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Create FriendsTest.cs
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="FriendsTest.cs" />
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<Compile Include="UserTest.cs" />
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<Compile Include="UserStatsTest.cs" />
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<Compile Include="UtilsTest.cs" />
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174
Facepunch.Steamworks.Test/FriendsTest.cs
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174
Facepunch.Steamworks.Test/FriendsTest.cs
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using System;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using System.Linq;
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using System.Threading.Tasks;
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using Steamworks.Data;
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namespace Steamworks
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{
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[DeploymentItem( "steam_api64.dll" )]
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[TestClass]
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public class FriendsTest
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{
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[TestMethod]
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public void GetFriends()
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{
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foreach ( var friend in SteamFriends.GetFriends() )
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{
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Console.WriteLine( $"{friend.Id.Value}: {friend.Name} (Friend:{friend.IsFriend}) (Blocked:{friend.IsBlocked})" );
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Console.WriteLine( $" {string.Join( ", ", friend.NameHistory )}" );
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// Assert.IsNotNull( friend.GetAvatar( Steamworks.Friends.AvatarSize.Medium ) );
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}
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}
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[TestMethod]
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public void GetBlocked()
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{
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foreach ( var friend in SteamFriends.GetBlocked() )
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{
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Console.WriteLine( $"{friend.Id.Value}: {friend.Name} (Friend:{friend.IsFriend}) (Blocked:{friend.IsBlocked})" );
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Console.WriteLine( $" {string.Join( ", ", friend.NameHistory )}" );
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// Assert.IsNotNull( friend.GetAvatar( Steamworks.Friends.AvatarSize.Medium ) );
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}
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}
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[TestMethod]
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public void GetPlayedWith()
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{
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foreach ( var friend in SteamFriends.GetPlayedWith() )
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{
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Console.WriteLine( $"{friend.Id.Value}: {friend.Name} (Friend:{friend.IsFriend}) (Blocked:{friend.IsBlocked})" );
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Console.WriteLine( $" {string.Join( ", ", friend.NameHistory )}" );
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// Assert.IsNotNull( friend.GetAvatar( Steamworks.Friends.AvatarSize.Medium ) );
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}
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}
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[TestMethod]
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public async Task LargeAvatar()
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{
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ulong id = (ulong)(76561197960279927 + (new Random().Next() % 10000));
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var image = await SteamFriends.GetLargeAvatarAsync( id );
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if ( !image.HasValue )
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return;
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Console.WriteLine( $"image.Width {image.Value.Width}" );
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Console.WriteLine( $"image.Height {image.Value.Height}" );
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DrawImage( image.Value );
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}
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[TestMethod]
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public async Task MediumAvatar()
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{
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ulong id = (ulong)(76561197960279927 + (new Random().Next() % 10000));
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Console.WriteLine( $"Steam: http://steamcommunity.com/profiles/{id}" );
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var image = await SteamFriends.GetMediumAvatarAsync( id );
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if ( !image.HasValue )
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return;
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Console.WriteLine( $"image.Width {image.Value.Width}" );
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Console.WriteLine( $"image.Height {image.Value.Height}" );
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DrawImage( image.Value );
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}
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[TestMethod]
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public async Task SmallAvatar()
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{
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ulong id = (ulong)(76561197960279927 + (new Random().Next() % 10000));
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var image = await SteamFriends.GetSmallAvatarAsync( id );
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if ( !image.HasValue )
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return;
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Console.WriteLine( $"image.Width {image.Value.Width}" );
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Console.WriteLine( $"image.Height {image.Value.Height}" );
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DrawImage( image.Value );
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}
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[TestMethod]
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public async Task GetFriendsAvatars()
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{
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foreach ( var friend in SteamFriends.GetFriends() )
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{
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Console.WriteLine( $"{friend.Id.Value}: {friend.Name}" );
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var image = await friend.GetSmallAvatarAsync();
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if ( image.HasValue )
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{
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DrawImage( image.Value );
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}
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// Assert.IsNotNull( friend.GetAvatar( Steamworks.Friends.AvatarSize.Medium ) );
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}
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}
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/*
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[TestMethod]
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public void FriendListWithoutRefresh()
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{
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using ( var client = new Facepunch.Steamworks.Client( 252490 ) )
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{
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Assert.IsTrue( client.IsValid );
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foreach ( var friend in client.Friends.All )
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{
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Console.WriteLine( "{0}: {1} (Friend:{2}) (Blocked:{3})", friend.Id, friend.Name, friend.IsFriend, friend.IsBlocked );
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}
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}
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}
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[TestMethod]
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public void CachedAvatar()
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{
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using (var client = new Facepunch.Steamworks.Client(252490))
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{
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Assert.IsTrue(client.IsValid);
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var friend = client.Friends.All.First();
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var image = client.Friends.GetCachedAvatar( Steamworks.Friends.AvatarSize.Medium, friend.Id );
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if (image != null)
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{
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Assert.AreEqual(image.Width, 64);
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Assert.AreEqual(image.Height, 64);
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Assert.AreEqual(image.Data.Length, image.Width * image.Height * 4);
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}
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}
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}
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*/
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public static void DrawImage( Image img )
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{
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var grad = " -:+#";
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for ( int y = 0; y < img.Height; y++ )
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{
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var str = "";
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for ( int x = 0; x < img.Width; x++ )
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{
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var p = img.GetPixel( x, y );
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var brightness = 1 - ((float)(p.r + p.g + p.b) / (255.0f * 3.0f));
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var c = (int)((grad.Length) * brightness);
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if ( c > 3 ) c = 3;
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str += grad[c];
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}
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Console.WriteLine( str );
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}
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}
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}
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}
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