diff --git a/Facepunch.Steamworks/Server/Stats.cs b/Facepunch.Steamworks/Server/Stats.cs
index 0a28aa4..2238205 100644
--- a/Facepunch.Steamworks/Server/Stats.cs
+++ b/Facepunch.Steamworks/Server/Stats.cs
@@ -111,5 +111,26 @@ public float GetFloat( ulong steamid, string name, float defaultValue = 0 )
return data;
}
+
+ ///
+ /// Resets the unlock status of an achievement for the specified user. Must have called Refresh on a steamid first.
+ ///
+ public bool ClearAchievement( ulong steamid, string name )
+ {
+ return server.native.gameServerStats.ClearUserAchievement( steamid, name );
+ }
+
+ ///
+ /// Return true if available, exists and unlocked
+ ///
+ public bool GetAchievement( ulong steamid, string name )
+ {
+ bool achieved = false;
+
+ if ( !server.native.gameServerStats.GetUserAchievement( steamid, name, ref achieved ) )
+ return false;
+
+ return achieved;
+ }
}
}