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Fixed Sockets created using CreateRelaySocket not recieving messages
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@ -132,6 +132,7 @@ private static void ConnectionStatusChanged( SteamNetConnectionStatusChangedCall
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var options = Array.Empty<NetKeyValue>();
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t.Socket = Internal.CreateListenSocketP2P( virtualport, options.Length, options );
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SetSocketInterface( t.Socket.Id, t );
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t.Initialize();
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return t;
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}
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