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CSSDK/engine/modelgen.h
2017-09-24 22:39:11 +07:00

129 lines
2.8 KiB
C

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef MODELGEN_H
#define MODELGEN_H
#ifdef _WIN32
#pragma once
#endif
typedef enum synctype_e
{
ST_SYNC = 0,
ST_RAND = 1,
} synctype_t;
typedef enum aliasframetype_s
{
ALIAS_SINGLE = 0,
ALIAS_GROUP = 1,
} aliasframetype_t;
typedef enum aliasskintype_s
{
ALIAS_SKIN_SINGLE = 0,
ALIAS_SKIN_GROUP = 1,
} aliasskintype_t;
typedef struct mdl_s
{
int ident;
int version;
vec3_t scale;
vec3_t scale_origin;
float boundingradius;
vec3_t eyeposition;
int numskins;
int skinwidth;
int skinheight;
int numverts;
int numtris;
int numframes;
synctype_t synctype;
int flags;
float size;
} mdl_t;
typedef struct stvert_s
{
int onseam;
int s;
int t;
} stvert_t;
typedef struct dtriangle_s
{
int facesfront;
int vertindex[3];
} dtriangle_t;
typedef struct trivertx_s
{
byte v[3];
byte lightnormalindex;
} trivertx_t;
typedef struct daliasframe_s
{
trivertx_t bboxmin, bboxmax;
char name[16];
} daliasframe_t;
typedef struct daliasgroup_s
{
int numframes;
trivertx_t bboxmin, bboxmax;
} daliasgroup_t;
typedef struct daliasskingroup_s
{
int numskins;
} daliasskingroup_t;
typedef struct daliasinterval_s
{
float interval;
} daliasinterval_t;
typedef struct daliasskininterval_s
{
float interval;
} daliasskininterval_t;
typedef struct daliasframetype_s
{
aliasframetype_t type;
} daliasframetype_t;
typedef struct daliasskintype_s
{
aliasskintype_t type;
} daliasskintype_t;
#endif // MODELGEN_H