From 26c1a0af850755059bca95d55a4a863baf2943dd Mon Sep 17 00:00:00 2001 From: Garry Newman Date: Sun, 6 Nov 2016 10:32:40 +0000 Subject: [PATCH] Access fixes --- Facepunch.Steamworks/Client/Voice.cs | 2 +- Facepunch.Steamworks/Server.cs | 16 +++------------- 2 files changed, 4 insertions(+), 14 deletions(-) diff --git a/Facepunch.Steamworks/Client/Voice.cs b/Facepunch.Steamworks/Client/Voice.cs index 639b430..2bb02a4 100644 --- a/Facepunch.Steamworks/Client/Voice.cs +++ b/Facepunch.Steamworks/Client/Voice.cs @@ -71,7 +71,7 @@ public bool WantsRecording /// public uint DesiredSampleRate = 0; - public Voice( Client client ) + internal Voice( Client client ) { this.client = client; diff --git a/Facepunch.Steamworks/Server.cs b/Facepunch.Steamworks/Server.cs index 7d2a5fe..95eab74 100644 --- a/Facepunch.Steamworks/Server.cs +++ b/Facepunch.Steamworks/Server.cs @@ -13,21 +13,11 @@ namespace Facepunch.Steamworks /// public partial class Server : BaseSteamworks { - /// - /// Current user's Username - /// - public string Username { get; private set; } - - /// - /// Current user's SteamId - /// - public ulong SteamId { get; private set; } - internal override bool IsGameServer { get { return true; } } - public ServerQuery Query; - public ServerStats Stats; - public ServerAuth Auth; + public ServerQuery Query { get; internal set; } + public ServerStats Stats { get; internal set; } + public ServerAuth Auth { get; internal set; } /// /// Initialize a Steam Server instance