mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-26 22:55:55 +03:00
60 lines
1.4 KiB
C#
60 lines
1.4 KiB
C#
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Steamworks
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{
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[DeploymentItem("steam_api64.dll")]
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[DeploymentItem("steam_api.dll")]
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[TestClass]
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public class ClanTest
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{
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[TestMethod]
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public void GetName()
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{
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var clan = new Clan(103582791433666425);
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Assert.AreEqual("Steamworks Development", clan.Name);
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}
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[TestMethod]
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public void GetClanTag()
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{
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var clan = new Clan(103582791433666425);
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Assert.AreEqual("SteamworksDev", clan.Tag);
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}
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[TestMethod]
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public async Task GetOwner()
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{
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var clan = new Clan(103582791433666425);
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await clan.RequestOfficerList();
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Assert.AreNotEqual(new SteamId(), clan.Owner.Id);
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}
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[TestMethod]
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public void GetOfficers()
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{
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var clan = new Clan(103582791433666425);
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foreach (var officer in clan.GetOfficers())
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{
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Console.WriteLine($"{officer.Name} : {officer.Id}");
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}
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}
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[TestMethod]
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public async Task RequestOfficerList()
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{
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var clan = new Clan(103582791433666425);
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bool res = await clan.RequestOfficerList();
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Assert.AreEqual(true, res);
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}
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}
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}
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