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Update optimization
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@ -92,8 +92,6 @@ namespace Facepunch.Steamworks
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Voice.Update();
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base.Update();
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native.api.SteamAPI_RunCallbacks();
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}
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public override void Dispose()
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@ -98,8 +98,6 @@ namespace Facepunch.Steamworks
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native.api.SteamGameServer_RunCallbacks();
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base.Update();
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native.api.SteamGameServer_RunCallbacks();
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}
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/// <summary>
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