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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 06:05:46 +03:00
Added Workshop.Editor.OnChangesSubmitted event
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parent
46f56c24f3
commit
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@ -4,6 +4,7 @@
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using System.Linq;
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using System.Linq;
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using System.Diagnostics;
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using System.Diagnostics;
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using Facepunch.Steamworks.Callbacks;
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namespace Facepunch.Steamworks.Test
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namespace Facepunch.Steamworks.Test
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{
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{
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@ -452,6 +453,12 @@ public void CreatePublish()
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Console.WriteLine(item.Folder);
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Console.WriteLine(item.Folder);
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item.OnChangesSubmitted += result =>
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{
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Console.WriteLine( "OnChangesSubmitted called: " + result );
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Assert.AreEqual( Result.OK, result );
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};
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try
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try
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{
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{
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item.Publish();
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item.Publish();
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@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using SteamNative;
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using SteamNative;
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using Result = Facepunch.Steamworks.Callbacks.Result;
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namespace Facepunch.Steamworks
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namespace Facepunch.Steamworks
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{
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{
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@ -37,7 +38,10 @@ public enum VisibilityType : int
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public bool NeedToAgreeToWorkshopLegal { get; internal set; }
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public bool NeedToAgreeToWorkshopLegal { get; internal set; }
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/// <summary>
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/// Called when published changes have finished being submitted.
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/// </summary>
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public event Action<Result> OnChangesSubmitted;
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public double Progress
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public double Progress
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{
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{
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@ -119,13 +123,16 @@ private void OnItemCreated( SteamNative.CreateItemResult_t obj, bool Failed )
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if ( obj.Result == SteamNative.Result.OK && !Failed )
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if ( obj.Result == SteamNative.Result.OK && !Failed )
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{
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{
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Error = null;
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Id = obj.PublishedFileId;
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Id = obj.PublishedFileId;
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PublishChanges();
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PublishChanges();
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return;
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return;
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}
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}
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Error = "Error creating new file: " + obj.Result.ToString() + "("+ obj.PublishedFileId+ ")";
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Error = $"Error creating new file: {obj.Result} ({obj.PublishedFileId})";
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Publishing = false;
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Publishing = false;
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OnChangesSubmitted?.Invoke( (Result) obj.Result );
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}
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}
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private void PublishChanges()
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private void PublishChanges()
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@ -179,10 +186,10 @@ private void PublishChanges()
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workshop.ugc.RemoveItemPreview( UpdateId, uint32 index ) = 0; // remove a preview by index starting at 0 (previews are sorted)
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workshop.ugc.RemoveItemPreview( UpdateId, uint32 index ) = 0; // remove a preview by index starting at 0 (previews are sorted)
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*/
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*/
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SubmitItemUpdate = workshop.ugc.SubmitItemUpdate( UpdateHandle, ChangeNote, OnChangesSubmitted );
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SubmitItemUpdate = workshop.ugc.SubmitItemUpdate( UpdateHandle, ChangeNote, OnChangesSubmittedInternal );
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}
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}
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private void OnChangesSubmitted( SteamNative.SubmitItemUpdateResult_t obj, bool Failed )
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private void OnChangesSubmittedInternal( SteamNative.SubmitItemUpdateResult_t obj, bool Failed )
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{
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{
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if ( Failed )
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if ( Failed )
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throw new System.Exception( "CreateItemResult_t Failed" );
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throw new System.Exception( "CreateItemResult_t Failed" );
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@ -192,12 +199,11 @@ private void OnChangesSubmitted( SteamNative.SubmitItemUpdateResult_t obj, bool
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NeedToAgreeToWorkshopLegal = obj.UserNeedsToAcceptWorkshopLegalAgreement;
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NeedToAgreeToWorkshopLegal = obj.UserNeedsToAcceptWorkshopLegalAgreement;
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Publishing = false;
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Publishing = false;
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if ( obj.Result == SteamNative.Result.OK )
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Error = obj.Result != SteamNative.Result.OK
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{
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? $"Error publishing changes: {obj.Result} ({NeedToAgreeToWorkshopLegal})"
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return;
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: null;
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}
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Error = "Error publishing changes: " + obj.Result.ToString() + " ("+ NeedToAgreeToWorkshopLegal + ")";
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OnChangesSubmitted?.Invoke( (Result) obj.Result );
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}
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}
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public void Delete()
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public void Delete()
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