diff --git a/CHANGELOG.md b/CHANGELOG.md
index 1bf5b0a..ad3d018 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -4,3 +4,9 @@
* Added new info about steam and steam application
* `1.1.0.1` Whats new:
* Add info directly from Steam
+* `1.1.0.2` Whats new:
+ * Fixed catching exceptions
+* `1.1.0.3` Whats new:
+ * Fixed loading appmanifest data if we have an invalid *.acf.
+* `1.1.0.4` Whats new:
+ * Code review and optimizations, dotNetCore support
\ No newline at end of file
diff --git a/nuget/EpicMorg.SteamPathsLib.nuspec b/nuget/EpicMorg.SteamPathsLib.nuspec
deleted file mode 100644
index 4a2d0c1..0000000
--- a/nuget/EpicMorg.SteamPathsLib.nuspec
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
- EpicMorg.SteamPathsLib
- Steam Paths Library
- 1.1.0.3
- EpicMorgDev, AurZum, stam
- EpicMorgDev, AurZum, stam
- en-US
- https://github.com/EpicMorg/SteamPathsLib
-
- MIT
- images\icon.png
- false
- Fixed loading appmanifest data if we have an invalid *.acf.
- Small helper for getting some registry keys of Steam.
- Copyright © 2020 EpicMorg
- steam epicmorg registry path helper vdf
-
-
-
-
-
-
-
-
-
-
-
diff --git a/nuget/build.ps1 b/nuget/build.ps1
deleted file mode 100644
index fbbf36b..0000000
--- a/nuget/build.ps1
+++ /dev/null
@@ -1,6 +0,0 @@
-Remove-Item './lib/net48/dummy_file' -Force
-Remove-Item './*.nupkg' -Force
-
-& nuget.exe pack ./EpicMorg.SteamPathsLib.nuspec
-
-Copy-Item './dummy_file' -Destination './lib/net48/dummy_file' -Force
\ No newline at end of file
diff --git a/nuget/dummy_file b/nuget/dummy_file
deleted file mode 100644
index 7b45d97..0000000
--- a/nuget/dummy_file
+++ /dev/null
@@ -1 +0,0 @@
-dummy_file
\ No newline at end of file
diff --git a/nuget/lib/net48/dummy_file b/nuget/lib/net48/dummy_file
deleted file mode 100644
index 7b45d97..0000000
--- a/nuget/lib/net48/dummy_file
+++ /dev/null
@@ -1 +0,0 @@
-dummy_file
\ No newline at end of file
diff --git a/src/EpicMorg.SteamPathsLib/EpicMorg.SteamPathsLib.csproj b/src/EpicMorg.SteamPathsLib/EpicMorg.SteamPathsLib.csproj
index 6219390..0d4b000 100644
--- a/src/EpicMorg.SteamPathsLib/EpicMorg.SteamPathsLib.csproj
+++ b/src/EpicMorg.SteamPathsLib/EpicMorg.SteamPathsLib.csproj
@@ -1,66 +1,38 @@
-
-
-
-
- Debug
- AnyCPU
- {E34AE985-7C7E-49BA-A2B0-70D88F865265}
- Library
- Properties
- EpicMorg.SteamPathsLib
- EpicMorg.SteamPathsLib
- v4.8
- 512
- true
-
-
-
- true
- full
- false
- bin\Debug\
- DEBUG;TRACE
- prompt
- 4
-
-
- pdbonly
- true
- bin\Release\
- TRACE
- prompt
- 4
-
+
steam.ico
+ net46;net461;net462;net47;net471;net472;net48;netstandard1.3;netcoreapp3.1
+ EpicMorg
+ true
+ false
+ https://github.com/EpicMorg/SteamPathsLib
+ steam.png
+ https://github.com/EpicMorg/SteamPathsLib
+ Copyright © EpicMorg 2020
+ 1.1.0.5
+ 1.1.0.5
+ 1.1.0.5
+ Small helper for getting some registry keys of Steam.
+ EpicMorgDev, AurZum, stam, kasthack
+ MIT
+ git
+ steam epicmorg registry path helper vdf
+ Code review and optimizations, dotNetCore support
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 0.5.0
+
+ True
+
+
+
+
+
+
+ True
+
+
+ all
+ runtime; build; native; contentfiles; analyzers
-
\ No newline at end of file
diff --git a/src/EpicMorg.SteamPathsLib/Model/ActiveProcessSteamRegistryData.cs b/src/EpicMorg.SteamPathsLib/Model/ActiveProcessSteamRegistryData.cs
index 574bdc4..0baa2df 100644
--- a/src/EpicMorg.SteamPathsLib/Model/ActiveProcessSteamRegistryData.cs
+++ b/src/EpicMorg.SteamPathsLib/Model/ActiveProcessSteamRegistryData.cs
@@ -1,15 +1,9 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace EpicMorg.SteamPathsLib.Model
+namespace EpicMorg.SteamPathsLib.Model
{
public class ActiveProcessSteamRegistryData
{
- public string RegistryKey;
+ public string RegistryKey { get; set; }
- public int PID;
+ public int PID { get; set; }
}
}
diff --git a/src/EpicMorg.SteamPathsLib/Model/ConfigSteamData.cs b/src/EpicMorg.SteamPathsLib/Model/ConfigSteamData.cs
index 880af29..ef8ac0c 100644
--- a/src/EpicMorg.SteamPathsLib/Model/ConfigSteamData.cs
+++ b/src/EpicMorg.SteamPathsLib/Model/ConfigSteamData.cs
@@ -1,11 +1,7 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace EpicMorg.SteamPathsLib.Model {
- public class ConfigSteamData {
- public string[] SteamLibraryFolders;
+namespace EpicMorg.SteamPathsLib.Model
+{
+ public class ConfigSteamData
+ {
+ public string[] SteamLibraryFolders { get; set; }
}
}
diff --git a/src/EpicMorg.SteamPathsLib/Model/LibrarySteamData.cs b/src/EpicMorg.SteamPathsLib/Model/LibrarySteamData.cs
index 47ed97e..d14840e 100644
--- a/src/EpicMorg.SteamPathsLib/Model/LibrarySteamData.cs
+++ b/src/EpicMorg.SteamPathsLib/Model/LibrarySteamData.cs
@@ -1,13 +1,11 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
+namespace EpicMorg.SteamPathsLib.Model
+{
+ using System.Collections.Generic;
-namespace EpicMorg.SteamPathsLib.Model {
- public class LibrarySteamData {
- public string Path;
+ public class LibrarySteamData
+ {
+ public List AppManifestDataList { get; set; }
- public List AppManifestDataList;
+ public string Path { get; set; }
}
}
diff --git a/src/EpicMorg.SteamPathsLib/Model/SteamAppManifestData.cs b/src/EpicMorg.SteamPathsLib/Model/SteamAppManifestData.cs
index 32130ba..a4aec20 100644
--- a/src/EpicMorg.SteamPathsLib/Model/SteamAppManifestData.cs
+++ b/src/EpicMorg.SteamPathsLib/Model/SteamAppManifestData.cs
@@ -1,15 +1,13 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
+namespace EpicMorg.SteamPathsLib.Model
+{
+ public class SteamAppManifestData
+ {
+ public int AppId { get; set; }
-namespace EpicMorg.SteamPathsLib.Model {
- public class SteamAppManifestData {
- public int AppId;
- public string Name;
- public string InstallDir;
+ public string Name { get; set; }
- public string Path;
+ public string InstallDir { get; set; }
+
+ public string Path { get; set; }
}
}
diff --git a/src/EpicMorg.SteamPathsLib/Model/SteamAppRegistryData.cs b/src/EpicMorg.SteamPathsLib/Model/SteamAppRegistryData.cs
index d659bbf..5b81227 100644
--- a/src/EpicMorg.SteamPathsLib/Model/SteamAppRegistryData.cs
+++ b/src/EpicMorg.SteamPathsLib/Model/SteamAppRegistryData.cs
@@ -1,20 +1,17 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace EpicMorg.SteamPathsLib.Model
+namespace EpicMorg.SteamPathsLib.Model
{
public class SteamAppRegistryData
{
- public string RegistryKey;
- public string Name;
+ public bool Installed { get; set; }
- public int AppId;
+ public bool Running { get; set; }
- public bool Installed;
- public bool Runnig;
- public bool Updating;
+ public bool Updating { get; set; }
+
+ public int AppId { get; set; }
+
+ public string Name { get; set; }
+
+ public string RegistryKey { get; set; }
}
}
diff --git a/src/EpicMorg.SteamPathsLib/Model/SteamRegistryData.cs b/src/EpicMorg.SteamPathsLib/Model/SteamRegistryData.cs
index 9529c89..153d7ca 100644
--- a/src/EpicMorg.SteamPathsLib/Model/SteamRegistryData.cs
+++ b/src/EpicMorg.SteamPathsLib/Model/SteamRegistryData.cs
@@ -1,26 +1,27 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace EpicMorg.SteamPathsLib.Model
+namespace EpicMorg.SteamPathsLib.Model
{
public class SteamRegistryData
{
- public string RegistryKey;
- public string LastGameNameUsed;
- public string SourceModInstallPath;
- public string SteamExe;
- public string SteamPath;
- public string Language;
- public string PseudoUUID;
- public string ModInstallPath;
+ public string RegistryKey { get; set; }
- public int RunningAppID;
+ public string LastGameNameUsed { get; set; }
- public bool AlreadyRetriedOfflineMode;
- public bool RememberPassword;
+ public string SourceModInstallPath { get; set; }
+ public string SteamExe { get; set; }
+
+ public string SteamPath { get; set; }
+
+ public string Language { get; set; }
+
+ public string PseudoUUID { get; set; }
+
+ public string ModInstallPath { get; set; }
+
+ public int RunningAppID { get; set; }
+
+ public bool AlreadyRetriedOfflineMode { get; set; }
+
+ public bool RememberPassword { get; set; }
}
}
diff --git a/src/EpicMorg.SteamPathsLib/Properties/AssemblyInfo.cs b/src/EpicMorg.SteamPathsLib/Properties/AssemblyInfo.cs
deleted file mode 100644
index ec2abe0..0000000
--- a/src/EpicMorg.SteamPathsLib/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Reflection;
-using System.Runtime.InteropServices;
-
-[assembly: AssemblyTitle("EpicMorg.SteamPathsLib")]
-[assembly: AssemblyDescription("Steam Paths Library")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("EpicMorg")]
-[assembly: AssemblyProduct("EpicMorg.SteamPathsLib")]
-[assembly: AssemblyCopyright("Copyright © EpicMorg 2020")]
-[assembly: AssemblyTrademark("Valve")]
-[assembly: AssemblyCulture("")]
-
-[assembly: ComVisible(false)]
-
-[assembly: Guid("e34ae985-7c7e-49ba-a2b0-70d88f865265")]
-
-[assembly: AssemblyVersion("1.1.0.3")]
-[assembly: AssemblyFileVersion("1.1.0.3")]
diff --git a/src/EpicMorg.SteamPathsLib/SteamPathsUtil.cs b/src/EpicMorg.SteamPathsLib/SteamPathsUtil.cs
index 49343a6..793e82e 100644
--- a/src/EpicMorg.SteamPathsLib/SteamPathsUtil.cs
+++ b/src/EpicMorg.SteamPathsLib/SteamPathsUtil.cs
@@ -1,185 +1,173 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Text.RegularExpressions;
-using EpicMorg.SteamPathsLib.Model;
-using Gameloop.Vdf;
-using Gameloop.Vdf.Linq;
-using Microsoft.Win32;
+namespace EpicMorg.SteamPathsLib
+{
+ using System;
+ using System.Collections.Generic;
+ using System.IO;
+ using System.Linq;
+ using EpicMorg.SteamPathsLib.Model;
+ using Gameloop.Vdf;
+ using Gameloop.Vdf.Linq;
+ using Microsoft.Win32;
-namespace EpicMorg.SteamPathsLib {
- public class SteamPathsUtil {
- private static readonly string _valveKey = @"Software\Valve";
- private static readonly string _valveSteamKey = @"Software\Valve\Steam";
- private static readonly string _valveSteamAppsKey = @"Software\Valve\Steam\Apps";
- private static readonly string _valveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
+ public static class SteamPathsUtil
+ {
+ private const string ValveKey = @"Software\Valve";
+ private const string ValveSteamKey = @"Software\Valve\Steam";
+ private const string ValveSteamAppsKey = @"Software\Valve\Steam\Apps";
+ private const string ValveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
- private static readonly string _valveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
+ private const string ValveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
- public static string GetValveKeyRegistry() {
- try {
- return Registry.CurrentUser.OpenSubKey(_valveKey).ToString();
- } catch (Exception) {
- return null;
- };
- }
+ public static string GetValveKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveKey).ToString());
- public static string GetSteamAppsKeyRegistry() {
- try {
- return Registry.CurrentUser.OpenSubKey(_valveSteamAppsKey).ToString();
- } catch (Exception) {
- return null;
- };
- }
+ public static string GetSteamAppsKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveSteamAppsKey).ToString());
- public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() {
- try {
- var regData = Registry.CurrentUser.OpenSubKey(_valveActiveProcessPID);
+ public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() => TryOrDefault(() =>
+ {
+ using (var regData = Registry.CurrentUser.OpenSubKey(ValveActiveProcessPID))
+ {
+ return new ActiveProcessSteamRegistryData
+ {
+ RegistryKey = regData.ToString(),
+ PID = Convert.ToInt32(regData.GetValue("pid") ?? 0),
+ };
+ }
+ });
- var result = new ActiveProcessSteamRegistryData();
+ public static SteamAppRegistryData GetSteamAppDataById(int appId) => TryOrDefault(() =>
+ {
+ using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamAppsPattern + appId))
+ {
+ return new SteamAppRegistryData
+ {
+ RegistryKey = regData.ToString(),
+ Name = (regData.GetValue("Name") ?? string.Empty).ToString(),
- result.RegistryKey = regData.ToString();
- result.PID = Convert.ToInt32((regData.GetValue("pid") ?? 0));
+ AppId = appId,
- return result;
- } catch (Exception) {
- return null;
+ Installed = (regData.GetValue("Installed") ?? 0).Equals(1),
+ Updating = (regData.GetValue("Updating") ?? 0).Equals(1),
+ Running = (regData.GetValue("Running") ?? 0).Equals(1),
+ };
}
- }
+ });
- public static SteamAppRegistryData GetSteamAppDataById(int appId) {
- var appKey = _valveSteamAppsPattern + appId;
+ public static SteamRegistryData GetSteamData() => TryOrDefault(() =>
+ {
+ using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamKey))
+ {
+ return new SteamRegistryData
+ {
+ RegistryKey = regData.ToString(),
+ LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? string.Empty).ToString(),
+ SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? string.Empty).ToString(),
+ SteamExe = (regData.GetValue("SteamExe") ?? string.Empty).ToString(),
+ SteamPath = (regData.GetValue("SteamPath") ?? string.Empty).ToString(),
+ Language = (regData.GetValue("Language") ?? string.Empty).ToString(),
+ PseudoUUID = (regData.GetValue("PseudoUUID") ?? string.Empty).ToString(),
+ ModInstallPath = (regData.GetValue("ModInstallPath") ?? string.Empty).ToString(),
- try {
- var regData = Registry.CurrentUser.OpenSubKey(appKey);
+ RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString()),
- var result = new SteamAppRegistryData();
-
- result.RegistryKey = regData.ToString();
- result.Name = (regData.GetValue("Name") ?? "").ToString();
-
- result.AppId = appId;
-
- result.Installed = (regData.GetValue("Installed") ?? 0).Equals(1);
- result.Updating = (regData.GetValue("Updating") ?? 0).Equals(1);
- result.Runnig = (regData.GetValue("Running") ?? 0).Equals(1);
-
- return result;
- } catch (Exception) {
- return null;
+ RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1),
+ AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1),
+ };
}
- }
+ });
- public static SteamRegistryData GetSteamData() {
- try {
- var regData = Registry.CurrentUser.OpenSubKey(_valveSteamKey);
+ public static ConfigSteamData GetSteamConfig() => TryOrDefault(() =>
+ {
+ var result = new ConfigSteamData();
+ var libraryPaths = new List();
- var result = new SteamRegistryData();
+ var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
+ var configPath = Path.Combine(steamPath, "config", "config.vdf");
- result.RegistryKey = regData.ToString();
- result.LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? "").ToString();
- result.SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? "").ToString();
- result.SteamExe = (regData.GetValue("SteamExe") ?? "").ToString();
- result.SteamPath = (regData.GetValue("SteamPath") ?? "").ToString();
- result.Language = (regData.GetValue("Language") ?? "").ToString();
- result.PseudoUUID = (regData.GetValue("PseudoUUID") ?? "").ToString();
- result.ModInstallPath = (regData.GetValue("ModInstallPath") ?? "").ToString();
+ libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
- result.RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString());
+ dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
+ var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
+ .Children()
+ .Where(item => item.Key.StartsWith("BaseInstallFolder"))
+ .Select(item => item.Value.ToString())
+ .Select(line => new DirectoryInfo(line).FullName)
+ .Select(line => Path.Combine(line, "steamapps"));
- result.RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1);
- result.AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1);
+ libraryPaths.AddRange(configLibraryPaths);
- return result;
- } catch (Exception) {
- return null;
- }
- }
- public static ConfigSteamData GetSteamConfig() {
- try {
- var result = new ConfigSteamData();
- var libraryPaths = new List();
+ result.SteamLibraryFolders = libraryPaths.ToArray();
- var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
- var configPath = Path.Combine(steamPath, "config", "config.vdf");
+ return result;
+ });
- libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
+ public static List GetLibrarySteamDataList() => TryOrDefault(() =>
+ {
+ var configData = GetSteamConfig();
+ var result = new List();
- dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
- var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
- .Children()
- .Where(item => item.Key.StartsWith("BaseInstallFolder"))
- .Select(item => item.Value.ToString())
- .Select(line => new DirectoryInfo(line).FullName)
- .Select(line => Path.Combine(line, "steamapps"));
+ foreach (var path in configData.SteamLibraryFolders)
+ {
+ var libraryData = new LibrarySteamData
+ {
+ Path = path,
+ AppManifestDataList = new List(),
+ };
- libraryPaths.AddRange(configLibraryPaths);
+ var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
- result.SteamLibraryFolders = libraryPaths.ToArray();
+ foreach (var file in files)
+ {
+ try
+ {
+ var appData = new SteamAppManifestData();
+ dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
- return result;
- } catch (Exception) {
- return null;
- }
- }
+ appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
+ appData.Name = appManifestObject.name.Value;
+ appData.InstallDir = appManifestObject.installdir.Value;
- public static List GetLibrarySteamDataList() {
- try {
- var configData = GetSteamConfig();
- var result = new List();
+ appData.Path = Path.Combine(path, "common", appData.InstallDir);
- foreach (var path in configData.SteamLibraryFolders) {
- var libraryData = new LibrarySteamData();
- libraryData.Path = path;
- libraryData.AppManifestDataList = new List();
-
- var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
-
- foreach (var file in files) {
- try {
- var appData = new SteamAppManifestData();
- dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
-
- appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
- appData.Name = appManifestObject.name.Value;
- appData.InstallDir = appManifestObject.installdir.Value;
-
- appData.Path = Path.Combine(path, "common", appData.InstallDir);
-
- libraryData.AppManifestDataList.Add(appData);
- } catch (Exception e) {
- Console.WriteLine(e);
- }
+ libraryData.AppManifestDataList.Add(appData);
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine(e);
}
-
- result.Add(libraryData);
}
- return result;
- } catch (Exception e) {
- Console.WriteLine(e);
-
- return null;
+ result.Add(libraryData);
}
- }
- public static List GetAllSteamAppManifestData() {
- try {
- var result = new List();
+ return result;
+ });
- var libraries = GetLibrarySteamDataList();
+ public static List GetAllSteamAppManifestData() => TryOrDefault(() =>
+ {
+ var result = new List();
- foreach (var library in libraries) {
- result.AddRange(library.AppManifestDataList);
- }
+ var libraries = GetLibrarySteamDataList();
- return result;
- } catch (Exception) {
- return null;
+ foreach (var library in libraries)
+ {
+ result.AddRange(library.AppManifestDataList);
}
- }
+
+ return result;
+ });
public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData()?.FirstOrDefault(appData => appData.AppId == appId);
+
+ private static T TryOrDefault(Func action)
+ {
+ try
+ {
+ return action();
+ }
+ catch
+ {
+ return default;
+ }
+ }
}
}
diff --git a/nuget/images/icon.png b/src/EpicMorg.SteamPathsLib/steam.png
similarity index 100%
rename from nuget/images/icon.png
rename to src/EpicMorg.SteamPathsLib/steam.png
diff --git a/src/SteamTest/App.config b/src/SteamTest/App.config
index 4bfa005..2d2a12d 100644
--- a/src/SteamTest/App.config
+++ b/src/SteamTest/App.config
@@ -1,6 +1,6 @@
-
+
diff --git a/src/SteamTest/Program.cs b/src/SteamTest/Program.cs
index f26ab1c..b9e7764 100644
--- a/src/SteamTest/Program.cs
+++ b/src/SteamTest/Program.cs
@@ -1,7 +1,4 @@
using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Threading.Tasks;
using System.Windows.Forms;
namespace SteamTest
diff --git a/src/SteamTest/Properties/AssemblyInfo.cs b/src/SteamTest/Properties/AssemblyInfo.cs
index 0159491..e641e6b 100644
--- a/src/SteamTest/Properties/AssemblyInfo.cs
+++ b/src/SteamTest/Properties/AssemblyInfo.cs
@@ -1,5 +1,4 @@
using System.Reflection;
-using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
@@ -32,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.3")]
-[assembly: AssemblyFileVersion("1.0.0.3")]
+[assembly: AssemblyVersion("1.0.0.4")]
+[assembly: AssemblyFileVersion("1.0.0.4")]
diff --git a/src/SteamTest/Properties/Settings.Designer.cs b/src/SteamTest/Properties/Settings.Designer.cs
index 0f9ec13..a957ce5 100644
--- a/src/SteamTest/Properties/Settings.Designer.cs
+++ b/src/SteamTest/Properties/Settings.Designer.cs
@@ -12,7 +12,7 @@ namespace SteamTest.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.3.0.0")]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.6.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
diff --git a/src/SteamTest/SteamTest.csproj b/src/SteamTest/SteamTest.csproj
index 344ce1b..c8fa500 100644
--- a/src/SteamTest/SteamTest.csproj
+++ b/src/SteamTest/SteamTest.csproj
@@ -8,7 +8,7 @@
WinExe
SteamTest
SteamTest
- v4.8
+ v4.6
512
true