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https://github.com/Facepunch/Facepunch.Steamworks.git
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Do Callbacks
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@ -29,8 +29,8 @@ internal struct CallbackMsg_t
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{
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{
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public HSteamUser m_hSteamUser; // Specific user to whom this callback applies.
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public HSteamUser m_hSteamUser; // Specific user to whom this callback applies.
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public CallbackType Type; // Callback identifier. (Corresponds to the k_iCallback enum in the callback structure.)
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public CallbackType Type; // Callback identifier. (Corresponds to the k_iCallback enum in the callback structure.)
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public IntPtr m_pubParam; // Points to the callback structure
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public IntPtr Data; // Points to the callback structure
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public int m_cubParam; // Size of the data pointed to by m_pubParam
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public int DataSize; // Size of the data pointed to by m_pubParam
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};
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};
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#endregion
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#endregion
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@ -80,11 +80,19 @@ private static void ProcessCallback( CallbackMsg_t msg )
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}
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}
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Console.WriteLine( $"Callback: {msg.Type}" );
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Console.WriteLine( $"Callback: {msg.Type}" );
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if ( Callbacks.TryGetValue( msg.Type, out var list ) )
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{
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foreach ( var item in list )
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{
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item.action( msg.Data );
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}
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}
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}
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}
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private static void ProcessResult( CallbackMsg_t msg )
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private static void ProcessResult( CallbackMsg_t msg )
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{
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{
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var result = msg.m_pubParam.ToType<SteamAPICallCompleted_t>();
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var result = msg.Data.ToType<SteamAPICallCompleted_t>();
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Console.WriteLine( $"Result: {result.AsyncCall} / {result.Callback}" );
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Console.WriteLine( $"Result: {result.AsyncCall} / {result.Callback}" );
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@ -150,16 +158,17 @@ struct Callback
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public bool server;
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public bool server;
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}
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}
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static Dictionary<int, List<Callback>> Callbacks = new Dictionary<int, List<Callback>>();
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static Dictionary<CallbackType, List<Callback>> Callbacks = new Dictionary<CallbackType, List<Callback>>();
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internal static void Install<T>( Action<T> p, bool server = false ) where T : ICallbackData
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internal static void Install<T>( Action<T> p, bool server = false ) where T : ICallbackData
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{
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{
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var t = default( T );
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var t = default( T );
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var type = (CallbackType)t.CallbackId;
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if ( !Callbacks.TryGetValue( t.CallbackId, out var list ) )
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if ( !Callbacks.TryGetValue( type, out var list ) )
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{
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{
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list = new List<Callback>();
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list = new List<Callback>();
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Callbacks[t.CallbackId] = list;
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Callbacks[type] = list;
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}
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}
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list.Add( new Callback
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list.Add( new Callback
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@ -171,7 +180,7 @@ internal static void Install<T>( Action<T> p, bool server = false ) where T : IC
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internal static void Wipe()
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internal static void Wipe()
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{
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{
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Callbacks = new Dictionary<int, List<Callback>>();
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Callbacks = new Dictionary<CallbackType, List<Callback>>();
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ResultCallbacks = new Dictionary<ulong, ResultCallback>();
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ResultCallbacks = new Dictionary<ulong, ResultCallback>();
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ClientPipe = 0;
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ClientPipe = 0;
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ServerPipe = 0;
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ServerPipe = 0;
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