# Universal Valve Toolbox [](https://ko-fi.com/B0B81CUI4) # [](https://github.com/EpicMorg/UniversalValveToolbox/actions) [](https://translate.epicm.org/engage/universalvalvetoolbox/?utm_source=widget) [](https://github.com/EpicMorg/UniversalValveToolbox/archive/master.zip) [](https://github.com/EpicMorg/UniversalValveToolbox/releases) [](LICENSE.md) [](CHANGELOG.md) [](https://github.com/EpicMorg/UniversalValveToolbox/commits) [](https://github.com/EpicMorg/UniversalValveToolbox/issues) [](https://github.com/EpicMorg/UniversalValveToolbox/network) [](https://github.com/EpicMorg/UniversalValveToolbox/stargazers) [](https://github.com/EpicMorg/UniversalValveToolbox/pulse) [](https://codescene.io/projects/6852) [](https://codescene.io/projects/6852) --------------------------- `Universal Valve Toolbox is not affiliated with Valve Corporation.` --------------------------- # Settings Mod could be changed at `settings.json` with `ToolboxMod` section. Supported mods: `retail`, `bundle`, `dev`. ## Retail This is default mode. Shows all avalible users games at account. Tool launched with default steam app id `480` for requesting steam api and getting info. ## Bundle mode If you want to distribute this tollbox with your game - edit `settings.json` and switch `ToolboxMod` to `bundle` value. And change `ToolsAppId` and `BundleAppID` for your's `SteamApp` of you game and sdk tools. ## Dev mode Dev mode is the same mode as `bundle` but local path of root of your game folder and angine name will be get from `DevEnginePath` and `DevEngineName` values. Also You should set `ToolsAppId` and `BundleAppID` for your's `SteamApp` of you game and sdk tools.