diff --git a/Facepunch.Steamworks/SteamFriends.cs b/Facepunch.Steamworks/SteamFriends.cs index 6b8f86b..0d3b625 100644 --- a/Facepunch.Steamworks/SteamFriends.cs +++ b/Facepunch.Steamworks/SteamFriends.cs @@ -376,6 +376,15 @@ public static bool ListenForFriendsMessages } } + /// + /// Let Steam know that the user is currently using voice chat in game. + /// This will suppress the microphone for all voice communication in the Steam UI. + /// + public static void SetInGameVoiceSpeaking(SteamId steamID, bool speaking) + { + Internal.SetInGameVoiceSpeaking( steamID, speaking ); + } + /// /// Gets whether or not the current user is following the user with the given . ///