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Add net46 target framework back for Unity support
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Posix</AssemblyName>
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<DefineConstants>$(DefineConstants);PLATFORM_POSIX</DefineConstants>
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<TargetFrameworks>netstandard2.1;net6.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.1;net6.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>10</LangVersion>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Win32</AssemblyName>
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<DefineConstants>$(DefineConstants);PLATFORM_WIN32;PLATFORM_WIN</DefineConstants>
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<TargetFrameworks>netstandard2.1;net6.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.1;net6.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<AssemblyName>Facepunch.Steamworks.Win64</AssemblyName>
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<DefineConstants>$(DefineConstants);PLATFORM_WIN64;PLATFORM_WIN;PLATFORM_64</DefineConstants>
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<TargetFrameworks>netstandard2.1;net6.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.1;net6.0;net46</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
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