mirror of
https://github.com/EpicMorg/SteamPathsLib.git
synced 2025-04-12 04:10:01 +03:00
177 lines
6.9 KiB
C#
177 lines
6.9 KiB
C#
namespace EpicMorg.SteamPathsLib
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{
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using EpicMorg.SteamPathsLib.Model;
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using Gameloop.Vdf;
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using Gameloop.Vdf.Linq;
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using Microsoft.Win32;
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public static class SteamPathsUtil
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{
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private const string ValveKey = @"Software\Valve";
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private const string ValveSteamKey = @"Software\Valve\Steam";
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private const string ValveSteamAppsKey = @"Software\Valve\Steam\Apps";
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private const string ValveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
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private const string ValveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
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public static string GetValveKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveKey).ToString());
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public static string GetSteamAppsKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveSteamAppsKey).ToString());
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public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() => TryOrDefault(() =>
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{
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using (var regData = Registry.CurrentUser.OpenSubKey(ValveActiveProcessPID))
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{
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return new ActiveProcessSteamRegistryData
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{
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RegistryKey = regData.ToString(),
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PID = Convert.ToInt32(regData.GetValue("pid") ?? 0),
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};
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}
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});
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public static SteamAppRegistryData GetSteamAppDataById(int appId) => TryOrDefault(() =>
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{
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using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamAppsPattern + appId))
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{
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return new SteamAppRegistryData
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{
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RegistryKey = regData.ToString(),
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Name = (regData.GetValue("Name") ?? string.Empty).ToString(),
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AppId = appId,
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Installed = (regData.GetValue("Installed") ?? 0).Equals(1),
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Updating = (regData.GetValue("Updating") ?? 0).Equals(1),
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Running = (regData.GetValue("Running") ?? 0).Equals(1),
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};
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}
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});
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public static SteamRegistryData GetSteamData() => TryOrDefault(() =>
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{
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using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamKey))
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{
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return new SteamRegistryData
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{
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RegistryKey = regData.ToString(),
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LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? string.Empty).ToString(),
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SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? string.Empty).ToString(),
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SteamExe = (regData.GetValue("SteamExe") ?? string.Empty).ToString(),
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SteamPath = (regData.GetValue("SteamPath") ?? string.Empty).ToString(),
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Language = (regData.GetValue("Language") ?? string.Empty).ToString(),
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PseudoUUID = (regData.GetValue("PseudoUUID") ?? string.Empty).ToString(),
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ModInstallPath = (regData.GetValue("ModInstallPath") ?? string.Empty).ToString(),
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RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString()),
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RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1),
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AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1),
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};
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}
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});
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public static ConfigSteamData GetSteamConfig() => TryOrDefault(() =>
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{
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var result = new ConfigSteamData();
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var libraryPaths = new List<string>();
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var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
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var configPath = Path.Combine(steamPath, "config", "config.vdf");
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libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
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try {
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dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
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var valve = configObject.Software.Valve ?? configObject.Software.valve;
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var configLibraryPaths = ((VObject)valve.Steam)
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.Children()
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.Where(item => item.Key.StartsWith("BaseInstallFolder"))
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.Select(item => item.Value.ToString())
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.Select(line => new DirectoryInfo(line).FullName)
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.Select(line => Path.Combine(line, "steamapps"));
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libraryPaths.AddRange(configLibraryPaths);
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} catch { }
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result.SteamLibraryFolders = libraryPaths.ToArray();
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return result;
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});
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public static List<LibrarySteamData> GetLibrarySteamDataList() => TryOrDefault(() =>
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{
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var configData = GetSteamConfig();
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var result = new List<LibrarySteamData>();
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foreach (var path in configData.SteamLibraryFolders)
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{
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var libraryData = new LibrarySteamData
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{
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Path = path,
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AppManifestDataList = new List<SteamAppManifestData>(),
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};
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var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
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foreach (var file in files)
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{
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try
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{
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var appData = new SteamAppManifestData();
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dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
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appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
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appData.Name = appManifestObject.name.Value;
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appData.InstallDir = appManifestObject.installdir.Value;
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appData.Path = Path.Combine(path, "common", appData.InstallDir);
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libraryData.AppManifestDataList.Add(appData);
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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}
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}
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result.Add(libraryData);
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}
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return result;
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});
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public static List<SteamAppManifestData> GetAllSteamAppManifestData() => TryOrDefault(() =>
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{
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var result = new List<SteamAppManifestData>();
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var libraries = GetLibrarySteamDataList();
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foreach (var library in libraries)
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{
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result.AddRange(library.AppManifestDataList);
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}
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return result;
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});
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public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData()?.FirstOrDefault(appData => appData.AppId == appId);
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private static T TryOrDefault<T>(Func<T> action)
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{
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try
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{
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return action();
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}
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catch
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{
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return default;
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}
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}
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}
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}
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