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@ -25,6 +25,8 @@ public class Item
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public string Title { get; private set; }
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public uint VotesDown { get; private set; }
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public uint VotesUp { get; private set; }
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public DateTime Modified { get; private set; }
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public DateTime Created { get; private set; }
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internal static Item From( SteamUGCDetails_t details, Workshop workshop )
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{
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@ -39,6 +41,8 @@ internal static Item From( SteamUGCDetails_t details, Workshop workshop )
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item.Score = details.m_flScore;
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item.VotesUp = details.m_unVotesUp;
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item.VotesDown = details.m_unVotesDown;
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item.Modified = new DateTime( details.m_rtimeUpdated );
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item.Created = new DateTime( details.m_rtimeCreated );
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item.UpdateState();
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return item;
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