mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-01-27 14:08:06 +03:00
Restore networking interfaces
This commit is contained in:
parent
798bfa991e
commit
26e634a7f0
@ -2,8 +2,6 @@
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using System;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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#if false
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namespace Steamworks
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namespace Steamworks
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{
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{
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public class ConnectionInterface
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public class ConnectionInterface
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@ -120,5 +118,3 @@ namespace Steamworks
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}
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}
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}
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}
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}
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}
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#endif
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@ -3,8 +3,6 @@ using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using Steamworks.Data;
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using Steamworks.Data;
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#if false
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namespace Steamworks
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namespace Steamworks
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{
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{
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public class SocketInterface
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public class SocketInterface
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@ -69,6 +67,7 @@ namespace Steamworks
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int processed = 0;
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int processed = 0;
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IntPtr messageBuffer = Marshal.AllocHGlobal( IntPtr.Size * bufferSize );
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IntPtr messageBuffer = Marshal.AllocHGlobal( IntPtr.Size * bufferSize );
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/*
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try
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try
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{
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{
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processed = SteamNetworkingSockets.Internal.ReceiveMessagesOnListenSocket( Socket, messageBuffer, bufferSize );
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processed = SteamNetworkingSockets.Internal.ReceiveMessagesOnListenSocket( Socket, messageBuffer, bufferSize );
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@ -82,6 +81,7 @@ namespace Steamworks
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{
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{
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Marshal.FreeHGlobal( messageBuffer );
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Marshal.FreeHGlobal( messageBuffer );
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}
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}
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*/
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//
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//
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// Overwhelmed our buffer, keep going
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// Overwhelmed our buffer, keep going
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@ -112,5 +112,3 @@ namespace Steamworks
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}
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}
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}
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}
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}
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}
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#endif
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@ -6,8 +6,6 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Steamworks.Data;
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using Steamworks.Data;
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#if false
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namespace Steamworks
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namespace Steamworks
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{
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{
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public class SteamNetworkingSockets : SteamClass
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public class SteamNetworkingSockets : SteamClass
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@ -105,7 +103,8 @@ namespace Steamworks
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public static T CreateNormalSocket<T>( NetAddress address ) where T : SocketInterface, new()
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public static T CreateNormalSocket<T>( NetAddress address ) where T : SocketInterface, new()
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{
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{
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var t = new T();
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var t = new T();
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t.Socket = Internal.CreateListenSocketIP( ref address );
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var options = new NetKeyValue[0];
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t.Socket = Internal.CreateListenSocketIP( ref address, options.Length, options );
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SetSocketInterface( t.Socket.Id, t );
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SetSocketInterface( t.Socket.Id, t );
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return t;
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return t;
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}
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}
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@ -116,7 +115,8 @@ namespace Steamworks
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public static T ConnectNormal<T>( NetAddress address ) where T : ConnectionInterface, new()
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public static T ConnectNormal<T>( NetAddress address ) where T : ConnectionInterface, new()
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{
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{
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var t = new T();
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var t = new T();
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t.Connection = Internal.ConnectByIPAddress( ref address );
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var options = new NetKeyValue[0];
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t.Connection = Internal.ConnectByIPAddress( ref address, options.Length, options );
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SetConnectionInterface( t.Connection.Id, t );
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SetConnectionInterface( t.Connection.Id, t );
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return t;
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return t;
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}
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}
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@ -127,7 +127,8 @@ namespace Steamworks
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public static T CreateRelaySocket<T>( int virtualport = 0 ) where T : SocketInterface, new()
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public static T CreateRelaySocket<T>( int virtualport = 0 ) where T : SocketInterface, new()
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{
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{
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var t = new T();
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var t = new T();
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t.Socket = Internal.CreateListenSocketP2P( virtualport );
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var options = new NetKeyValue[0];
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t.Socket = Internal.CreateListenSocketP2P( virtualport, options.Length, options );
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SetSocketInterface( t.Socket.Id, t );
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SetSocketInterface( t.Socket.Id, t );
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return t;
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return t;
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}
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}
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@ -139,11 +140,10 @@ namespace Steamworks
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{
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{
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var t = new T();
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var t = new T();
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NetIdentity identity = serverId;
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NetIdentity identity = serverId;
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t.Connection = Internal.ConnectP2P( ref identity, virtualport );
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var options = new NetKeyValue[0];
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t.Connection = Internal.ConnectP2P( ref identity, virtualport, options.Length, options );
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SetConnectionInterface( t.Connection.Id, t );
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SetConnectionInterface( t.Connection.Id, t );
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return t;
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return t;
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}
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}
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}
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}
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}
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}
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#endif
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@ -5,8 +5,6 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Steamworks.Data;
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using Steamworks.Data;
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#if false
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namespace Steamworks
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namespace Steamworks
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{
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{
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/// <summary>
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/// <summary>
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@ -63,10 +61,12 @@ namespace Steamworks
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if ( Internal.CheckPingDataUpToDate( 60.0f ) )
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if ( Internal.CheckPingDataUpToDate( 60.0f ) )
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return;
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return;
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while ( Internal.IsPingMeasurementInProgress() )
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await Task.Delay( 2000 );
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{
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await Task.Delay( 10 );
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//while ( Internal.IsPingMeasurementInProgress() )
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}
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//{
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// await Task.Delay( 10 );
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//}
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}
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}
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public static long LocalTimestamp => Internal.GetLocalTimestamp();
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public static long LocalTimestamp => Internal.GetLocalTimestamp();
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@ -113,7 +113,7 @@ namespace Steamworks
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internal unsafe static bool GetConfigInt( NetConfig type, int value )
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internal unsafe static bool GetConfigInt( NetConfig type, int value )
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{
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{
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int* ptr = &value;
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int* ptr = &value;
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return Internal.SetConfigValue( type, NetScope.Global, 0, NetConfigType.Int32, (IntPtr)ptr );
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return Internal.SetConfigValue( type, NetConfigScope.Global, 0, NetConfigType.Int32, (IntPtr)ptr );
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}
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}
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internal unsafe static int GetConfigInt( NetConfig type )
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internal unsafe static int GetConfigInt( NetConfig type )
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@ -121,8 +121,8 @@ namespace Steamworks
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int value = 0;
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int value = 0;
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NetConfigType dtype = NetConfigType.Int32;
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NetConfigType dtype = NetConfigType.Int32;
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int* ptr = &value;
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int* ptr = &value;
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ulong size = sizeof( int );
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UIntPtr size = new UIntPtr( sizeof( int ) );
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var result = Internal.GetConfigValue( type, NetScope.Global, 0, ref dtype, (IntPtr) ptr, ref size );
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var result = Internal.GetConfigValue( type, NetConfigScope.Global, 0, ref dtype, (IntPtr) ptr, ref size );
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if ( result != NetConfigResult.OK )
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if ( result != NetConfigResult.OK )
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return 0;
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return 0;
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@ -132,7 +132,7 @@ namespace Steamworks
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internal unsafe static bool SetConfigFloat( NetConfig type, float value )
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internal unsafe static bool SetConfigFloat( NetConfig type, float value )
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{
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{
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float* ptr = &value;
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float* ptr = &value;
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return Internal.SetConfigValue( type, NetScope.Global, 0, NetConfigType.Float, (IntPtr)ptr );
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return Internal.SetConfigValue( type, NetConfigScope.Global, 0, NetConfigType.Float, (IntPtr)ptr );
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}
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}
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internal unsafe static float GetConfigFloat( NetConfig type )
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internal unsafe static float GetConfigFloat( NetConfig type )
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@ -140,8 +140,8 @@ namespace Steamworks
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float value = 0;
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float value = 0;
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NetConfigType dtype = NetConfigType.Float;
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NetConfigType dtype = NetConfigType.Float;
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float* ptr = &value;
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float* ptr = &value;
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ulong size = sizeof( float );
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UIntPtr size = new UIntPtr( sizeof( float ) );
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var result = Internal.GetConfigValue( type, NetScope.Global, 0, ref dtype, (IntPtr)ptr, ref size );
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var result = Internal.GetConfigValue( type, NetConfigScope.Global, 0, ref dtype, (IntPtr)ptr, ref size );
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if ( result != NetConfigResult.OK )
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if ( result != NetConfigResult.OK )
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return 0;
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return 0;
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@ -154,7 +154,7 @@ namespace Steamworks
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fixed ( byte* ptr = bytes )
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fixed ( byte* ptr = bytes )
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{
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{
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return Internal.SetConfigValue( type, NetScope.Global, 0, NetConfigType.String, (IntPtr)ptr );
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return Internal.SetConfigValue( type, NetConfigScope.Global, 0, NetConfigType.String, (IntPtr)ptr );
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}
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}
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}
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}
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@ -204,5 +204,3 @@ namespace Steamworks
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#endregion
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#endregion
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}
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}
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}
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}
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#endif
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@ -1,15 +1,15 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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#if false
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namespace Steamworks.Data
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namespace Steamworks.Data
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{
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{
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public struct Connection
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public struct Connection
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{
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{
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public uint Id { get; }
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public uint Id { get; set; }
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public override string ToString() => Id.ToString();
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public override string ToString() => Id.ToString();
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public static implicit operator Connection( uint value ) => new Connection() { Id = value };
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public static implicit operator uint( Connection value ) => value.Id;
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/// <summary>
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/// <summary>
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/// Accept an incoming connection that has been received on a listen socket.
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/// Accept an incoming connection that has been received on a listen socket.
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@ -56,7 +56,8 @@ namespace Steamworks.Data
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public Result SendMessage( IntPtr ptr, int size, SendType sendType = SendType.Reliable )
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public Result SendMessage( IntPtr ptr, int size, SendType sendType = SendType.Reliable )
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{
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{
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return SteamNetworkingSockets.Internal.SendMessageToConnection( this, ptr, (uint) size, (int)sendType );
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long messageNumber = 0;
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return SteamNetworkingSockets.Internal.SendMessageToConnection( this, ptr, (uint) size, (int)sendType, ref messageNumber );
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}
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}
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public unsafe Result SendMessage( byte[] data, SendType sendType = SendType.Reliable )
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public unsafe Result SendMessage( byte[] data, SendType sendType = SendType.Reliable )
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@ -117,12 +118,3 @@ namespace Steamworks.Data
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}
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}
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}
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}
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#else
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namespace Steamworks.Data
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{
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public struct Connection
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{
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public uint Id { get; }
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}
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}
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#endif
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#if false
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namespace Steamworks.Data
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namespace Steamworks.Data
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{
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{
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public struct Socket
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public struct Socket
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{
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{
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internal uint Id;
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internal uint Id;
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public override string ToString() => Id.ToString();
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public override string ToString() => Id.ToString();
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public static implicit operator Socket( uint value ) => new Socket() { Id = value };
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public static implicit operator uint( Socket value ) => value.Id;
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/// <summary>
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/// <summary>
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/// Destroy a listen socket. All the connections that were accepting on the listen
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/// Destroy a listen socket. All the connections that were accepting on the listen
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@ -22,12 +24,3 @@ namespace Steamworks.Data
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}
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}
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}
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}
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}
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}
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#else
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namespace Steamworks.Data
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{
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public struct Socket
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{
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public uint Id { get; }
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}
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}
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#endif
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