Add info directly from Steam

This commit is contained in:
AlexZ 2020-01-27 04:34:34 +03:00
parent 9b2de02338
commit e60a695b83
8 changed files with 149 additions and 52 deletions

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@ -45,14 +45,22 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="model\ActiveProcessSteamData.cs" /> <Compile Include="Model\ActiveProcessSteamRegistryData.cs" />
<Compile Include="model\SteamAppData.cs" /> <Compile Include="Model\ConfigSteamData.cs" />
<Compile Include="model\SteamData.cs" /> <Compile Include="Model\LibrarySteamData.cs" />
<Compile Include="Model\SteamAppManifestData.cs" />
<Compile Include="Model\SteamAppRegistryData.cs" />
<Compile Include="Model\SteamRegistryData.cs" />
<Compile Include="SteamPathsUtil.cs" /> <Compile Include="SteamPathsUtil.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="steam.ico" /> <Content Include="steam.ico" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<PackageReference Include="Gameloop.Vdf">
<Version>0.5.0</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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@ -4,9 +4,9 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.model namespace EpicMorg.SteamPathsLib.Model
{ {
public class ActiveProcessSteamData public class ActiveProcessSteamRegistryData
{ {
public string RegistryKey; public string RegistryKey;

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@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model {
public class ConfigSteamData {
public string[] SteamLibraryFolders;
}
}

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@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model {
public class LibrarySteamData {
public string Path;
public List<SteamAppManifestData> AppManifestDataList;
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model {
public class SteamAppManifestData {
public int AppId;
public string Name;
public string InstallDir;
public string Path;
}
}

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@ -4,9 +4,9 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.model namespace EpicMorg.SteamPathsLib.Model
{ {
public class SteamAppData public class SteamAppRegistryData
{ {
public string RegistryKey; public string RegistryKey;
public string Name; public string Name;

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@ -4,9 +4,9 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.model namespace EpicMorg.SteamPathsLib.Model
{ {
public class SteamData public class SteamRegistryData
{ {
public string RegistryKey; public string RegistryKey;
public string LastGameNameUsed; public string LastGameNameUsed;

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@ -1,12 +1,15 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using EpicMorg.SteamPathsLib.model; using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using EpicMorg.SteamPathsLib.Model;
using Gameloop.Vdf;
using Gameloop.Vdf.Linq;
using Microsoft.Win32; using Microsoft.Win32;
namespace EpicMorg.SteamPathsLib namespace EpicMorg.SteamPathsLib {
{ public class SteamPathsUtil {
public class SteamPathsUtil
{
private static readonly string _valveKey = @"Software\Valve"; private static readonly string _valveKey = @"Software\Valve";
private static readonly string _valveSteamKey = @"Software\Valve\Steam"; private static readonly string _valveSteamKey = @"Software\Valve\Steam";
private static readonly string _valveSteamAppsKey = @"Software\Valve\Steam\Apps"; private static readonly string _valveSteamAppsKey = @"Software\Valve\Steam\Apps";
@ -14,58 +17,44 @@ namespace EpicMorg.SteamPathsLib
private static readonly string _valveSteamAppsPattern = @"Software\Valve\Steam\Apps\"; private static readonly string _valveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
public static string GetValveKeyRegistry() public static string GetValveKeyRegistry() {
{ try {
try
{
return Registry.CurrentUser.OpenSubKey(_valveKey).ToString(); return Registry.CurrentUser.OpenSubKey(_valveKey).ToString();
} } catch (Exception) {
catch (Exception)
{
return null; return null;
}; };
} }
public static string GetSteamAppsKeyRegistry() public static string GetSteamAppsKeyRegistry() {
{ try {
try
{
return Registry.CurrentUser.OpenSubKey(_valveSteamAppsKey).ToString(); return Registry.CurrentUser.OpenSubKey(_valveSteamAppsKey).ToString();
} } catch (Exception) {
catch (Exception)
{
return null; return null;
}; };
} }
public static ActiveProcessSteamData GetActiveProcessSteamData() public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() {
{ try {
try
{
var regData = Registry.CurrentUser.OpenSubKey(_valveActiveProcessPID); var regData = Registry.CurrentUser.OpenSubKey(_valveActiveProcessPID);
var result = new ActiveProcessSteamData(); var result = new ActiveProcessSteamRegistryData();
result.RegistryKey = regData.ToString(); result.RegistryKey = regData.ToString();
result.PID = Convert.ToInt32((regData.GetValue("pid") ?? 0)); result.PID = Convert.ToInt32((regData.GetValue("pid") ?? 0));
return result; return result;
} } catch (Exception) {
catch (Exception)
{
return null; return null;
} }
} }
public static SteamAppData GetSteamAppDataById(int appId) public static SteamAppRegistryData GetSteamAppDataById(int appId) {
{
var appKey = _valveSteamAppsPattern + appId; var appKey = _valveSteamAppsPattern + appId;
try try {
{
var regData = Registry.CurrentUser.OpenSubKey(appKey); var regData = Registry.CurrentUser.OpenSubKey(appKey);
var result = new SteamAppData(); var result = new SteamAppRegistryData();
result.RegistryKey = regData.ToString(); result.RegistryKey = regData.ToString();
result.Name = (regData.GetValue("Name") ?? "").ToString(); result.Name = (regData.GetValue("Name") ?? "").ToString();
@ -77,20 +66,16 @@ namespace EpicMorg.SteamPathsLib
result.Runnig = (regData.GetValue("Running") ?? 0).Equals(1); result.Runnig = (regData.GetValue("Running") ?? 0).Equals(1);
return result; return result;
} } catch (Exception) {
catch (Exception)
{
return null; return null;
} }
} }
public static SteamData GetSteamData() public static SteamRegistryData GetSteamData() {
{ try {
try
{
var regData = Registry.CurrentUser.OpenSubKey(_valveSteamKey); var regData = Registry.CurrentUser.OpenSubKey(_valveSteamKey);
var result = new SteamData(); var result = new SteamRegistryData();
result.RegistryKey = regData.ToString(); result.RegistryKey = regData.ToString();
result.LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? "").ToString(); result.LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? "").ToString();
@ -107,11 +92,76 @@ namespace EpicMorg.SteamPathsLib
result.AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1); result.AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1);
return result; return result;
} } catch (Exception) {
catch (Exception)
{
return null; return null;
} }
} }
public static ConfigSteamData GetSteamConfig() {
var result = new ConfigSteamData();
var libraryPaths = new List<string>();
var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
var configPath = Path.Combine(steamPath, "config", "config.vdf");
libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
.Children()
.Where(item => item.Key.StartsWith("BaseInstallFolder"))
.Select(item => item.Value.ToString())
.Select(line => new DirectoryInfo(line).FullName)
.Select(line => Path.Combine(line, "steamapps"));
libraryPaths.AddRange(configLibraryPaths);
result.SteamLibraryFolders = libraryPaths.ToArray();
return result;
}
public static List<LibrarySteamData> GetLibrarySteamDataList() {
var configData = GetSteamConfig();
var result = new List<LibrarySteamData>();
foreach (var path in configData.SteamLibraryFolders) {
var libraryData = new LibrarySteamData();
libraryData.Path = path;
libraryData.AppManifestDataList = new List<SteamAppManifestData>();
var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
foreach (var file in files) {
var appData = new SteamAppManifestData();
dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
appData.Name = appManifestObject.name.Value;
appData.InstallDir = appManifestObject.installdir.Value;
appData.Path = Path.Combine(path, "common", appData.InstallDir);
libraryData.AppManifestDataList.Add(appData);
}
result.Add(libraryData);
}
return result;
}
public static List<SteamAppManifestData> GetAllSteamAppManifestData() {
var result = new List<SteamAppManifestData>();
var libraries = GetLibrarySteamDataList();
foreach (var library in libraries) {
result.AddRange(library.AppManifestDataList);
}
return result;
}
public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData().FirstOrDefault(appData => appData.AppId == appId);
} }
} }