Updated generated code, marked Inventory.PlaytimeHeartbeat as obsolete

This commit is contained in:
Garry Newman 2017-01-25 18:25:23 +00:00
parent 967f9307d3
commit 5fdcf82eac
13 changed files with 565 additions and 108 deletions

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@ -167,9 +167,9 @@ public void Dispose()
/// IE - your player is alive, and playing.
/// Don't stress on it too much tho cuz it's super hijackable anyway.
/// </summary>
[Obsolete( "No longer required, will be removed in a later version" )]
public void PlaytimeHeartbeat()
{
inventory.SendItemDropHeartbeat();
}
/// <summary>

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@ -58,7 +58,7 @@ internal static class Defines
internal const string STEAMAPPLIST_INTERFACE_VERSION = "STEAMAPPLIST_INTERFACE_VERSION001";
internal const string STEAMAPPS_INTERFACE_VERSION = "STEAMAPPS_INTERFACE_VERSION008";
internal const string STEAMAPPTICKET_INTERFACE_VERSION = "STEAMAPPTICKET_INTERFACE_VERSION001";
internal const string STEAMCONTROLLER_INTERFACE_VERSION = "SteamController004";
internal const string STEAMCONTROLLER_INTERFACE_VERSION = "SteamController005";
internal const string STEAMFRIENDS_INTERFACE_VERSION = "SteamFriends015";
internal const string STEAMGAMECOORDINATOR_INTERFACE_VERSION = "SteamGameCoordinator001";
internal const string STEAMGAMESERVER_INTERFACE_VERSION = "SteamGameServer012";

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@ -438,24 +438,6 @@ internal enum VRHMDType : int
Oculus_Unknown = 40,
}
//
// EControllerType
//
internal enum ControllerType : int
{
None = -1,
Unknown = 0,
UnknownSteamController = 1,
SteamController = 2,
UnknownNonSteamController = 30,
XBox360Controller = 31,
XBoxOneController = 32,
PS3Controller = 33,
PS4Controller = 34,
WiiController = 35,
AppleController = 36,
}
//
// CGameID::EGameIDType
//
@ -522,7 +504,6 @@ internal enum FriendFlags : int
RequestingInfo = 256,
Ignored = 512,
IgnoredFriend = 1024,
Suggested = 2048,
ChatMember = 4096,
All = 65535,
}
@ -993,7 +974,10 @@ internal enum ControllerSource : int
LeftTrigger = 6,
RightTrigger = 7,
Gyro = 8,
Count = 9,
CenterTrackpad = 9,
RightJoystick = 10,
DPad = 11,
Count = 12,
}
//
@ -1008,14 +992,15 @@ internal enum ControllerSourceMode : int
AbsoluteMouse = 4,
RelativeMouse = 5,
JoystickMove = 6,
JoystickCamera = 7,
ScrollWheel = 8,
Trigger = 9,
TouchMenu = 10,
MouseJoystick = 11,
MouseRegion = 12,
RadialMenu = 13,
Switches = 14,
JoystickMouse = 7,
JoystickCamera = 8,
ScrollWheel = 9,
Trigger = 10,
TouchMenu = 11,
MouseJoystick = 12,
MouseRegion = 13,
RadialMenu = 14,
Switches = 15,
}
//
@ -1062,82 +1047,163 @@ internal enum ControllerActionOrigin : int
Gyro_Pitch = 36,
Gyro_Yaw = 37,
Gyro_Roll = 38,
Count = 39,
PS4_X = 39,
PS4_Circle = 40,
PS4_Triangle = 41,
PS4_Square = 42,
PS4_LeftBumper = 43,
PS4_RightBumper = 44,
PS4_Options = 45,
PS4_Share = 46,
PS4_LeftPad_Touch = 47,
PS4_LeftPad_Swipe = 48,
PS4_LeftPad_Click = 49,
PS4_LeftPad_DPadNorth = 50,
PS4_LeftPad_DPadSouth = 51,
PS4_LeftPad_DPadWest = 52,
PS4_LeftPad_DPadEast = 53,
PS4_RightPad_Touch = 54,
PS4_RightPad_Swipe = 55,
PS4_RightPad_Click = 56,
PS4_RightPad_DPadNorth = 57,
PS4_RightPad_DPadSouth = 58,
PS4_RightPad_DPadWest = 59,
PS4_RightPad_DPadEast = 60,
PS4_CenterPad_Touch = 61,
PS4_CenterPad_Swipe = 62,
PS4_CenterPad_Click = 63,
PS4_CenterPad_DPadNorth = 64,
PS4_CenterPad_DPadSouth = 65,
PS4_CenterPad_DPadWest = 66,
PS4_CenterPad_DPadEast = 67,
PS4_LeftTrigger_Pull = 68,
PS4_LeftTrigger_Click = 69,
PS4_RightTrigger_Pull = 70,
PS4_RightTrigger_Click = 71,
PS4_LeftStick_Move = 72,
PS4_LeftStick_Click = 73,
PS4_LeftStick_DPadNorth = 74,
PS4_LeftStick_DPadSouth = 75,
PS4_LeftStick_DPadWest = 76,
PS4_LeftStick_DPadEast = 77,
PS4_RightStick_Move = 78,
PS4_RightStick_Click = 79,
PS4_RightStick_DPadNorth = 80,
PS4_RightStick_DPadSouth = 81,
PS4_RightStick_DPadWest = 82,
PS4_RightStick_DPadEast = 83,
PS4_DPad_North = 84,
PS4_DPad_South = 85,
PS4_DPad_West = 86,
PS4_DPad_East = 87,
PS4_Gyro_Move = 88,
PS4_Gyro_Pitch = 89,
PS4_Gyro_Yaw = 90,
PS4_Gyro_Roll = 91,
XBoxOne_A = 92,
XBoxOne_B = 93,
XBoxOne_X = 94,
XBoxOne_Y = 95,
XBoxOne_LeftBumper = 96,
XBoxOne_RightBumper = 97,
XBoxOne_Menu = 98,
XBoxOne_View = 99,
XBoxOne_LeftTrigger_Pull = 100,
XBoxOne_LeftTrigger_Click = 101,
XBoxOne_RightTrigger_Pull = 102,
XBoxOne_RightTrigger_Click = 103,
XBoxOne_LeftStick_Move = 104,
XBoxOne_LeftStick_Click = 105,
XBoxOne_LeftStick_DPadNorth = 106,
XBoxOne_LeftStick_DPadSouth = 107,
XBoxOne_LeftStick_DPadWest = 108,
XBoxOne_LeftStick_DPadEast = 109,
XBoxOne_RightStick_Move = 110,
XBoxOne_RightStick_Click = 111,
XBoxOne_RightStick_DPadNorth = 112,
XBoxOne_RightStick_DPadSouth = 113,
XBoxOne_RightStick_DPadWest = 114,
XBoxOne_RightStick_DPadEast = 115,
XBoxOne_DPad_North = 116,
XBoxOne_DPad_South = 117,
XBoxOne_DPad_West = 118,
XBoxOne_DPad_East = 119,
XBox360_A = 120,
XBox360_B = 121,
XBox360_X = 122,
XBox360_Y = 123,
XBox360_LeftBumper = 124,
XBox360_RightBumper = 125,
XBox360_Start = 126,
XBox360_Back = 127,
XBox360_LeftTrigger_Pull = 128,
XBox360_LeftTrigger_Click = 129,
XBox360_RightTrigger_Pull = 130,
XBox360_RightTrigger_Click = 131,
XBox360_LeftStick_Move = 132,
XBox360_LeftStick_Click = 133,
XBox360_LeftStick_DPadNorth = 134,
XBox360_LeftStick_DPadSouth = 135,
XBox360_LeftStick_DPadWest = 136,
XBox360_LeftStick_DPadEast = 137,
XBox360_RightStick_Move = 138,
XBox360_RightStick_Click = 139,
XBox360_RightStick_DPadNorth = 140,
XBox360_RightStick_DPadSouth = 141,
XBox360_RightStick_DPadWest = 142,
XBox360_RightStick_DPadEast = 143,
XBox360_DPad_North = 144,
XBox360_DPad_South = 145,
XBox360_DPad_West = 146,
XBox360_DPad_East = 147,
SteamV2_A = 148,
SteamV2_B = 149,
SteamV2_X = 150,
SteamV2_Y = 151,
SteamV2_LeftBumper = 152,
SteamV2_RightBumper = 153,
SteamV2_LeftGrip = 154,
SteamV2_RightGrip = 155,
SteamV2_Start = 156,
SteamV2_Back = 157,
SteamV2_LeftPad_Touch = 158,
SteamV2_LeftPad_Swipe = 159,
SteamV2_LeftPad_Click = 160,
SteamV2_LeftPad_DPadNorth = 161,
SteamV2_LeftPad_DPadSouth = 162,
SteamV2_LeftPad_DPadWest = 163,
SteamV2_LeftPad_DPadEast = 164,
SteamV2_RightPad_Touch = 165,
SteamV2_RightPad_Swipe = 166,
SteamV2_RightPad_Click = 167,
SteamV2_RightPad_DPadNorth = 168,
SteamV2_RightPad_DPadSouth = 169,
SteamV2_RightPad_DPadWest = 170,
SteamV2_RightPad_DPadEast = 171,
SteamV2_LeftTrigger_Pull = 172,
SteamV2_LeftTrigger_Click = 173,
SteamV2_RightTrigger_Pull = 174,
SteamV2_RightTrigger_Click = 175,
SteamV2_LeftStick_Move = 176,
SteamV2_LeftStick_Click = 177,
SteamV2_LeftStick_DPadNorth = 178,
SteamV2_LeftStick_DPadSouth = 179,
SteamV2_LeftStick_DPadWest = 180,
SteamV2_LeftStick_DPadEast = 181,
SteamV2_Gyro_Move = 182,
SteamV2_Gyro_Pitch = 183,
SteamV2_Gyro_Yaw = 184,
SteamV2_Gyro_Roll = 185,
Count = 186,
}
//
// EControllerActivationType
// ESteamControllerLEDFlag
//
internal enum ControllerActivationType : int
internal enum SteamControllerLEDFlag : int
{
None = 0,
FullPress = 1,
SoftPress = 2,
StartPress = 3,
Release = 4,
LongPress = 5,
DoublePress = 6,
Analog = 7,
}
//
// EControllerPressureButton
//
internal enum ControllerPressureButton : int
{
LeftTrackPad = 0,
RightTrackPad = 1,
LeftBumper = 2,
RightBumper = 3,
LeftGripLower = 4,
RightGripLower = 5,
LeftGripUpper = 6,
RightGripUpper = 7,
Invalid = 8,
}
//
// EControllerActivatorOutputAxis
//
internal enum ControllerActivatorOutputAxis : int
{
LeftTrigger = 0,
RightTrigger = 1,
LeftThumbXPos = 2,
LeftThumbXNeg = 3,
LeftThumbYPos = 4,
LeftThumbYNeg = 5,
RightThumbXPos = 6,
RightThumbXNeg = 7,
RightThumbYPos = 8,
RightThumbYNeg = 9,
}
//
// EControllerConfigFeature
//
internal enum ControllerConfigFeature : int
{
None = 0,
Gamepad = 1,
Keyboard = 2,
Mouse = 3,
Gyro = 4,
TouchMenu = 5,
ModeShift = 6,
ActionSet = 7,
Activator = 8,
}
//
// EControllerPopupMenuActivationType
//
internal enum ControllerPopupMenuActivationType : int
{
ButtonPress = 0,
ButtonRelease = 1,
TouchRelease = 2,
TouchAlways = 3,
SetColor = 0,
RestoreUserDefault = 1,
}
//

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@ -90,11 +90,15 @@ internal interface Interface : IDisposable
void /*void*/ ISteamController_StopAnalogActionMomentum( ulong controllerHandle, ulong eAction );
void /*void*/ ISteamController_TriggerHapticPulse( ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
void /*void*/ ISteamController_TriggerVibration( ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed );
void /*void*/ ISteamController_SetLEDColor( ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags );
int /*int*/ ISteamController_GetGamepadIndexForController( ulong ulControllerHandle );
ControllerHandle_t /*(ControllerHandle_t)*/ ISteamController_GetControllerForGamepadIndex( int /*int*/ nIndex );
ControllerMotionData_t /*struct ControllerMotionData_t*/ ISteamController_GetMotionData( ulong controllerHandle );
bool /*bool*/ ISteamController_ShowDigitalActionOrigins( ulong controllerHandle, ulong digitalActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
bool /*bool*/ ISteamController_ShowAnalogActionOrigins( ulong controllerHandle, ulong analogActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
IntPtr ISteamController_GetStringForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
IntPtr ISteamController_GetGlyphForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
IntPtr ISteamFriends_GetPersonaName();
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName );
PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState();
@ -301,6 +305,8 @@ internal interface Interface : IDisposable
bool /*bool*/ ISteamInventory_LoadItemDefinitions();
bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSizeOut );
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( ulong steamID );
bool /*bool*/ ISteamInventory_GetEligiblePromoItemDefinitionIDs( ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
int /*int*/ ISteamMatchmaking_GetFavoriteGameCount();
bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame, ref uint pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, out uint /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer );
int /*int*/ ISteamMatchmaking_AddFavoriteGame( uint nAppID, uint /*uint32*/ nIP, ushort /*uint16*/ nConnPort, ushort /*uint16*/ nQueryPort, uint /*uint32*/ unFlags, uint /*uint32*/ rTime32LastPlayedOnServer );

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@ -2804,6 +2804,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
Native.SteamAPI_ISteamController_TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
public virtual void /*void*/ ISteamController_TriggerVibration( ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_TriggerVibration(_ptr, controllerHandle, usLeftSpeed, usRightSpeed);
}
public virtual void /*void*/ ISteamController_SetLEDColor( ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_SetLEDColor(_ptr, controllerHandle, nColorR, nColorG, nColorB, nFlags);
}
public virtual int /*int*/ ISteamController_GetGamepadIndexForController( ulong ulControllerHandle )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
@ -2834,6 +2846,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamController_ShowAnalogActionOrigins(_ptr, controllerHandle, analogActionHandle, flScale, flXPosition, flYPosition);
}
public virtual IntPtr ISteamController_GetStringForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetStringForActionOrigin(_ptr, eOrigin);
}
public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetGlyphForActionOrigin(_ptr, eOrigin);
}
public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( uint unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage )
{
@ -3618,6 +3642,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamInventory_GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSizeOut);
}
public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( ulong steamID )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(_ptr, steamID);
}
public virtual bool /*bool*/ ISteamInventory_GetEligiblePromoItemDefinitionIDs( ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(_ptr, steamID, pItemDefIDs, out punItemDefIDsArraySize);
}
public virtual void /*void*/ ISteamVideo_GetVideoURL( uint unVideoAppID )
{
@ -4540,11 +4576,15 @@ internal static unsafe class Native
[DllImportAttribute( "libsteam_api.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_StopAnalogActionMomentum( IntPtr ISteamController, ulong controllerHandle, ulong eAction );
[DllImportAttribute( "libsteam_api.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
[DllImportAttribute( "libsteam_api.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerRepeatedHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "libsteam_api.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerVibration( IntPtr ISteamController, ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed );
[DllImportAttribute( "libsteam_api.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_SetLEDColor( IntPtr ISteamController, ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "libsteam_api.so" )] internal static extern int /*int*/ SteamAPI_ISteamController_GetGamepadIndexForController( IntPtr ISteamController, ulong ulControllerHandle );
[DllImportAttribute( "libsteam_api.so" )] internal static extern ControllerHandle_t /*(ControllerHandle_t)*/ SteamAPI_ISteamController_GetControllerForGamepadIndex( IntPtr ISteamController, int /*int*/ nIndex );
[DllImportAttribute( "libsteam_api.so" )] internal static extern ControllerMotionData_t /*struct ControllerMotionData_t*/ SteamAPI_ISteamController_GetMotionData( IntPtr ISteamController, ulong controllerHandle );
[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowDigitalActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong digitalActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowAnalogActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong analogActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "libsteam_api.so" )] internal static extern IntPtr SteamAPI_ISteamController_GetStringForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
[DllImportAttribute( "libsteam_api.so" )] internal static extern IntPtr SteamAPI_ISteamController_GetGlyphForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
//
// ISteamUGC
@ -4690,6 +4730,8 @@ internal static unsafe class Native
[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_LoadItemDefinitions( IntPtr ISteamInventory );
[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionProperty( IntPtr ISteamInventory, int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSizeOut );
[DllImportAttribute( "libsteam_api.so" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( IntPtr ISteamInventory, ulong steamID );
[DllImportAttribute( "libsteam_api.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs( IntPtr ISteamInventory, ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
//
// ISteamVideo

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@ -2804,6 +2804,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
Native.SteamAPI_ISteamController_TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
public virtual void /*void*/ ISteamController_TriggerVibration( ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_TriggerVibration(_ptr, controllerHandle, usLeftSpeed, usRightSpeed);
}
public virtual void /*void*/ ISteamController_SetLEDColor( ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_SetLEDColor(_ptr, controllerHandle, nColorR, nColorG, nColorB, nFlags);
}
public virtual int /*int*/ ISteamController_GetGamepadIndexForController( ulong ulControllerHandle )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
@ -2834,6 +2846,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamController_ShowAnalogActionOrigins(_ptr, controllerHandle, analogActionHandle, flScale, flXPosition, flYPosition);
}
public virtual IntPtr ISteamController_GetStringForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetStringForActionOrigin(_ptr, eOrigin);
}
public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetGlyphForActionOrigin(_ptr, eOrigin);
}
public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( uint unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage )
{
@ -3618,6 +3642,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamInventory_GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSizeOut);
}
public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( ulong steamID )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(_ptr, steamID);
}
public virtual bool /*bool*/ ISteamInventory_GetEligiblePromoItemDefinitionIDs( ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(_ptr, steamID, pItemDefIDs, out punItemDefIDsArraySize);
}
public virtual void /*void*/ ISteamVideo_GetVideoURL( uint unVideoAppID )
{
@ -4540,11 +4576,15 @@ internal static unsafe class Native
[DllImportAttribute( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_StopAnalogActionMomentum( IntPtr ISteamController, ulong controllerHandle, ulong eAction );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerRepeatedHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerVibration( IntPtr ISteamController, ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamController_SetLEDColor( IntPtr ISteamController, ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern int /*int*/ SteamAPI_ISteamController_GetGamepadIndexForController( IntPtr ISteamController, ulong ulControllerHandle );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern ControllerHandle_t /*(ControllerHandle_t)*/ SteamAPI_ISteamController_GetControllerForGamepadIndex( IntPtr ISteamController, int /*int*/ nIndex );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern ControllerMotionData_t /*struct ControllerMotionData_t*/ SteamAPI_ISteamController_GetMotionData( IntPtr ISteamController, ulong controllerHandle );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowDigitalActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong digitalActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowAnalogActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong analogActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern IntPtr SteamAPI_ISteamController_GetStringForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern IntPtr SteamAPI_ISteamController_GetGlyphForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
//
// ISteamUGC
@ -4690,6 +4730,8 @@ internal static unsafe class Native
[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_LoadItemDefinitions( IntPtr ISteamInventory );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionProperty( IntPtr ISteamInventory, int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSizeOut );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( IntPtr ISteamInventory, ulong steamID );
[DllImportAttribute( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs( IntPtr ISteamInventory, ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
//
// ISteamVideo

View File

@ -2804,6 +2804,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
Native.SteamAPI_ISteamController_TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
public virtual void /*void*/ ISteamController_TriggerVibration( ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_TriggerVibration(_ptr, controllerHandle, usLeftSpeed, usRightSpeed);
}
public virtual void /*void*/ ISteamController_SetLEDColor( ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_SetLEDColor(_ptr, controllerHandle, nColorR, nColorG, nColorB, nFlags);
}
public virtual int /*int*/ ISteamController_GetGamepadIndexForController( ulong ulControllerHandle )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
@ -2834,6 +2846,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamController_ShowAnalogActionOrigins(_ptr, controllerHandle, analogActionHandle, flScale, flXPosition, flYPosition);
}
public virtual IntPtr ISteamController_GetStringForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetStringForActionOrigin(_ptr, eOrigin);
}
public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetGlyphForActionOrigin(_ptr, eOrigin);
}
public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( uint unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage )
{
@ -3618,6 +3642,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamInventory_GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSizeOut);
}
public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( ulong steamID )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(_ptr, steamID);
}
public virtual bool /*bool*/ ISteamInventory_GetEligiblePromoItemDefinitionIDs( ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(_ptr, steamID, pItemDefIDs, out punItemDefIDsArraySize);
}
public virtual void /*void*/ ISteamVideo_GetVideoURL( uint unVideoAppID )
{
@ -4540,11 +4576,15 @@ internal static unsafe class Native
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern void /*void*/ SteamAPI_ISteamController_StopAnalogActionMomentum( IntPtr ISteamController, ulong controllerHandle, ulong eAction );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerRepeatedHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerVibration( IntPtr ISteamController, ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern void /*void*/ SteamAPI_ISteamController_SetLEDColor( IntPtr ISteamController, ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern int /*int*/ SteamAPI_ISteamController_GetGamepadIndexForController( IntPtr ISteamController, ulong ulControllerHandle );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern ControllerHandle_t /*(ControllerHandle_t)*/ SteamAPI_ISteamController_GetControllerForGamepadIndex( IntPtr ISteamController, int /*int*/ nIndex );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern ControllerMotionData_t /*struct ControllerMotionData_t*/ SteamAPI_ISteamController_GetMotionData( IntPtr ISteamController, ulong controllerHandle );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowDigitalActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong digitalActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowAnalogActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong analogActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern IntPtr SteamAPI_ISteamController_GetStringForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern IntPtr SteamAPI_ISteamController_GetGlyphForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
//
// ISteamUGC
@ -4690,6 +4730,8 @@ internal static unsafe class Native
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_LoadItemDefinitions( IntPtr ISteamInventory );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionProperty( IntPtr ISteamInventory, int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSizeOut );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( IntPtr ISteamInventory, ulong steamID );
[DllImportAttribute( "libsteam_api.dylib" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs( IntPtr ISteamInventory, ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
//
// ISteamVideo

View File

@ -2776,6 +2776,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
Native.SteamAPI_ISteamController_TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
public virtual void /*void*/ ISteamController_TriggerVibration( ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_TriggerVibration(_ptr, controllerHandle, usLeftSpeed, usRightSpeed);
}
public virtual void /*void*/ ISteamController_SetLEDColor( ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_SetLEDColor(_ptr, controllerHandle, nColorR, nColorG, nColorB, nFlags);
}
public virtual int /*int*/ ISteamController_GetGamepadIndexForController( ulong ulControllerHandle )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
@ -2806,6 +2818,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamController_ShowAnalogActionOrigins(_ptr, controllerHandle, analogActionHandle, flScale, flXPosition, flYPosition);
}
public virtual IntPtr ISteamController_GetStringForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetStringForActionOrigin(_ptr, eOrigin);
}
public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetGlyphForActionOrigin(_ptr, eOrigin);
}
public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( uint unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage )
{
@ -3584,6 +3608,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamInventory_GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSizeOut);
}
public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( ulong steamID )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(_ptr, steamID);
}
public virtual bool /*bool*/ ISteamInventory_GetEligiblePromoItemDefinitionIDs( ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(_ptr, steamID, pItemDefIDs, out punItemDefIDsArraySize);
}
public virtual void /*void*/ ISteamVideo_GetVideoURL( uint unVideoAppID )
{
@ -4506,11 +4542,15 @@ internal static unsafe class Native
[DllImportAttribute( "steam_api.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_StopAnalogActionMomentum( IntPtr ISteamController, ulong controllerHandle, ulong eAction );
[DllImportAttribute( "steam_api.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
[DllImportAttribute( "steam_api.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerRepeatedHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "steam_api.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerVibration( IntPtr ISteamController, ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed );
[DllImportAttribute( "steam_api.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_SetLEDColor( IntPtr ISteamController, ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "steam_api.dll" )] internal static extern int /*int*/ SteamAPI_ISteamController_GetGamepadIndexForController( IntPtr ISteamController, ulong ulControllerHandle );
[DllImportAttribute( "steam_api.dll" )] internal static extern ControllerHandle_t /*(ControllerHandle_t)*/ SteamAPI_ISteamController_GetControllerForGamepadIndex( IntPtr ISteamController, int /*int*/ nIndex );
[DllImportAttribute( "steam_api.dll" )] internal static extern ControllerMotionData_t /*struct ControllerMotionData_t*/ SteamAPI_ISteamController_GetMotionData( IntPtr ISteamController, ulong controllerHandle );
[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowDigitalActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong digitalActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowAnalogActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong analogActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "steam_api.dll" )] internal static extern IntPtr SteamAPI_ISteamController_GetStringForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
[DllImportAttribute( "steam_api.dll" )] internal static extern IntPtr SteamAPI_ISteamController_GetGlyphForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
//
// ISteamUGC
@ -4656,6 +4696,8 @@ internal static unsafe class Native
[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_LoadItemDefinitions( IntPtr ISteamInventory );
[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionProperty( IntPtr ISteamInventory, int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSizeOut );
[DllImportAttribute( "steam_api.dll" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( IntPtr ISteamInventory, ulong steamID );
[DllImportAttribute( "steam_api.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs( IntPtr ISteamInventory, ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
//
// ISteamVideo

View File

@ -2776,6 +2776,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
Native.SteamAPI_ISteamController_TriggerRepeatedHapticPulse(_ptr, controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
public virtual void /*void*/ ISteamController_TriggerVibration( ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_TriggerVibration(_ptr, controllerHandle, usLeftSpeed, usRightSpeed);
}
public virtual void /*void*/ ISteamController_SetLEDColor( ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
Native.SteamAPI_ISteamController_SetLEDColor(_ptr, controllerHandle, nColorR, nColorG, nColorB, nFlags);
}
public virtual int /*int*/ ISteamController_GetGamepadIndexForController( ulong ulControllerHandle )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
@ -2806,6 +2818,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamController_ShowAnalogActionOrigins(_ptr, controllerHandle, analogActionHandle, flScale, flXPosition, flYPosition);
}
public virtual IntPtr ISteamController_GetStringForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetStringForActionOrigin(_ptr, eOrigin);
}
public virtual IntPtr ISteamController_GetGlyphForActionOrigin( ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamController _ptr is null!" );
return Native.SteamAPI_ISteamController_GetGlyphForActionOrigin(_ptr, eOrigin);
}
public virtual UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( uint unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage )
{
@ -3584,6 +3608,18 @@ public virtual IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pc
return Native.SteamAPI_ISteamInventory_GetItemDefinitionProperty(_ptr, iDefinition, pchPropertyName, pchValueBuffer, out punValueBufferSizeOut);
}
public virtual SteamAPICall_t /*(SteamAPICall_t)*/ ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( ulong steamID )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(_ptr, steamID);
}
public virtual bool /*bool*/ ISteamInventory_GetEligiblePromoItemDefinitionIDs( ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamInventory _ptr is null!" );
return Native.SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(_ptr, steamID, pItemDefIDs, out punItemDefIDsArraySize);
}
public virtual void /*void*/ ISteamVideo_GetVideoURL( uint unVideoAppID )
{
@ -4506,11 +4542,15 @@ internal static unsafe class Native
[DllImportAttribute( "steam_api64.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_StopAnalogActionMomentum( IntPtr ISteamController, ulong controllerHandle, ulong eAction );
[DllImportAttribute( "steam_api64.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
[DllImportAttribute( "steam_api64.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerRepeatedHapticPulse( IntPtr ISteamController, ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "steam_api64.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_TriggerVibration( IntPtr ISteamController, ulong controllerHandle, ushort /*unsigned short*/ usLeftSpeed, ushort /*unsigned short*/ usRightSpeed );
[DllImportAttribute( "steam_api64.dll" )] internal static extern void /*void*/ SteamAPI_ISteamController_SetLEDColor( IntPtr ISteamController, ulong controllerHandle, byte /*uint8*/ nColorR, byte /*uint8*/ nColorG, byte /*uint8*/ nColorB, uint /*unsigned int*/ nFlags );
[DllImportAttribute( "steam_api64.dll" )] internal static extern int /*int*/ SteamAPI_ISteamController_GetGamepadIndexForController( IntPtr ISteamController, ulong ulControllerHandle );
[DllImportAttribute( "steam_api64.dll" )] internal static extern ControllerHandle_t /*(ControllerHandle_t)*/ SteamAPI_ISteamController_GetControllerForGamepadIndex( IntPtr ISteamController, int /*int*/ nIndex );
[DllImportAttribute( "steam_api64.dll" )] internal static extern ControllerMotionData_t /*struct ControllerMotionData_t*/ SteamAPI_ISteamController_GetMotionData( IntPtr ISteamController, ulong controllerHandle );
[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowDigitalActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong digitalActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamController_ShowAnalogActionOrigins( IntPtr ISteamController, ulong controllerHandle, ulong analogActionHandle, float /*float*/ flScale, float /*float*/ flXPosition, float /*float*/ flYPosition );
[DllImportAttribute( "steam_api64.dll" )] internal static extern IntPtr SteamAPI_ISteamController_GetStringForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
[DllImportAttribute( "steam_api64.dll" )] internal static extern IntPtr SteamAPI_ISteamController_GetGlyphForActionOrigin( IntPtr ISteamController, ControllerActionOrigin /*EControllerActionOrigin*/ eOrigin );
//
// ISteamUGC
@ -4656,6 +4696,8 @@ internal static unsafe class Native
[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_LoadItemDefinitions( IntPtr ISteamInventory );
[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionIDs( IntPtr ISteamInventory, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetItemDefinitionProperty( IntPtr ISteamInventory, int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSizeOut );
[DllImportAttribute( "steam_api64.dll" )] internal static extern SteamAPICall_t /*(SteamAPICall_t)*/ SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( IntPtr ISteamInventory, ulong steamID );
[DllImportAttribute( "steam_api64.dll" )] internal static extern bool /*bool*/ SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs( IntPtr ISteamInventory, ulong steamID, IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
//
// ISteamVideo

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@ -114,12 +114,30 @@ public int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle /
return platform.ISteamController_GetGamepadIndexForController( ulControllerHandle.Value );
}
// string
// with: Detect_StringReturn
public string GetGlyphForActionOrigin( ControllerActionOrigin eOrigin /*EControllerActionOrigin*/ )
{
IntPtr string_pointer;
string_pointer = platform.ISteamController_GetGlyphForActionOrigin( eOrigin );
return Marshal.PtrToStringAnsi( string_pointer );
}
// ControllerMotionData_t
public ControllerMotionData_t GetMotionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ )
{
return platform.ISteamController_GetMotionData( controllerHandle.Value );
}
// string
// with: Detect_StringReturn
public string GetStringForActionOrigin( ControllerActionOrigin eOrigin /*EControllerActionOrigin*/ )
{
IntPtr string_pointer;
string_pointer = platform.ISteamController_GetStringForActionOrigin( eOrigin );
return Marshal.PtrToStringAnsi( string_pointer );
}
// bool
public bool Init()
{
@ -132,6 +150,12 @@ public void RunFrame()
platform.ISteamController_RunFrame();
}
// void
public void SetLEDColor( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, byte nColorR /*uint8*/, byte nColorG /*uint8*/, byte nColorB /*uint8*/, uint nFlags /*unsigned int*/ )
{
platform.ISteamController_SetLEDColor( controllerHandle.Value, nColorR, nColorG, nColorB, nFlags );
}
// bool
public bool ShowAnalogActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/, float flScale /*float*/, float flXPosition /*float*/, float flYPosition /*float*/ )
{
@ -174,5 +198,11 @@ public void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle /*Co
platform.ISteamController_TriggerRepeatedHapticPulse( controllerHandle.Value, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags );
}
// void
public void TriggerVibration( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ushort usLeftSpeed /*unsigned short*/, ushort usRightSpeed /*unsigned short*/ )
{
platform.ISteamController_TriggerVibration( controllerHandle.Value, usLeftSpeed, usRightSpeed );
}
}
}

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@ -96,6 +96,25 @@ public bool GetAllItems( ref SteamInventoryResult_t pResultHandle /*SteamInvento
return platform.ISteamInventory_GetAllItems( ref pResultHandle.Value );
}
// bool
// using: Detect_MultiSizeArrayReturn
public SteamItemDef_t[] GetEligiblePromoItemDefinitionIDs( CSteamID steamID /*class CSteamID*/ )
{
uint punItemDefIDsArraySize = 0;
bool success = false;
success = platform.ISteamInventory_GetEligiblePromoItemDefinitionIDs( steamID.Value, IntPtr.Zero, out punItemDefIDsArraySize );
if ( !success || punItemDefIDsArraySize == 0) return null;
var pItemDefIDs = new SteamItemDef_t[punItemDefIDsArraySize];
fixed ( void* pItemDefIDs_ptr = pItemDefIDs )
{
success = platform.ISteamInventory_GetEligiblePromoItemDefinitionIDs( steamID.Value, (IntPtr) pItemDefIDs_ptr, out punItemDefIDsArraySize );
if ( !success ) return null;
return pItemDefIDs;
}
}
// bool
// using: Detect_MultiSizeArrayReturn
public SteamItemDef_t[] GetItemDefinitionIDs()
@ -178,6 +197,17 @@ public bool LoadItemDefinitions()
return platform.ISteamInventory_LoadItemDefinitions();
}
// SteamAPICall_t
public CallbackHandle RequestEligiblePromoItemDefinitionsIDs( CSteamID steamID /*class CSteamID*/, Action<SteamInventoryEligiblePromoItemDefIDs_t, bool> CallbackFunction = null /*Action<SteamInventoryEligiblePromoItemDefIDs_t, bool>*/ )
{
SteamAPICall_t callback = 0;
callback = platform.ISteamInventory_RequestEligiblePromoItemDefinitionsIDs( steamID.Value );
if ( CallbackFunction == null ) return null;
return SteamInventoryEligiblePromoItemDefIDs_t.CallResult( steamworks, callback, CallbackFunction );
}
// void
public void SendItemDropHeartbeat()
{

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@ -15990,6 +15990,128 @@ public static void RegisterCallback( Facepunch.Steamworks.BaseSteamworks steamwo
}
}
[StructLayout( LayoutKind.Sequential, Pack = 4 )]
internal struct SteamInventoryEligiblePromoItemDefIDs_t
{
public const int CallbackId = CallbackIdentifiers.ClientInventory + 3;
public Result Esult; // m_result enum EResult
public ulong SteamID; // m_steamID class CSteamID
public int UmEligiblePromoItemDefs; // m_numEligiblePromoItemDefs int
[MarshalAs(UnmanagedType.I1)]
public bool CachedData; // m_bCachedData _Bool
//
// Read this struct from a pointer, usually from Native. It will automatically do the awesome stuff.
//
public static SteamInventoryEligiblePromoItemDefIDs_t FromPointer( IntPtr p )
{
if ( Platform.PackSmall ) return (PackSmall) Marshal.PtrToStructure( p, typeof(PackSmall) );
return (SteamInventoryEligiblePromoItemDefIDs_t) Marshal.PtrToStructure( p, typeof(SteamInventoryEligiblePromoItemDefIDs_t) );
}
[StructLayout( LayoutKind.Sequential, Pack = 4 )]
internal struct PackSmall
{
public Result Esult; // m_result enum EResult
public ulong SteamID; // m_steamID class CSteamID
public int UmEligiblePromoItemDefs; // m_numEligiblePromoItemDefs int
[MarshalAs(UnmanagedType.I1)]
public bool CachedData; // m_bCachedData _Bool
//
// Easily convert from PackSmall to SteamInventoryEligiblePromoItemDefIDs_t
//
public static implicit operator SteamInventoryEligiblePromoItemDefIDs_t ( SteamInventoryEligiblePromoItemDefIDs_t.PackSmall d )
{
return new SteamInventoryEligiblePromoItemDefIDs_t()
{
Esult = d.Esult,
SteamID = d.SteamID,
UmEligiblePromoItemDefs = d.UmEligiblePromoItemDefs,
CachedData = d.CachedData,
};
}
}
public static CallbackHandle CallResult( Facepunch.Steamworks.BaseSteamworks steamworks, SteamAPICall_t call, Action<SteamInventoryEligiblePromoItemDefIDs_t, bool> CallbackFunction )
{
var handle = new CallbackHandle();
handle.steamworks = steamworks;
handle.CallResultHandle = call;
handle.CallResult = true;
//
// Create the functions we need for the vtable
//
Callback.Result funcA = ( _, p ) => { handle.Dispose(); CallbackFunction( FromPointer( p ), false ); };
Callback.ResultWithInfo funcB = ( _, p, bIOFailure, hSteamAPICall ) =>
{
if ( hSteamAPICall != call ) return;
handle.CallResultHandle = 0;
handle.Dispose();
CallbackFunction( FromPointer( p ), bIOFailure );
};
Callback.GetSize funcC = ( _ ) => { return Marshal.SizeOf( typeof( SteamInventoryEligiblePromoItemDefIDs_t ) ); };
//
// If this platform is PackSmall, use PackSmall versions of everything instead
//
if ( Platform.PackSmall )
{
funcC = ( _ ) => { return Marshal.SizeOf( typeof( PackSmall ) ); };
}
//
// Allocate a handle to each function, so they don't get disposed
//
handle.FuncA = GCHandle.Alloc( funcA );
handle.FuncB = GCHandle.Alloc( funcB );
handle.FuncC = GCHandle.Alloc( funcC );
//
// Create the VTable by manually allocating the memory and copying across
//
handle.vTablePtr = Marshal.AllocHGlobal( Marshal.SizeOf( typeof( Callback.VTable ) ) );
var vTable = new Callback.VTable()
{
ResultA = Marshal.GetFunctionPointerForDelegate( funcA ),
ResultB = Marshal.GetFunctionPointerForDelegate( funcB ),
GetSize = Marshal.GetFunctionPointerForDelegate( funcC ),
};
//
// The order of these functions are swapped on Windows
//
if ( Platform.IsWindows )
{
vTable.ResultA = Marshal.GetFunctionPointerForDelegate( funcB );
vTable.ResultB = Marshal.GetFunctionPointerForDelegate( funcA );
}
Marshal.StructureToPtr( vTable, handle.vTablePtr, false );
//
// Create the callback object
//
var cb = new Callback();
cb.vTablePtr = handle.vTablePtr;
cb.CallbackFlags = steamworks.IsGameServer ? (byte) SteamNative.Callback.Flags.GameServer : (byte) 0;
cb.CallbackId = CallbackId;
//
// Pin the callback, so it doesn't get garbage collected and we can pass the pointer to native
//
handle.PinnedCallback = GCHandle.Alloc( cb, GCHandleType.Pinned );
//
// Register the callback with Steam
//
steamworks.native.api.SteamAPI_RegisterCallResult( handle.PinnedCallback.AddrOfPinnedObject(), call );
return handle;
}
}
[StructLayout( LayoutKind.Sequential, Pack = 8 )]
internal struct BroadcastUploadStop_t
{

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@ -100,13 +100,6 @@ public void ToFolder( string folder )
System.IO.File.WriteAllText( $"{folder}SteamNative.Platform.Mac.cs", sb.ToString() );
}
{
sb = new StringBuilder();
Header( "Facepunch.SteamApi" );
Footer();
System.IO.File.WriteAllText( $"{folder}SteamApi.cs", sb.ToString() );
}
{
GenerateClasses( $"{folder}SteamNative." );
}