mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 06:05:46 +03:00
Added builds status, steamworks thread link
This commit is contained in:
parent
bb846c28aa
commit
277ae79950
@ -1,6 +1,8 @@
|
||||
# Facepunch.Steamworks
|
||||
Another fucking c# Steamworks implementation
|
||||
|
||||
[![Build Status](http://build.facepunch.com/buildStatus/icon?job=Facepunch/Facepunch.Steamworks/master)](http://build.facepunch.com/job/Facepunch/job/Facepunch.Steamworks/job/master/)
|
||||
|
||||
## Why
|
||||
|
||||
The Steamworks C# implementations I found that were compatible with Unity have worked for a long time. But I hate them all. For a number of different reasons.
|
||||
@ -84,6 +86,8 @@ You'll also want to put steam_api64.dll and steam_appid.txt (on windows 64) in y
|
||||
|
||||
Wanna help? Go for it, pull requests, bug reports, yes, do it.
|
||||
|
||||
You can also hit up the [Steamworks Thread](http://steamcommunity.com/groups/steamworks/discussions/0/1319961618833314524/) for help/discussion.
|
||||
|
||||
# License
|
||||
|
||||
MIT - do whatever you want.
|
||||
|
Loading…
Reference in New Issue
Block a user