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Make Steamworks.SteamClient.IsValid is correct without Steam
Make sure Steamworks.SteamClient.IsValid is correct without Steam running
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@ -60,6 +60,8 @@ public static void Init( uint appid, bool asyncCallbacks = true )
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AddInterface<SteamVideo>();
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AddInterface<SteamRemotePlay>();
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initialized = openInterfaces.Count > 0;
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if ( asyncCallbacks )
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{
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//
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