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Connection SendMessage
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parent
5fdbf02b29
commit
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@ -52,6 +52,34 @@ public string ConnectionName
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set => SteamNetworkingSockets.Internal.SetConnectionName( this, value );
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}
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public Result SendMessage( IntPtr ptr, int size, SendType sendType = SendType.Reliable )
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{
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return SteamNetworkingSockets.Internal.SendMessageToConnection( this, ptr, (uint) size, (int)sendType );
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}
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public unsafe Result SendMessage( byte[] data, SendType sendType = SendType.Reliable )
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{
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fixed ( byte* ptr = data )
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{
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return SendMessage( (IntPtr)ptr, data.Length, sendType );
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}
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}
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public unsafe Result SendMessage( byte[] data, int offset, int length, SendType sendType = SendType.Reliable )
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{
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fixed ( byte* ptr = data )
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{
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return SendMessage( (IntPtr)ptr + offset, length, sendType );
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}
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}
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public unsafe Result SendMessage( string str, SendType sendType = SendType.Reliable )
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{
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var bytes = System.Text.Encoding.UTF8.GetBytes( str );
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return SendMessage( bytes, sendType );
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}
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/// <summary>
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/// Flush any messages waiting on the Nagle timer and send them at the next transmission opportunity (often that means right now).
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/// </summary>
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