diff --git a/Facepunch.Steamworks/Client/ServerQuery.cs b/Facepunch.Steamworks/Client/ServerQuery.cs
index 55a7096..ba4ac12 100644
--- a/Facepunch.Steamworks/Client/ServerQuery.cs
+++ b/Facepunch.Steamworks/Client/ServerQuery.cs
@@ -97,7 +97,7 @@ internal class SourceServerQuery :IDisposable
return pr;
}
- catch ( SocketException e )
+ catch ( SocketException )
{
return null;
}
@@ -347,7 +347,7 @@ internal class SourceServerQuery :IDisposable
}
///
- /// Invert the Byte-order Mark of an value, used for compatibility between Little <-> Large BOM
+ /// Invert the Byte-order Mark of an value, used for compatibility between Little Large BOM
///
/// The value to invert
/// BOM-inversed value (if needed), otherwise the original value
diff --git a/Facepunch.Steamworks/Interfaces/Networking.cs b/Facepunch.Steamworks/Interfaces/Networking.cs
index f29b40b..1e9c438 100644
--- a/Facepunch.Steamworks/Interfaces/Networking.cs
+++ b/Facepunch.Steamworks/Interfaces/Networking.cs
@@ -138,7 +138,7 @@ namespace Facepunch.Steamworks
///
UnreliableNoDelay = 1,
- ////
+ ///
/// Reliable message send. Can send up to 1MB of data in a single message.
/// Does fragmentation/re-assembly of messages under the hood, as well as a sliding window for efficient sends of large chunks of data.
///