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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-01-13 07:08:05 +03:00
use Defines.k_SteamInventoryResultInvalid instead of default
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9db103cb2f
commit
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@ -177,7 +177,7 @@ namespace Steamworks
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/// </summary>
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public static bool GetAllItems()
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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return Internal.GetAllItems( ref sresult );
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}
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@ -186,7 +186,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> GetAllItemsAsync()
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !Internal.GetAllItems( ref sresult ) )
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return null;
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@ -202,7 +202,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> GenerateItemAsync( InventoryDef target, int amount )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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var defs = new InventoryDefId[] { target.Id };
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var cnts = new uint[] { (uint)amount };
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@ -220,7 +220,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> CraftItemAsync( InventoryItem[] list, InventoryDef target )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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var give = new InventoryDefId[] { target.Id };
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var givec = new uint[] { 1 };
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@ -241,7 +241,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> CraftItemAsync( InventoryItem.Amount[] list, InventoryDef target )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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var give = new InventoryDefId[] { target.Id };
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var givec = new uint[] { 1 };
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@ -283,7 +283,7 @@ namespace Steamworks
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{
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Marshal.Copy( data, 0, ptr, dataLength );
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !Internal.DeserializeResult( ref sresult, (IntPtr)ptr, (uint)dataLength, false ) )
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return null;
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@ -304,7 +304,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> GrantPromoItemsAsync()
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !Internal.GrantPromoItems( ref sresult ) )
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return null;
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@ -318,7 +318,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> TriggerItemDropAsync( InventoryDefId id )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !Internal.TriggerItemDrop( ref sresult, id ) )
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return null;
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@ -332,7 +332,7 @@ namespace Steamworks
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/// </summary>
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public static async Task<InventoryResult?> AddPromoItemAsync( InventoryDefId id )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !Internal.AddPromoItem( ref sresult, id ) )
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return null;
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@ -53,7 +53,7 @@ namespace Steamworks
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/// </summary>
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public async Task<InventoryResult?> ConsumeAsync( int amount = 1 )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !SteamInventory.Internal.ConsumeItem( ref sresult, Id, (uint)amount ) )
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return null;
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@ -65,7 +65,7 @@ namespace Steamworks
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/// </summary>
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public async Task<InventoryResult?> SplitStackAsync( int quantity = 1 )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !SteamInventory.Internal.TransferItemQuantity( ref sresult, Id, (uint)quantity, ulong.MaxValue ) )
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return null;
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@ -77,7 +77,7 @@ namespace Steamworks
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/// </summary>
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public async Task<InventoryResult?> AddAsync( InventoryItem add, int quantity = 1 )
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{
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var sresult = default( SteamInventoryResult_t );
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var sresult = Defines.k_SteamInventoryResultInvalid;
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if ( !SteamInventory.Internal.TransferItemQuantity( ref sresult, add.Id, (uint)quantity, Id ) )
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return null;
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