using System.Collections.Generic; using System.Drawing; namespace DarkUI.Docking { public class DockRegionState { #region Property Region public DarkDockArea Area { get; set; } public Size Size { get; set; } public List Groups { get; set; } #endregion #region Constructor Region public DockRegionState() { Groups = new List(); } public DockRegionState(DarkDockArea area) : this() { Area = area; } public DockRegionState(DarkDockArea area, Size size) : this(area) { Size = size; } #endregion } }