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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-24 13:45:37 +03:00
Fixed inventory NRE
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parent
3a4bb29f7e
commit
0beef36548
@ -96,6 +96,7 @@ internal Definition( Inventory i, int id )
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Id = id;
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SetupCommonProperties();
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UpdatePrice();
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}
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/// <summary>
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@ -219,6 +220,20 @@ internal void InRecipe( Recipe r )
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IngredientFor = list.ToArray();
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}
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internal void UpdatePrice()
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{
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if ( inventory.inventory.GetItemPrice( Id, out ulong price) )
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{
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LocalPrice = price / 100.0;
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LocalPriceFormatted = Utility.FormatPrice( inventory.Currency, price );
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}
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else
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{
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LocalPrice = 0;
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LocalPriceFormatted = null;
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}
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}
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}
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/// <summary>
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@ -440,22 +440,16 @@ public void UpdatePrices()
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if (IsServer)
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return;
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inventory.RequestPrices((result, b) =>
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inventory.RequestPrices((result, b) =>
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{
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Currency = result.Currency;
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if ( Definitions == null )
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return;
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for (int i = 0; i < Definitions.Length; i++)
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{
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if (inventory.GetItemPrice(Definitions[i].Id, out ulong price))
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{
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Definitions[i].LocalPrice = price / 100.0;
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Definitions[i].LocalPriceFormatted = Utility.FormatPrice( Currency, price );
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}
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else
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{
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Definitions[i].LocalPrice = 0;
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Definitions[i].LocalPriceFormatted = null;
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}
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Definitions[i].UpdatePrice();
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}
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});
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