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SuspendDownloads added to public API
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@ -161,5 +161,16 @@ public static async Task<bool> StopPlaytimeTrackingForAllItems()
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var result = await Internal.StopPlaytimeTrackingForAllItems();
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return result.Value.Result == Result.OK;
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}
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}
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/// <summary>
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/// Suspends all workshop downloads.
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/// Downloads will be suspended until you resume them by calling <see cref="ResumeDownloads"/> or when the game ends.
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/// </summary>
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public static void SuspendDownloads() => Internal.SuspendDownloads(true);
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/// <summary>
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/// Resumes all workshop downloads
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/// </summary>
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public static void ResumeDownloads() => Internal.SuspendDownloads(false);
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}
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}
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