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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 14:15:47 +03:00
Added SteamAPI_RestartAppIfNecessary to missing
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parent
892edf371e
commit
5890fea9e6
@ -686,6 +686,7 @@ internal interface Interface : IDisposable
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HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser();
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HSteamUser /*(HSteamUser)*/ SteamApi_SteamGameServer_GetHSteamUser();
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HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe();
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HSteamPipe /*(HSteamPipe)*/ SteamApi_SteamGameServer_GetHSteamPipe();
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IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version );
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IntPtr /*void **/ SteamApi_SteamInternal_CreateInterface( string /*const char **/ version );
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bool /*bool*/ SteamApi_SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID );
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}
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}
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}
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}
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}
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}
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@ -4103,6 +4103,10 @@ public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerAction
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{
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{
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return Native.SteamInternal_CreateInterface(version);
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return Native.SteamInternal_CreateInterface(version);
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}
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}
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public virtual bool /*bool*/ SteamApi_SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID )
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{
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return Native.SteamAPI_RestartAppIfNecessary(unOwnAppID);
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}
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internal static unsafe class Native
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internal static unsafe class Native
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{
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{
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@ -4876,6 +4880,7 @@ internal static unsafe class Native
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[DllImportAttribute( "libsteam_api.so" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "libsteam_api.so" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "libsteam_api.so" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "libsteam_api.so" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "libsteam_api.so" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "libsteam_api.so" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID );
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}
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}
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}
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}
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@ -4103,6 +4103,10 @@ public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerAction
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{
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{
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return Native.SteamInternal_CreateInterface(version);
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return Native.SteamInternal_CreateInterface(version);
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}
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}
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public virtual bool /*bool*/ SteamApi_SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID )
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{
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return Native.SteamAPI_RestartAppIfNecessary(unOwnAppID);
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}
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internal static unsafe class Native
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internal static unsafe class Native
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{
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{
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@ -4876,6 +4880,7 @@ internal static unsafe class Native
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID );
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}
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}
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}
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}
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@ -4103,6 +4103,10 @@ public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerAction
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{
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{
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return Native.SteamInternal_CreateInterface(version);
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return Native.SteamInternal_CreateInterface(version);
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}
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}
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public virtual bool /*bool*/ SteamApi_SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID )
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{
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return Native.SteamAPI_RestartAppIfNecessary(unOwnAppID);
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}
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internal static unsafe class Native
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internal static unsafe class Native
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{
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{
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@ -4876,6 +4880,7 @@ internal static unsafe class Native
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID );
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}
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}
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}
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}
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@ -4069,6 +4069,10 @@ public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerAction
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{
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{
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return Native.SteamInternal_CreateInterface(version);
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return Native.SteamInternal_CreateInterface(version);
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}
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}
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public virtual bool /*bool*/ SteamApi_SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID )
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{
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return Native.SteamAPI_RestartAppIfNecessary(unOwnAppID);
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}
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internal static unsafe class Native
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internal static unsafe class Native
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{
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{
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@ -4842,6 +4846,7 @@ internal static unsafe class Native
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[DllImportAttribute( "steam_api.dll" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "steam_api.dll" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "steam_api.dll" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "steam_api.dll" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "steam_api.dll" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "steam_api.dll" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID );
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}
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}
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}
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}
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@ -4069,6 +4069,10 @@ public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerAction
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{
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{
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return Native.SteamInternal_CreateInterface(version);
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return Native.SteamInternal_CreateInterface(version);
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}
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}
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public virtual bool /*bool*/ SteamApi_SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID )
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{
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return Native.SteamAPI_RestartAppIfNecessary(unOwnAppID);
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}
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internal static unsafe class Native
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internal static unsafe class Native
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{
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{
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@ -4842,6 +4846,7 @@ internal static unsafe class Native
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[DllImportAttribute( "steam_api64.dll" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "steam_api64.dll" )] internal static extern HSteamUser /*(HSteamUser)*/ SteamGameServer_GetHSteamUser();
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[DllImportAttribute( "steam_api64.dll" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "steam_api64.dll" )] internal static extern HSteamPipe /*(HSteamPipe)*/ SteamGameServer_GetHSteamPipe();
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[DllImportAttribute( "steam_api64.dll" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "steam_api64.dll" )] internal static extern IntPtr /*void **/ SteamInternal_CreateInterface( string /*const char **/ version );
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[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_RestartAppIfNecessary( uint /*uint32*/ unOwnAppID );
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}
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}
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}
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}
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@ -73,6 +73,12 @@ public void SteamAPI_RegisterCallResult( IntPtr pCallback /*void **/, SteamAPICa
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platform.SteamApi_SteamAPI_RegisterCallResult( (IntPtr) pCallback, callback.Value );
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platform.SteamApi_SteamAPI_RegisterCallResult( (IntPtr) pCallback, callback.Value );
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}
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}
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// bool
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public bool SteamAPI_RestartAppIfNecessary( uint unOwnAppID /*uint32*/ )
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{
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return platform.SteamApi_SteamAPI_RestartAppIfNecessary( unOwnAppID );
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}
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// void
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// void
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public void SteamAPI_RunCallbacks()
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public void SteamAPI_RunCallbacks()
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{
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{
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@ -210,6 +210,20 @@
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paramtype: "const char *"
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paramtype: "const char *"
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}
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}
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],
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],
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},
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{
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NeedsSelfPointer: false,
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classname: "SteamApi",
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methodname: "SteamAPI_RestartAppIfNecessary",
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returntype: "bool",
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params:
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[
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{
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paramname: "unOwnAppID",
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paramtype: "uint32"
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}
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}
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],
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},
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]
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]
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}
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}
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