From 1369dc2a3f8b2346695cd159452072e57d8de582 Mon Sep 17 00:00:00 2001 From: Garry Newman Date: Mon, 13 Mar 2017 20:08:03 +0000 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index a706b61..f8046cf 100644 --- a/README.md +++ b/README.md @@ -45,7 +45,9 @@ Compile and add the library to your project. To create a client you can do this. var client = new Facepunch.Steamworks.Client( 252490 ); ``` -Replace 252490 with the appid of your game. The client is disposable, so when you're done you should probably call.. +Replace 252490 with the appid of your game. This should be a singleton - you should only create one client, right at the start of your game. + +The client is disposable, so when you're closing your game should probably call.. ```csharp client.Dispose();