diff --git a/Facepunch.Steamworks/Client/ServerQuery.cs b/Facepunch.Steamworks/Client/ServerQuery.cs index 55a7096..ba4ac12 100644 --- a/Facepunch.Steamworks/Client/ServerQuery.cs +++ b/Facepunch.Steamworks/Client/ServerQuery.cs @@ -97,7 +97,7 @@ internal class SourceServerQuery :IDisposable return pr; } - catch ( SocketException e ) + catch ( SocketException ) { return null; } @@ -347,7 +347,7 @@ internal class SourceServerQuery :IDisposable } /// - /// Invert the Byte-order Mark of an value, used for compatibility between Little <-> Large BOM + /// Invert the Byte-order Mark of an value, used for compatibility between Little Large BOM /// /// The value to invert /// BOM-inversed value (if needed), otherwise the original value diff --git a/Facepunch.Steamworks/Interfaces/Networking.cs b/Facepunch.Steamworks/Interfaces/Networking.cs index f29b40b..1e9c438 100644 --- a/Facepunch.Steamworks/Interfaces/Networking.cs +++ b/Facepunch.Steamworks/Interfaces/Networking.cs @@ -138,7 +138,7 @@ namespace Facepunch.Steamworks /// UnreliableNoDelay = 1, - //// + /// /// Reliable message send. Can send up to 1MB of data in a single message. /// Does fragmentation/re-assembly of messages under the hood, as well as a sliding window for efficient sends of large chunks of data. ///