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Install SteamNetworkingSockets events when initializing SteamServer
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33703be387
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@ -81,9 +81,9 @@ namespace Steamworks
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ConnectionInterfaces = null;
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}
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internal static void InstallEvents()
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internal static void InstallEvents( bool server = false )
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{
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SteamNetConnectionStatusChangedCallback_t.Install( x => ConnectionStatusChanged( x ) );
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SteamNetConnectionStatusChangedCallback_t.Install( x => ConnectionStatusChanged( x ), server );
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}
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private static void ConnectionStatusChanged( SteamNetConnectionStatusChangedCallback_t data )
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@ -37,6 +37,7 @@ namespace Steamworks
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internal static void InstallEvents()
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{
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SteamInventory.InstallEvents();
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SteamNetworkingSockets.InstallEvents(true);
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ValidateAuthTicketResponse_t.Install( x => OnValidateAuthTicketResponse?.Invoke( x.SteamID, x.OwnerSteamID, x.AuthSessionResponse ), true );
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SteamServersConnected_t.Install( x => OnSteamServersConnected?.Invoke(), true );
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