mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-24 13:45:37 +03:00
New projects in solution
This commit is contained in:
parent
040291ed22
commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -73,4 +73,5 @@ mscorlib.dll
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packages
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Generator/bin
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*.XML
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.vs
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.vs
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Facepunch.Steamworks.Test/bin/**
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@ -122,9 +122,9 @@
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
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<Project>{91962664-eb42-472a-94c8-c4ffeb44cc4b}</Project>
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<Name>Facepunch.Steamworks</Name>
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<ProjectReference Include="..\Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj">
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<Project>{8c73da93-73ad-4445-9a2c-15d4a44337d3}</Project>
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<Name>Facepunch.Steamworks.Win64</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
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@ -1,24 +1,24 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26730.12
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29009.5
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Facepunch.Steamworks", "Facepunch.Steamworks\Facepunch.Steamworks.csproj", "{91962664-EB42-472A-94C8-C4FFEB44CC4B}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.Test", "Facepunch.Steamworks.Test\Facepunch.Steamworks.Test.csproj", "{3F6183AD-D966-44F2-A6EB-42E61E591B49}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Generator", "Generator\Generator.csproj", "{B7225D11-2AAA-49D6-AE93-A73696EA35FE}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.Win64", "Facepunch.Steamworks\Facepunch.Steamworks.Win64.csproj", "{8C73DA93-73AD-4445-9A2C-15D4A44337D3}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.Posix64", "Facepunch.Steamworks\Facepunch.Steamworks.Posix64.csproj", "{12478BAE-7C1F-4FFD-B903-E1DDA6426DDF}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.Win32", "Facepunch.Steamworks\Facepunch.Steamworks.Win32.csproj", "{2D6247F6-8AB2-405F-A00E-3A364B808A55}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{91962664-EB42-472A-94C8-C4FFEB44CC4B}.Release|Any CPU.Build.0 = Release|Any CPU
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{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.ActiveCfg = Release|Any CPU
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@ -27,6 +27,18 @@ Global
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.Build.0 = Release|Any CPU
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{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8C73DA93-73AD-4445-9A2C-15D4A44337D3}.Release|Any CPU.Build.0 = Release|Any CPU
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{12478BAE-7C1F-4FFD-B903-E1DDA6426DDF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{12478BAE-7C1F-4FFD-B903-E1DDA6426DDF}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{12478BAE-7C1F-4FFD-B903-E1DDA6426DDF}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{12478BAE-7C1F-4FFD-B903-E1DDA6426DDF}.Release|Any CPU.Build.0 = Release|Any CPU
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{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2D6247F6-8AB2-405F-A00E-3A364B808A55}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,10 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project=".\Facepunch.Steamworks.props" />
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Posix64</AssemblyName>
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<DefineConstants>PLATFORM_POSIX64;PLATFORM_POSIX</DefineConstants>
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</PropertyGroup>
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</Project>
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@ -1,16 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project=".\Facepunch.Steamworks.props" />
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Win32</AssemblyName>
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<DefineConstants>PLATFORM_WIN32;PLATFORM_WIN</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<None Update="steam_api.dll">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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16
Facepunch.Steamworks/Facepunch.Steamworks.Posix64.csproj
Normal file
16
Facepunch.Steamworks/Facepunch.Steamworks.Posix64.csproj
Normal file
@ -0,0 +1,16 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Posix64</AssemblyName>
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<DefineConstants>PLATFORM_POSIX64;PLATFORM_POSIX</DefineConstants>
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<TargetFrameworks>netstandard2.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>7.1</LangVersion>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<RootNamespace>Steamworks</RootNamespace>
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</PropertyGroup>
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<Import Project="Facepunch.Steamworks.targets" />
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</Project>
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22
Facepunch.Steamworks/Facepunch.Steamworks.Win32.csproj
Normal file
22
Facepunch.Steamworks/Facepunch.Steamworks.Win32.csproj
Normal file
@ -0,0 +1,22 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Win32</AssemblyName>
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<DefineConstants>PLATFORM_WIN32;PLATFORM_WIN</DefineConstants>
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<TargetFrameworks>netstandard2.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>7.1</LangVersion>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
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<RootNamespace>Steamworks</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<None Update="steam_api.dll">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<Import Project="Facepunch.Steamworks.targets" />
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</Project>
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@ -1,10 +1,13 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project=".\Facepunch.Steamworks.props" />
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Win64</AssemblyName>
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<DefineConstants>PLATFORM_WIN64;PLATFORM_WIN</DefineConstants>
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<TargetFrameworks>netstandard2.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>7.1</LangVersion>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<ItemGroup>
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@ -32,4 +35,6 @@
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<Exec Command="copy $(TargetDir)\Facepunch.Steamworks.Win64.dll C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks
copy $(TargetDir)\Facepunch.Steamworks.Win64.pdb C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks
copy $(TargetDir)\Facepunch.Steamworks.Win64.xml C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks

copy $(TargetDir)\Facepunch.Steamworks.Win64.dll C:\GitHub\SteamworksUnityTests\Assets\Steamworks
copy $(TargetDir)\Facepunch.Steamworks.Win64.pdb C:\GitHub\SteamworksUnityTests\Assets\Steamworks
copy $(TargetDir)\Facepunch.Steamworks.Win64.xml C:\GitHub\SteamworksUnityTests\Assets\Steamworks" />
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</Target>
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<Import Project="Facepunch.Steamworks.targets" />
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</Project>
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@ -1,63 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AssemblyName>Facepunch.Steamworks</AssemblyName>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<NoWarn>1701;1702;1705;618;1591</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DefineConstants>TRACE;RELEASE</DefineConstants>
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<NoWarn>1701;1702;1705;618;1591</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
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<DefineConstants>$(DefineConstants);NET_CORE</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="*AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Update="steam_api64.dll">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Generated\Interfaces\" />
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</ItemGroup>
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<PropertyGroup>
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<FrameworkPathOverride Condition="'$(TargetFramework)' == 'net40'">C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client</FrameworkPathOverride>
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<Authors>Garry Newman</Authors>
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<PackageId>Facepunch.Steamworks</PackageId>
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<PackageDescription>Another fucking c# Steamworks implementation</PackageDescription>
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<PackageProjectUrl>https://github.com/Facepunch/Facepunch.Steamworks</PackageProjectUrl>
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<PackageIconUrl>https://files.facepunch.com/garry/c5edce1c-0c21-4c5d-95b6-37743be7455d.jpg</PackageIconUrl>
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<PackageTags>facepunch;steam;unity;steamworks;valve</PackageTags>
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<PackageVersion>2.0.0</PackageVersion>
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<LangVersion>latest</LangVersion>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<RepositoryUrl>https://github.com/Facepunch/Facepunch.Steamworks.git</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.0|AnyCPU'">
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<DebugType>full</DebugType>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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</Project>
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@ -1,12 +1,8 @@
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<Project>
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>7.1</LangVersion>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@ -30,9 +26,6 @@
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<ItemGroup>
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<Compile Remove="*AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Generated\Interfaces\" />
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</ItemGroup>
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@ -1,40 +0,0 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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#if !NET_CORE
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Facepunch.Steamworks")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Facepunch Studios Ltd")]
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[assembly: AssemblyProduct("Facepunch.Steamworks")]
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[assembly: AssemblyCopyright("Copyright © 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("dc2d9fa9-f005-468f-8581-85c79f4e0034")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion( "1.2.0.0" )]
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[assembly: AssemblyFileVersion("1.2.0.0")]
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#endif
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