using System.Drawing; namespace DarkUI { public class DarkListItem { #region Property Region public string Text { get; set; } public Rectangle Area { get; set; } public Color TextColor { get; set; } public FontStyle FontStyle { get; set; } #endregion #region Constructor Region public DarkListItem() { TextColor = Colors.LightText; FontStyle = FontStyle.Regular; } public DarkListItem(string text) : this() { Text = text; } #endregion } }