mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 14:15:47 +03:00
Callback update
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parent
8d605e99fa
commit
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@ -81,13 +81,13 @@ public enum MessageType : int
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/// <summary>
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/// Global callback type
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/// </summary>
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internal void AddCallback<T, TSmall>( Action<T> Callback, int id )
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internal void AddCallback<T, TSmall>( Action<T, bool> Callback, int id ) where T : new()
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{
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var callback = new Callback<T, TSmall>( native.api, IsGameServer, id, Callback );
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Disposables.Add( callback );
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}
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internal void AddCallback<T>( Action<T> Callback, int id )
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internal void AddCallback<T>( Action<T, bool> Callback, int id ) where T : new()
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{
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AddCallback<T, T>( Callback, id );
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}
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@ -47,7 +47,7 @@ internal void Update()
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}
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}
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private void onP2PConnectionRequest( P2PSessionRequest o )
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private void onP2PConnectionRequest( P2PSessionRequest o, bool b )
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{
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if ( OnIncomingConnection != null )
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{
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@ -83,7 +83,7 @@ public enum SessionError : byte
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Max = 5
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};
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private void onP2PConnectionFailed( P2PSessionConnectFail o )
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private void onP2PConnectionFailed( P2PSessionConnectFail o, bool b )
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{
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if ( OnConnectionFailed != null )
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{
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@ -37,13 +37,13 @@ public void Dispose()
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OnItemInstalled = null;
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}
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private void onItemInstalled( ItemInstalled obj )
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private void onItemInstalled( ItemInstalled obj, bool failed )
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{
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if ( OnItemInstalled != null )
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OnItemInstalled( obj.FileId );
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}
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private void onDownloadResult( DownloadResult obj )
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private void onDownloadResult( DownloadResult obj, bool failed )
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{
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if ( OnFileDownloaded != null )
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OnFileDownloaded( obj.FileId, obj.Result );
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@ -10,26 +10,29 @@ namespace Facepunch.Steamworks.Interop.VTable.This
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internal struct Callback
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{
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )] public delegate void Result( IntPtr thisptr, IntPtr pvParam );
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )] public delegate void ResultBool( IntPtr thisptr, IntPtr pvParam, bool bIOFailure, SteamNative.SteamAPICall_t hSteamAPICall );
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[UnmanagedFunctionPointer( CallingConvention.ThisCall )] public delegate int GetSize( IntPtr thisptr );
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[MarshalAs(UnmanagedType.FunctionPtr)] public Result RunCallResult;
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[MarshalAs(UnmanagedType.FunctionPtr)] public ResultBool RunCallResult;
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[MarshalAs(UnmanagedType.FunctionPtr)] public Result RunCallback;
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[MarshalAs(UnmanagedType.FunctionPtr)] public GetSize GetCallbackSizeBytes;
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internal static IntPtr Get( Action<IntPtr, IntPtr> onRunCallback, int size, Interop.Callback cb )
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internal static IntPtr Get( Action<IntPtr, IntPtr, bool> onRunCallback, int size, Interop.Callback cb )
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{
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var ptr = Marshal.AllocHGlobal( Marshal.SizeOf( typeof( Callback ) ) );
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Callback.Result da = ( _, p ) => { onRunCallback( _, p ); };
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Callback.Result da = ( _, p ) => { onRunCallback( _, p, false ); };
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Callback.ResultBool db = ( _, p, iofailure, call ) => { onRunCallback( _, p, iofailure ); };
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Callback.GetSize dc = ( _ ) => { return size; };
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cb.AddHandle( GCHandle.Alloc( da ) );
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cb.AddHandle( GCHandle.Alloc( db ) );
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cb.AddHandle( GCHandle.Alloc( dc ) );
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var table = new Callback()
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{
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RunCallback = da,
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RunCallResult = da,
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RunCallResult = db,
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GetCallbackSizeBytes = dc
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};
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@ -48,20 +48,20 @@ internal void AddHandle( GCHandle gCHandle )
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}
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}
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internal partial class Callback<T, TSmall> : Callback
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internal partial class Callback<T, TSmall> : Callback where T : new()
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{
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private SteamNative.SteamApi api;
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public int CallbackId = 0;
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public bool GameServer = false;
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public Action<T> Function;
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public Action<T, bool> Function;
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private IntPtr vTablePtr = IntPtr.Zero;
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private GCHandle callbackPin;
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private readonly int m_size = Marshal.SizeOf(typeof(T));
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public Callback( SteamNative.SteamApi api, bool gameserver, int callbackid, Action<T> func )
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public Callback( SteamNative.SteamApi api, bool gameserver, int callbackid, Action<T, bool> func )
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{
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this.api = api;
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GameServer = gameserver;
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@ -90,16 +90,22 @@ public override void Dispose()
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base.Dispose();
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}
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private void OnRunCallback( IntPtr thisObject, IntPtr ptr )
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private void OnRunCallback( IntPtr thisObject, IntPtr ptr, bool failure )
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{
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if ( callbackPin == null ) throw new System.Exception( "Callback wasn't pinned!" );
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if ( vTablePtr == IntPtr.Zero ) throw new System.Exception( "vTablePtr wasn't pinned!" );
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if ( thisObject != IntPtr.Zero && thisObject != callbackPin.AddrOfPinnedObject() ) throw new System.Exception( "This wasn't valid!" );
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if ( thisObject != IntPtr.Zero && thisObject != callbackPin.AddrOfPinnedObject() ) throw new System.Exception( "This wasn't valid! ("+ thisObject.ToInt64() + ") ( "+ callbackPin.AddrOfPinnedObject().ToInt64() + " )" );
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if ( SteamNative.Platform.PackSmall && typeof(T) != typeof( TSmall ) ) throw new System.Exception( "Callback should use PackSmall" );
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if ( failure )
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{
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Function( new T(), failure );
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return;
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}
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T data = (T) Marshal.PtrToStructure( ptr, typeof(T) );
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Function( data );
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Function( data, failure );
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}
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@ -58,7 +58,7 @@ internal ServerAuth( Server s )
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server.AddCallback<ValidateAuthTicketResponse>( OnAuthTicketValidate, ValidateAuthTicketResponse.CallbackId );
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}
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void OnAuthTicketValidate( ValidateAuthTicketResponse data )
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void OnAuthTicketValidate( ValidateAuthTicketResponse data, bool b )
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{
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if ( OnAuthChange != null )
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OnAuthChange( data.SteamID, data.OwnerSteamID, (Status) data.AuthResponse );
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