Update DarkUI target frameworks to net5.0-windows;net4

This commit is contained in:
Micheal colhoun 2021-09-04 09:21:51 +01:00
parent 6eb3302cbd
commit 475752b00a
53 changed files with 4431 additions and 5 deletions

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@ -1,11 +1,13 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
# Visual Studio Version 16
VisualStudioVersion = 16.0.31515.178
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DarkUI", "DarkUI\DarkUI.csproj", "{F19472F5-8C44-4C51-A8A0-B9DE5F555255}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DarkUI", "DarkUI\DarkUI.csproj", "{F19472F5-8C44-4C51-A8A0-B9DE5F555255}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Example", "Example\Example.csproj", "{FA334815-6D78-4E9A-9F4D-6C8A58222A57}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Example", "Example\Example.csproj", "{FA334815-6D78-4E9A-9F4D-6C8A58222A57}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Example.net4", "Example.net4\Example.net4.csproj", "{C9035F2D-CA7C-4224-946E-457CBD81EB98}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -21,8 +23,15 @@ Global
{FA334815-6D78-4E9A-9F4D-6C8A58222A57}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FA334815-6D78-4E9A-9F4D-6C8A58222A57}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FA334815-6D78-4E9A-9F4D-6C8A58222A57}.Release|Any CPU.Build.0 = Release|Any CPU
{C9035F2D-CA7C-4224-946E-457CBD81EB98}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C9035F2D-CA7C-4224-946E-457CBD81EB98}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C9035F2D-CA7C-4224-946E-457CBD81EB98}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C9035F2D-CA7C-4224-946E-457CBD81EB98}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D0D81AFE-1758-448F-BBD4-8DE24B38ADC8}
EndGlobalSection
EndGlobal

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@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<TargetFrameworks>net5.0-windows;net4</TargetFrameworks>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon />
<StartupObject />

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@ -0,0 +1,213 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C9035F2D-CA7C-4224-946E-457CBD81EB98}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Example</RootNamespace>
<AssemblyName>Example</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json">
<HintPath>.\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Forms\Dialogs\DialogAbout.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\DialogAbout.Designer.cs">
<DependentUpon>DialogAbout.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\DialogControls.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\DialogControls.Designer.cs">
<DependentUpon>DialogControls.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Docking\DockDocument.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Docking\DockDocument.Designer.cs">
<DependentUpon>DockDocument.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Docking\DockConsole.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Docking\DockConsole.Designer.cs">
<DependentUpon>DockConsole.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Docking\DockHistory.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Docking\DockHistory.Designer.cs">
<DependentUpon>DockHistory.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Docking\DockLayers.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Docking\DockLayers.Designer.cs">
<DependentUpon>DockLayers.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Docking\DockProperties.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Docking\DockProperties.Designer.cs">
<DependentUpon>DockProperties.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Docking\DockProject.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Docking\DockProject.Designer.cs">
<DependentUpon>DockProject.cs</DependentUpon>
</Compile>
<Compile Include="Forms\MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Helpers\SerializerHelper.cs" />
<Compile Include="Icons.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Icons.resx</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Forms\Dialogs\DialogAbout.resx">
<DependentUpon>DialogAbout.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\DialogControls.resx">
<DependentUpon>DialogControls.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Docking\DockDocument.resx">
<DependentUpon>DockDocument.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Docking\DockConsole.resx">
<DependentUpon>DockConsole.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Docking\DockHistory.resx">
<DependentUpon>DockHistory.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Docking\DockLayers.resx">
<DependentUpon>DockLayers.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Docking\DockProperties.resx">
<DependentUpon>DockProperties.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Docking\DockProject.resx">
<DependentUpon>DockProject.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Icons.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Icons.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DarkUI\DarkUI.csproj">
<Project>{f19472f5-8c44-4c51-a8a0-b9de5f555255}</Project>
<Name>DarkUI</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources\folder_16x.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\folder_Closed_16xLG.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Files_7954.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\NewFile_6276.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Close_16xLG.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\StatusAnnotations_Information_16xMD_color.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\StatusAnnotations_Information_16xLG_color.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\properties_16xLG.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\application_16x.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Console.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Collection_16xLG.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\RefactoringLog_12810.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\document_16xLG.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -0,0 +1,148 @@
using DarkUI.Controls;
namespace Example
{
partial class DialogAbout
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(DialogAbout));
this.pnlMain = new System.Windows.Forms.Panel();
this.lblVersion = new DarkLabel();
this.darkLabel3 = new DarkLabel();
this.darkLabel2 = new DarkLabel();
this.darkLabel1 = new DarkLabel();
this.lblHeader = new DarkLabel();
this.pnlMain.SuspendLayout();
this.SuspendLayout();
//
// pnlMain
//
this.pnlMain.Controls.Add(this.lblVersion);
this.pnlMain.Controls.Add(this.darkLabel3);
this.pnlMain.Controls.Add(this.darkLabel2);
this.pnlMain.Controls.Add(this.darkLabel1);
this.pnlMain.Controls.Add(this.lblHeader);
this.pnlMain.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlMain.Location = new System.Drawing.Point(0, 0);
this.pnlMain.Name = "pnlMain";
this.pnlMain.Padding = new System.Windows.Forms.Padding(15, 15, 15, 5);
this.pnlMain.Size = new System.Drawing.Size(343, 229);
this.pnlMain.TabIndex = 2;
//
// lblVersion
//
this.lblVersion.Dock = System.Windows.Forms.DockStyle.Top;
this.lblVersion.Font = new System.Drawing.Font("Segoe UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.lblVersion.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.lblVersion.Location = new System.Drawing.Point(15, 192);
this.lblVersion.Name = "lblVersion";
this.lblVersion.Size = new System.Drawing.Size(313, 36);
this.lblVersion.TabIndex = 7;
this.lblVersion.Text = "Version: [version]";
this.lblVersion.TextAlign = System.Drawing.ContentAlignment.BottomCenter;
//
// darkLabel3
//
this.darkLabel3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkLabel3.Font = new System.Drawing.Font("Segoe UI", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.darkLabel3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.darkLabel3.Location = new System.Drawing.Point(15, 152);
this.darkLabel3.Name = "darkLabel3";
this.darkLabel3.Size = new System.Drawing.Size(313, 40);
this.darkLabel3.TabIndex = 6;
this.darkLabel3.Text = "(Also with a hardcoded dark theme because I totally could not figure out a clean " +
"way to have application-wide theme settings... so, you know, if you\'ve got an id" +
"ea, pull request me.)\r\n";
this.darkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// darkLabel2
//
this.darkLabel2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkLabel2.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.darkLabel2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.darkLabel2.Location = new System.Drawing.Point(15, 101);
this.darkLabel2.Name = "darkLabel2";
this.darkLabel2.Size = new System.Drawing.Size(313, 51);
this.darkLabel2.TabIndex = 5;
this.darkLabel2.Text = "Created because of all the little annoyances and issues with the default .NET con" +
"trol library.";
this.darkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// darkLabel1
//
this.darkLabel1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkLabel1.Font = new System.Drawing.Font("Segoe UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.darkLabel1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.darkLabel1.Location = new System.Drawing.Point(15, 47);
this.darkLabel1.Name = "darkLabel1";
this.darkLabel1.Size = new System.Drawing.Size(313, 54);
this.darkLabel1.TabIndex = 4;
this.darkLabel1.Text = "Dark themed control and docking library for .NET WinForms.";
this.darkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblHeader
//
this.lblHeader.Dock = System.Windows.Forms.DockStyle.Top;
this.lblHeader.Font = new System.Drawing.Font("Segoe UI", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.lblHeader.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.lblHeader.Location = new System.Drawing.Point(15, 15);
this.lblHeader.Name = "lblHeader";
this.lblHeader.Size = new System.Drawing.Size(313, 32);
this.lblHeader.TabIndex = 3;
this.lblHeader.Text = "Dark UI";
this.lblHeader.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// DialogAbout
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(343, 274);
this.Controls.Add(this.pnlMain);
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "DialogAbout";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "About Dark UI";
this.Controls.SetChildIndex(this.pnlMain, 0);
this.pnlMain.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel pnlMain;
private DarkLabel lblHeader;
private DarkLabel darkLabel1;
private DarkLabel darkLabel3;
private DarkLabel darkLabel2;
private DarkLabel lblVersion;
}
}

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@ -0,0 +1,20 @@
using DarkUI.Forms;
using System.Windows.Forms;
namespace Example
{
public partial class DialogAbout : DarkDialog
{
#region Constructor Region
public DialogAbout()
{
InitializeComponent();
lblVersion.Text = $"Version: {Application.ProductVersion.ToString()}";
btnOk.Text = "Close";
}
#endregion
}
}

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@ -0,0 +1,131 @@
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The primary goals of this format is to allow a simple XML format
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various data types are done through the TypeConverter classes
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Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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</data>
</root>

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@ -0,0 +1,498 @@
using DarkUI.Controls;
namespace Example
{
partial class DialogControls
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(DialogControls));
this.pnlMain = new System.Windows.Forms.Panel();
this.tblMain = new System.Windows.Forms.TableLayoutPanel();
this.pnlTreeView = new DarkUI.Controls.DarkSectionPanel();
this.treeTest = new DarkUI.Controls.DarkTreeView();
this.pnlListView = new DarkUI.Controls.DarkSectionPanel();
this.lstTest = new DarkUI.Controls.DarkListView();
this.pnlMessageBox = new DarkUI.Controls.DarkSectionPanel();
this.panel1 = new System.Windows.Forms.Panel();
this.panel7 = new System.Windows.Forms.Panel();
this.darkComboBox1 = new DarkUI.Controls.DarkComboBox();
this.darkTitle4 = new DarkUI.Controls.DarkTitle();
this.panel6 = new System.Windows.Forms.Panel();
this.darkNumericUpDown1 = new DarkUI.Controls.DarkNumericUpDown();
this.darkTitle5 = new DarkUI.Controls.DarkTitle();
this.panel5 = new System.Windows.Forms.Panel();
this.darkRadioButton3 = new DarkUI.Controls.DarkRadioButton();
this.darkRadioButton2 = new DarkUI.Controls.DarkRadioButton();
this.darkRadioButton1 = new DarkUI.Controls.DarkRadioButton();
this.darkTitle3 = new DarkUI.Controls.DarkTitle();
this.panel4 = new System.Windows.Forms.Panel();
this.darkCheckBox2 = new DarkUI.Controls.DarkCheckBox();
this.darkCheckBox1 = new DarkUI.Controls.DarkCheckBox();
this.darkTitle2 = new DarkUI.Controls.DarkTitle();
this.panel3 = new System.Windows.Forms.Panel();
this.btnMessageBox = new DarkUI.Controls.DarkButton();
this.panel2 = new System.Windows.Forms.Panel();
this.btnDialog = new DarkUI.Controls.DarkButton();
this.darkTitle1 = new DarkUI.Controls.DarkTitle();
this.darkGroupBox1 = new DarkUI.Controls.DarkGroupBox();
this.darkCheckBox3 = new DarkUI.Controls.DarkCheckBox();
this.darkRadioButton4 = new DarkUI.Controls.DarkRadioButton();
this.pnlMain.SuspendLayout();
this.tblMain.SuspendLayout();
this.pnlTreeView.SuspendLayout();
this.pnlListView.SuspendLayout();
this.pnlMessageBox.SuspendLayout();
this.panel1.SuspendLayout();
this.panel7.SuspendLayout();
this.panel6.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.darkNumericUpDown1)).BeginInit();
this.panel5.SuspendLayout();
this.panel4.SuspendLayout();
this.panel3.SuspendLayout();
this.panel2.SuspendLayout();
this.darkGroupBox1.SuspendLayout();
this.SuspendLayout();
//
// pnlMain
//
this.pnlMain.Controls.Add(this.tblMain);
this.pnlMain.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlMain.Location = new System.Drawing.Point(0, 0);
this.pnlMain.Name = "pnlMain";
this.pnlMain.Padding = new System.Windows.Forms.Padding(5, 10, 5, 0);
this.pnlMain.Size = new System.Drawing.Size(708, 528);
this.pnlMain.TabIndex = 2;
//
// tblMain
//
this.tblMain.ColumnCount = 3;
this.tblMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
this.tblMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
this.tblMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
this.tblMain.Controls.Add(this.pnlTreeView, 0, 0);
this.tblMain.Controls.Add(this.pnlListView, 0, 0);
this.tblMain.Controls.Add(this.pnlMessageBox, 0, 0);
this.tblMain.Dock = System.Windows.Forms.DockStyle.Fill;
this.tblMain.Location = new System.Drawing.Point(5, 10);
this.tblMain.Name = "tblMain";
this.tblMain.RowCount = 1;
this.tblMain.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblMain.Size = new System.Drawing.Size(698, 518);
this.tblMain.TabIndex = 0;
//
// pnlTreeView
//
this.pnlTreeView.Controls.Add(this.treeTest);
this.pnlTreeView.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlTreeView.Location = new System.Drawing.Point(469, 0);
this.pnlTreeView.Margin = new System.Windows.Forms.Padding(5, 0, 5, 0);
this.pnlTreeView.Name = "pnlTreeView";
this.pnlTreeView.SectionHeader = "Tree view test";
this.pnlTreeView.Size = new System.Drawing.Size(224, 518);
this.pnlTreeView.TabIndex = 14;
//
// treeTest
//
this.treeTest.AllowMoveNodes = true;
this.treeTest.Dock = System.Windows.Forms.DockStyle.Fill;
this.treeTest.Location = new System.Drawing.Point(1, 25);
this.treeTest.MaxDragChange = 20;
this.treeTest.MultiSelect = true;
this.treeTest.Name = "treeTest";
this.treeTest.ShowIcons = true;
this.treeTest.Size = new System.Drawing.Size(222, 492);
this.treeTest.TabIndex = 0;
this.treeTest.Text = "darkTreeView1";
//
// pnlListView
//
this.pnlListView.Controls.Add(this.lstTest);
this.pnlListView.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlListView.Location = new System.Drawing.Point(237, 0);
this.pnlListView.Margin = new System.Windows.Forms.Padding(5, 0, 5, 0);
this.pnlListView.Name = "pnlListView";
this.pnlListView.SectionHeader = "List view test";
this.pnlListView.Size = new System.Drawing.Size(222, 518);
this.pnlListView.TabIndex = 13;
//
// lstTest
//
this.lstTest.Dock = System.Windows.Forms.DockStyle.Fill;
this.lstTest.Location = new System.Drawing.Point(1, 25);
this.lstTest.MultiSelect = true;
this.lstTest.Name = "lstTest";
this.lstTest.Size = new System.Drawing.Size(220, 492);
this.lstTest.TabIndex = 7;
this.lstTest.Text = "darkListView1";
//
// pnlMessageBox
//
this.pnlMessageBox.Controls.Add(this.panel1);
this.pnlMessageBox.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlMessageBox.Location = new System.Drawing.Point(5, 0);
this.pnlMessageBox.Margin = new System.Windows.Forms.Padding(5, 0, 5, 0);
this.pnlMessageBox.Name = "pnlMessageBox";
this.pnlMessageBox.SectionHeader = "Controls test";
this.pnlMessageBox.Size = new System.Drawing.Size(222, 518);
this.pnlMessageBox.TabIndex = 12;
//
// panel1
//
this.panel1.Controls.Add(this.darkGroupBox1);
this.panel1.Controls.Add(this.panel7);
this.panel1.Controls.Add(this.panel6);
this.panel1.Controls.Add(this.panel5);
this.panel1.Controls.Add(this.panel4);
this.panel1.Controls.Add(this.panel3);
this.panel1.Controls.Add(this.panel2);
this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(1, 25);
this.panel1.Name = "panel1";
this.panel1.Padding = new System.Windows.Forms.Padding(10);
this.panel1.Size = new System.Drawing.Size(220, 492);
this.panel1.TabIndex = 0;
//
// panel7
//
this.panel7.Controls.Add(this.darkComboBox1);
this.panel7.Controls.Add(this.darkTitle4);
this.panel7.Dock = System.Windows.Forms.DockStyle.Top;
this.panel7.Location = new System.Drawing.Point(10, 349);
this.panel7.Name = "panel7";
this.panel7.Size = new System.Drawing.Size(200, 63);
this.panel7.TabIndex = 23;
//
// darkComboBox1
//
this.darkComboBox1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkComboBox1.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable;
this.darkComboBox1.FormattingEnabled = true;
this.darkComboBox1.Items.AddRange(new object[] {
"Item 1",
"Item 2",
"This is a really long item in the collection to check out how text is clipped",
"Item 4"});
this.darkComboBox1.Location = new System.Drawing.Point(0, 26);
this.darkComboBox1.Name = "darkComboBox1";
this.darkComboBox1.Size = new System.Drawing.Size(200, 24);
this.darkComboBox1.TabIndex = 20;
//
// darkTitle4
//
this.darkTitle4.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle4.Location = new System.Drawing.Point(0, 0);
this.darkTitle4.Name = "darkTitle4";
this.darkTitle4.Size = new System.Drawing.Size(200, 26);
this.darkTitle4.TabIndex = 21;
this.darkTitle4.Text = "ComboBox";
//
// panel6
//
this.panel6.Controls.Add(this.darkNumericUpDown1);
this.panel6.Controls.Add(this.darkTitle5);
this.panel6.Dock = System.Windows.Forms.DockStyle.Top;
this.panel6.Location = new System.Drawing.Point(10, 285);
this.panel6.Margin = new System.Windows.Forms.Padding(0);
this.panel6.Name = "panel6";
this.panel6.Size = new System.Drawing.Size(200, 64);
this.panel6.TabIndex = 22;
//
// darkNumericUpDown1
//
this.darkNumericUpDown1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkNumericUpDown1.Location = new System.Drawing.Point(0, 26);
this.darkNumericUpDown1.Name = "darkNumericUpDown1";
this.darkNumericUpDown1.RightToLeft = System.Windows.Forms.RightToLeft.No;
this.darkNumericUpDown1.Size = new System.Drawing.Size(200, 23);
this.darkNumericUpDown1.TabIndex = 24;
//
// darkTitle5
//
this.darkTitle5.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle5.Location = new System.Drawing.Point(0, 0);
this.darkTitle5.Name = "darkTitle5";
this.darkTitle5.Size = new System.Drawing.Size(200, 26);
this.darkTitle5.TabIndex = 23;
this.darkTitle5.Text = "Numeric Up/Down";
//
// panel5
//
this.panel5.Controls.Add(this.darkRadioButton3);
this.panel5.Controls.Add(this.darkRadioButton2);
this.panel5.Controls.Add(this.darkRadioButton1);
this.panel5.Controls.Add(this.darkTitle3);
this.panel5.Dock = System.Windows.Forms.DockStyle.Top;
this.panel5.Location = new System.Drawing.Point(10, 185);
this.panel5.Name = "panel5";
this.panel5.Size = new System.Drawing.Size(200, 100);
this.panel5.TabIndex = 12;
//
// darkRadioButton3
//
this.darkRadioButton3.AutoSize = true;
this.darkRadioButton3.Checked = true;
this.darkRadioButton3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton3.Enabled = false;
this.darkRadioButton3.Location = new System.Drawing.Point(0, 64);
this.darkRadioButton3.Name = "darkRadioButton3";
this.darkRadioButton3.Size = new System.Drawing.Size(200, 19);
this.darkRadioButton3.TabIndex = 4;
this.darkRadioButton3.TabStop = true;
this.darkRadioButton3.Text = "Disabled radio button";
//
// darkRadioButton2
//
this.darkRadioButton2.AutoSize = true;
this.darkRadioButton2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton2.Location = new System.Drawing.Point(0, 45);
this.darkRadioButton2.Name = "darkRadioButton2";
this.darkRadioButton2.Size = new System.Drawing.Size(200, 19);
this.darkRadioButton2.TabIndex = 3;
this.darkRadioButton2.Text = "Radio button";
//
// darkRadioButton1
//
this.darkRadioButton1.AutoSize = true;
this.darkRadioButton1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton1.Location = new System.Drawing.Point(0, 26);
this.darkRadioButton1.Name = "darkRadioButton1";
this.darkRadioButton1.Size = new System.Drawing.Size(200, 19);
this.darkRadioButton1.TabIndex = 2;
this.darkRadioButton1.Text = "Radio button";
//
// darkTitle3
//
this.darkTitle3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle3.Location = new System.Drawing.Point(0, 0);
this.darkTitle3.Name = "darkTitle3";
this.darkTitle3.Size = new System.Drawing.Size(200, 26);
this.darkTitle3.TabIndex = 16;
this.darkTitle3.Text = "Radio buttons";
//
// panel4
//
this.panel4.AutoSize = true;
this.panel4.Controls.Add(this.darkCheckBox2);
this.panel4.Controls.Add(this.darkCheckBox1);
this.panel4.Controls.Add(this.darkTitle2);
this.panel4.Dock = System.Windows.Forms.DockStyle.Top;
this.panel4.Location = new System.Drawing.Point(10, 111);
this.panel4.Name = "panel4";
this.panel4.Padding = new System.Windows.Forms.Padding(0, 0, 0, 10);
this.panel4.Size = new System.Drawing.Size(200, 74);
this.panel4.TabIndex = 11;
//
// darkCheckBox2
//
this.darkCheckBox2.AutoSize = true;
this.darkCheckBox2.Checked = true;
this.darkCheckBox2.CheckState = System.Windows.Forms.CheckState.Checked;
this.darkCheckBox2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkCheckBox2.Enabled = false;
this.darkCheckBox2.Location = new System.Drawing.Point(0, 45);
this.darkCheckBox2.Name = "darkCheckBox2";
this.darkCheckBox2.Size = new System.Drawing.Size(200, 19);
this.darkCheckBox2.TabIndex = 13;
this.darkCheckBox2.Text = "Disabled checkbox";
//
// darkCheckBox1
//
this.darkCheckBox1.AutoSize = true;
this.darkCheckBox1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkCheckBox1.Location = new System.Drawing.Point(0, 26);
this.darkCheckBox1.Name = "darkCheckBox1";
this.darkCheckBox1.Size = new System.Drawing.Size(200, 19);
this.darkCheckBox1.TabIndex = 12;
this.darkCheckBox1.Text = "Enabled checkbox";
//
// darkTitle2
//
this.darkTitle2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle2.Location = new System.Drawing.Point(0, 0);
this.darkTitle2.Name = "darkTitle2";
this.darkTitle2.Size = new System.Drawing.Size(200, 26);
this.darkTitle2.TabIndex = 15;
this.darkTitle2.Text = "Check boxes";
//
// panel3
//
this.panel3.AutoSize = true;
this.panel3.Controls.Add(this.btnMessageBox);
this.panel3.Dock = System.Windows.Forms.DockStyle.Top;
this.panel3.Location = new System.Drawing.Point(10, 71);
this.panel3.Name = "panel3";
this.panel3.Padding = new System.Windows.Forms.Padding(0, 0, 0, 10);
this.panel3.Size = new System.Drawing.Size(200, 40);
this.panel3.TabIndex = 10;
//
// btnMessageBox
//
this.btnMessageBox.Dock = System.Windows.Forms.DockStyle.Top;
this.btnMessageBox.Location = new System.Drawing.Point(0, 0);
this.btnMessageBox.Name = "btnMessageBox";
this.btnMessageBox.Padding = new System.Windows.Forms.Padding(5);
this.btnMessageBox.Size = new System.Drawing.Size(200, 30);
this.btnMessageBox.TabIndex = 12;
this.btnMessageBox.Text = "Message Box";
//
// panel2
//
this.panel2.AutoSize = true;
this.panel2.Controls.Add(this.btnDialog);
this.panel2.Controls.Add(this.darkTitle1);
this.panel2.Dock = System.Windows.Forms.DockStyle.Top;
this.panel2.Location = new System.Drawing.Point(10, 10);
this.panel2.Name = "panel2";
this.panel2.Padding = new System.Windows.Forms.Padding(0, 0, 0, 5);
this.panel2.Size = new System.Drawing.Size(200, 61);
this.panel2.TabIndex = 5;
//
// btnDialog
//
this.btnDialog.Dock = System.Windows.Forms.DockStyle.Top;
this.btnDialog.Location = new System.Drawing.Point(0, 26);
this.btnDialog.Name = "btnDialog";
this.btnDialog.Padding = new System.Windows.Forms.Padding(5);
this.btnDialog.Size = new System.Drawing.Size(200, 30);
this.btnDialog.TabIndex = 4;
this.btnDialog.Text = "Dialog";
//
// darkTitle1
//
this.darkTitle1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle1.Location = new System.Drawing.Point(0, 0);
this.darkTitle1.Name = "darkTitle1";
this.darkTitle1.Size = new System.Drawing.Size(200, 26);
this.darkTitle1.TabIndex = 14;
this.darkTitle1.Text = "Dialogs";
//
// darkGroupBox1
//
this.darkGroupBox1.AutoSize = true;
this.darkGroupBox1.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
this.darkGroupBox1.Controls.Add(this.darkRadioButton4);
this.darkGroupBox1.Controls.Add(this.darkCheckBox3);
this.darkGroupBox1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkGroupBox1.Location = new System.Drawing.Point(10, 412);
this.darkGroupBox1.Name = "darkGroupBox1";
this.darkGroupBox1.Padding = new System.Windows.Forms.Padding(10, 5, 10, 10);
this.darkGroupBox1.Size = new System.Drawing.Size(200, 69);
this.darkGroupBox1.TabIndex = 24;
this.darkGroupBox1.TabStop = false;
this.darkGroupBox1.Text = "GroupBox";
//
// darkCheckBox3
//
this.darkCheckBox3.AutoSize = true;
this.darkCheckBox3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkCheckBox3.Location = new System.Drawing.Point(10, 21);
this.darkCheckBox3.Name = "darkCheckBox3";
this.darkCheckBox3.Size = new System.Drawing.Size(180, 19);
this.darkCheckBox3.TabIndex = 0;
this.darkCheckBox3.Text = "Checkbox";
//
// darkRadioButton4
//
this.darkRadioButton4.AutoSize = true;
this.darkRadioButton4.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton4.Location = new System.Drawing.Point(10, 40);
this.darkRadioButton4.Name = "darkRadioButton4";
this.darkRadioButton4.Size = new System.Drawing.Size(180, 19);
this.darkRadioButton4.TabIndex = 1;
this.darkRadioButton4.TabStop = true;
this.darkRadioButton4.Text = "Radio button";
//
// DialogControls
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(708, 573);
this.Controls.Add(this.pnlMain);
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "DialogControls";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Controls";
this.Controls.SetChildIndex(this.pnlMain, 0);
this.pnlMain.ResumeLayout(false);
this.tblMain.ResumeLayout(false);
this.pnlTreeView.ResumeLayout(false);
this.pnlListView.ResumeLayout(false);
this.pnlMessageBox.ResumeLayout(false);
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.panel7.ResumeLayout(false);
this.panel6.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.darkNumericUpDown1)).EndInit();
this.panel5.ResumeLayout(false);
this.panel5.PerformLayout();
this.panel4.ResumeLayout(false);
this.panel4.PerformLayout();
this.panel3.ResumeLayout(false);
this.panel2.ResumeLayout(false);
this.darkGroupBox1.ResumeLayout(false);
this.darkGroupBox1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel pnlMain;
private System.Windows.Forms.TableLayoutPanel tblMain;
private DarkSectionPanel pnlTreeView;
private DarkTreeView treeTest;
private DarkSectionPanel pnlListView;
private DarkListView lstTest;
private DarkSectionPanel pnlMessageBox;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Panel panel2;
private DarkButton btnDialog;
private System.Windows.Forms.Panel panel4;
private System.Windows.Forms.Panel panel3;
private DarkButton btnMessageBox;
private DarkCheckBox darkCheckBox2;
private DarkCheckBox darkCheckBox1;
private System.Windows.Forms.Panel panel5;
private DarkRadioButton darkRadioButton2;
private DarkRadioButton darkRadioButton1;
private DarkRadioButton darkRadioButton3;
private DarkTitle darkTitle1;
private DarkTitle darkTitle2;
private DarkTitle darkTitle3;
private System.Windows.Forms.Panel panel7;
private DarkComboBox darkComboBox1;
private DarkTitle darkTitle4;
private System.Windows.Forms.Panel panel6;
private DarkNumericUpDown darkNumericUpDown1;
private DarkTitle darkTitle5;
private DarkGroupBox darkGroupBox1;
private DarkRadioButton darkRadioButton4;
private DarkCheckBox darkCheckBox3;
}
}

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@ -0,0 +1,50 @@
using DarkUI.Controls;
using DarkUI.Forms;
namespace Example
{
public partial class DialogControls : DarkDialog
{
public DialogControls()
{
InitializeComponent();
// Build dummy list data
for (var i = 0; i < 100; i++)
{
var item = new DarkListItem($"List item #{i}");
lstTest.Items.Add(item);
}
// Build dummy nodes
var childCount = 0;
for (var i = 0; i < 20; i++)
{
var node = new DarkTreeNode($"Root node #{i}");
node.ExpandedIcon = Icons.folder_open;
node.Icon = Icons.folder_closed;
for (var x = 0; x < 10; x++)
{
var childNode = new DarkTreeNode($"Child node #{childCount}");
childNode.Icon = Icons.files;
childCount++;
node.Nodes.Add(childNode);
}
treeTest.Nodes.Add(node);
}
// Hook dialog button events
btnDialog.Click += delegate
{
DarkMessageBox.ShowError("This is an error", "Dark UI - Example");
};
btnMessageBox.Click += delegate
{
DarkMessageBox.ShowInformation("This is some information, except it is much bigger, so there we go. I wonder how this is going to go. I hope it resizes properly. It probably will.", "Dark UI - Example");
};
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
AAABAAEAECAAAAEAIAA8AQAAFgAAAIlQTkcNChoKAAAADUlIRFIAAAAQAAAAEAgGAAAAH/P/YQAAAAFz
UkdCAK7OHOkAAAAEZ0FNQQAAsY8L/GEFAAAACXBIWXMAAA7DAAAOwwHHb6hkAAAA0UlEQVQ4T7WRsQ2D
MBREGSUjZAZ6D0CXUaiYwj1bsAKDUNAYKB0/8j9xsB0pkTjpJPO5O5/t6lIsy9Ku6zoHeuHMbNu2m0jK
COJxGAbfNI2v63qntXYPCQGPryHsglmNsOu6w6xNRJ4CQbzz2axNRJ5imqbs7pA1s7D2Ik9xDtAQNcNi
gHPuzk9jzEdATI5HG7G8IeajZolccHKJJXPchJ0xB90othd405yZ7zCPmX8+hn3f58wzzURWBgG87V9m
oEegBfzJrCCEJpC1jK9GVT0B8ztfSZzDuHAAAAAASUVORK5CYII=
</value>
</data>
</root>

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@ -0,0 +1,67 @@
using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
partial class DockConsole
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lstConsole = new DarkUI.Controls.DarkListView();
this.SuspendLayout();
//
// lstConsole
//
this.lstConsole.Dock = System.Windows.Forms.DockStyle.Fill;
this.lstConsole.Location = new System.Drawing.Point(0, 25);
this.lstConsole.MultiSelect = true;
this.lstConsole.Name = "lstConsole";
this.lstConsole.Size = new System.Drawing.Size(500, 175);
this.lstConsole.TabIndex = 0;
this.lstConsole.Text = "darkListView1";
//
// DockConsole
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.lstConsole);
this.DefaultDockArea = DarkUI.Docking.DarkDockArea.Bottom;
this.DockText = "Console";
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = global::Example.Icons.Console;
this.Name = "DockConsole";
this.SerializationKey = "DockConsole";
this.Size = new System.Drawing.Size(500, 200);
this.ResumeLayout(false);
}
#endregion
private DarkListView lstConsole;
}
}

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using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
public partial class DockConsole : DarkToolWindow
{
#region Constructor Region
public DockConsole()
{
InitializeComponent();
// Build dummy list data
for (var i = 0; i < 100; i++)
{
var item = new DarkListItem($"List item #{i}");
lstConsole.Items.Add(item);
}
}
#endregion
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace Example
{
partial class DockDocument
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.txtDocument = new System.Windows.Forms.TextBox();
this.cmbOptions = new DarkUI.Controls.DarkDropdownList();
this.SuspendLayout();
//
// txtDocument
//
this.txtDocument.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(43)))), ((int)(((byte)(43)))), ((int)(((byte)(43)))));
this.txtDocument.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.txtDocument.Dock = System.Windows.Forms.DockStyle.Fill;
this.txtDocument.ForeColor = System.Drawing.Color.Gainsboro;
this.txtDocument.Location = new System.Drawing.Point(0, 0);
this.txtDocument.Multiline = true;
this.txtDocument.Name = "txtDocument";
this.txtDocument.Size = new System.Drawing.Size(175, 173);
this.txtDocument.TabIndex = 1;
this.txtDocument.Text = "This is some example text";
//
// cmbOptions
//
this.cmbOptions.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.cmbOptions.DropdownDirection = System.Windows.Forms.ToolStripDropDownDirection.AboveRight;
this.cmbOptions.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.cmbOptions.Location = new System.Drawing.Point(0, 158);
this.cmbOptions.MaxHeight = 300;
this.cmbOptions.Name = "cmbOptions";
this.cmbOptions.ShowBorder = false;
this.cmbOptions.Size = new System.Drawing.Size(65, 15);
this.cmbOptions.TabIndex = 2;
this.cmbOptions.Text = "darkComboBox1";
//
// DockDocument
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.cmbOptions);
this.Controls.Add(this.txtDocument);
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Name = "DockDocument";
this.Size = new System.Drawing.Size(175, 173);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox txtDocument;
private DarkUI.Controls.DarkDropdownList cmbOptions;
}
}

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using DarkUI.Config;
using DarkUI.Controls;
using DarkUI.Docking;
using DarkUI.Forms;
using System.Drawing;
using System.Windows.Forms;
namespace Example
{
public partial class DockDocument : DarkDocument
{
#region Constructor Region
public DockDocument()
{
InitializeComponent();
// Workaround to stop the textbox from highlight all text.
txtDocument.SelectionStart = txtDocument.Text.Length;
// Build dummy dropdown data
cmbOptions.Items.Add(new DarkDropdownItem("25%"));
cmbOptions.Items.Add(new DarkDropdownItem("50%"));
cmbOptions.Items.Add(new DarkDropdownItem("100%"));
cmbOptions.Items.Add(new DarkDropdownItem("200%"));
cmbOptions.Items.Add(new DarkDropdownItem("300%"));
cmbOptions.Items.Add(new DarkDropdownItem("400%"));
}
public DockDocument(string text, Image icon)
: this()
{
DockText = text;
Icon = icon;
}
#endregion
#region Event Handler Region
public override void Close()
{
var result = DarkMessageBox.ShowWarning(@"You will lose any unsaved changes. Continue?", @"Close document", DarkDialogButton.YesNo);
if (result == DialogResult.No)
return;
base.Close();
}
#endregion
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,67 @@
using DarkUI.Config;
using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
partial class DockHistory
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lstHistory = new DarkUI.Controls.DarkListView();
this.SuspendLayout();
//
// lstHistory
//
this.lstHistory.Dock = System.Windows.Forms.DockStyle.Fill;
this.lstHistory.Location = new System.Drawing.Point(0, 25);
this.lstHistory.Name = "lstHistory";
this.lstHistory.Size = new System.Drawing.Size(280, 425);
this.lstHistory.TabIndex = 0;
this.lstHistory.Text = "darkListView1";
//
// DockHistory
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.lstHistory);
this.DefaultDockArea = DarkUI.Docking.DarkDockArea.Right;
this.DockText = "History";
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = global::Example.Icons.RefactoringLog_12810;
this.Name = "DockHistory";
this.SerializationKey = "DockHistory";
this.Size = new System.Drawing.Size(280, 450);
this.ResumeLayout(false);
}
#endregion
private DarkListView lstHistory;
}
}

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using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
public partial class DockHistory : DarkToolWindow
{
#region Constructor Region
public DockHistory()
{
InitializeComponent();
// Build dummy list data
for (var i = 0; i < 100; i++)
{
var item = new DarkListItem($"List item #{i}");
lstHistory.Items.Add(item);
}
}
#endregion
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
partial class DockLayers
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lstLayers = new DarkUI.Controls.DarkListView();
this.cmbList = new DarkUI.Controls.DarkDropdownList();
this.SuspendLayout();
//
// lstLayers
//
this.lstLayers.Dock = System.Windows.Forms.DockStyle.Fill;
this.lstLayers.HideScrollBars = false;
this.lstLayers.Location = new System.Drawing.Point(0, 51);
this.lstLayers.Name = "lstLayers";
this.lstLayers.ShowIcons = true;
this.lstLayers.Size = new System.Drawing.Size(280, 399);
this.lstLayers.TabIndex = 0;
this.lstLayers.Text = "darkListView1";
//
// cmbList
//
this.cmbList.Dock = System.Windows.Forms.DockStyle.Top;
this.cmbList.Location = new System.Drawing.Point(0, 25);
this.cmbList.Name = "cmbList";
this.cmbList.ShowBorder = false;
this.cmbList.Size = new System.Drawing.Size(280, 26);
this.cmbList.TabIndex = 1;
this.cmbList.Text = "darkDropdownList1";
//
// DockLayers
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.lstLayers);
this.Controls.Add(this.cmbList);
this.DefaultDockArea = DarkUI.Docking.DarkDockArea.Right;
this.DockText = "Layers";
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = global::Example.Icons.Collection_16xLG;
this.Name = "DockLayers";
this.SerializationKey = "DockLayers";
this.Size = new System.Drawing.Size(280, 450);
this.ResumeLayout(false);
}
#endregion
private DarkListView lstLayers;
private DarkDropdownList cmbList;
}
}

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using System;
using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
public partial class DockLayers : DarkToolWindow
{
#region Constructor Region
public DockLayers()
{
InitializeComponent();
// Build dummy list data
for (var i = 0; i < 100; i++)
{
var item = new DarkListItem($"List item #{i}");
item.Icon = Icons.application_16x;
lstLayers.Items.Add(item);
}
// Build dropdown list data
for (var i = 0; i < 5; i++)
{
cmbList.Items.Add(new DarkDropdownItem($"Dropdown item #{i}"));
}
}
#endregion
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,71 @@
using DarkUI.Config;
using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
partial class DockProject
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.treeProject = new DarkUI.Controls.DarkTreeView();
this.SuspendLayout();
//
// treeProject
//
this.treeProject.AllowMoveNodes = true;
this.treeProject.Dock = System.Windows.Forms.DockStyle.Fill;
this.treeProject.Location = new System.Drawing.Point(0, 25);
this.treeProject.MaxDragChange = 20;
this.treeProject.MultiSelect = true;
this.treeProject.Name = "treeProject";
this.treeProject.ShowIcons = true;
this.treeProject.Size = new System.Drawing.Size(280, 425);
this.treeProject.TabIndex = 0;
this.treeProject.Text = "darkTreeView1";
//
// DockProject
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.treeProject);
this.DefaultDockArea = DarkUI.Docking.DarkDockArea.Left;
this.DockText = "Project Explorer";
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = global::Example.Icons.application_16x;
this.Name = "DockProject";
this.SerializationKey = "DockProject";
this.Size = new System.Drawing.Size(280, 450);
this.ResumeLayout(false);
}
#endregion
private DarkTreeView treeProject;
}
}

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using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
public partial class DockProject : DarkToolWindow
{
#region Constructor Region
public DockProject()
{
InitializeComponent();
// Build dummy nodes
var childCount = 0;
for (var i = 0; i < 20; i++)
{
var node = new DarkTreeNode($"Root node #{i}");
node.ExpandedIcon = Icons.folder_open;
node.Icon = Icons.folder_closed;
for (var x = 0; x < 10; x++)
{
var childNode = new DarkTreeNode($"Child node #{childCount}");
childNode.Icon = Icons.files;
childCount++;
node.Nodes.Add(childNode);
}
treeProject.Nodes.Add(node);
}
}
#endregion
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,265 @@
using DarkUI.Config;
using DarkUI.Docking;
namespace Example
{
partial class DockProperties
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pnlMain = new System.Windows.Forms.Panel();
this.panel1 = new System.Windows.Forms.Panel();
this.darkRadioButton3 = new DarkUI.Controls.DarkRadioButton();
this.darkRadioButton2 = new DarkUI.Controls.DarkRadioButton();
this.darkRadioButton1 = new DarkUI.Controls.DarkRadioButton();
this.darkTitle1 = new DarkUI.Controls.DarkTitle();
this.panel2 = new System.Windows.Forms.Panel();
this.darkCheckBox3 = new DarkUI.Controls.DarkCheckBox();
this.darkCheckBox2 = new DarkUI.Controls.DarkCheckBox();
this.darkCheckBox1 = new DarkUI.Controls.DarkCheckBox();
this.darkTitle2 = new DarkUI.Controls.DarkTitle();
this.darkScrollBar1 = new DarkUI.Controls.DarkScrollBar();
this.panel3 = new System.Windows.Forms.Panel();
this.darkTitle3 = new DarkUI.Controls.DarkTitle();
this.cmbList = new DarkUI.Controls.DarkDropdownList();
this.pnlMain.SuspendLayout();
this.panel1.SuspendLayout();
this.panel2.SuspendLayout();
this.panel3.SuspendLayout();
this.SuspendLayout();
//
// pnlMain
//
this.pnlMain.Controls.Add(this.panel3);
this.pnlMain.Controls.Add(this.panel1);
this.pnlMain.Controls.Add(this.panel2);
this.pnlMain.Dock = System.Windows.Forms.DockStyle.Fill;
this.pnlMain.Location = new System.Drawing.Point(0, 25);
this.pnlMain.Name = "pnlMain";
this.pnlMain.Padding = new System.Windows.Forms.Padding(10, 10, 5, 10);
this.pnlMain.Size = new System.Drawing.Size(265, 425);
this.pnlMain.TabIndex = 0;
//
// panel1
//
this.panel1.AutoSize = true;
this.panel1.Controls.Add(this.darkRadioButton3);
this.panel1.Controls.Add(this.darkRadioButton2);
this.panel1.Controls.Add(this.darkRadioButton1);
this.panel1.Controls.Add(this.darkTitle1);
this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
this.panel1.Location = new System.Drawing.Point(10, 103);
this.panel1.Name = "panel1";
this.panel1.Padding = new System.Windows.Forms.Padding(0, 0, 0, 10);
this.panel1.Size = new System.Drawing.Size(250, 93);
this.panel1.TabIndex = 2;
//
// darkRadioButton3
//
this.darkRadioButton3.AutoSize = true;
this.darkRadioButton3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton3.Enabled = false;
this.darkRadioButton3.Location = new System.Drawing.Point(0, 64);
this.darkRadioButton3.Name = "darkRadioButton3";
this.darkRadioButton3.Size = new System.Drawing.Size(250, 19);
this.darkRadioButton3.TabIndex = 6;
this.darkRadioButton3.TabStop = true;
this.darkRadioButton3.Text = "Disabled radiobutton";
//
// darkRadioButton2
//
this.darkRadioButton2.AutoSize = true;
this.darkRadioButton2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton2.Location = new System.Drawing.Point(0, 45);
this.darkRadioButton2.Name = "darkRadioButton2";
this.darkRadioButton2.Size = new System.Drawing.Size(250, 19);
this.darkRadioButton2.TabIndex = 5;
this.darkRadioButton2.TabStop = true;
this.darkRadioButton2.Text = "Radiobutton";
//
// darkRadioButton1
//
this.darkRadioButton1.AutoSize = true;
this.darkRadioButton1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkRadioButton1.Location = new System.Drawing.Point(0, 26);
this.darkRadioButton1.Name = "darkRadioButton1";
this.darkRadioButton1.Size = new System.Drawing.Size(250, 19);
this.darkRadioButton1.TabIndex = 4;
this.darkRadioButton1.TabStop = true;
this.darkRadioButton1.Text = "Radiobutton";
//
// darkTitle1
//
this.darkTitle1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle1.Location = new System.Drawing.Point(0, 0);
this.darkTitle1.Name = "darkTitle1";
this.darkTitle1.Size = new System.Drawing.Size(250, 26);
this.darkTitle1.TabIndex = 7;
this.darkTitle1.Text = "Radio buttons";
//
// panel2
//
this.panel2.AutoSize = true;
this.panel2.Controls.Add(this.darkCheckBox3);
this.panel2.Controls.Add(this.darkCheckBox2);
this.panel2.Controls.Add(this.darkCheckBox1);
this.panel2.Controls.Add(this.darkTitle2);
this.panel2.Dock = System.Windows.Forms.DockStyle.Top;
this.panel2.Location = new System.Drawing.Point(10, 10);
this.panel2.Name = "panel2";
this.panel2.Padding = new System.Windows.Forms.Padding(0, 0, 0, 10);
this.panel2.Size = new System.Drawing.Size(250, 93);
this.panel2.TabIndex = 1;
//
// darkCheckBox3
//
this.darkCheckBox3.AutoSize = true;
this.darkCheckBox3.Checked = true;
this.darkCheckBox3.CheckState = System.Windows.Forms.CheckState.Checked;
this.darkCheckBox3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkCheckBox3.Enabled = false;
this.darkCheckBox3.Location = new System.Drawing.Point(0, 64);
this.darkCheckBox3.Name = "darkCheckBox3";
this.darkCheckBox3.Size = new System.Drawing.Size(250, 19);
this.darkCheckBox3.TabIndex = 6;
this.darkCheckBox3.Text = "Disabled checked checkbox";
//
// darkCheckBox2
//
this.darkCheckBox2.AutoSize = true;
this.darkCheckBox2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkCheckBox2.Enabled = false;
this.darkCheckBox2.Location = new System.Drawing.Point(0, 45);
this.darkCheckBox2.Name = "darkCheckBox2";
this.darkCheckBox2.Size = new System.Drawing.Size(250, 19);
this.darkCheckBox2.TabIndex = 5;
this.darkCheckBox2.Text = "Disabled checkbox";
//
// darkCheckBox1
//
this.darkCheckBox1.AutoSize = true;
this.darkCheckBox1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkCheckBox1.Location = new System.Drawing.Point(0, 26);
this.darkCheckBox1.Name = "darkCheckBox1";
this.darkCheckBox1.Size = new System.Drawing.Size(250, 19);
this.darkCheckBox1.TabIndex = 4;
this.darkCheckBox1.Text = "Checkbox";
//
// darkTitle2
//
this.darkTitle2.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle2.Location = new System.Drawing.Point(0, 0);
this.darkTitle2.Name = "darkTitle2";
this.darkTitle2.Size = new System.Drawing.Size(250, 26);
this.darkTitle2.TabIndex = 8;
this.darkTitle2.Text = "Check boxes";
//
// darkScrollBar1
//
this.darkScrollBar1.Dock = System.Windows.Forms.DockStyle.Right;
this.darkScrollBar1.Enabled = false;
this.darkScrollBar1.Location = new System.Drawing.Point(265, 25);
this.darkScrollBar1.Maximum = 5;
this.darkScrollBar1.Minimum = 1;
this.darkScrollBar1.Name = "darkScrollBar1";
this.darkScrollBar1.Size = new System.Drawing.Size(15, 425);
this.darkScrollBar1.TabIndex = 1;
this.darkScrollBar1.Text = "darkScrollBar1";
//
// panel3
//
this.panel3.AutoSize = true;
this.panel3.Controls.Add(this.cmbList);
this.panel3.Controls.Add(this.darkTitle3);
this.panel3.Dock = System.Windows.Forms.DockStyle.Top;
this.panel3.Location = new System.Drawing.Point(10, 196);
this.panel3.Name = "panel3";
this.panel3.Padding = new System.Windows.Forms.Padding(0, 0, 0, 10);
this.panel3.Size = new System.Drawing.Size(250, 62);
this.panel3.TabIndex = 3;
//
// darkTitle3
//
this.darkTitle3.Dock = System.Windows.Forms.DockStyle.Top;
this.darkTitle3.Location = new System.Drawing.Point(0, 0);
this.darkTitle3.Name = "darkTitle3";
this.darkTitle3.Size = new System.Drawing.Size(250, 26);
this.darkTitle3.TabIndex = 7;
this.darkTitle3.Text = "Lists";
//
// cmbList
//
this.cmbList.Dock = System.Windows.Forms.DockStyle.Top;
this.cmbList.Location = new System.Drawing.Point(0, 26);
this.cmbList.Name = "cmbList";
this.cmbList.Size = new System.Drawing.Size(250, 26);
this.cmbList.TabIndex = 8;
this.cmbList.Text = "darkDropdownList1";
//
// DockProperties
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.pnlMain);
this.Controls.Add(this.darkScrollBar1);
this.DefaultDockArea = DarkUI.Docking.DarkDockArea.Right;
this.DockText = "Properties";
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = global::Example.Icons.properties_16xLG;
this.Name = "DockProperties";
this.SerializationKey = "DockProperties";
this.Size = new System.Drawing.Size(280, 450);
this.pnlMain.ResumeLayout(false);
this.pnlMain.PerformLayout();
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.panel2.ResumeLayout(false);
this.panel2.PerformLayout();
this.panel3.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel pnlMain;
private System.Windows.Forms.Panel panel1;
private DarkUI.Controls.DarkRadioButton darkRadioButton3;
private DarkUI.Controls.DarkRadioButton darkRadioButton2;
private DarkUI.Controls.DarkRadioButton darkRadioButton1;
private DarkUI.Controls.DarkTitle darkTitle1;
private System.Windows.Forms.Panel panel2;
private DarkUI.Controls.DarkCheckBox darkCheckBox3;
private DarkUI.Controls.DarkCheckBox darkCheckBox2;
private DarkUI.Controls.DarkCheckBox darkCheckBox1;
private DarkUI.Controls.DarkTitle darkTitle2;
private DarkUI.Controls.DarkScrollBar darkScrollBar1;
private System.Windows.Forms.Panel panel3;
private DarkUI.Controls.DarkTitle darkTitle3;
private DarkUI.Controls.DarkDropdownList cmbList;
}
}

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@ -0,0 +1,27 @@
using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
public partial class DockProperties : DarkToolWindow
{
#region Constructor Region
public DockProperties()
{
InitializeComponent();
// Build dummy dropdown data
cmbList.Items.Add(new DarkDropdownItem("Item1"));
cmbList.Items.Add(new DarkDropdownItem("Item2"));
cmbList.Items.Add(new DarkDropdownItem("Item3"));
cmbList.Items.Add(new DarkDropdownItem("Item4"));
cmbList.Items.Add(new DarkDropdownItem("Item5"));
cmbList.Items.Add(new DarkDropdownItem("Item6"));
cmbList.SelectedItemChanged += delegate { System.Console.WriteLine($"Item changed to {cmbList.SelectedItem.Text}"); };
}
#endregion
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

412
Example.net4/Forms/MainForm.Designer.cs generated Normal file
View File

@ -0,0 +1,412 @@
using DarkUI.Controls;
using DarkUI.Docking;
namespace Example
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
this.mnuMain = new DarkUI.Controls.DarkMenuStrip();
this.mnuFile = new System.Windows.Forms.ToolStripMenuItem();
this.mnuNewFile = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.mnuClose = new System.Windows.Forms.ToolStripMenuItem();
this.mnuView = new System.Windows.Forms.ToolStripMenuItem();
this.mnuDialog = new System.Windows.Forms.ToolStripMenuItem();
this.mnuTools = new System.Windows.Forms.ToolStripMenuItem();
this.checkableToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.checkableWithIconToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
this.checkedToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.checkedWithIconToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.mnuWindow = new System.Windows.Forms.ToolStripMenuItem();
this.mnuProject = new System.Windows.Forms.ToolStripMenuItem();
this.mnuProperties = new System.Windows.Forms.ToolStripMenuItem();
this.mnuConsole = new System.Windows.Forms.ToolStripMenuItem();
this.mnuLayers = new System.Windows.Forms.ToolStripMenuItem();
this.mnuHistory = new System.Windows.Forms.ToolStripMenuItem();
this.mnuHelp = new System.Windows.Forms.ToolStripMenuItem();
this.mnuAbout = new System.Windows.Forms.ToolStripMenuItem();
this.toolMain = new DarkUI.Controls.DarkToolStrip();
this.btnNewFile = new System.Windows.Forms.ToolStripButton();
this.stripMain = new DarkUI.Controls.DarkStatusStrip();
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabel6 = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabel5 = new System.Windows.Forms.ToolStripStatusLabel();
this.DockPanel = new DarkUI.Docking.DarkDockPanel();
this.darkSeparator1 = new DarkUI.Controls.DarkSeparator();
this.mnuMain.SuspendLayout();
this.toolMain.SuspendLayout();
this.stripMain.SuspendLayout();
this.SuspendLayout();
//
// mnuMain
//
this.mnuMain.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(63)))), ((int)(((byte)(65)))));
this.mnuMain.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuMain.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuFile,
this.mnuView,
this.mnuTools,
this.mnuWindow,
this.mnuHelp});
this.mnuMain.Location = new System.Drawing.Point(0, 0);
this.mnuMain.Name = "mnuMain";
this.mnuMain.Padding = new System.Windows.Forms.Padding(3, 2, 0, 2);
this.mnuMain.Size = new System.Drawing.Size(944, 24);
this.mnuMain.TabIndex = 0;
this.mnuMain.Text = "darkMenuStrip1";
//
// mnuFile
//
this.mnuFile.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuNewFile,
this.toolStripSeparator1,
this.mnuClose});
this.mnuFile.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuFile.Name = "mnuFile";
this.mnuFile.Size = new System.Drawing.Size(37, 20);
this.mnuFile.Text = "&File";
//
// mnuNewFile
//
this.mnuNewFile.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuNewFile.Image = global::Example.Icons.NewFile_6276;
this.mnuNewFile.Name = "mnuNewFile";
this.mnuNewFile.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.N)));
this.mnuNewFile.Size = new System.Drawing.Size(160, 22);
this.mnuNewFile.Text = "&New file";
//
// toolStripSeparator1
//
this.toolStripSeparator1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.toolStripSeparator1.Margin = new System.Windows.Forms.Padding(0, 0, 0, 1);
this.toolStripSeparator1.Name = "toolStripSeparator1";
this.toolStripSeparator1.Size = new System.Drawing.Size(157, 6);
//
// mnuClose
//
this.mnuClose.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuClose.Image = global::Example.Icons.Close_16xLG;
this.mnuClose.Name = "mnuClose";
this.mnuClose.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Alt | System.Windows.Forms.Keys.F4)));
this.mnuClose.Size = new System.Drawing.Size(160, 22);
this.mnuClose.Text = "&Close";
//
// mnuView
//
this.mnuView.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuDialog});
this.mnuView.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuView.Name = "mnuView";
this.mnuView.Size = new System.Drawing.Size(44, 20);
this.mnuView.Text = "&View";
//
// mnuDialog
//
this.mnuDialog.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuDialog.Image = global::Example.Icons.properties_16xLG;
this.mnuDialog.Name = "mnuDialog";
this.mnuDialog.Size = new System.Drawing.Size(130, 22);
this.mnuDialog.Text = "&Dialog test";
//
// mnuTools
//
this.mnuTools.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.checkableToolStripMenuItem,
this.checkableWithIconToolStripMenuItem,
this.toolStripSeparator2,
this.checkedToolStripMenuItem,
this.checkedWithIconToolStripMenuItem});
this.mnuTools.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuTools.Name = "mnuTools";
this.mnuTools.Size = new System.Drawing.Size(48, 20);
this.mnuTools.Text = "&Tools";
//
// checkableToolStripMenuItem
//
this.checkableToolStripMenuItem.CheckOnClick = true;
this.checkableToolStripMenuItem.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.checkableToolStripMenuItem.Name = "checkableToolStripMenuItem";
this.checkableToolStripMenuItem.Size = new System.Drawing.Size(181, 22);
this.checkableToolStripMenuItem.Text = "Checkable";
//
// checkableWithIconToolStripMenuItem
//
this.checkableWithIconToolStripMenuItem.CheckOnClick = true;
this.checkableWithIconToolStripMenuItem.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.checkableWithIconToolStripMenuItem.Image = global::Example.Icons.properties_16xLG;
this.checkableWithIconToolStripMenuItem.Name = "checkableWithIconToolStripMenuItem";
this.checkableWithIconToolStripMenuItem.Size = new System.Drawing.Size(181, 22);
this.checkableWithIconToolStripMenuItem.Text = "Checkable with icon";
//
// toolStripSeparator2
//
this.toolStripSeparator2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.toolStripSeparator2.Margin = new System.Windows.Forms.Padding(0, 0, 0, 1);
this.toolStripSeparator2.Name = "toolStripSeparator2";
this.toolStripSeparator2.Size = new System.Drawing.Size(178, 6);
//
// checkedToolStripMenuItem
//
this.checkedToolStripMenuItem.Checked = true;
this.checkedToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkedToolStripMenuItem.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.checkedToolStripMenuItem.Name = "checkedToolStripMenuItem";
this.checkedToolStripMenuItem.Size = new System.Drawing.Size(181, 22);
this.checkedToolStripMenuItem.Text = "Checked";
//
// checkedWithIconToolStripMenuItem
//
this.checkedWithIconToolStripMenuItem.Checked = true;
this.checkedWithIconToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkedWithIconToolStripMenuItem.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.checkedWithIconToolStripMenuItem.Image = global::Example.Icons.properties_16xLG;
this.checkedWithIconToolStripMenuItem.Name = "checkedWithIconToolStripMenuItem";
this.checkedWithIconToolStripMenuItem.Size = new System.Drawing.Size(181, 22);
this.checkedWithIconToolStripMenuItem.Text = "Checked with icon";
//
// mnuWindow
//
this.mnuWindow.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuProject,
this.mnuProperties,
this.mnuConsole,
this.mnuLayers,
this.mnuHistory});
this.mnuWindow.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuWindow.Name = "mnuWindow";
this.mnuWindow.Size = new System.Drawing.Size(63, 20);
this.mnuWindow.Text = "&Window";
//
// mnuProject
//
this.mnuProject.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuProject.Image = global::Example.Icons.application_16x;
this.mnuProject.Name = "mnuProject";
this.mnuProject.Size = new System.Drawing.Size(156, 22);
this.mnuProject.Text = "&Project Explorer";
//
// mnuProperties
//
this.mnuProperties.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuProperties.Image = global::Example.Icons.properties_16xLG;
this.mnuProperties.Name = "mnuProperties";
this.mnuProperties.Size = new System.Drawing.Size(156, 22);
this.mnuProperties.Text = "P&roperties";
//
// mnuConsole
//
this.mnuConsole.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuConsole.Image = global::Example.Icons.Console;
this.mnuConsole.Name = "mnuConsole";
this.mnuConsole.Size = new System.Drawing.Size(156, 22);
this.mnuConsole.Text = "&Console";
//
// mnuLayers
//
this.mnuLayers.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuLayers.Image = global::Example.Icons.Collection_16xLG;
this.mnuLayers.Name = "mnuLayers";
this.mnuLayers.Size = new System.Drawing.Size(156, 22);
this.mnuLayers.Text = "&Layers";
//
// mnuHistory
//
this.mnuHistory.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuHistory.Image = ((System.Drawing.Image)(resources.GetObject("mnuHistory.Image")));
this.mnuHistory.Name = "mnuHistory";
this.mnuHistory.Size = new System.Drawing.Size(156, 22);
this.mnuHistory.Text = "&History";
//
// mnuHelp
//
this.mnuHelp.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuAbout});
this.mnuHelp.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuHelp.Name = "mnuHelp";
this.mnuHelp.Size = new System.Drawing.Size(44, 20);
this.mnuHelp.Text = "&Help";
//
// mnuAbout
//
this.mnuAbout.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.mnuAbout.Image = global::Example.Icons.StatusAnnotations_Information_16xLG_color;
this.mnuAbout.Name = "mnuAbout";
this.mnuAbout.Size = new System.Drawing.Size(145, 22);
this.mnuAbout.Text = "&About DarkUI";
//
// toolMain
//
this.toolMain.AutoSize = false;
this.toolMain.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(63)))), ((int)(((byte)(65)))));
this.toolMain.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.toolMain.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden;
this.toolMain.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.btnNewFile});
this.toolMain.Location = new System.Drawing.Point(0, 26);
this.toolMain.Name = "toolMain";
this.toolMain.Padding = new System.Windows.Forms.Padding(5, 0, 1, 0);
this.toolMain.Size = new System.Drawing.Size(944, 28);
this.toolMain.TabIndex = 1;
this.toolMain.Text = "darkToolStrip1";
//
// btnNewFile
//
this.btnNewFile.AutoSize = false;
this.btnNewFile.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
this.btnNewFile.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.btnNewFile.Image = global::Example.Icons.NewFile_6276;
this.btnNewFile.ImageTransparentColor = System.Drawing.Color.Magenta;
this.btnNewFile.Name = "btnNewFile";
this.btnNewFile.Size = new System.Drawing.Size(24, 24);
this.btnNewFile.Text = "New file";
//
// stripMain
//
this.stripMain.AutoSize = false;
this.stripMain.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(63)))), ((int)(((byte)(65)))));
this.stripMain.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
this.stripMain.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabel1,
this.toolStripStatusLabel6,
this.toolStripStatusLabel5});
this.stripMain.Location = new System.Drawing.Point(0, 618);
this.stripMain.Name = "stripMain";
this.stripMain.Padding = new System.Windows.Forms.Padding(0, 5, 0, 3);
this.stripMain.Size = new System.Drawing.Size(944, 24);
this.stripMain.SizingGrip = false;
this.stripMain.TabIndex = 2;
this.stripMain.Text = "darkStatusStrip1";
//
// toolStripStatusLabel1
//
this.toolStripStatusLabel1.AutoSize = false;
this.toolStripStatusLabel1.Margin = new System.Windows.Forms.Padding(1, 0, 50, 0);
this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
this.toolStripStatusLabel1.Size = new System.Drawing.Size(39, 16);
this.toolStripStatusLabel1.Text = "Ready";
this.toolStripStatusLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// toolStripStatusLabel6
//
this.toolStripStatusLabel6.Margin = new System.Windows.Forms.Padding(0, 0, 50, 2);
this.toolStripStatusLabel6.Name = "toolStripStatusLabel6";
this.toolStripStatusLabel6.Size = new System.Drawing.Size(757, 14);
this.toolStripStatusLabel6.Spring = true;
this.toolStripStatusLabel6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// toolStripStatusLabel5
//
this.toolStripStatusLabel5.Margin = new System.Windows.Forms.Padding(0, 0, 1, 0);
this.toolStripStatusLabel5.Name = "toolStripStatusLabel5";
this.toolStripStatusLabel5.Size = new System.Drawing.Size(46, 16);
this.toolStripStatusLabel5.Text = "120 MB";
this.toolStripStatusLabel5.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// DockPanel
//
this.DockPanel.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(63)))), ((int)(((byte)(65)))));
this.DockPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.DockPanel.Location = new System.Drawing.Point(0, 54);
this.DockPanel.Name = "DockPanel";
this.DockPanel.Size = new System.Drawing.Size(944, 564);
this.DockPanel.TabIndex = 3;
//
// darkSeparator1
//
this.darkSeparator1.Dock = System.Windows.Forms.DockStyle.Top;
this.darkSeparator1.Location = new System.Drawing.Point(0, 24);
this.darkSeparator1.Name = "darkSeparator1";
this.darkSeparator1.Size = new System.Drawing.Size(944, 2);
this.darkSeparator1.TabIndex = 4;
this.darkSeparator1.Text = "darkSeparator1";
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(944, 642);
this.Controls.Add(this.DockPanel);
this.Controls.Add(this.stripMain);
this.Controls.Add(this.toolMain);
this.Controls.Add(this.darkSeparator1);
this.Controls.Add(this.mnuMain);
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MainMenuStrip = this.mnuMain;
this.MinimumSize = new System.Drawing.Size(640, 480);
this.Name = "MainForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Dark UI - Example";
this.mnuMain.ResumeLayout(false);
this.mnuMain.PerformLayout();
this.toolMain.ResumeLayout(false);
this.toolMain.PerformLayout();
this.stripMain.ResumeLayout(false);
this.stripMain.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private DarkMenuStrip mnuMain;
private DarkToolStrip toolMain;
private DarkStatusStrip stripMain;
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel6;
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel5;
private System.Windows.Forms.ToolStripMenuItem mnuFile;
private System.Windows.Forms.ToolStripMenuItem mnuView;
private System.Windows.Forms.ToolStripMenuItem mnuDialog;
private System.Windows.Forms.ToolStripMenuItem mnuClose;
private System.Windows.Forms.ToolStripMenuItem mnuTools;
private System.Windows.Forms.ToolStripMenuItem mnuWindow;
private System.Windows.Forms.ToolStripMenuItem mnuHelp;
private System.Windows.Forms.ToolStripMenuItem mnuAbout;
private System.Windows.Forms.ToolStripButton btnNewFile;
private System.Windows.Forms.ToolStripMenuItem mnuNewFile;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
private DarkDockPanel DockPanel;
private System.Windows.Forms.ToolStripMenuItem mnuProject;
private System.Windows.Forms.ToolStripMenuItem mnuProperties;
private System.Windows.Forms.ToolStripMenuItem mnuConsole;
private System.Windows.Forms.ToolStripMenuItem mnuLayers;
private System.Windows.Forms.ToolStripMenuItem mnuHistory;
private DarkSeparator darkSeparator1;
private System.Windows.Forms.ToolStripMenuItem checkableToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem checkableWithIconToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
private System.Windows.Forms.ToolStripMenuItem checkedToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem checkedWithIconToolStripMenuItem;
}
}

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@ -0,0 +1,225 @@
using DarkUI.Docking;
using DarkUI.Forms;
using DarkUI.Win32;
using System;
using System.Collections.Generic;
using System.IO;
using System.Windows.Forms;
namespace Example
{
public partial class MainForm : DarkForm
{
#region Field Region
private List<DarkDockContent> _toolWindows = new List<DarkDockContent>();
private DockProject _dockProject;
private DockProperties _dockProperties;
private DockConsole _dockConsole;
private DockLayers _dockLayers;
private DockHistory _dockHistory;
#endregion
#region Constructor Region
public MainForm()
{
InitializeComponent();
// Add the control scroll message filter to re-route all mousewheel events
// to the control the user is currently hovering over with their cursor.
Application.AddMessageFilter(new ControlScrollFilter());
// Add the dock content drag message filter to handle moving dock content around.
Application.AddMessageFilter(DockPanel.DockContentDragFilter);
// Add the dock panel message filter to filter through for dock panel splitter
// input before letting events pass through to the rest of the application.
Application.AddMessageFilter(DockPanel.DockResizeFilter);
// Hook in all the UI events manually for clarity.
HookEvents();
// Build the tool windows and add them to the dock panel
_dockProject = new DockProject();
_dockProperties = new DockProperties();
_dockConsole = new DockConsole();
_dockLayers = new DockLayers();
_dockHistory = new DockHistory();
// Add the tool windows to a list
_toolWindows.Add(_dockProject);
_toolWindows.Add(_dockProperties);
_toolWindows.Add(_dockConsole);
_toolWindows.Add(_dockLayers);
_toolWindows.Add(_dockHistory);
// Deserialize if a previous state is stored
if (File.Exists("dockpanel.config"))
{
DeserializeDockPanel("dockpanel.config");
}
else
{
// Add the tool window list contents to the dock panel
foreach (var toolWindow in _toolWindows)
DockPanel.AddContent(toolWindow);
// Add the history panel to the layer panel group
DockPanel.AddContent(_dockHistory, _dockLayers.DockGroup);
}
// Check window menu items which are contained in the dock panel
BuildWindowMenu();
// Add dummy documents to the main document area of the dock panel
DockPanel.AddContent(new DockDocument("Document 1", Icons.document_16xLG));
DockPanel.AddContent(new DockDocument("Document 2", Icons.document_16xLG));
DockPanel.AddContent(new DockDocument("Document 3", Icons.document_16xLG));
}
#endregion
#region Method Region
private void HookEvents()
{
FormClosing += MainForm_FormClosing;
DockPanel.ContentAdded += DockPanel_ContentAdded;
DockPanel.ContentRemoved += DockPanel_ContentRemoved;
mnuNewFile.Click += NewFile_Click;
mnuClose.Click += Close_Click;
btnNewFile.Click += NewFile_Click;
mnuDialog.Click += Dialog_Click;
mnuProject.Click += Project_Click;
mnuProperties.Click += Properties_Click;
mnuConsole.Click += Console_Click;
mnuLayers.Click += Layers_Click;
mnuHistory.Click += History_Click;
mnuAbout.Click += About_Click;
}
private void ToggleToolWindow(DarkToolWindow toolWindow)
{
if (toolWindow.DockPanel == null)
DockPanel.AddContent(toolWindow);
else
DockPanel.RemoveContent(toolWindow);
}
private void BuildWindowMenu()
{
mnuProject.Checked = DockPanel.ContainsContent(_dockProject);
mnuProperties.Checked = DockPanel.ContainsContent(_dockProperties);
mnuConsole.Checked = DockPanel.ContainsContent(_dockConsole);
mnuLayers.Checked = DockPanel.Contains(_dockLayers);
mnuHistory.Checked = DockPanel.Contains(_dockHistory);
}
#endregion
#region Event Handler Region
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
{
SerializeDockPanel("dockpanel.config");
}
private void DockPanel_ContentAdded(object sender, DockContentEventArgs e)
{
if (_toolWindows.Contains(e.Content))
BuildWindowMenu();
}
private void DockPanel_ContentRemoved(object sender, DockContentEventArgs e)
{
if (_toolWindows.Contains(e.Content))
BuildWindowMenu();
}
private void NewFile_Click(object sender, EventArgs e)
{
var newFile = new DockDocument("New document", Icons.document_16xLG);
DockPanel.AddContent(newFile);
}
private void Close_Click(object sender, EventArgs e)
{
Close();
}
private void Dialog_Click(object sender, EventArgs e)
{
var test = new DialogControls();
test.ShowDialog();
}
private void Project_Click(object sender, EventArgs e)
{
ToggleToolWindow(_dockProject);
}
private void Properties_Click(object sender, EventArgs e)
{
ToggleToolWindow(_dockProperties);
}
private void Console_Click(object sender, EventArgs e)
{
ToggleToolWindow(_dockConsole);
}
private void Layers_Click(object sender, EventArgs e)
{
ToggleToolWindow(_dockLayers);
}
private void History_Click(object sender, EventArgs e)
{
ToggleToolWindow(_dockHistory);
}
private void About_Click(object sender, EventArgs e)
{
var about = new DialogAbout();
about.ShowDialog();
}
#endregion
#region Serialization Region
private void SerializeDockPanel(string path)
{
var state = DockPanel.GetDockPanelState();
SerializerHelper.Serialize(state, path);
}
private void DeserializeDockPanel(string path)
{
var state = SerializerHelper.Deserialize<DockPanelState>(path);
DockPanel.RestoreDockPanelState(state, GetContentBySerializationKey);
}
private DarkDockContent GetContentBySerializationKey(string key)
{
foreach (var window in _toolWindows)
{
if (window.SerializationKey == key)
return window;
}
return null;
}
#endregion
}
}

View File

@ -0,0 +1,392 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
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-->
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:choice maxOccurs="unbounded">
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<resheader name="version">
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ICAKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
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aoEHR2mAPYrSQFyQoYH4S+YuOL1gFl2wqgf2QV5u4jFIagD6hAAAAABJRU5ErkJggg==
</value>
</data>
<metadata name="toolMain.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>121, 17</value>
</metadata>
<metadata name="stripMain.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>222, 17</value>
</metadata>
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
AAABAAEAECAAAAEAIACcAAAAFgAAAIlQTkcNChoKAAAADUlIRFIAAAAQAAAAEAgGAAAAH/P/YQAAAAFz
UkdCAK7OHOkAAAAEZ0FNQQAAsY8L/GEFAAAACXBIWXMAAA7DAAAOwwHHb6hkAAAAMUlEQVQ4T2OgGHz7
9u0/JRhsgJOTE1l4kBnw4f1HkvCoAcPTAHIw3ABKMDRPkgsYGAD4YMZfYsb9cAAAAABJRU5ErkJggg==
</value>
</data>
</root>

View File

@ -0,0 +1,33 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System.IO;
namespace Example
{
public class SerializerHelper
{
public static void Serialize<T>(T obj, string file)
{
using (var fs = File.CreateText(file))
{
var serializer = new JsonSerializer();
serializer.Converters.Add(new StringEnumConverter());
serializer.Formatting = Formatting.Indented;
serializer.Serialize(fs, obj);
}
}
public static T Deserialize<T>(string file) where T : class
{
using (var fs = File.OpenText(file))
{
var serializer = new JsonSerializer();
serializer.Converters.Add(new StringEnumConverter());
var result = serializer.Deserialize(fs, typeof(T));
return result as T;
}
}
}
}

193
Example.net4/Icons.Designer.cs generated Normal file
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@ -0,0 +1,193 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Example {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Icons {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Icons() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Example.Icons", typeof(Icons).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap application_16x {
get {
object obj = ResourceManager.GetObject("application_16x", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Close_16xLG {
get {
object obj = ResourceManager.GetObject("Close_16xLG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Collection_16xLG {
get {
object obj = ResourceManager.GetObject("Collection_16xLG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Console {
get {
object obj = ResourceManager.GetObject("Console", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap document_16xLG {
get {
object obj = ResourceManager.GetObject("document_16xLG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap files {
get {
object obj = ResourceManager.GetObject("files", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder_closed {
get {
object obj = ResourceManager.GetObject("folder_closed", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder_open {
get {
object obj = ResourceManager.GetObject("folder_open", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap NewFile_6276 {
get {
object obj = ResourceManager.GetObject("NewFile_6276", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap properties_16xLG {
get {
object obj = ResourceManager.GetObject("properties_16xLG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap RefactoringLog_12810 {
get {
object obj = ResourceManager.GetObject("RefactoringLog_12810", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap StatusAnnotations_Information_16xLG_color {
get {
object obj = ResourceManager.GetObject("StatusAnnotations_Information_16xLG_color", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap StatusAnnotations_Information_16xMD_color {
get {
object obj = ResourceManager.GetObject("StatusAnnotations_Information_16xMD_color", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

160
Example.net4/Icons.resx Normal file
View File

@ -0,0 +1,160 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="folder_open" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\folder_16x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="StatusAnnotations_Information_16xMD_color" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\StatusAnnotations_Information_16xMD_color.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="folder_closed" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\folder_Closed_16xLG.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="StatusAnnotations_Information_16xLG_color" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\StatusAnnotations_Information_16xLG_color.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="application_16x" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\application_16x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Close_16xLG" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\Close_16xLG.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="files" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\Files_7954.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="NewFile_6276" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\NewFile_6276.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="properties_16xLG" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\properties_16xLG.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Console" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\Console.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Collection_16xLG" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\Collection_16xLG.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RefactoringLog_12810" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\RefactoringLog_12810.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="document_16xLG" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Resources\document_16xLG.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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16
Example.net4/Program.cs Normal file
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using System;
using System.Windows.Forms;
namespace Example
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Dark UI Example")]
[assembly: AssemblyDescription("Example application for Dark UI")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Robin Perris")]
[assembly: AssemblyProduct("Dark UI")]
[assembly: AssemblyCopyright("Copyright © Robin Perris")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("fa334815-6d78-4e9a-9f4d-6c8a58222a57")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Example.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Example.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Example.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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