mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-24 05:35:35 +03:00
Added Generator
This commit is contained in:
parent
2fc391b474
commit
2680e4c45a
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25123.0
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks", "Facepunch.Steamworks\Facepunch.Steamworks.csproj", "{DC2D9FA9-F005-468F-8581-85C79F4E0034}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facepunch.Steamworks.Test", "Facepunch.Steamworks.Test\Facepunch.Steamworks.Test.csproj", "{3F6183AD-D966-44F2-A6EB-42E61E591B49}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Generator", "Generator\Generator.csproj", "{B7225D11-2AAA-49D6-AE93-A73696EA35FE}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -21,6 +23,10 @@ Global
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{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3F6183AD-D966-44F2-A6EB-42E61E591B49}.Release|Any CPU.Build.0 = Release|Any CPU
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B7225D11-2AAA-49D6-AE93-A73696EA35FE}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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6
Generator/App.config
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6
Generator/App.config
Normal file
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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</configuration>
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66
Generator/Generator.csproj
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66
Generator/Generator.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B7225D11-2AAA-49D6-AE93-A73696EA35FE}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Generator</RootNamespace>
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<AssemblyName>Generator</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SteamApiDefinition.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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34
Generator/Program.cs
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34
Generator/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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namespace Generator
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{
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class Program
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{
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static void Main( string[] args )
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{
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var content = System.IO.File.ReadAllText( "steam_api.json" );
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var def = Newtonsoft.Json.JsonConvert.DeserializeObject<SteamApiDefinition>( content );
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Console.WriteLine( content );
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foreach ( var d in def.typedefs )
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{
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Console.WriteLine( "{0} = {1}", d.Name, d.Type );
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}
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foreach ( var d in def.enums )
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{
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Console.WriteLine( "{0} = {1}", d.Name, d.Values );
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}
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Console.ReadKey();
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}
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}
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}
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36
Generator/Properties/AssemblyInfo.cs
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36
Generator/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle( "Generator" )]
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[assembly: AssemblyDescription( "" )]
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[assembly: AssemblyConfiguration( "" )]
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[assembly: AssemblyCompany( "" )]
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[assembly: AssemblyProduct( "Generator" )]
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[assembly: AssemblyCopyright( "Copyright © 2016" )]
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[assembly: AssemblyTrademark( "" )]
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[assembly: AssemblyCulture( "" )]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible( false )]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid( "b7225d11-2aaa-49d6-ae93-a73696ea35fe" )]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion( "1.0.0.0" )]
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[assembly: AssemblyFileVersion( "1.0.0.0" )]
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80
Generator/SteamApiDefinition.cs
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80
Generator/SteamApiDefinition.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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namespace Generator
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{
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public class SteamApiDefinition
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{
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public class TypeDef
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{
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[JsonProperty( PropertyName = "typedef" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "type" )]
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public string Type { get; set; }
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}
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public TypeDef[] typedefs { get; set; }
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public class EnumDef
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{
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public class EnumValue
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{
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[JsonProperty( PropertyName = "name" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "value" )]
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public string Value { get; set; }
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}
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[JsonProperty( PropertyName = "enumname" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "values" )]
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public EnumValue[] Values { get; set; }
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}
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public EnumDef[] enums { get; set; }
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public class StructDef
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{
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public class StructFields
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{
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[JsonProperty( PropertyName = "fieldname" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "fieldtype" )]
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public string Type { get; set; }
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}
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[JsonProperty( PropertyName = "struct" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "fields" )]
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public StructFields[] Fields { get; set; }
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}
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public StructDef[] structs { get; set; }
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public class MethodDef
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{
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public class ParamType
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{
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[JsonProperty( PropertyName = "paramname" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "paramtype" )]
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public string Type { get; set; }
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}
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[JsonProperty( PropertyName = "classname" )]
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public string ClassName { get; set; }
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[JsonProperty( PropertyName = "methodname" )]
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public string Name { get; set; }
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[JsonProperty( PropertyName = "returntype" )]
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public string ReturnType { get; set; }
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[JsonProperty( PropertyName = "params" )]
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public ParamType[] Params { get; set; }
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}
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public MethodDef[] methods { get; set; }
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}
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}
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4
Generator/packages.config
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4
Generator/packages.config
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
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</packages>
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7363
Generator/steam_api.json
Normal file
7363
Generator/steam_api.json
Normal file
File diff suppressed because it is too large
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