Expose message size in IsP2PPacketAvailable

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Sebastian Schöner 2021-04-06 22:47:04 +02:00 committed by GitHub
parent cca1b0305e
commit 1fe8f51915
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@ -59,13 +59,22 @@ namespace Steamworks
public static bool CloseP2PSessionWithUser( SteamId user ) => Internal.CloseP2PSessionWithUser( user );
/// <summary>
/// Checks if a P2P packet is available to read, and gets the size of the message if there is one.
/// Checks if a P2P packet is available to read.
/// </summary>
public static bool IsP2PPacketAvailable( int channel = 0 )
{
uint _ = 0;
return Internal.IsP2PPacketAvailable( ref _, channel );
}
/// <summary>
/// Checks if a P2P packet is available to read, and gets the size of the message if there is one.
/// </summary>
public static bool IsP2PPacketAvailable( out uint msgSize, int channel = 0 )
{
msgSize = 0;
return Internal.IsP2PPacketAvailable( ref msgSize, channel );
}
/// <summary>
/// Reads in a packet that has been sent from another user via SendP2PPacket..