Facepunch.Steamworks/Facepunch.Steamworks.Test/GameServerStatsTest.cs

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794 B
C#
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2020-02-23 11:57:25 +03:00
using System;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Steamworks.Data;
namespace Steamworks
{
[TestClass]
[DeploymentItem( "steam_api64.dll" )]
[DeploymentItem( "steam_api.dll" )]
public class GameServerStatsTest
{
static SteamId Garry = 76561197960279927;
[TestMethod]
public async Task GetAchievement()
{
var result = await SteamServerStats.RequestUserStatsAsync( Garry );
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Assert.AreEqual( result, Result.OK );
var value = SteamServerStats.GetAchievement( Garry, "COLLECT_100_WOOD" );
Assert.IsTrue( value );
value = SteamServerStats.GetAchievement( Garry, "ACHIVEMENT_THAT_DOESNT_EXIST" );
Assert.IsFalse( value );
}
}
}