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use raw typedef values to Native
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@ -12,158 +12,158 @@ public interface Interface : IDisposable
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uint /*uint32*/ ISteamAppList_GetNumInstalledApps();
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uint /*uint32*/ ISteamAppList_GetNumInstalledApps();
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uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs );
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uint /*uint32*/ ISteamAppList_GetInstalledApps( IntPtr /*AppId_t **/ pvecAppID, uint /*uint32*/ unMaxAppIDs );
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int /*int*/ ISteamAppList_GetAppName( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax );
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int /*int*/ ISteamAppList_GetAppName( uint nAppID, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameMax );
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int /*int*/ ISteamAppList_GetAppInstallDir( AppId_t /*AppId_t*/ nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax );
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int /*int*/ ISteamAppList_GetAppInstallDir( uint nAppID, System.Text.StringBuilder /*char **/ pchDirectory, int /*int*/ cchNameMax );
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int /*int*/ ISteamAppList_GetAppBuildId( AppId_t /*AppId_t*/ nAppID );
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int /*int*/ ISteamAppList_GetAppBuildId( uint nAppID );
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bool /*bool*/ ISteamApps_BIsSubscribed();
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bool /*bool*/ ISteamApps_BIsSubscribed();
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bool /*bool*/ ISteamApps_BIsLowViolence();
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bool /*bool*/ ISteamApps_BIsLowViolence();
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bool /*bool*/ ISteamApps_BIsCybercafe();
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bool /*bool*/ ISteamApps_BIsCybercafe();
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bool /*bool*/ ISteamApps_BIsVACBanned();
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bool /*bool*/ ISteamApps_BIsVACBanned();
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IntPtr ISteamApps_GetCurrentGameLanguage();
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IntPtr ISteamApps_GetCurrentGameLanguage();
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IntPtr ISteamApps_GetAvailableGameLanguages();
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IntPtr ISteamApps_GetAvailableGameLanguages();
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bool /*bool*/ ISteamApps_BIsSubscribedApp( AppId_t /*AppId_t*/ appID );
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bool /*bool*/ ISteamApps_BIsSubscribedApp( uint appID );
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bool /*bool*/ ISteamApps_BIsDlcInstalled( AppId_t /*AppId_t*/ appID );
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bool /*bool*/ ISteamApps_BIsDlcInstalled( uint appID );
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uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( AppId_t /*AppId_t*/ nAppID );
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uint /*uint32*/ ISteamApps_GetEarliestPurchaseUnixTime( uint nAppID );
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bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend();
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bool /*bool*/ ISteamApps_BIsSubscribedFromFreeWeekend();
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int /*int*/ ISteamApps_GetDLCCount();
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int /*int*/ ISteamApps_GetDLCCount();
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bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC, ref AppId_t /*AppId_t **/ pAppID, ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
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bool /*bool*/ ISteamApps_BGetDLCDataByIndex( int /*int*/ iDLC, ref uint pAppID, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAvailable, System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
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void /*void*/ ISteamApps_InstallDLC( AppId_t /*AppId_t*/ nAppID );
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void /*void*/ ISteamApps_InstallDLC( uint nAppID );
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void /*void*/ ISteamApps_UninstallDLC( AppId_t /*AppId_t*/ nAppID );
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void /*void*/ ISteamApps_UninstallDLC( uint nAppID );
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void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( AppId_t /*AppId_t*/ nAppID );
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void /*void*/ ISteamApps_RequestAppProofOfPurchaseKey( uint nAppID );
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bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
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bool /*bool*/ ISteamApps_GetCurrentBetaName( System.Text.StringBuilder /*char **/ pchName, int /*int*/ cchNameBufferSize );
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bool /*bool*/ ISteamApps_MarkContentCorrupt( bool /*bool*/ bMissingFilesOnly );
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bool /*bool*/ ISteamApps_MarkContentCorrupt( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bMissingFilesOnly );
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uint /*uint32*/ ISteamApps_GetInstalledDepots( AppId_t /*AppId_t*/ appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots );
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uint /*uint32*/ ISteamApps_GetInstalledDepots( uint appID, IntPtr /*DepotId_t **/ pvecDepots, uint /*uint32*/ cMaxDepots );
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uint /*uint32*/ ISteamApps_GetAppInstallDir( AppId_t /*AppId_t*/ appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize );
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uint /*uint32*/ ISteamApps_GetAppInstallDir( uint appID, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderBufferSize );
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bool /*bool*/ ISteamApps_BIsAppInstalled( AppId_t /*AppId_t*/ appID );
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bool /*bool*/ ISteamApps_BIsAppInstalled( uint appID );
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CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner();
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CSteamID /*(class CSteamID)*/ ISteamApps_GetAppOwner();
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IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey );
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IntPtr ISteamApps_GetLaunchQueryParam( string /*const char **/ pchKey );
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bool /*bool*/ ISteamApps_GetDlcDownloadProgress( AppId_t /*AppId_t*/ nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal );
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bool /*bool*/ ISteamApps_GetDlcDownloadProgress( uint nAppID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal );
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int /*int*/ ISteamApps_GetAppBuildId();
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int /*int*/ ISteamApps_GetAppBuildId();
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void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys();
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void /*void*/ ISteamApps_RequestAllProofOfPurchaseKeys();
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HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe();
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HSteamPipe /*(HSteamPipe)*/ ISteamClient_CreateSteamPipe();
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bool /*bool*/ ISteamClient_BReleaseSteamPipe( HSteamPipe /*HSteamPipe*/ hSteamPipe );
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bool /*bool*/ ISteamClient_BReleaseSteamPipe( int hSteamPipe );
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HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( HSteamPipe /*HSteamPipe*/ hSteamPipe );
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HSteamUser /*(HSteamUser)*/ ISteamClient_ConnectToGlobalUser( int hSteamPipe );
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HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out HSteamPipe /*HSteamPipe **/ phSteamPipe, AccountType /*EAccountType*/ eAccountType );
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HSteamUser /*(HSteamUser)*/ ISteamClient_CreateLocalUser( out int phSteamPipe, AccountType /*EAccountType*/ eAccountType );
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void /*void*/ ISteamClient_ReleaseUser( HSteamPipe /*HSteamPipe*/ hSteamPipe, HSteamUser /*HSteamUser*/ hUser );
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void /*void*/ ISteamClient_ReleaseUser( int hSteamPipe, int hUser );
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IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUser **/ ISteamClient_GetISteamUser( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamGameServer **/ ISteamClient_GetISteamGameServer( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP, ushort /*uint16*/ usPort );
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void /*void*/ ISteamClient_SetLocalIPBinding( uint /*uint32*/ unIP, ushort /*uint16*/ usPort );
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IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamFriends **/ ISteamClient_GetISteamFriends( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUtils **/ ISteamClient_GetISteamUtils( int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMatchmaking **/ ISteamClient_GetISteamMatchmaking( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMatchmakingServers **/ ISteamClient_GetISteamMatchmakingServers( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*void **/ ISteamClient_GetISteamGenericInterface( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUserStats **/ ISteamClient_GetISteamUserStats( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamGameServerStats **/ ISteamClient_GetISteamGameServerStats( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamApps **/ ISteamClient_GetISteamApps( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamNetworking **/ ISteamClient_GetISteamNetworking( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamRemoteStorage **/ ISteamClient_GetISteamRemoteStorage( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamScreenshots **/ ISteamClient_GetISteamScreenshots( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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uint /*uint32*/ ISteamClient_GetIPCCallCount();
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uint /*uint32*/ ISteamClient_GetIPCCallCount();
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void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
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void /*void*/ ISteamClient_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
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bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed();
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bool /*bool*/ ISteamClient_BShutdownIfAllPipesClosed();
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IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamHTTP **/ ISteamClient_GetISteamHTTP( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUnifiedMessages **/ ISteamClient_GetISteamUnifiedMessages( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamController **/ ISteamClient_GetISteamController( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamUGC **/ ISteamClient_GetISteamUGC( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( HSteamUser /*HSteamUser*/ hSteamUser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamAppList **/ ISteamClient_GetISteamAppList( int hSteamUser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMusic **/ ISteamClient_GetISteamMusic( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamMusicRemote **/ ISteamClient_GetISteamMusicRemote( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamHTMLSurface **/ ISteamClient_GetISteamHTMLSurface( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamInventory **/ ISteamClient_GetISteamInventory( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( HSteamUser /*HSteamUser*/ hSteamuser, HSteamPipe /*HSteamPipe*/ hSteamPipe, string /*const char **/ pchVersion );
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IntPtr /*class ISteamVideo **/ ISteamClient_GetISteamVideo( int hSteamuser, int hSteamPipe, string /*const char **/ pchVersion );
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bool /*bool*/ ISteamController_Init();
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bool /*bool*/ ISteamController_Init();
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bool /*bool*/ ISteamController_Shutdown();
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bool /*bool*/ ISteamController_Shutdown();
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void /*void*/ ISteamController_RunFrame();
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void /*void*/ ISteamController_RunFrame();
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int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut );
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int /*int*/ ISteamController_GetConnectedControllers( IntPtr /*ControllerHandle_t **/ handlesOut );
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bool /*bool*/ ISteamController_ShowBindingPanel( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle );
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bool /*bool*/ ISteamController_ShowBindingPanel( ulong controllerHandle );
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ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName );
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ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetActionSetHandle( string /*const char **/ pszActionSetName );
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void /*void*/ ISteamController_ActivateActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle );
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void /*void*/ ISteamController_ActivateActionSet( ulong controllerHandle, ulong actionSetHandle );
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ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle );
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ControllerActionSetHandle_t /*(ControllerActionSetHandle_t)*/ ISteamController_GetCurrentActionSet( ulong controllerHandle );
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ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName );
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ControllerDigitalActionHandle_t /*(ControllerDigitalActionHandle_t)*/ ISteamController_GetDigitalActionHandle( string /*const char **/ pszActionName );
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ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle );
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ControllerDigitalActionData_t /*struct ControllerDigitalActionData_t*/ ISteamController_GetDigitalActionData( ulong controllerHandle, ulong digitalActionHandle );
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int /*int*/ ISteamController_GetDigitalActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerDigitalActionHandle_t /*ControllerDigitalActionHandle_t*/ digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut );
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int /*int*/ ISteamController_GetDigitalActionOrigins( ulong controllerHandle, ulong actionSetHandle, ulong digitalActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut );
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ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName );
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ControllerAnalogActionHandle_t /*(ControllerAnalogActionHandle_t)*/ ISteamController_GetAnalogActionHandle( string /*const char **/ pszActionName );
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ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle );
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ControllerAnalogActionData_t /*struct ControllerAnalogActionData_t*/ ISteamController_GetAnalogActionData( ulong controllerHandle, ulong analogActionHandle );
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int /*int*/ ISteamController_GetAnalogActionOrigins( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerActionSetHandle_t /*ControllerActionSetHandle_t*/ actionSetHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut );
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int /*int*/ ISteamController_GetAnalogActionOrigins( ulong controllerHandle, ulong actionSetHandle, ulong analogActionHandle, out ControllerActionOrigin /*EControllerActionOrigin **/ originsOut );
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void /*void*/ ISteamController_StopAnalogActionMomentum( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, ControllerAnalogActionHandle_t /*ControllerAnalogActionHandle_t*/ eAction );
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void /*void*/ ISteamController_StopAnalogActionMomentum( ulong controllerHandle, ulong eAction );
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void /*void*/ ISteamController_TriggerHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
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void /*void*/ ISteamController_TriggerHapticPulse( ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec );
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void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ControllerHandle_t /*ControllerHandle_t*/ controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
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void /*void*/ ISteamController_TriggerRepeatedHapticPulse( ulong controllerHandle, SteamControllerPad /*ESteamControllerPad*/ eTargetPad, ushort /*unsigned short*/ usDurationMicroSec, ushort /*unsigned short*/ usOffMicroSec, ushort /*unsigned short*/ unRepeat, uint /*unsigned int*/ nFlags );
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IntPtr ISteamFriends_GetPersonaName();
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IntPtr ISteamFriends_GetPersonaName();
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName );
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SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_SetPersonaName( string /*const char **/ pchPersonaName );
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PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState();
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PersonaState /*EPersonaState*/ ISteamFriends_GetPersonaState();
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int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags );
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int /*int*/ ISteamFriends_GetFriendCount( int /*int*/ iFriendFlags );
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CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend, int /*int*/ iFriendFlags );
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CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendByIndex( int /*int*/ iFriend, int /*int*/ iFriendFlags );
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FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( CSteamID /*class CSteamID*/ steamIDFriend );
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FriendRelationship /*EFriendRelationship*/ ISteamFriends_GetFriendRelationship( ulong steamIDFriend );
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PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( CSteamID /*class CSteamID*/ steamIDFriend );
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PersonaState /*EPersonaState*/ ISteamFriends_GetFriendPersonaState( ulong steamIDFriend );
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IntPtr ISteamFriends_GetFriendPersonaName( CSteamID /*class CSteamID*/ steamIDFriend );
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IntPtr ISteamFriends_GetFriendPersonaName( ulong steamIDFriend );
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bool /*bool*/ ISteamFriends_GetFriendGamePlayed( CSteamID /*class CSteamID*/ steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo );
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bool /*bool*/ ISteamFriends_GetFriendGamePlayed( ulong steamIDFriend, ref FriendGameInfo_t /*struct FriendGameInfo_t **/ pFriendGameInfo );
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IntPtr ISteamFriends_GetFriendPersonaNameHistory( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iPersonaName );
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IntPtr ISteamFriends_GetFriendPersonaNameHistory( ulong steamIDFriend, int /*int*/ iPersonaName );
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int /*int*/ ISteamFriends_GetFriendSteamLevel( CSteamID /*class CSteamID*/ steamIDFriend );
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int /*int*/ ISteamFriends_GetFriendSteamLevel( ulong steamIDFriend );
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IntPtr ISteamFriends_GetPlayerNickname( CSteamID /*class CSteamID*/ steamIDPlayer );
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IntPtr ISteamFriends_GetPlayerNickname( ulong steamIDPlayer );
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int /*int*/ ISteamFriends_GetFriendsGroupCount();
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int /*int*/ ISteamFriends_GetFriendsGroupCount();
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FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG );
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FriendsGroupID_t /*(FriendsGroupID_t)*/ ISteamFriends_GetFriendsGroupIDByIndex( int /*int*/ iFG );
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IntPtr ISteamFriends_GetFriendsGroupName( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID );
|
IntPtr ISteamFriends_GetFriendsGroupName( short friendsGroupID );
|
||||||
int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID );
|
int /*int*/ ISteamFriends_GetFriendsGroupMembersCount( short friendsGroupID );
|
||||||
void /*void*/ ISteamFriends_GetFriendsGroupMembersList( FriendsGroupID_t /*FriendsGroupID_t*/ friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount );
|
void /*void*/ ISteamFriends_GetFriendsGroupMembersList( short friendsGroupID, IntPtr /*class CSteamID **/ pOutSteamIDMembers, int /*int*/ nMembersCount );
|
||||||
bool /*bool*/ ISteamFriends_HasFriend( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iFriendFlags );
|
bool /*bool*/ ISteamFriends_HasFriend( ulong steamIDFriend, int /*int*/ iFriendFlags );
|
||||||
int /*int*/ ISteamFriends_GetClanCount();
|
int /*int*/ ISteamFriends_GetClanCount();
|
||||||
CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan );
|
CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanByIndex( int /*int*/ iClan );
|
||||||
IntPtr ISteamFriends_GetClanName( CSteamID /*class CSteamID*/ steamIDClan );
|
IntPtr ISteamFriends_GetClanName( ulong steamIDClan );
|
||||||
IntPtr ISteamFriends_GetClanTag( CSteamID /*class CSteamID*/ steamIDClan );
|
IntPtr ISteamFriends_GetClanTag( ulong steamIDClan );
|
||||||
bool /*bool*/ ISteamFriends_GetClanActivityCounts( CSteamID /*class CSteamID*/ steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting );
|
bool /*bool*/ ISteamFriends_GetClanActivityCounts( ulong steamIDClan, out int /*int **/ pnOnline, out int /*int **/ pnInGame, out int /*int **/ pnChatting );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_DownloadClanActivityCounts( IntPtr /*class CSteamID **/ psteamIDClans, int /*int*/ cClansToRequest );
|
||||||
int /*int*/ ISteamFriends_GetFriendCountFromSource( CSteamID /*class CSteamID*/ steamIDSource );
|
int /*int*/ ISteamFriends_GetFriendCountFromSource( ulong steamIDSource );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( CSteamID /*class CSteamID*/ steamIDSource, int /*int*/ iFriend );
|
CSteamID /*(class CSteamID)*/ ISteamFriends_GetFriendFromSourceByIndex( ulong steamIDSource, int /*int*/ iFriend );
|
||||||
bool /*bool*/ ISteamFriends_IsUserInSource( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDSource );
|
bool /*bool*/ ISteamFriends_IsUserInSource( ulong steamIDUser, ulong steamIDSource );
|
||||||
void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bSpeaking );
|
void /*void*/ ISteamFriends_SetInGameVoiceSpeaking( ulong steamIDUser, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bSpeaking );
|
||||||
void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog );
|
void /*void*/ ISteamFriends_ActivateGameOverlay( string /*const char **/ pchDialog );
|
||||||
void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog, CSteamID /*class CSteamID*/ steamID );
|
void /*void*/ ISteamFriends_ActivateGameOverlayToUser( string /*const char **/ pchDialog, ulong steamID );
|
||||||
void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL );
|
void /*void*/ ISteamFriends_ActivateGameOverlayToWebPage( string /*const char **/ pchURL );
|
||||||
void /*void*/ ISteamFriends_ActivateGameOverlayToStore( AppId_t /*AppId_t*/ nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag );
|
void /*void*/ ISteamFriends_ActivateGameOverlayToStore( uint nAppID, OverlayToStoreFlag /*EOverlayToStoreFlag*/ eFlag );
|
||||||
void /*void*/ ISteamFriends_SetPlayedWith( CSteamID /*class CSteamID*/ steamIDUserPlayedWith );
|
void /*void*/ ISteamFriends_SetPlayedWith( ulong steamIDUserPlayedWith );
|
||||||
void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( CSteamID /*class CSteamID*/ steamIDLobby );
|
void /*void*/ ISteamFriends_ActivateGameOverlayInviteDialog( ulong steamIDLobby );
|
||||||
int /*int*/ ISteamFriends_GetSmallFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend );
|
int /*int*/ ISteamFriends_GetSmallFriendAvatar( ulong steamIDFriend );
|
||||||
int /*int*/ ISteamFriends_GetMediumFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend );
|
int /*int*/ ISteamFriends_GetMediumFriendAvatar( ulong steamIDFriend );
|
||||||
int /*int*/ ISteamFriends_GetLargeFriendAvatar( CSteamID /*class CSteamID*/ steamIDFriend );
|
int /*int*/ ISteamFriends_GetLargeFriendAvatar( ulong steamIDFriend );
|
||||||
bool /*bool*/ ISteamFriends_RequestUserInformation( CSteamID /*class CSteamID*/ steamIDUser, bool /*bool*/ bRequireNameOnly );
|
bool /*bool*/ ISteamFriends_RequestUserInformation( ulong steamIDUser, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bRequireNameOnly );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( CSteamID /*class CSteamID*/ steamIDClan );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_RequestClanOfficerList( ulong steamIDClan );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( CSteamID /*class CSteamID*/ steamIDClan );
|
CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOwner( ulong steamIDClan );
|
||||||
int /*int*/ ISteamFriends_GetClanOfficerCount( CSteamID /*class CSteamID*/ steamIDClan );
|
int /*int*/ ISteamFriends_GetClanOfficerCount( ulong steamIDClan );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iOfficer );
|
CSteamID /*(class CSteamID)*/ ISteamFriends_GetClanOfficerByIndex( ulong steamIDClan, int /*int*/ iOfficer );
|
||||||
uint /*uint32*/ ISteamFriends_GetUserRestrictions();
|
uint /*uint32*/ ISteamFriends_GetUserRestrictions();
|
||||||
bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey, string /*const char **/ pchValue );
|
bool /*bool*/ ISteamFriends_SetRichPresence( string /*const char **/ pchKey, string /*const char **/ pchValue );
|
||||||
void /*void*/ ISteamFriends_ClearRichPresence();
|
void /*void*/ ISteamFriends_ClearRichPresence();
|
||||||
IntPtr ISteamFriends_GetFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchKey );
|
IntPtr ISteamFriends_GetFriendRichPresence( ulong steamIDFriend, string /*const char **/ pchKey );
|
||||||
int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( CSteamID /*class CSteamID*/ steamIDFriend );
|
int /*int*/ ISteamFriends_GetFriendRichPresenceKeyCount( ulong steamIDFriend );
|
||||||
IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iKey );
|
IntPtr ISteamFriends_GetFriendRichPresenceKeyByIndex( ulong steamIDFriend, int /*int*/ iKey );
|
||||||
void /*void*/ ISteamFriends_RequestFriendRichPresence( CSteamID /*class CSteamID*/ steamIDFriend );
|
void /*void*/ ISteamFriends_RequestFriendRichPresence( ulong steamIDFriend );
|
||||||
bool /*bool*/ ISteamFriends_InviteUserToGame( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchConnectString );
|
bool /*bool*/ ISteamFriends_InviteUserToGame( ulong steamIDFriend, string /*const char **/ pchConnectString );
|
||||||
int /*int*/ ISteamFriends_GetCoplayFriendCount();
|
int /*int*/ ISteamFriends_GetCoplayFriendCount();
|
||||||
CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend );
|
CSteamID /*(class CSteamID)*/ ISteamFriends_GetCoplayFriend( int /*int*/ iCoplayFriend );
|
||||||
int /*int*/ ISteamFriends_GetFriendCoplayTime( CSteamID /*class CSteamID*/ steamIDFriend );
|
int /*int*/ ISteamFriends_GetFriendCoplayTime( ulong steamIDFriend );
|
||||||
AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( CSteamID /*class CSteamID*/ steamIDFriend );
|
AppId_t /*(AppId_t)*/ ISteamFriends_GetFriendCoplayGame( ulong steamIDFriend );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_JoinClanChatRoom( ulong steamIDClan );
|
||||||
bool /*bool*/ ISteamFriends_LeaveClanChatRoom( CSteamID /*class CSteamID*/ steamIDClan );
|
bool /*bool*/ ISteamFriends_LeaveClanChatRoom( ulong steamIDClan );
|
||||||
int /*int*/ ISteamFriends_GetClanChatMemberCount( CSteamID /*class CSteamID*/ steamIDClan );
|
int /*int*/ ISteamFriends_GetClanChatMemberCount( ulong steamIDClan );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( CSteamID /*class CSteamID*/ steamIDClan, int /*int*/ iUser );
|
CSteamID /*(class CSteamID)*/ ISteamFriends_GetChatMemberByIndex( ulong steamIDClan, int /*int*/ iUser );
|
||||||
bool /*bool*/ ISteamFriends_SendClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, string /*const char **/ pchText );
|
bool /*bool*/ ISteamFriends_SendClanChatMessage( ulong steamIDClanChat, string /*const char **/ pchText );
|
||||||
int /*int*/ ISteamFriends_GetClanChatMessage( CSteamID /*class CSteamID*/ steamIDClanChat, int /*int*/ iMessage, IntPtr /*void **/ prgchText, int /*int*/ cchTextMax, out ChatEntryType /*EChatEntryType **/ peChatEntryType, out CSteamID /*class CSteamID **/ psteamidChatter );
|
int /*int*/ ISteamFriends_GetClanChatMessage( ulong steamIDClanChat, int /*int*/ iMessage, IntPtr /*void **/ prgchText, int /*int*/ cchTextMax, out ChatEntryType /*EChatEntryType **/ peChatEntryType, out ulong psteamidChatter );
|
||||||
bool /*bool*/ ISteamFriends_IsClanChatAdmin( CSteamID /*class CSteamID*/ steamIDClanChat, CSteamID /*class CSteamID*/ steamIDUser );
|
bool /*bool*/ ISteamFriends_IsClanChatAdmin( ulong steamIDClanChat, ulong steamIDUser );
|
||||||
bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( CSteamID /*class CSteamID*/ steamIDClanChat );
|
bool /*bool*/ ISteamFriends_IsClanChatWindowOpenInSteam( ulong steamIDClanChat );
|
||||||
bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat );
|
bool /*bool*/ ISteamFriends_OpenClanChatWindowInSteam( ulong steamIDClanChat );
|
||||||
bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( CSteamID /*class CSteamID*/ steamIDClanChat );
|
bool /*bool*/ ISteamFriends_CloseClanChatWindowInSteam( ulong steamIDClanChat );
|
||||||
bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( bool /*bool*/ bInterceptEnabled );
|
bool /*bool*/ ISteamFriends_SetListenForFriendsMessages( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bInterceptEnabled );
|
||||||
bool /*bool*/ ISteamFriends_ReplyToFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, string /*const char **/ pchMsgToSend );
|
bool /*bool*/ ISteamFriends_ReplyToFriendMessage( ulong steamIDFriend, string /*const char **/ pchMsgToSend );
|
||||||
int /*int*/ ISteamFriends_GetFriendMessage( CSteamID /*class CSteamID*/ steamIDFriend, int /*int*/ iMessageID, IntPtr /*void **/ pvData, int /*int*/ cubData, out ChatEntryType /*EChatEntryType **/ peChatEntryType );
|
int /*int*/ ISteamFriends_GetFriendMessage( ulong steamIDFriend, int /*int*/ iMessageID, IntPtr /*void **/ pvData, int /*int*/ cubData, out ChatEntryType /*EChatEntryType **/ peChatEntryType );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( CSteamID /*class CSteamID*/ steamID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_GetFollowerCount( ulong steamID );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( CSteamID /*class CSteamID*/ steamID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_IsFollowing( ulong steamID );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamFriends_EnumerateFollowingList( uint /*uint32*/ unStartIndex );
|
||||||
bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP, ushort /*uint16*/ usGamePort, ushort /*uint16*/ usQueryPort, uint /*uint32*/ unFlags, AppId_t /*AppId_t*/ nGameAppId, string /*const char **/ pchVersionString );
|
bool /*bool*/ ISteamGameServer_InitGameServer( uint /*uint32*/ unIP, ushort /*uint16*/ usGamePort, ushort /*uint16*/ usQueryPort, uint /*uint32*/ unFlags, uint nGameAppId, string /*const char **/ pchVersionString );
|
||||||
void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct );
|
void /*void*/ ISteamGameServer_SetProduct( string /*const char **/ pszProduct );
|
||||||
void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription );
|
void /*void*/ ISteamGameServer_SetGameDescription( string /*const char **/ pszGameDescription );
|
||||||
void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir );
|
void /*void*/ ISteamGameServer_SetModDir( string /*const char **/ pszModDir );
|
||||||
void /*void*/ ISteamGameServer_SetDedicatedServer( bool /*bool*/ bDedicated );
|
void /*void*/ ISteamGameServer_SetDedicatedServer( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bDedicated );
|
||||||
void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken );
|
void /*void*/ ISteamGameServer_LogOn( string /*const char **/ pszToken );
|
||||||
void /*void*/ ISteamGameServer_LogOnAnonymous();
|
void /*void*/ ISteamGameServer_LogOnAnonymous();
|
||||||
void /*void*/ ISteamGameServer_LogOff();
|
void /*void*/ ISteamGameServer_LogOff();
|
||||||
@ -175,7 +175,7 @@ public interface Interface : IDisposable
|
|||||||
void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers );
|
void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers );
|
||||||
void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName );
|
void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName );
|
||||||
void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName );
|
void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName );
|
||||||
void /*void*/ ISteamGameServer_SetPasswordProtected( bool /*bool*/ bPasswordProtected );
|
void /*void*/ ISteamGameServer_SetPasswordProtected( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bPasswordProtected );
|
||||||
void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort );
|
void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort );
|
||||||
void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName );
|
void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName );
|
||||||
void /*void*/ ISteamGameServer_ClearAllKeyValues();
|
void /*void*/ ISteamGameServer_ClearAllKeyValues();
|
||||||
@ -183,122 +183,122 @@ public interface Interface : IDisposable
|
|||||||
void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags );
|
void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags );
|
||||||
void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData );
|
void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData );
|
||||||
void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion );
|
void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion );
|
||||||
bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient, IntPtr /*const void **/ pvAuthBlob, uint /*uint32*/ cubAuthBlobSize, out CSteamID /*class CSteamID **/ pSteamIDUser );
|
bool /*bool*/ ISteamGameServer_SendUserConnectAndAuthenticate( uint /*uint32*/ unIPClient, IntPtr /*const void **/ pvAuthBlob, uint /*uint32*/ cubAuthBlobSize, out ulong pSteamIDUser );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection();
|
CSteamID /*(class CSteamID)*/ ISteamGameServer_CreateUnauthenticatedUserConnection();
|
||||||
void /*void*/ ISteamGameServer_SendUserDisconnect( CSteamID /*class CSteamID*/ steamIDUser );
|
void /*void*/ ISteamGameServer_SendUserDisconnect( ulong steamIDUser );
|
||||||
bool /*bool*/ ISteamGameServer_BUpdateUserData( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchPlayerName, uint /*uint32*/ uScore );
|
bool /*bool*/ ISteamGameServer_BUpdateUserData( ulong steamIDUser, string /*const char **/ pchPlayerName, uint /*uint32*/ uScore );
|
||||||
HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket, int /*int*/ cbMaxTicket, out uint /*uint32 **/ pcbTicket );
|
HAuthTicket /*(HAuthTicket)*/ ISteamGameServer_GetAuthSessionTicket( IntPtr /*void **/ pTicket, int /*int*/ cbMaxTicket, out uint /*uint32 **/ pcbTicket );
|
||||||
BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket, int /*int*/ cbAuthTicket, CSteamID /*class CSteamID*/ steamID );
|
BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamGameServer_BeginAuthSession( IntPtr /*const void **/ pAuthTicket, int /*int*/ cbAuthTicket, ulong steamID );
|
||||||
void /*void*/ ISteamGameServer_EndAuthSession( CSteamID /*class CSteamID*/ steamID );
|
void /*void*/ ISteamGameServer_EndAuthSession( ulong steamID );
|
||||||
void /*void*/ ISteamGameServer_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket );
|
void /*void*/ ISteamGameServer_CancelAuthTicket( uint hAuthTicket );
|
||||||
UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID );
|
UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamGameServer_UserHasLicenseForApp( ulong steamID, uint appID );
|
||||||
bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( CSteamID /*class CSteamID*/ steamIDUser, CSteamID /*class CSteamID*/ steamIDGroup );
|
bool /*bool*/ ISteamGameServer_RequestUserGroupStatus( ulong steamIDUser, ulong steamIDGroup );
|
||||||
void /*void*/ ISteamGameServer_GetGameplayStats();
|
void /*void*/ ISteamGameServer_GetGameplayStats();
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation();
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_GetServerReputation();
|
||||||
uint /*uint32*/ ISteamGameServer_GetPublicIP();
|
uint /*uint32*/ ISteamGameServer_GetPublicIP();
|
||||||
bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData, int /*int*/ cbData, uint /*uint32*/ srcIP, ushort /*uint16*/ srcPort );
|
bool /*bool*/ ISteamGameServer_HandleIncomingPacket( IntPtr /*const void **/ pData, int /*int*/ cbData, uint /*uint32*/ srcIP, ushort /*uint16*/ srcPort );
|
||||||
int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut, int /*int*/ cbMaxOut, out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort );
|
int /*int*/ ISteamGameServer_GetNextOutgoingPacket( IntPtr /*void **/ pOut, int /*int*/ cbMaxOut, out uint /*uint32 **/ pNetAdr, out ushort /*uint16 **/ pPort );
|
||||||
void /*void*/ ISteamGameServer_EnableHeartbeats( bool /*bool*/ bActive );
|
void /*void*/ ISteamGameServer_EnableHeartbeats( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bActive );
|
||||||
void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval );
|
void /*void*/ ISteamGameServer_SetHeartbeatInterval( int /*int*/ iHeartbeatInterval );
|
||||||
void /*void*/ ISteamGameServer_ForceHeartbeat();
|
void /*void*/ ISteamGameServer_ForceHeartbeat();
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( CSteamID /*class CSteamID*/ steamIDClan );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_AssociateWithClan( ulong steamIDClan );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( CSteamID /*class CSteamID*/ steamIDNewPlayer );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServer_ComputeNewPlayerCompatibility( ulong steamIDNewPlayer );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_RequestUserStats( ulong steamIDUser );
|
||||||
bool /*bool*/ ISteamGameServerStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, out int /*int32 **/ pData );
|
bool /*bool*/ ISteamGameServerStats_GetUserStat( ulong steamIDUser, string /*const char **/ pchName, out int /*int32 **/ pData );
|
||||||
bool /*bool*/ ISteamGameServerStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, out float /*float **/ pData );
|
bool /*bool*/ ISteamGameServerStats_GetUserStat0( ulong steamIDUser, string /*const char **/ pchName, out float /*float **/ pData );
|
||||||
bool /*bool*/ ISteamGameServerStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, ref bool /*bool **/ pbAchieved );
|
bool /*bool*/ ISteamGameServerStats_GetUserAchievement( ulong steamIDUser, string /*const char **/ pchName, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved );
|
||||||
bool /*bool*/ ISteamGameServerStats_SetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, int /*int32*/ nData );
|
bool /*bool*/ ISteamGameServerStats_SetUserStat( ulong steamIDUser, string /*const char **/ pchName, int /*int32*/ nData );
|
||||||
bool /*bool*/ ISteamGameServerStats_SetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, float /*float*/ fData );
|
bool /*bool*/ ISteamGameServerStats_SetUserStat0( ulong steamIDUser, string /*const char **/ pchName, float /*float*/ fData );
|
||||||
bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, float /*float*/ flCountThisSession, double /*double*/ dSessionLength );
|
bool /*bool*/ ISteamGameServerStats_UpdateUserAvgRateStat( ulong steamIDUser, string /*const char **/ pchName, float /*float*/ flCountThisSession, double /*double*/ dSessionLength );
|
||||||
bool /*bool*/ ISteamGameServerStats_SetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName );
|
bool /*bool*/ ISteamGameServerStats_SetUserAchievement( ulong steamIDUser, string /*const char **/ pchName );
|
||||||
bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName );
|
bool /*bool*/ ISteamGameServerStats_ClearUserAchievement( ulong steamIDUser, string /*const char **/ pchName );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( CSteamID /*class CSteamID*/ steamIDUser );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamGameServerStats_StoreUserStats( ulong steamIDUser );
|
||||||
void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface();
|
void /*void*/ ISteamHTMLSurface_DestructISteamHTMLSurface();
|
||||||
bool /*bool*/ ISteamHTMLSurface_Init();
|
bool /*bool*/ ISteamHTMLSurface_Init();
|
||||||
bool /*bool*/ ISteamHTMLSurface_Shutdown();
|
bool /*bool*/ ISteamHTMLSurface_Shutdown();
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent, string /*const char **/ pchUserCSS );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamHTMLSurface_CreateBrowser( string /*const char **/ pchUserAgent, string /*const char **/ pchUserCSS );
|
||||||
void /*void*/ ISteamHTMLSurface_RemoveBrowser( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_RemoveBrowser( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_LoadURL( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchURL, string /*const char **/ pchPostData );
|
void /*void*/ ISteamHTMLSurface_LoadURL( uint unBrowserHandle, string /*const char **/ pchURL, string /*const char **/ pchPostData );
|
||||||
void /*void*/ ISteamHTMLSurface_SetSize( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ unWidth, uint /*uint32*/ unHeight );
|
void /*void*/ ISteamHTMLSurface_SetSize( uint unBrowserHandle, uint /*uint32*/ unWidth, uint /*uint32*/ unHeight );
|
||||||
void /*void*/ ISteamHTMLSurface_StopLoad( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_StopLoad( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_Reload( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_Reload( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_GoBack( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_GoBack( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_GoForward( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_GoForward( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_AddHeader( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
void /*void*/ ISteamHTMLSurface_AddHeader( uint unBrowserHandle, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
||||||
void /*void*/ ISteamHTMLSurface_ExecuteJavascript( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchScript );
|
void /*void*/ ISteamHTMLSurface_ExecuteJavascript( uint unBrowserHandle, string /*const char **/ pchScript );
|
||||||
void /*void*/ ISteamHTMLSurface_MouseUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton );
|
void /*void*/ ISteamHTMLSurface_MouseUp( uint unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton );
|
||||||
void /*void*/ ISteamHTMLSurface_MouseDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton );
|
void /*void*/ ISteamHTMLSurface_MouseDown( uint unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton );
|
||||||
void /*void*/ ISteamHTMLSurface_MouseDoubleClick( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton );
|
void /*void*/ ISteamHTMLSurface_MouseDoubleClick( uint unBrowserHandle, HTMLMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ eMouseButton );
|
||||||
void /*void*/ ISteamHTMLSurface_MouseMove( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x, int /*int*/ y );
|
void /*void*/ ISteamHTMLSurface_MouseMove( uint unBrowserHandle, int /*int*/ x, int /*int*/ y );
|
||||||
void /*void*/ ISteamHTMLSurface_MouseWheel( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int32*/ nDelta );
|
void /*void*/ ISteamHTMLSurface_MouseWheel( uint unBrowserHandle, int /*int32*/ nDelta );
|
||||||
void /*void*/ ISteamHTMLSurface_KeyDown( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode, HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers );
|
void /*void*/ ISteamHTMLSurface_KeyDown( uint unBrowserHandle, uint /*uint32*/ nNativeKeyCode, HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers );
|
||||||
void /*void*/ ISteamHTMLSurface_KeyUp( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nNativeKeyCode, HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers );
|
void /*void*/ ISteamHTMLSurface_KeyUp( uint unBrowserHandle, uint /*uint32*/ nNativeKeyCode, HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers );
|
||||||
void /*void*/ ISteamHTMLSurface_KeyChar( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ cUnicodeChar, HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers );
|
void /*void*/ ISteamHTMLSurface_KeyChar( uint unBrowserHandle, uint /*uint32*/ cUnicodeChar, HTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ eHTMLKeyModifiers );
|
||||||
void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll );
|
void /*void*/ ISteamHTMLSurface_SetHorizontalScroll( uint unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll );
|
||||||
void /*void*/ ISteamHTMLSurface_SetVerticalScroll( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll );
|
void /*void*/ ISteamHTMLSurface_SetVerticalScroll( uint unBrowserHandle, uint /*uint32*/ nAbsolutePixelScroll );
|
||||||
void /*void*/ ISteamHTMLSurface_SetKeyFocus( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bHasKeyFocus );
|
void /*void*/ ISteamHTMLSurface_SetKeyFocus( uint unBrowserHandle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bHasKeyFocus );
|
||||||
void /*void*/ ISteamHTMLSurface_ViewSource( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_ViewSource( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_CopyToClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_CopyToClipboard( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_PasteFromClipboard( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_PasteFromClipboard( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_Find( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, string /*const char **/ pchSearchStr, bool /*bool*/ bCurrentlyInFind, bool /*bool*/ bReverse );
|
void /*void*/ ISteamHTMLSurface_Find( uint unBrowserHandle, string /*const char **/ pchSearchStr, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bCurrentlyInFind, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReverse );
|
||||||
void /*void*/ ISteamHTMLSurface_StopFind( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle );
|
void /*void*/ ISteamHTMLSurface_StopFind( uint unBrowserHandle );
|
||||||
void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, int /*int*/ x, int /*int*/ y );
|
void /*void*/ ISteamHTMLSurface_GetLinkAtPosition( uint unBrowserHandle, int /*int*/ x, int /*int*/ y );
|
||||||
void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname, string /*const char **/ pchKey, string /*const char **/ pchValue, string /*const char **/ pchPath, RTime32 /*RTime32*/ nExpires, bool /*bool*/ bSecure, bool /*bool*/ bHTTPOnly );
|
void /*void*/ ISteamHTMLSurface_SetCookie( string /*const char **/ pchHostname, string /*const char **/ pchKey, string /*const char **/ pchValue, string /*const char **/ pchPath, uint nExpires, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bSecure, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bHTTPOnly );
|
||||||
void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, float /*float*/ flZoom, int /*int*/ nPointX, int /*int*/ nPointY );
|
void /*void*/ ISteamHTMLSurface_SetPageScaleFactor( uint unBrowserHandle, float /*float*/ flZoom, int /*int*/ nPointX, int /*int*/ nPointY );
|
||||||
void /*void*/ ISteamHTMLSurface_SetBackgroundMode( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bBackgroundMode );
|
void /*void*/ ISteamHTMLSurface_SetBackgroundMode( uint unBrowserHandle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bBackgroundMode );
|
||||||
void /*void*/ ISteamHTMLSurface_AllowStartRequest( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bAllowed );
|
void /*void*/ ISteamHTMLSurface_AllowStartRequest( uint unBrowserHandle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAllowed );
|
||||||
void /*void*/ ISteamHTMLSurface_JSDialogResponse( HHTMLBrowser /*HHTMLBrowser*/ unBrowserHandle, bool /*bool*/ bResult );
|
void /*void*/ ISteamHTMLSurface_JSDialogResponse( uint unBrowserHandle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bResult );
|
||||||
HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod, string /*const char **/ pchAbsoluteURL );
|
HTTPRequestHandle /*(HTTPRequestHandle)*/ ISteamHTTP_CreateHTTPRequest( HTTPMethod /*EHTTPMethod*/ eHTTPRequestMethod, string /*const char **/ pchAbsoluteURL );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ulong /*uint64*/ ulContextValue );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestContextValue( uint hRequest, ulong /*uint64*/ ulContextValue );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unTimeoutSeconds );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( uint hRequest, uint /*uint32*/ unTimeoutSeconds );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName, string /*const char **/ pchHeaderValue );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestHeaderValue( uint hRequest, string /*const char **/ pchHeaderName, string /*const char **/ pchHeaderValue );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchParamName, string /*const char **/ pchParamValue );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestGetOrPostParameter( uint hRequest, string /*const char **/ pchParamName, string /*const char **/ pchParamValue );
|
||||||
bool /*bool*/ ISteamHTTP_SendHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle );
|
bool /*bool*/ ISteamHTTP_SendHTTPRequest( uint hRequest, ref ulong pCallHandle );
|
||||||
bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref SteamAPICall_t /*SteamAPICall_t **/ pCallHandle );
|
bool /*bool*/ ISteamHTTP_SendHTTPRequestAndStreamResponse( uint hRequest, ref ulong pCallHandle );
|
||||||
bool /*bool*/ ISteamHTTP_DeferHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest );
|
bool /*bool*/ ISteamHTTP_DeferHTTPRequest( uint hRequest );
|
||||||
bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest );
|
bool /*bool*/ ISteamHTTP_PrioritizeHTTPRequest( uint hRequest );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName, out uint /*uint32 **/ unResponseHeaderSize );
|
bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderSize( uint hRequest, string /*const char **/ pchHeaderName, out uint /*uint32 **/ unResponseHeaderSize );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchHeaderName, out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize );
|
bool /*bool*/ ISteamHTTP_GetHTTPResponseHeaderValue( uint hRequest, string /*const char **/ pchHeaderName, out byte /*uint8 **/ pHeaderValueBuffer, uint /*uint32*/ unBufferSize );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out uint /*uint32 **/ unBodySize );
|
bool /*bool*/ ISteamHTTP_GetHTTPResponseBodySize( uint hRequest, out uint /*uint32 **/ unBodySize );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize );
|
bool /*bool*/ ISteamHTTP_GetHTTPResponseBodyData( uint hRequest, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ cOffset, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize );
|
bool /*bool*/ ISteamHTTP_GetHTTPStreamingResponseBodyData( uint hRequest, uint /*uint32*/ cOffset, out byte /*uint8 **/ pBodyDataBuffer, uint /*uint32*/ unBufferSize );
|
||||||
bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest );
|
bool /*bool*/ ISteamHTTP_ReleaseHTTPRequest( uint hRequest );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, out float /*float **/ pflPercentOut );
|
bool /*bool*/ ISteamHTTP_GetHTTPDownloadProgressPct( uint hRequest, out float /*float **/ pflPercentOut );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchContentType, out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestRawPostBody( uint hRequest, string /*const char **/ pchContentType, out byte /*uint8 **/ pubBody, uint /*uint32*/ unBodyLen );
|
||||||
HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( bool /*bool*/ bAllowResponsesToModify );
|
HTTPCookieContainerHandle /*(HTTPCookieContainerHandle)*/ ISteamHTTP_CreateCookieContainer( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAllowResponsesToModify );
|
||||||
bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer );
|
bool /*bool*/ ISteamHTTP_ReleaseCookieContainer( uint hCookieContainer );
|
||||||
bool /*bool*/ ISteamHTTP_SetCookie( HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer, string /*const char **/ pchHost, string /*const char **/ pchUrl, string /*const char **/ pchCookie );
|
bool /*bool*/ ISteamHTTP_SetCookie( uint hCookieContainer, string /*const char **/ pchHost, string /*const char **/ pchUrl, string /*const char **/ pchCookie );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, HTTPCookieContainerHandle /*HTTPCookieContainerHandle*/ hCookieContainer );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestCookieContainer( uint hRequest, uint hCookieContainer );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, string /*const char **/ pchUserAgentInfo );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestUserAgentInfo( uint hRequest, string /*const char **/ pchUserAgentInfo );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, bool /*bool*/ bRequireVerifiedCertificate );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( uint hRequest, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bRequireVerifiedCertificate );
|
||||||
bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, uint /*uint32*/ unMilliseconds );
|
bool /*bool*/ ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( uint hRequest, uint /*uint32*/ unMilliseconds );
|
||||||
bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( HTTPRequestHandle /*HTTPRequestHandle*/ hRequest, ref bool /*bool **/ pbWasTimedOut );
|
bool /*bool*/ ISteamHTTP_GetHTTPRequestWasTimedOut( uint hRequest, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbWasTimedOut );
|
||||||
Result /*EResult*/ ISteamInventory_GetResultStatus( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle );
|
Result /*EResult*/ ISteamInventory_GetResultStatus( int resultHandle );
|
||||||
bool /*bool*/ ISteamInventory_GetResultItems( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize );
|
bool /*bool*/ ISteamInventory_GetResultItems( int resultHandle, IntPtr /*struct SteamItemDetails_t **/ pOutItemsArray, out uint /*uint32 **/ punOutItemsArraySize );
|
||||||
uint /*uint32*/ ISteamInventory_GetResultTimestamp( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle );
|
uint /*uint32*/ ISteamInventory_GetResultTimestamp( int resultHandle );
|
||||||
bool /*bool*/ ISteamInventory_CheckResultSteamID( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, CSteamID /*class CSteamID*/ steamIDExpected );
|
bool /*bool*/ ISteamInventory_CheckResultSteamID( int resultHandle, ulong steamIDExpected );
|
||||||
void /*void*/ ISteamInventory_DestroyResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle );
|
void /*void*/ ISteamInventory_DestroyResult( int resultHandle );
|
||||||
bool /*bool*/ ISteamInventory_GetAllItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle );
|
bool /*bool*/ ISteamInventory_GetAllItems( ref int pResultHandle );
|
||||||
bool /*bool*/ ISteamInventory_GetItemsByID( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs );
|
bool /*bool*/ ISteamInventory_GetItemsByID( ref int pResultHandle, IntPtr /*const SteamItemInstanceID_t **/ pInstanceIDs, uint /*uint32*/ unCountInstanceIDs );
|
||||||
bool /*bool*/ ISteamInventory_SerializeResult( SteamInventoryResult_t /*SteamInventoryResult_t*/ resultHandle, IntPtr /*void **/ pOutBuffer, out uint /*uint32 **/ punOutBufferSize );
|
bool /*bool*/ ISteamInventory_SerializeResult( int resultHandle, IntPtr /*void **/ pOutBuffer, out uint /*uint32 **/ punOutBufferSize );
|
||||||
bool /*bool*/ ISteamInventory_DeserializeResult( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pOutResultHandle, IntPtr /*const void **/ pBuffer, uint /*uint32*/ unBufferSize, bool /*bool*/ bRESERVED_MUST_BE_FALSE );
|
bool /*bool*/ ISteamInventory_DeserializeResult( ref int pOutResultHandle, IntPtr /*const void **/ pBuffer, uint /*uint32*/ unBufferSize, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bRESERVED_MUST_BE_FALSE );
|
||||||
bool /*bool*/ ISteamInventory_GenerateItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength );
|
bool /*bool*/ ISteamInventory_GenerateItems( ref int pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, out uint /*const uint32 **/ punArrayQuantity, uint /*uint32*/ unArrayLength );
|
||||||
bool /*bool*/ ISteamInventory_GrantPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle );
|
bool /*bool*/ ISteamInventory_GrantPromoItems( ref int pResultHandle );
|
||||||
bool /*bool*/ ISteamInventory_AddPromoItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ itemDef );
|
bool /*bool*/ ISteamInventory_AddPromoItem( ref int pResultHandle, int itemDef );
|
||||||
bool /*bool*/ ISteamInventory_AddPromoItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength );
|
bool /*bool*/ ISteamInventory_AddPromoItems( ref int pResultHandle, IntPtr /*const SteamItemDef_t **/ pArrayItemDefs, uint /*uint32*/ unArrayLength );
|
||||||
bool /*bool*/ ISteamInventory_ConsumeItem( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemConsume, uint /*uint32*/ unQuantity );
|
bool /*bool*/ ISteamInventory_ConsumeItem( ref int pResultHandle, ulong itemConsume, uint /*uint32*/ unQuantity );
|
||||||
bool /*bool*/ ISteamInventory_ExchangeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, ref SteamItemDef_t /*const SteamItemDef_t **/ pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength, IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength );
|
bool /*bool*/ ISteamInventory_ExchangeItems( ref int pResultHandle, ref int pArrayGenerate, out uint /*const uint32 **/ punArrayGenerateQuantity, uint /*uint32*/ unArrayGenerateLength, IntPtr /*const SteamItemInstanceID_t **/ pArrayDestroy, IntPtr /*const uint32 **/ punArrayDestroyQuantity, uint /*uint32*/ unArrayDestroyLength );
|
||||||
bool /*bool*/ ISteamInventory_TransferItemQuantity( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdSource, uint /*uint32*/ unQuantity, SteamItemInstanceID_t /*SteamItemInstanceID_t*/ itemIdDest );
|
bool /*bool*/ ISteamInventory_TransferItemQuantity( ref int pResultHandle, ulong itemIdSource, uint /*uint32*/ unQuantity, ulong itemIdDest );
|
||||||
void /*void*/ ISteamInventory_SendItemDropHeartbeat();
|
void /*void*/ ISteamInventory_SendItemDropHeartbeat();
|
||||||
bool /*bool*/ ISteamInventory_TriggerItemDrop( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, SteamItemDef_t /*SteamItemDef_t*/ dropListDefinition );
|
bool /*bool*/ ISteamInventory_TriggerItemDrop( ref int pResultHandle, int dropListDefinition );
|
||||||
bool /*bool*/ ISteamInventory_TradeItems( ref SteamInventoryResult_t /*SteamInventoryResult_t **/ pResultHandle, CSteamID /*class CSteamID*/ steamIDTradePartner, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength, ref SteamItemInstanceID_t /*const SteamItemInstanceID_t **/ pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength );
|
bool /*bool*/ ISteamInventory_TradeItems( ref int pResultHandle, ulong steamIDTradePartner, ref ulong pArrayGive, out uint /*const uint32 **/ pArrayGiveQuantity, uint /*uint32*/ nArrayGiveLength, ref ulong pArrayGet, out uint /*const uint32 **/ pArrayGetQuantity, uint /*uint32*/ nArrayGetLength );
|
||||||
bool /*bool*/ ISteamInventory_LoadItemDefinitions();
|
bool /*bool*/ ISteamInventory_LoadItemDefinitions();
|
||||||
bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
|
bool /*bool*/ ISteamInventory_GetItemDefinitionIDs( IntPtr /*SteamItemDef_t **/ pItemDefIDs, out uint /*uint32 **/ punItemDefIDsArraySize );
|
||||||
bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( SteamItemDef_t /*SteamItemDef_t*/ iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize );
|
bool /*bool*/ ISteamInventory_GetItemDefinitionProperty( int iDefinition, string /*const char **/ pchPropertyName, System.Text.StringBuilder /*char **/ pchValueBuffer, out uint /*uint32 **/ punValueBufferSize );
|
||||||
int /*int*/ ISteamMatchmaking_GetFavoriteGameCount();
|
int /*int*/ ISteamMatchmaking_GetFavoriteGameCount();
|
||||||
bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame, ref AppId_t /*AppId_t **/ pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer );
|
bool /*bool*/ ISteamMatchmaking_GetFavoriteGame( int /*int*/ iGame, ref uint pnAppID, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnConnPort, out ushort /*uint16 **/ pnQueryPort, IntPtr /*uint32 **/ punFlags, out uint /*uint32 **/ pRTime32LastPlayedOnServer );
|
||||||
int /*int*/ ISteamMatchmaking_AddFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP, ushort /*uint16*/ nConnPort, ushort /*uint16*/ nQueryPort, uint /*uint32*/ unFlags, uint /*uint32*/ rTime32LastPlayedOnServer );
|
int /*int*/ ISteamMatchmaking_AddFavoriteGame( uint nAppID, uint /*uint32*/ nIP, ushort /*uint16*/ nConnPort, ushort /*uint16*/ nQueryPort, uint /*uint32*/ unFlags, uint /*uint32*/ rTime32LastPlayedOnServer );
|
||||||
bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( AppId_t /*AppId_t*/ nAppID, uint /*uint32*/ nIP, ushort /*uint16*/ nConnPort, ushort /*uint16*/ nQueryPort, uint /*uint32*/ unFlags );
|
bool /*bool*/ ISteamMatchmaking_RemoveFavoriteGame( uint nAppID, uint /*uint32*/ nIP, ushort /*uint16*/ nConnPort, ushort /*uint16*/ nQueryPort, uint /*uint32*/ unFlags );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList();
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_RequestLobbyList();
|
||||||
void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch, string /*const char **/ pchValueToMatch, LobbyComparison /*ELobbyComparison*/ eComparisonType );
|
void /*void*/ ISteamMatchmaking_AddRequestLobbyListStringFilter( string /*const char **/ pchKeyToMatch, string /*const char **/ pchValueToMatch, LobbyComparison /*ELobbyComparison*/ eComparisonType );
|
||||||
void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch, int /*int*/ nValueToMatch, LobbyComparison /*ELobbyComparison*/ eComparisonType );
|
void /*void*/ ISteamMatchmaking_AddRequestLobbyListNumericalFilter( string /*const char **/ pchKeyToMatch, int /*int*/ nValueToMatch, LobbyComparison /*ELobbyComparison*/ eComparisonType );
|
||||||
@ -306,50 +306,50 @@ public interface Interface : IDisposable
|
|||||||
void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable );
|
void /*void*/ ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( int /*int*/ nSlotsAvailable );
|
||||||
void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter );
|
void /*void*/ ISteamMatchmaking_AddRequestLobbyListDistanceFilter( LobbyDistanceFilter /*ELobbyDistanceFilter*/ eLobbyDistanceFilter );
|
||||||
void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults );
|
void /*void*/ ISteamMatchmaking_AddRequestLobbyListResultCountFilter( int /*int*/ cMaxResults );
|
||||||
void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( CSteamID /*class CSteamID*/ steamIDLobby );
|
void /*void*/ ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( ulong steamIDLobby );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby );
|
CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyByIndex( int /*int*/ iLobby );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType, int /*int*/ cMaxMembers );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_CreateLobby( LobbyType /*ELobbyType*/ eLobbyType, int /*int*/ cMaxMembers );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( CSteamID /*class CSteamID*/ steamIDLobby );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamMatchmaking_JoinLobby( ulong steamIDLobby );
|
||||||
void /*void*/ ISteamMatchmaking_LeaveLobby( CSteamID /*class CSteamID*/ steamIDLobby );
|
void /*void*/ ISteamMatchmaking_LeaveLobby( ulong steamIDLobby );
|
||||||
bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDInvitee );
|
bool /*bool*/ ISteamMatchmaking_InviteUserToLobby( ulong steamIDLobby, ulong steamIDInvitee );
|
||||||
int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( CSteamID /*class CSteamID*/ steamIDLobby );
|
int /*int*/ ISteamMatchmaking_GetNumLobbyMembers( ulong steamIDLobby );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iMember );
|
CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyMemberByIndex( ulong steamIDLobby, int /*int*/ iMember );
|
||||||
IntPtr ISteamMatchmaking_GetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey );
|
IntPtr ISteamMatchmaking_GetLobbyData( ulong steamIDLobby, string /*const char **/ pchKey );
|
||||||
bool /*bool*/ ISteamMatchmaking_SetLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
bool /*bool*/ ISteamMatchmaking_SetLobbyData( ulong steamIDLobby, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
||||||
int /*int*/ ISteamMatchmaking_GetLobbyDataCount( CSteamID /*class CSteamID*/ steamIDLobby );
|
int /*int*/ ISteamMatchmaking_GetLobbyDataCount( ulong steamIDLobby );
|
||||||
bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iLobbyData, System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize, System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize );
|
bool /*bool*/ ISteamMatchmaking_GetLobbyDataByIndex( ulong steamIDLobby, int /*int*/ iLobbyData, System.Text.StringBuilder /*char **/ pchKey, int /*int*/ cchKeyBufferSize, System.Text.StringBuilder /*char **/ pchValue, int /*int*/ cchValueBufferSize );
|
||||||
bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey );
|
bool /*bool*/ ISteamMatchmaking_DeleteLobbyData( ulong steamIDLobby, string /*const char **/ pchKey );
|
||||||
IntPtr ISteamMatchmaking_GetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchKey );
|
IntPtr ISteamMatchmaking_GetLobbyMemberData( ulong steamIDLobby, ulong steamIDUser, string /*const char **/ pchKey );
|
||||||
void /*void*/ ISteamMatchmaking_SetLobbyMemberData( CSteamID /*class CSteamID*/ steamIDLobby, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
void /*void*/ ISteamMatchmaking_SetLobbyMemberData( ulong steamIDLobby, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
||||||
bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( CSteamID /*class CSteamID*/ steamIDLobby, IntPtr /*const void **/ pvMsgBody, int /*int*/ cubMsgBody );
|
bool /*bool*/ ISteamMatchmaking_SendLobbyChatMsg( ulong steamIDLobby, IntPtr /*const void **/ pvMsgBody, int /*int*/ cubMsgBody );
|
||||||
int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ iChatID, out CSteamID /*class CSteamID **/ pSteamIDUser, IntPtr /*void **/ pvData, int /*int*/ cubData, out ChatEntryType /*EChatEntryType **/ peChatEntryType );
|
int /*int*/ ISteamMatchmaking_GetLobbyChatEntry( ulong steamIDLobby, int /*int*/ iChatID, out ulong pSteamIDUser, IntPtr /*void **/ pvData, int /*int*/ cubData, out ChatEntryType /*EChatEntryType **/ peChatEntryType );
|
||||||
bool /*bool*/ ISteamMatchmaking_RequestLobbyData( CSteamID /*class CSteamID*/ steamIDLobby );
|
bool /*bool*/ ISteamMatchmaking_RequestLobbyData( ulong steamIDLobby );
|
||||||
void /*void*/ ISteamMatchmaking_SetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, uint /*uint32*/ unGameServerIP, ushort /*uint16*/ unGameServerPort, CSteamID /*class CSteamID*/ steamIDGameServer );
|
void /*void*/ ISteamMatchmaking_SetLobbyGameServer( ulong steamIDLobby, uint /*uint32*/ unGameServerIP, ushort /*uint16*/ unGameServerPort, ulong steamIDGameServer );
|
||||||
bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( CSteamID /*class CSteamID*/ steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out CSteamID /*class CSteamID **/ psteamIDGameServer );
|
bool /*bool*/ ISteamMatchmaking_GetLobbyGameServer( ulong steamIDLobby, out uint /*uint32 **/ punGameServerIP, out ushort /*uint16 **/ punGameServerPort, out ulong psteamIDGameServer );
|
||||||
bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby, int /*int*/ cMaxMembers );
|
bool /*bool*/ ISteamMatchmaking_SetLobbyMemberLimit( ulong steamIDLobby, int /*int*/ cMaxMembers );
|
||||||
int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( CSteamID /*class CSteamID*/ steamIDLobby );
|
int /*int*/ ISteamMatchmaking_GetLobbyMemberLimit( ulong steamIDLobby );
|
||||||
bool /*bool*/ ISteamMatchmaking_SetLobbyType( CSteamID /*class CSteamID*/ steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType );
|
bool /*bool*/ ISteamMatchmaking_SetLobbyType( ulong steamIDLobby, LobbyType /*ELobbyType*/ eLobbyType );
|
||||||
bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( CSteamID /*class CSteamID*/ steamIDLobby, bool /*bool*/ bLobbyJoinable );
|
bool /*bool*/ ISteamMatchmaking_SetLobbyJoinable( ulong steamIDLobby, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bLobbyJoinable );
|
||||||
CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby );
|
CSteamID /*(class CSteamID)*/ ISteamMatchmaking_GetLobbyOwner( ulong steamIDLobby );
|
||||||
bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDNewOwner );
|
bool /*bool*/ ISteamMatchmaking_SetLobbyOwner( ulong steamIDLobby, ulong steamIDNewOwner );
|
||||||
bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( CSteamID /*class CSteamID*/ steamIDLobby, CSteamID /*class CSteamID*/ steamIDLobbyDependent );
|
bool /*bool*/ ISteamMatchmaking_SetLinkedLobby( ulong steamIDLobby, ulong steamIDLobbyDependent );
|
||||||
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestInternetServerList( uint iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
||||||
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestLANServerList( uint iApp, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
||||||
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFriendsServerList( uint iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
||||||
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestFavoritesServerList( uint iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
||||||
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestHistoryServerList( uint iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
||||||
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( AppId_t /*AppId_t*/ iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
HServerListRequest /*(HServerListRequest)*/ ISteamMatchmakingServers_RequestSpectatorServerList( uint iApp, IntPtr /*struct MatchMakingKeyValuePair_t ***/ ppchFilters, uint /*uint32*/ nFilters, IntPtr /*class ISteamMatchmakingServerListResponse **/ pRequestServersResponse );
|
||||||
void /*void*/ ISteamMatchmakingServers_ReleaseRequest( HServerListRequest /*HServerListRequest*/ hServerListRequest );
|
void /*void*/ ISteamMatchmakingServers_ReleaseRequest( IntPtr hServerListRequest );
|
||||||
IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer );
|
IntPtr /*class gameserveritem_t **/ ISteamMatchmakingServers_GetServerDetails( IntPtr hRequest, int /*int*/ iServer );
|
||||||
void /*void*/ ISteamMatchmakingServers_CancelQuery( HServerListRequest /*HServerListRequest*/ hRequest );
|
void /*void*/ ISteamMatchmakingServers_CancelQuery( IntPtr hRequest );
|
||||||
void /*void*/ ISteamMatchmakingServers_RefreshQuery( HServerListRequest /*HServerListRequest*/ hRequest );
|
void /*void*/ ISteamMatchmakingServers_RefreshQuery( IntPtr hRequest );
|
||||||
bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( HServerListRequest /*HServerListRequest*/ hRequest );
|
bool /*bool*/ ISteamMatchmakingServers_IsRefreshing( IntPtr hRequest );
|
||||||
int /*int*/ ISteamMatchmakingServers_GetServerCount( HServerListRequest /*HServerListRequest*/ hRequest );
|
int /*int*/ ISteamMatchmakingServers_GetServerCount( IntPtr hRequest );
|
||||||
void /*void*/ ISteamMatchmakingServers_RefreshServer( HServerListRequest /*HServerListRequest*/ hRequest, int /*int*/ iServer );
|
void /*void*/ ISteamMatchmakingServers_RefreshServer( IntPtr hRequest, int /*int*/ iServer );
|
||||||
HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP, ushort /*uint16*/ usPort, IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse );
|
HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PingServer( uint /*uint32*/ unIP, ushort /*uint16*/ usPort, IntPtr /*class ISteamMatchmakingPingResponse **/ pRequestServersResponse );
|
||||||
HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP, ushort /*uint16*/ usPort, IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse );
|
HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_PlayerDetails( uint /*uint32*/ unIP, ushort /*uint16*/ usPort, IntPtr /*class ISteamMatchmakingPlayersResponse **/ pRequestServersResponse );
|
||||||
HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP, ushort /*uint16*/ usPort, IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse );
|
HServerQuery /*(HServerQuery)*/ ISteamMatchmakingServers_ServerRules( uint /*uint32*/ unIP, ushort /*uint16*/ usPort, IntPtr /*class ISteamMatchmakingRulesResponse **/ pRequestServersResponse );
|
||||||
void /*void*/ ISteamMatchmakingServers_CancelServerQuery( HServerQuery /*HServerQuery*/ hServerQuery );
|
void /*void*/ ISteamMatchmakingServers_CancelServerQuery( int hServerQuery );
|
||||||
bool /*bool*/ ISteamMusic_BIsEnabled();
|
bool /*bool*/ ISteamMusic_BIsEnabled();
|
||||||
bool /*bool*/ ISteamMusic_BIsPlaying();
|
bool /*bool*/ ISteamMusic_BIsPlaying();
|
||||||
AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus();
|
AudioPlayback_Status /*AudioPlayback_Status*/ ISteamMusic_GetPlaybackStatus();
|
||||||
@ -362,21 +362,21 @@ public interface Interface : IDisposable
|
|||||||
bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName );
|
bool /*bool*/ ISteamMusicRemote_RegisterSteamMusicRemote( string /*const char **/ pchName );
|
||||||
bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote();
|
bool /*bool*/ ISteamMusicRemote_DeregisterSteamMusicRemote();
|
||||||
bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote();
|
bool /*bool*/ ISteamMusicRemote_BIsCurrentMusicRemote();
|
||||||
bool /*bool*/ ISteamMusicRemote_BActivationSuccess( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_BActivationSuccess( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName );
|
bool /*bool*/ ISteamMusicRemote_SetDisplayName( string /*const char **/ pchDisplayName );
|
||||||
bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer, uint /*uint32*/ cbBufferLength );
|
bool /*bool*/ ISteamMusicRemote_SetPNGIcon_64x64( IntPtr /*void **/ pvBuffer, uint /*uint32*/ cbBufferLength );
|
||||||
bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_EnablePlayPrevious( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_EnablePlayNext( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_EnablePlayNext( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_EnableShuffled( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_EnableShuffled( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_EnableLooped( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_EnableLooped( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_EnableQueue( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_EnableQueue( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_EnablePlaylists( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_EnablePlaylists( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus );
|
bool /*bool*/ ISteamMusicRemote_UpdatePlaybackStatus( AudioPlayback_Status /*AudioPlayback_Status*/ nStatus );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdateShuffled( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_UpdateShuffled( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdateLooped( bool /*bool*/ bValue );
|
bool /*bool*/ ISteamMusicRemote_UpdateLooped( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue );
|
bool /*bool*/ ISteamMusicRemote_UpdateVolume( float /*float*/ flValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange();
|
bool /*bool*/ ISteamMusicRemote_CurrentEntryWillChange();
|
||||||
bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( bool /*bool*/ bAvailable );
|
bool /*bool*/ ISteamMusicRemote_CurrentEntryIsAvailable( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAvailable );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText );
|
bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryText( string /*const char **/ pchText );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue );
|
bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( int /*int*/ nValue );
|
||||||
bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer, uint /*uint32*/ cbBufferLength );
|
bool /*bool*/ ISteamMusicRemote_UpdateCurrentEntryCoverArt( IntPtr /*void **/ pvBuffer, uint /*uint32*/ cbBufferLength );
|
||||||
@ -391,41 +391,41 @@ public interface Interface : IDisposable
|
|||||||
bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID, int /*int*/ nPosition, string /*const char **/ pchEntryText );
|
bool /*bool*/ ISteamMusicRemote_SetPlaylistEntry( int /*int*/ nID, int /*int*/ nPosition, string /*const char **/ pchEntryText );
|
||||||
bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID );
|
bool /*bool*/ ISteamMusicRemote_SetCurrentPlaylistEntry( int /*int*/ nID );
|
||||||
bool /*bool*/ ISteamMusicRemote_PlaylistDidChange();
|
bool /*bool*/ ISteamMusicRemote_PlaylistDidChange();
|
||||||
bool /*bool*/ ISteamNetworking_SendP2PPacket( CSteamID /*class CSteamID*/ steamIDRemote, IntPtr /*const void **/ pubData, uint /*uint32*/ cubData, P2PSend /*EP2PSend*/ eP2PSendType, int /*int*/ nChannel );
|
bool /*bool*/ ISteamNetworking_SendP2PPacket( ulong steamIDRemote, IntPtr /*const void **/ pubData, uint /*uint32*/ cubData, P2PSend /*EP2PSend*/ eP2PSendType, int /*int*/ nChannel );
|
||||||
bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel );
|
bool /*bool*/ ISteamNetworking_IsP2PPacketAvailable( out uint /*uint32 **/ pcubMsgSize, int /*int*/ nChannel );
|
||||||
bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest, uint /*uint32*/ cubDest, out uint /*uint32 **/ pcubMsgSize, out CSteamID /*class CSteamID **/ psteamIDRemote, int /*int*/ nChannel );
|
bool /*bool*/ ISteamNetworking_ReadP2PPacket( IntPtr /*void **/ pubDest, uint /*uint32*/ cubDest, out uint /*uint32 **/ pcubMsgSize, out ulong psteamIDRemote, int /*int*/ nChannel );
|
||||||
bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote );
|
bool /*bool*/ ISteamNetworking_AcceptP2PSessionWithUser( ulong steamIDRemote );
|
||||||
bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( CSteamID /*class CSteamID*/ steamIDRemote );
|
bool /*bool*/ ISteamNetworking_CloseP2PSessionWithUser( ulong steamIDRemote );
|
||||||
bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( CSteamID /*class CSteamID*/ steamIDRemote, int /*int*/ nChannel );
|
bool /*bool*/ ISteamNetworking_CloseP2PChannelWithUser( ulong steamIDRemote, int /*int*/ nChannel );
|
||||||
bool /*bool*/ ISteamNetworking_GetP2PSessionState( CSteamID /*class CSteamID*/ steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState );
|
bool /*bool*/ ISteamNetworking_GetP2PSessionState( ulong steamIDRemote, ref P2PSessionState_t /*struct P2PSessionState_t **/ pConnectionState );
|
||||||
bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( bool /*bool*/ bAllow );
|
bool /*bool*/ ISteamNetworking_AllowP2PPacketRelay( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAllow );
|
||||||
SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort, uint /*uint32*/ nIP, ushort /*uint16*/ nPort, bool /*bool*/ bAllowUseOfPacketRelay );
|
SNetListenSocket_t /*(SNetListenSocket_t)*/ ISteamNetworking_CreateListenSocket( int /*int*/ nVirtualP2PPort, uint /*uint32*/ nIP, ushort /*uint16*/ nPort, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAllowUseOfPacketRelay );
|
||||||
SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( CSteamID /*class CSteamID*/ steamIDTarget, int /*int*/ nVirtualPort, int /*int*/ nTimeoutSec, bool /*bool*/ bAllowUseOfPacketRelay );
|
SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateP2PConnectionSocket( ulong steamIDTarget, int /*int*/ nVirtualPort, int /*int*/ nTimeoutSec, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAllowUseOfPacketRelay );
|
||||||
SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP, ushort /*uint16*/ nPort, int /*int*/ nTimeoutSec );
|
SNetSocket_t /*(SNetSocket_t)*/ ISteamNetworking_CreateConnectionSocket( uint /*uint32*/ nIP, ushort /*uint16*/ nPort, int /*int*/ nTimeoutSec );
|
||||||
bool /*bool*/ ISteamNetworking_DestroySocket( SNetSocket_t /*SNetSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd );
|
bool /*bool*/ ISteamNetworking_DestroySocket( uint hSocket, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bNotifyRemoteEnd );
|
||||||
bool /*bool*/ ISteamNetworking_DestroyListenSocket( SNetListenSocket_t /*SNetListenSocket_t*/ hSocket, bool /*bool*/ bNotifyRemoteEnd );
|
bool /*bool*/ ISteamNetworking_DestroyListenSocket( uint hSocket, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bNotifyRemoteEnd );
|
||||||
bool /*bool*/ ISteamNetworking_SendDataOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubData, uint /*uint32*/ cubData, bool /*bool*/ bReliable );
|
bool /*bool*/ ISteamNetworking_SendDataOnSocket( uint hSocket, IntPtr /*void **/ pubData, uint /*uint32*/ cubData, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReliable );
|
||||||
bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, out uint /*uint32 **/ pcubMsgSize );
|
bool /*bool*/ ISteamNetworking_IsDataAvailableOnSocket( uint hSocket, out uint /*uint32 **/ pcubMsgSize );
|
||||||
bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( SNetSocket_t /*SNetSocket_t*/ hSocket, IntPtr /*void **/ pubDest, uint /*uint32*/ cubDest, out uint /*uint32 **/ pcubMsgSize );
|
bool /*bool*/ ISteamNetworking_RetrieveDataFromSocket( uint hSocket, IntPtr /*void **/ pubDest, uint /*uint32*/ cubDest, out uint /*uint32 **/ pcubMsgSize );
|
||||||
bool /*bool*/ ISteamNetworking_IsDataAvailable( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket );
|
bool /*bool*/ ISteamNetworking_IsDataAvailable( uint hListenSocket, out uint /*uint32 **/ pcubMsgSize, ref uint phSocket );
|
||||||
bool /*bool*/ ISteamNetworking_RetrieveData( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, IntPtr /*void **/ pubDest, uint /*uint32*/ cubDest, out uint /*uint32 **/ pcubMsgSize, ref SNetSocket_t /*SNetSocket_t **/ phSocket );
|
bool /*bool*/ ISteamNetworking_RetrieveData( uint hListenSocket, IntPtr /*void **/ pubDest, uint /*uint32*/ cubDest, out uint /*uint32 **/ pcubMsgSize, ref uint phSocket );
|
||||||
bool /*bool*/ ISteamNetworking_GetSocketInfo( SNetSocket_t /*SNetSocket_t*/ hSocket, out CSteamID /*class CSteamID **/ pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote );
|
bool /*bool*/ ISteamNetworking_GetSocketInfo( uint hSocket, out ulong pSteamIDRemote, IntPtr /*int **/ peSocketStatus, out uint /*uint32 **/ punIPRemote, out ushort /*uint16 **/ punPortRemote );
|
||||||
bool /*bool*/ ISteamNetworking_GetListenSocketInfo( SNetListenSocket_t /*SNetListenSocket_t*/ hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort );
|
bool /*bool*/ ISteamNetworking_GetListenSocketInfo( uint hListenSocket, out uint /*uint32 **/ pnIP, out ushort /*uint16 **/ pnPort );
|
||||||
SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( SNetSocket_t /*SNetSocket_t*/ hSocket );
|
SNetSocketConnectionType /*ESNetSocketConnectionType*/ ISteamNetworking_GetSocketConnectionType( uint hSocket );
|
||||||
int /*int*/ ISteamNetworking_GetMaxPacketSize( SNetSocket_t /*SNetSocket_t*/ hSocket );
|
int /*int*/ ISteamNetworking_GetMaxPacketSize( uint hSocket );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile, IntPtr /*const void **/ pvData, int /*int32*/ cubData );
|
bool /*bool*/ ISteamRemoteStorage_FileWrite( string /*const char **/ pchFile, IntPtr /*const void **/ pvData, int /*int32*/ cubData );
|
||||||
int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile, IntPtr /*void **/ pvData, int /*int32*/ cubDataToRead );
|
int /*int32*/ ISteamRemoteStorage_FileRead( string /*const char **/ pchFile, IntPtr /*void **/ pvData, int /*int32*/ cubDataToRead );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile, IntPtr /*const void **/ pvData, uint /*uint32*/ cubData );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileWriteAsync( string /*const char **/ pchFile, IntPtr /*const void **/ pvData, uint /*uint32*/ cubData );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile, uint /*uint32*/ nOffset, uint /*uint32*/ cubToRead );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileReadAsync( string /*const char **/ pchFile, uint /*uint32*/ nOffset, uint /*uint32*/ cubToRead );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( SteamAPICall_t /*SteamAPICall_t*/ hReadCall, IntPtr /*void **/ pvBuffer, uint /*uint32*/ cubToRead );
|
bool /*bool*/ ISteamRemoteStorage_FileReadAsyncComplete( ulong hReadCall, IntPtr /*void **/ pvBuffer, uint /*uint32*/ cubToRead );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile );
|
bool /*bool*/ ISteamRemoteStorage_FileForget( string /*const char **/ pchFile );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile );
|
bool /*bool*/ ISteamRemoteStorage_FileDelete( string /*const char **/ pchFile );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_FileShare( string /*const char **/ pchFile );
|
||||||
bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile, RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform );
|
bool /*bool*/ ISteamRemoteStorage_SetSyncPlatforms( string /*const char **/ pchFile, RemoteStoragePlatform /*ERemoteStoragePlatform*/ eRemoteStoragePlatform );
|
||||||
UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile );
|
UGCFileWriteStreamHandle_t /*(UGCFileWriteStreamHandle_t)*/ ISteamRemoteStorage_FileWriteStreamOpen( string /*const char **/ pchFile );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle, IntPtr /*const void **/ pvData, int /*int32*/ cubData );
|
bool /*bool*/ ISteamRemoteStorage_FileWriteStreamWriteChunk( ulong writeHandle, IntPtr /*const void **/ pvData, int /*int32*/ cubData );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle );
|
bool /*bool*/ ISteamRemoteStorage_FileWriteStreamClose( ulong writeHandle );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( UGCFileWriteStreamHandle_t /*UGCFileWriteStreamHandle_t*/ writeHandle );
|
bool /*bool*/ ISteamRemoteStorage_FileWriteStreamCancel( ulong writeHandle );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile );
|
bool /*bool*/ ISteamRemoteStorage_FileExists( string /*const char **/ pchFile );
|
||||||
bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile );
|
bool /*bool*/ ISteamRemoteStorage_FilePersisted( string /*const char **/ pchFile );
|
||||||
int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile );
|
int /*int32*/ ISteamRemoteStorage_GetFileSize( string /*const char **/ pchFile );
|
||||||
@ -436,136 +436,136 @@ public interface Interface : IDisposable
|
|||||||
bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes );
|
bool /*bool*/ ISteamRemoteStorage_GetQuota( IntPtr /*int32 **/ pnTotalBytes, IntPtr /*int32 **/ puAvailableBytes );
|
||||||
bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount();
|
bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForAccount();
|
||||||
bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp();
|
bool /*bool*/ ISteamRemoteStorage_IsCloudEnabledForApp();
|
||||||
void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( bool /*bool*/ bEnabled );
|
void /*void*/ ISteamRemoteStorage_SetCloudEnabledForApp( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bEnabled );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( UGCHandle_t /*UGCHandle_t*/ hContent, uint /*uint32*/ unPriority );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownload( ulong hContent, uint /*uint32*/ unPriority );
|
||||||
bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( UGCHandle_t /*UGCHandle_t*/ hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected );
|
bool /*bool*/ ISteamRemoteStorage_GetUGCDownloadProgress( ulong hContent, out int /*int32 **/ pnBytesDownloaded, out int /*int32 **/ pnBytesExpected );
|
||||||
bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( UGCHandle_t /*UGCHandle_t*/ hContent, ref AppId_t /*AppId_t **/ pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out CSteamID /*class CSteamID **/ pSteamIDOwner );
|
bool /*bool*/ ISteamRemoteStorage_GetUGCDetails( ulong hContent, ref uint pnAppID, System.Text.StringBuilder /*char ***/ ppchName, IntPtr /*int32 **/ pnFileSizeInBytes, out ulong pSteamIDOwner );
|
||||||
int /*int32*/ ISteamRemoteStorage_UGCRead( UGCHandle_t /*UGCHandle_t*/ hContent, IntPtr /*void **/ pvData, int /*int32*/ cubDataToRead, uint /*uint32*/ cOffset, UGCReadAction /*EUGCReadAction*/ eAction );
|
int /*int32*/ ISteamRemoteStorage_UGCRead( ulong hContent, IntPtr /*void **/ pvData, int /*int32*/ cubDataToRead, uint /*uint32*/ cOffset, UGCReadAction /*EUGCReadAction*/ eAction );
|
||||||
int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount();
|
int /*int32*/ ISteamRemoteStorage_GetCachedUGCCount();
|
||||||
UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent );
|
UGCHandle_t /*(UGCHandle_t)*/ ISteamRemoteStorage_GetCachedUGCHandle( int /*int32*/ iCachedContent );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile, string /*const char **/ pchPreviewFile, AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle, string /*const char **/ pchDescription, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility, IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishWorkshopFile( string /*const char **/ pchFile, string /*const char **/ pchPreviewFile, uint nConsumerAppId, string /*const char **/ pchTitle, string /*const char **/ pchDescription, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility, IntPtr /*struct SteamParamStringArray_t **/ pTags, WorkshopFileType /*EWorkshopFileType*/ eWorkshopFileType );
|
||||||
PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId );
|
PublishedFileUpdateHandle_t /*(PublishedFileUpdateHandle_t)*/ ISteamRemoteStorage_CreatePublishedFileUpdateRequest( ulong unPublishedFileId );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchFile );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileFile( ulong updateHandle, string /*const char **/ pchFile );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchPreviewFile );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFilePreviewFile( ulong updateHandle, string /*const char **/ pchPreviewFile );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchTitle );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTitle( ulong updateHandle, string /*const char **/ pchTitle );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchDescription );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileDescription( ulong updateHandle, string /*const char **/ pchDescription );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileVisibility( ulong updateHandle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileTags( ulong updateHandle, IntPtr /*struct SteamParamStringArray_t **/ pTags );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_CommitPublishedFileUpdate( ulong updateHandle );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, uint /*uint32*/ unMaxSecondsOld );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedFileDetails( ulong unPublishedFileId, uint /*uint32*/ unMaxSecondsOld );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_DeletePublishedFile( ulong unPublishedFileId );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserPublishedFiles( uint /*uint32*/ unStartIndex );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SubscribePublishedFile( ulong unPublishedFileId );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSubscribedFiles( uint /*uint32*/ unStartIndex );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UnsubscribePublishedFile( ulong unPublishedFileId );
|
||||||
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t /*PublishedFileUpdateHandle_t*/ updateHandle, string /*const char **/ pchChangeDescription );
|
bool /*bool*/ ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( ulong updateHandle, string /*const char **/ pchChangeDescription );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetPublishedItemVoteDetails( ulong unPublishedFileId );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, bool /*bool*/ bVoteUp );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UpdateUserPublishedItemVote( ulong unPublishedFileId, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bVoteUp );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_GetUserPublishedItemVoteDetails( ulong unPublishedFileId );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( CSteamID /*class CSteamID*/ steamId, uint /*uint32*/ unStartIndex, IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( ulong steamId, uint /*uint32*/ unStartIndex, IntPtr /*struct SteamParamStringArray_t **/ pRequiredTags, IntPtr /*struct SteamParamStringArray_t **/ pExcludedTags );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider, string /*const char **/ pchVideoAccount, string /*const char **/ pchVideoIdentifier, string /*const char **/ pchPreviewFile, AppId_t /*AppId_t*/ nConsumerAppId, string /*const char **/ pchTitle, string /*const char **/ pchDescription, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility, IntPtr /*struct SteamParamStringArray_t **/ pTags );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_PublishVideo( WorkshopVideoProvider /*EWorkshopVideoProvider*/ eVideoProvider, string /*const char **/ pchVideoAccount, string /*const char **/ pchVideoIdentifier, string /*const char **/ pchPreviewFile, uint nConsumerAppId, string /*const char **/ pchTitle, string /*const char **/ pchDescription, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility, IntPtr /*struct SteamParamStringArray_t **/ pTags );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_SetUserPublishedFileAction( ulong unPublishedFileId, WorkshopFileAction /*EWorkshopFileAction*/ eAction );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction, uint /*uint32*/ unStartIndex );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( WorkshopFileAction /*EWorkshopFileAction*/ eAction, uint /*uint32*/ unStartIndex );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType, uint /*uint32*/ unStartIndex, uint /*uint32*/ unCount, uint /*uint32*/ unDays, IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( WorkshopEnumerationType /*EWorkshopEnumerationType*/ eEnumerationType, uint /*uint32*/ unStartIndex, uint /*uint32*/ unCount, uint /*uint32*/ unDays, IntPtr /*struct SteamParamStringArray_t **/ pTags, IntPtr /*struct SteamParamStringArray_t **/ pUserTags );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( UGCHandle_t /*UGCHandle_t*/ hContent, string /*const char **/ pchLocation, uint /*uint32*/ unPriority );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamRemoteStorage_UGCDownloadToLocation( ulong hContent, string /*const char **/ pchLocation, uint /*uint32*/ unPriority );
|
||||||
ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB, uint /*uint32*/ cubRGB, int /*int*/ nWidth, int /*int*/ nHeight );
|
ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_WriteScreenshot( IntPtr /*void **/ pubRGB, uint /*uint32*/ cubRGB, int /*int*/ nWidth, int /*int*/ nHeight );
|
||||||
ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename, string /*const char **/ pchThumbnailFilename, int /*int*/ nWidth, int /*int*/ nHeight );
|
ScreenshotHandle /*(ScreenshotHandle)*/ ISteamScreenshots_AddScreenshotToLibrary( string /*const char **/ pchFilename, string /*const char **/ pchThumbnailFilename, int /*int*/ nWidth, int /*int*/ nHeight );
|
||||||
void /*void*/ ISteamScreenshots_TriggerScreenshot();
|
void /*void*/ ISteamScreenshots_TriggerScreenshot();
|
||||||
void /*void*/ ISteamScreenshots_HookScreenshots( bool /*bool*/ bHook );
|
void /*void*/ ISteamScreenshots_HookScreenshots( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bHook );
|
||||||
bool /*bool*/ ISteamScreenshots_SetLocation( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, string /*const char **/ pchLocation );
|
bool /*bool*/ ISteamScreenshots_SetLocation( uint hScreenshot, string /*const char **/ pchLocation );
|
||||||
bool /*bool*/ ISteamScreenshots_TagUser( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, CSteamID /*class CSteamID*/ steamID );
|
bool /*bool*/ ISteamScreenshots_TagUser( uint hScreenshot, ulong steamID );
|
||||||
bool /*bool*/ ISteamScreenshots_TagPublishedFile( ScreenshotHandle /*ScreenshotHandle*/ hScreenshot, PublishedFileId_t /*PublishedFileId_t*/ unPublishedFileID );
|
bool /*bool*/ ISteamScreenshots_TagPublishedFile( uint hScreenshot, ulong unPublishedFileID );
|
||||||
UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( AccountID_t /*AccountID_t*/ unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage );
|
UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUserUGCRequest( uint unAccountID, UserUGCList /*EUserUGCList*/ eListType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingUGCType, UserUGCListSortOrder /*EUserUGCListSortOrder*/ eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage );
|
||||||
UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType, AppId_t /*AppId_t*/ nCreatorAppID, AppId_t /*AppId_t*/ nConsumerAppID, uint /*uint32*/ unPage );
|
UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryAllUGCRequest( UGCQuery /*EUGCQuery*/ eQueryType, UGCMatchingUGCType /*EUGCMatchingUGCType*/ eMatchingeMatchingUGCTypeFileType, uint nCreatorAppID, uint nConsumerAppID, uint /*uint32*/ unPage );
|
||||||
UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs );
|
UGCQueryHandle_t /*(UGCQueryHandle_t)*/ ISteamUGC_CreateQueryUGCDetailsRequest( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ unNumPublishedFileIDs );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SendQueryUGCRequest( ulong handle );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCResult( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails );
|
bool /*bool*/ ISteamUGC_GetQueryUGCResult( ulong handle, uint /*uint32*/ index, ref SteamUGCDetails_t /*struct SteamUGCDetails_t **/ pDetails );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize );
|
bool /*bool*/ ISteamUGC_GetQueryUGCPreviewURL( ulong handle, uint /*uint32*/ index, System.Text.StringBuilder /*char **/ pchURL, uint /*uint32*/ cchURLSize );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize );
|
bool /*bool*/ ISteamUGC_GetQueryUGCMetadata( ulong handle, uint /*uint32*/ index, System.Text.StringBuilder /*char **/ pchMetadata, uint /*uint32*/ cchMetadatasize );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries );
|
bool /*bool*/ ISteamUGC_GetQueryUGCChildren( ulong handle, uint /*uint32*/ index, IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, ItemStatistic /*EItemStatistic*/ eStatType, out uint /*uint32 **/ pStatValue );
|
bool /*bool*/ ISteamUGC_GetQueryUGCStatistic( ulong handle, uint /*uint32*/ index, ItemStatistic /*EItemStatistic*/ eStatType, out uint /*uint32 **/ pStatValue );
|
||||||
uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index );
|
uint /*uint32*/ ISteamUGC_GetQueryUGCNumAdditionalPreviews( ulong handle, uint /*uint32*/ index );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, uint /*uint32*/ previewIndex, System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize, System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize, out ItemPreviewType /*EItemPreviewType **/ pPreviewType );
|
bool /*bool*/ ISteamUGC_GetQueryUGCAdditionalPreview( ulong handle, uint /*uint32*/ index, uint /*uint32*/ previewIndex, System.Text.StringBuilder /*char **/ pchURLOrVideoID, uint /*uint32*/ cchURLSize, System.Text.StringBuilder /*char **/ pchOriginalFileName, uint /*uint32*/ cchOriginalFileNameSize, out ItemPreviewType /*EItemPreviewType **/ pPreviewType );
|
||||||
uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index );
|
uint /*uint32*/ ISteamUGC_GetQueryUGCNumKeyValueTags( ulong handle, uint /*uint32*/ index );
|
||||||
bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ index, uint /*uint32*/ keyValueTagIndex, System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize, System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize );
|
bool /*bool*/ ISteamUGC_GetQueryUGCKeyValueTag( ulong handle, uint /*uint32*/ index, uint /*uint32*/ keyValueTagIndex, System.Text.StringBuilder /*char **/ pchKey, uint /*uint32*/ cchKeySize, System.Text.StringBuilder /*char **/ pchValue, uint /*uint32*/ cchValueSize );
|
||||||
bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle );
|
bool /*bool*/ ISteamUGC_ReleaseQueryUGCRequest( ulong handle );
|
||||||
bool /*bool*/ ISteamUGC_AddRequiredTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName );
|
bool /*bool*/ ISteamUGC_AddRequiredTag( ulong handle, string /*const char **/ pTagName );
|
||||||
bool /*bool*/ ISteamUGC_AddExcludedTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pTagName );
|
bool /*bool*/ ISteamUGC_AddExcludedTag( ulong handle, string /*const char **/ pTagName );
|
||||||
bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnKeyValueTags );
|
bool /*bool*/ ISteamUGC_SetReturnKeyValueTags( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReturnKeyValueTags );
|
||||||
bool /*bool*/ ISteamUGC_SetReturnLongDescription( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnLongDescription );
|
bool /*bool*/ ISteamUGC_SetReturnLongDescription( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReturnLongDescription );
|
||||||
bool /*bool*/ ISteamUGC_SetReturnMetadata( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnMetadata );
|
bool /*bool*/ ISteamUGC_SetReturnMetadata( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReturnMetadata );
|
||||||
bool /*bool*/ ISteamUGC_SetReturnChildren( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnChildren );
|
bool /*bool*/ ISteamUGC_SetReturnChildren( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReturnChildren );
|
||||||
bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnAdditionalPreviews );
|
bool /*bool*/ ISteamUGC_SetReturnAdditionalPreviews( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReturnAdditionalPreviews );
|
||||||
bool /*bool*/ ISteamUGC_SetReturnTotalOnly( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bReturnTotalOnly );
|
bool /*bool*/ ISteamUGC_SetReturnTotalOnly( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bReturnTotalOnly );
|
||||||
bool /*bool*/ ISteamUGC_SetLanguage( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pchLanguage );
|
bool /*bool*/ ISteamUGC_SetLanguage( ulong handle, string /*const char **/ pchLanguage );
|
||||||
bool /*bool*/ ISteamUGC_SetAllowCachedResponse( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unMaxAgeSeconds );
|
bool /*bool*/ ISteamUGC_SetAllowCachedResponse( ulong handle, uint /*uint32*/ unMaxAgeSeconds );
|
||||||
bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pMatchCloudFileName );
|
bool /*bool*/ ISteamUGC_SetCloudFileNameFilter( ulong handle, string /*const char **/ pMatchCloudFileName );
|
||||||
bool /*bool*/ ISteamUGC_SetMatchAnyTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, bool /*bool*/ bMatchAnyTag );
|
bool /*bool*/ ISteamUGC_SetMatchAnyTag( ulong handle, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bMatchAnyTag );
|
||||||
bool /*bool*/ ISteamUGC_SetSearchText( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pSearchText );
|
bool /*bool*/ ISteamUGC_SetSearchText( ulong handle, string /*const char **/ pSearchText );
|
||||||
bool /*bool*/ ISteamUGC_SetRankedByTrendDays( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, uint /*uint32*/ unDays );
|
bool /*bool*/ ISteamUGC_SetRankedByTrendDays( ulong handle, uint /*uint32*/ unDays );
|
||||||
bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( UGCQueryHandle_t /*UGCQueryHandle_t*/ handle, string /*const char **/ pKey, string /*const char **/ pValue );
|
bool /*bool*/ ISteamUGC_AddRequiredKeyValueTag( ulong handle, string /*const char **/ pKey, string /*const char **/ pValue );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RequestUGCDetails( ulong nPublishedFileID, uint /*uint32*/ unMaxAgeSeconds );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( AppId_t /*AppId_t*/ nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_CreateItem( uint nConsumerAppId, WorkshopFileType /*EWorkshopFileType*/ eFileType );
|
||||||
UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( AppId_t /*AppId_t*/ nConsumerAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
UGCUpdateHandle_t /*(UGCUpdateHandle_t)*/ ISteamUGC_StartItemUpdate( uint nConsumerAppId, ulong nPublishedFileID );
|
||||||
bool /*bool*/ ISteamUGC_SetItemTitle( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchTitle );
|
bool /*bool*/ ISteamUGC_SetItemTitle( ulong handle, string /*const char **/ pchTitle );
|
||||||
bool /*bool*/ ISteamUGC_SetItemDescription( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchDescription );
|
bool /*bool*/ ISteamUGC_SetItemDescription( ulong handle, string /*const char **/ pchDescription );
|
||||||
bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchLanguage );
|
bool /*bool*/ ISteamUGC_SetItemUpdateLanguage( ulong handle, string /*const char **/ pchLanguage );
|
||||||
bool /*bool*/ ISteamUGC_SetItemMetadata( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchMetaData );
|
bool /*bool*/ ISteamUGC_SetItemMetadata( ulong handle, string /*const char **/ pchMetaData );
|
||||||
bool /*bool*/ ISteamUGC_SetItemVisibility( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility );
|
bool /*bool*/ ISteamUGC_SetItemVisibility( ulong handle, RemoteStoragePublishedFileVisibility /*ERemoteStoragePublishedFileVisibility*/ eVisibility );
|
||||||
bool /*bool*/ ISteamUGC_SetItemTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags );
|
bool /*bool*/ ISteamUGC_SetItemTags( ulong updateHandle, IntPtr /*const struct SteamParamStringArray_t **/ pTags );
|
||||||
bool /*bool*/ ISteamUGC_SetItemContent( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszContentFolder );
|
bool /*bool*/ ISteamUGC_SetItemContent( ulong handle, string /*const char **/ pszContentFolder );
|
||||||
bool /*bool*/ ISteamUGC_SetItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile );
|
bool /*bool*/ ISteamUGC_SetItemPreview( ulong handle, string /*const char **/ pszPreviewFile );
|
||||||
bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey );
|
bool /*bool*/ ISteamUGC_RemoveItemKeyValueTags( ulong handle, string /*const char **/ pchKey );
|
||||||
bool /*bool*/ ISteamUGC_AddItemKeyValueTag( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
bool /*bool*/ ISteamUGC_AddItemKeyValueTag( ulong handle, string /*const char **/ pchKey, string /*const char **/ pchValue );
|
||||||
bool /*bool*/ ISteamUGC_AddItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszPreviewFile, ItemPreviewType /*EItemPreviewType*/ type );
|
bool /*bool*/ ISteamUGC_AddItemPreviewFile( ulong handle, string /*const char **/ pszPreviewFile, ItemPreviewType /*EItemPreviewType*/ type );
|
||||||
bool /*bool*/ ISteamUGC_AddItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pszVideoID );
|
bool /*bool*/ ISteamUGC_AddItemPreviewVideo( ulong handle, string /*const char **/ pszVideoID );
|
||||||
bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index, string /*const char **/ pszPreviewFile );
|
bool /*bool*/ ISteamUGC_UpdateItemPreviewFile( ulong handle, uint /*uint32*/ index, string /*const char **/ pszPreviewFile );
|
||||||
bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index, string /*const char **/ pszVideoID );
|
bool /*bool*/ ISteamUGC_UpdateItemPreviewVideo( ulong handle, uint /*uint32*/ index, string /*const char **/ pszVideoID );
|
||||||
bool /*bool*/ ISteamUGC_RemoveItemPreview( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, uint /*uint32*/ index );
|
bool /*bool*/ ISteamUGC_RemoveItemPreview( ulong handle, uint /*uint32*/ index );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, string /*const char **/ pchChangeNote );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubmitItemUpdate( ulong handle, string /*const char **/ pchChangeNote );
|
||||||
ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( UGCUpdateHandle_t /*UGCUpdateHandle_t*/ handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal );
|
ItemUpdateStatus /*EItemUpdateStatus*/ ISteamUGC_GetItemUpdateProgress( ulong handle, out ulong /*uint64 **/ punBytesProcessed, out ulong /*uint64 **/ punBytesTotal );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bVoteUp );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SetUserItemVote( ulong nPublishedFileID, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bVoteUp );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_GetUserItemVote( ulong nPublishedFileID );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_AddItemToFavorites( uint nAppId, ulong nPublishedFileID );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( AppId_t /*AppId_t*/ nAppId, PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_RemoveItemFromFavorites( uint nAppId, ulong nPublishedFileID );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_SubscribeItem( ulong nPublishedFileID );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUGC_UnsubscribeItem( ulong nPublishedFileID );
|
||||||
uint /*uint32*/ ISteamUGC_GetNumSubscribedItems();
|
uint /*uint32*/ ISteamUGC_GetNumSubscribedItems();
|
||||||
uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries );
|
uint /*uint32*/ ISteamUGC_GetSubscribedItems( IntPtr /*PublishedFileId_t **/ pvecPublishedFileID, uint /*uint32*/ cMaxEntries );
|
||||||
uint /*uint32*/ ISteamUGC_GetItemState( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID );
|
uint /*uint32*/ ISteamUGC_GetItemState( ulong nPublishedFileID );
|
||||||
bool /*bool*/ ISteamUGC_GetItemInstallInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize, out uint /*uint32 **/ punTimeStamp );
|
bool /*bool*/ ISteamUGC_GetItemInstallInfo( ulong nPublishedFileID, out ulong /*uint64 **/ punSizeOnDisk, System.Text.StringBuilder /*char **/ pchFolder, uint /*uint32*/ cchFolderSize, out uint /*uint32 **/ punTimeStamp );
|
||||||
bool /*bool*/ ISteamUGC_GetItemDownloadInfo( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal );
|
bool /*bool*/ ISteamUGC_GetItemDownloadInfo( ulong nPublishedFileID, out ulong /*uint64 **/ punBytesDownloaded, out ulong /*uint64 **/ punBytesTotal );
|
||||||
bool /*bool*/ ISteamUGC_DownloadItem( PublishedFileId_t /*PublishedFileId_t*/ nPublishedFileID, bool /*bool*/ bHighPriority );
|
bool /*bool*/ ISteamUGC_DownloadItem( ulong nPublishedFileID, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bHighPriority );
|
||||||
bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( DepotId_t /*DepotId_t*/ unWorkshopDepotID, string /*const char **/ pszFolder );
|
bool /*bool*/ ISteamUGC_BInitWorkshopForGameServer( uint unWorkshopDepotID, string /*const char **/ pszFolder );
|
||||||
void /*void*/ ISteamUGC_SuspendDownloads( bool /*bool*/ bSuspend );
|
void /*void*/ ISteamUGC_SuspendDownloads( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bSuspend );
|
||||||
ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod, IntPtr /*const void **/ pRequestBuffer, uint /*uint32*/ unRequestBufferSize, ulong /*uint64*/ unContext );
|
ClientUnifiedMessageHandle /*(ClientUnifiedMessageHandle)*/ ISteamUnifiedMessages_SendMethod( string /*const char **/ pchServiceMethod, IntPtr /*const void **/ pRequestBuffer, uint /*uint32*/ unRequestBufferSize, ulong /*uint64*/ unContext );
|
||||||
bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult );
|
bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseInfo( ulong hHandle, out uint /*uint32 **/ punResponseSize, out Result /*EResult **/ peResult );
|
||||||
bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle, IntPtr /*void **/ pResponseBuffer, uint /*uint32*/ unResponseBufferSize, bool /*bool*/ bAutoRelease );
|
bool /*bool*/ ISteamUnifiedMessages_GetMethodResponseData( ulong hHandle, IntPtr /*void **/ pResponseBuffer, uint /*uint32*/ unResponseBufferSize, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAutoRelease );
|
||||||
bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ClientUnifiedMessageHandle /*ClientUnifiedMessageHandle*/ hHandle );
|
bool /*bool*/ ISteamUnifiedMessages_ReleaseMethod( ulong hHandle );
|
||||||
bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification, IntPtr /*const void **/ pNotificationBuffer, uint /*uint32*/ unNotificationBufferSize );
|
bool /*bool*/ ISteamUnifiedMessages_SendNotification( string /*const char **/ pchServiceNotification, IntPtr /*const void **/ pNotificationBuffer, uint /*uint32*/ unNotificationBufferSize );
|
||||||
HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser();
|
HSteamUser /*(HSteamUser)*/ ISteamUser_GetHSteamUser();
|
||||||
bool /*bool*/ ISteamUser_BLoggedOn();
|
bool /*bool*/ ISteamUser_BLoggedOn();
|
||||||
CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID();
|
CSteamID /*(class CSteamID)*/ ISteamUser_GetSteamID();
|
||||||
int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob, int /*int*/ cbMaxAuthBlob, CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer, ushort /*uint16*/ usPortServer, bool /*bool*/ bSecure );
|
int /*int*/ ISteamUser_InitiateGameConnection( IntPtr /*void **/ pAuthBlob, int /*int*/ cbMaxAuthBlob, ulong steamIDGameServer, uint /*uint32*/ unIPServer, ushort /*uint16*/ usPortServer, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bSecure );
|
||||||
void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer, ushort /*uint16*/ usPortServer );
|
void /*void*/ ISteamUser_TerminateGameConnection( uint /*uint32*/ unIPServer, ushort /*uint16*/ usPortServer );
|
||||||
void /*void*/ ISteamUser_TrackAppUsageEvent( CGameID /*class CGameID*/ gameID, int /*int*/ eAppUsageEvent, string /*const char **/ pchExtraInfo );
|
void /*void*/ ISteamUser_TrackAppUsageEvent( ulong gameID, int /*int*/ eAppUsageEvent, string /*const char **/ pchExtraInfo );
|
||||||
bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer );
|
bool /*bool*/ ISteamUser_GetUserDataFolder( System.Text.StringBuilder /*char **/ pchBuffer, int /*int*/ cubBuffer );
|
||||||
void /*void*/ ISteamUser_StartVoiceRecording();
|
void /*void*/ ISteamUser_StartVoiceRecording();
|
||||||
void /*void*/ ISteamUser_StopVoiceRecording();
|
void /*void*/ ISteamUser_StopVoiceRecording();
|
||||||
VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate );
|
VoiceResult /*EVoiceResult*/ ISteamUser_GetAvailableVoice( out uint /*uint32 **/ pcbCompressed, out uint /*uint32 **/ pcbUncompressed, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate );
|
||||||
VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( bool /*bool*/ bWantCompressed, IntPtr /*void **/ pDestBuffer, uint /*uint32*/ cbDestBufferSize, out uint /*uint32 **/ nBytesWritten, bool /*bool*/ bWantUncompressed, IntPtr /*void **/ pUncompressedDestBuffer, uint /*uint32*/ cbUncompressedDestBufferSize, out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate );
|
VoiceResult /*EVoiceResult*/ ISteamUser_GetVoice( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bWantCompressed, IntPtr /*void **/ pDestBuffer, uint /*uint32*/ cbDestBufferSize, out uint /*uint32 **/ nBytesWritten, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bWantUncompressed, IntPtr /*void **/ pUncompressedDestBuffer, uint /*uint32*/ cbUncompressedDestBufferSize, out uint /*uint32 **/ nUncompressBytesWritten, uint /*uint32*/ nUncompressedVoiceDesiredSampleRate );
|
||||||
VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed, uint /*uint32*/ cbCompressed, IntPtr /*void **/ pDestBuffer, uint /*uint32*/ cbDestBufferSize, out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate );
|
VoiceResult /*EVoiceResult*/ ISteamUser_DecompressVoice( IntPtr /*const void **/ pCompressed, uint /*uint32*/ cbCompressed, IntPtr /*void **/ pDestBuffer, uint /*uint32*/ cbDestBufferSize, out uint /*uint32 **/ nBytesWritten, uint /*uint32*/ nDesiredSampleRate );
|
||||||
uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate();
|
uint /*uint32*/ ISteamUser_GetVoiceOptimalSampleRate();
|
||||||
HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket, int /*int*/ cbMaxTicket, out uint /*uint32 **/ pcbTicket );
|
HAuthTicket /*(HAuthTicket)*/ ISteamUser_GetAuthSessionTicket( IntPtr /*void **/ pTicket, int /*int*/ cbMaxTicket, out uint /*uint32 **/ pcbTicket );
|
||||||
BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket, int /*int*/ cbAuthTicket, CSteamID /*class CSteamID*/ steamID );
|
BeginAuthSessionResult /*EBeginAuthSessionResult*/ ISteamUser_BeginAuthSession( IntPtr /*const void **/ pAuthTicket, int /*int*/ cbAuthTicket, ulong steamID );
|
||||||
void /*void*/ ISteamUser_EndAuthSession( CSteamID /*class CSteamID*/ steamID );
|
void /*void*/ ISteamUser_EndAuthSession( ulong steamID );
|
||||||
void /*void*/ ISteamUser_CancelAuthTicket( HAuthTicket /*HAuthTicket*/ hAuthTicket );
|
void /*void*/ ISteamUser_CancelAuthTicket( uint hAuthTicket );
|
||||||
UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( CSteamID /*class CSteamID*/ steamID, AppId_t /*AppId_t*/ appID );
|
UserHasLicenseForAppResult /*EUserHasLicenseForAppResult*/ ISteamUser_UserHasLicenseForApp( ulong steamID, uint appID );
|
||||||
bool /*bool*/ ISteamUser_BIsBehindNAT();
|
bool /*bool*/ ISteamUser_BIsBehindNAT();
|
||||||
void /*void*/ ISteamUser_AdvertiseGame( CSteamID /*class CSteamID*/ steamIDGameServer, uint /*uint32*/ unIPServer, ushort /*uint16*/ usPortServer );
|
void /*void*/ ISteamUser_AdvertiseGame( ulong steamIDGameServer, uint /*uint32*/ unIPServer, ushort /*uint16*/ usPortServer );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude, int /*int*/ cbDataToInclude );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestEncryptedAppTicket( IntPtr /*void **/ pDataToInclude, int /*int*/ cbDataToInclude );
|
||||||
bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket, int /*int*/ cbMaxTicket, out uint /*uint32 **/ pcbTicket );
|
bool /*bool*/ ISteamUser_GetEncryptedAppTicket( IntPtr /*void **/ pTicket, int /*int*/ cbMaxTicket, out uint /*uint32 **/ pcbTicket );
|
||||||
int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries, bool /*bool*/ bFoil );
|
int /*int*/ ISteamUser_GetGameBadgeLevel( int /*int*/ nSeries, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bFoil );
|
||||||
int /*int*/ ISteamUser_GetPlayerSteamLevel();
|
int /*int*/ ISteamUser_GetPlayerSteamLevel();
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUser_RequestStoreAuthURL( string /*const char **/ pchRedirectURL );
|
||||||
bool /*bool*/ ISteamUser_BIsPhoneVerified();
|
bool /*bool*/ ISteamUser_BIsPhoneVerified();
|
||||||
@ -576,37 +576,37 @@ public interface Interface : IDisposable
|
|||||||
bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName, int /*int32*/ nData );
|
bool /*bool*/ ISteamUserStats_SetStat( string /*const char **/ pchName, int /*int32*/ nData );
|
||||||
bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName, float /*float*/ fData );
|
bool /*bool*/ ISteamUserStats_SetStat0( string /*const char **/ pchName, float /*float*/ fData );
|
||||||
bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName, float /*float*/ flCountThisSession, double /*double*/ dSessionLength );
|
bool /*bool*/ ISteamUserStats_UpdateAvgRateStat( string /*const char **/ pchName, float /*float*/ flCountThisSession, double /*double*/ dSessionLength );
|
||||||
bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName, ref bool /*bool **/ pbAchieved );
|
bool /*bool*/ ISteamUserStats_GetAchievement( string /*const char **/ pchName, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved );
|
||||||
bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName );
|
bool /*bool*/ ISteamUserStats_SetAchievement( string /*const char **/ pchName );
|
||||||
bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName );
|
bool /*bool*/ ISteamUserStats_ClearAchievement( string /*const char **/ pchName );
|
||||||
bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName, ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
bool /*bool*/ ISteamUserStats_GetAchievementAndUnlockTime( string /*const char **/ pchName, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||||
bool /*bool*/ ISteamUserStats_StoreStats();
|
bool /*bool*/ ISteamUserStats_StoreStats();
|
||||||
int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName );
|
int /*int*/ ISteamUserStats_GetAchievementIcon( string /*const char **/ pchName );
|
||||||
IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName, string /*const char **/ pchKey );
|
IntPtr ISteamUserStats_GetAchievementDisplayAttribute( string /*const char **/ pchName, string /*const char **/ pchKey );
|
||||||
bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName, uint /*uint32*/ nCurProgress, uint /*uint32*/ nMaxProgress );
|
bool /*bool*/ ISteamUserStats_IndicateAchievementProgress( string /*const char **/ pchName, uint /*uint32*/ nCurProgress, uint /*uint32*/ nMaxProgress );
|
||||||
uint /*uint32*/ ISteamUserStats_GetNumAchievements();
|
uint /*uint32*/ ISteamUserStats_GetNumAchievements();
|
||||||
IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement );
|
IntPtr ISteamUserStats_GetAchievementName( uint /*uint32*/ iAchievement );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( CSteamID /*class CSteamID*/ steamIDUser );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestUserStats( ulong steamIDUser );
|
||||||
bool /*bool*/ ISteamUserStats_GetUserStat( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, out int /*int32 **/ pData );
|
bool /*bool*/ ISteamUserStats_GetUserStat( ulong steamIDUser, string /*const char **/ pchName, out int /*int32 **/ pData );
|
||||||
bool /*bool*/ ISteamUserStats_GetUserStat0( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, out float /*float **/ pData );
|
bool /*bool*/ ISteamUserStats_GetUserStat0( ulong steamIDUser, string /*const char **/ pchName, out float /*float **/ pData );
|
||||||
bool /*bool*/ ISteamUserStats_GetUserAchievement( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, ref bool /*bool **/ pbAchieved );
|
bool /*bool*/ ISteamUserStats_GetUserAchievement( ulong steamIDUser, string /*const char **/ pchName, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved );
|
||||||
bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( CSteamID /*class CSteamID*/ steamIDUser, string /*const char **/ pchName, ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
bool /*bool*/ ISteamUserStats_GetUserAchievementAndUnlockTime( ulong steamIDUser, string /*const char **/ pchName, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved, out uint /*uint32 **/ punUnlockTime );
|
||||||
bool /*bool*/ ISteamUserStats_ResetAllStats( bool /*bool*/ bAchievementsToo );
|
bool /*bool*/ ISteamUserStats_ResetAllStats( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bAchievementsToo );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName, LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod, LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindOrCreateLeaderboard( string /*const char **/ pchLeaderboardName, LeaderboardSortMethod /*ELeaderboardSortMethod*/ eLeaderboardSortMethod, LeaderboardDisplayType /*ELeaderboardDisplayType*/ eLeaderboardDisplayType );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_FindLeaderboard( string /*const char **/ pchLeaderboardName );
|
||||||
IntPtr ISteamUserStats_GetLeaderboardName( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard );
|
IntPtr ISteamUserStats_GetLeaderboardName( ulong hSteamLeaderboard );
|
||||||
int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard );
|
int /*int*/ ISteamUserStats_GetLeaderboardEntryCount( ulong hSteamLeaderboard );
|
||||||
LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard );
|
LeaderboardSortMethod /*ELeaderboardSortMethod*/ ISteamUserStats_GetLeaderboardSortMethod( ulong hSteamLeaderboard );
|
||||||
LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard );
|
LeaderboardDisplayType /*ELeaderboardDisplayType*/ ISteamUserStats_GetLeaderboardDisplayType( ulong hSteamLeaderboard );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest, int /*int*/ nRangeStart, int /*int*/ nRangeEnd );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntries( ulong hSteamLeaderboard, LeaderboardDataRequest /*ELeaderboardDataRequest*/ eLeaderboardDataRequest, int /*int*/ nRangeStart, int /*int*/ nRangeEnd );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_DownloadLeaderboardEntriesForUsers( ulong hSteamLeaderboard, IntPtr /*class CSteamID **/ prgUsers, int /*int*/ cUsers );
|
||||||
bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t /*SteamLeaderboardEntries_t*/ hSteamLeaderboardEntries, int /*int*/ index, ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax );
|
bool /*bool*/ ISteamUserStats_GetDownloadedLeaderboardEntry( ulong hSteamLeaderboardEntries, int /*int*/ index, ref LeaderboardEntry_t /*struct LeaderboardEntry_t **/ pLeaderboardEntry, IntPtr /*int32 **/ pDetails, int /*int*/ cDetailsMax );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod, int /*int32*/ nScore, IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_UploadLeaderboardScore( ulong hSteamLeaderboard, LeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/ eLeaderboardUploadScoreMethod, int /*int32*/ nScore, IntPtr /*const int32 **/ pScoreDetails, int /*int*/ cScoreDetailsCount );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( SteamLeaderboard_t /*SteamLeaderboard_t*/ hSteamLeaderboard, UGCHandle_t /*UGCHandle_t*/ hUGC );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_AttachLeaderboardUGC( ulong hSteamLeaderboard, ulong hUGC );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers();
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_GetNumberOfCurrentPlayers();
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages();
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalAchievementPercentages();
|
||||||
int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen, out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
int /*int*/ ISteamUserStats_GetMostAchievedAchievementInfo( System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen, out float /*float **/ pflPercent, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved );
|
||||||
int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen, out float /*float **/ pflPercent, ref bool /*bool **/ pbAchieved );
|
int /*int*/ ISteamUserStats_GetNextMostAchievedAchievementInfo( int /*int*/ iIteratorPrevious, System.Text.StringBuilder /*char **/ pchName, uint /*uint32*/ unNameBufLen, out float /*float **/ pflPercent, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbAchieved );
|
||||||
bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName, out float /*float **/ pflPercent );
|
bool /*bool*/ ISteamUserStats_GetAchievementAchievedPercent( string /*const char **/ pchName, out float /*float **/ pflPercent );
|
||||||
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays );
|
SteamAPICall_t /*(SteamAPICall_t)*/ ISteamUserStats_RequestGlobalStats( int /*int*/ nHistoryDays );
|
||||||
bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName, out long /*int64 **/ pData );
|
bool /*bool*/ ISteamUserStats_GetGlobalStat( string /*const char **/ pchStatName, out long /*int64 **/ pData );
|
||||||
@ -624,9 +624,9 @@ public interface Interface : IDisposable
|
|||||||
byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower();
|
byte /*uint8*/ ISteamUtils_GetCurrentBatteryPower();
|
||||||
uint /*uint32*/ ISteamUtils_GetAppID();
|
uint /*uint32*/ ISteamUtils_GetAppID();
|
||||||
void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
void /*void*/ ISteamUtils_SetOverlayNotificationPosition( NotificationPosition /*ENotificationPosition*/ eNotificationPosition );
|
||||||
bool /*bool*/ ISteamUtils_IsAPICallCompleted( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, ref bool /*bool **/ pbFailed );
|
bool /*bool*/ ISteamUtils_IsAPICallCompleted( ulong hSteamAPICall, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbFailed );
|
||||||
SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall );
|
SteamAPICallFailure /*ESteamAPICallFailure*/ ISteamUtils_GetAPICallFailureReason( ulong hSteamAPICall );
|
||||||
bool /*bool*/ ISteamUtils_GetAPICallResult( SteamAPICall_t /*SteamAPICall_t*/ hSteamAPICall, IntPtr /*void **/ pCallback, int /*int*/ cubCallback, int /*int*/ iCallbackExpected, ref bool /*bool **/ pbFailed );
|
bool /*bool*/ ISteamUtils_GetAPICallResult( ulong hSteamAPICall, IntPtr /*void **/ pCallback, int /*int*/ cubCallback, int /*int*/ iCallbackExpected, [MarshalAs(UnmanagedType.U1)] ref bool /*bool **/ pbFailed );
|
||||||
uint /*uint32*/ ISteamUtils_GetIPCCallCount();
|
uint /*uint32*/ ISteamUtils_GetIPCCallCount();
|
||||||
void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
void /*void*/ ISteamUtils_SetWarningMessageHook( IntPtr /*SteamAPIWarningMessageHook_t*/ pFunction );
|
||||||
bool /*bool*/ ISteamUtils_IsOverlayEnabled();
|
bool /*bool*/ ISteamUtils_IsOverlayEnabled();
|
||||||
@ -640,7 +640,7 @@ public interface Interface : IDisposable
|
|||||||
void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset, int /*int*/ nVerticalInset );
|
void /*void*/ ISteamUtils_SetOverlayNotificationInset( int /*int*/ nHorizontalInset, int /*int*/ nVerticalInset );
|
||||||
bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode();
|
bool /*bool*/ ISteamUtils_IsSteamInBigPictureMode();
|
||||||
void /*void*/ ISteamUtils_StartVRDashboard();
|
void /*void*/ ISteamUtils_StartVRDashboard();
|
||||||
void /*void*/ ISteamVideo_GetVideoURL( AppId_t /*AppId_t*/ unVideoAppID );
|
void /*void*/ ISteamVideo_GetVideoURL( uint unVideoAppID );
|
||||||
bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers );
|
bool /*bool*/ ISteamVideo_IsBroadcasting( IntPtr /*int **/ pnNumViewers );
|
||||||
void /*void*/ SteamApi_SteamAPI_Init();
|
void /*void*/ SteamApi_SteamAPI_Init();
|
||||||
void /*void*/ SteamApi_SteamAPI_RunCallbacks();
|
void /*void*/ SteamApi_SteamAPI_RunCallbacks();
|
||||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -60,7 +60,7 @@ public void SteamAPI_Init()
|
|||||||
// void
|
// void
|
||||||
public void SteamAPI_RegisterCallback( IntPtr pCallback /*void **/, int callback /*int*/ )
|
public void SteamAPI_RegisterCallback( IntPtr pCallback /*void **/, int callback /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.SteamApi_SteamAPI_RegisterCallback( (IntPtr) pCallback, callback );
|
_pi.SteamApi_SteamAPI_RegisterCallback( (IntPtr) pCallback /*C*/, callback /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -78,7 +78,7 @@ public void SteamAPI_Shutdown()
|
|||||||
// void
|
// void
|
||||||
public void SteamAPI_UnregisterCallback( IntPtr pCallback /*void **/ )
|
public void SteamAPI_UnregisterCallback( IntPtr pCallback /*void **/ )
|
||||||
{
|
{
|
||||||
_pi.SteamApi_SteamAPI_UnregisterCallback( (IntPtr) pCallback );
|
_pi.SteamApi_SteamAPI_UnregisterCallback( (IntPtr) pCallback /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HSteamPipe
|
// HSteamPipe
|
||||||
@ -102,13 +102,13 @@ public void SteamGameServer_RunCallbacks()
|
|||||||
// IntPtr
|
// IntPtr
|
||||||
public IntPtr SteamInternal_CreateInterface( string version /*const char **/ )
|
public IntPtr SteamInternal_CreateInterface( string version /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.SteamApi_SteamInternal_CreateInterface( version );
|
return _pi.SteamApi_SteamInternal_CreateInterface( version /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SteamInternal_GameServer_Init( uint unIP /*uint32*/, ushort usPort /*uint16*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, int eServerMode /*int*/, string pchVersionString /*const char **/ )
|
public bool SteamInternal_GameServer_Init( uint unIP /*uint32*/, ushort usPort /*uint16*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, int eServerMode /*int*/, string pchVersionString /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.SteamApi_SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString );
|
return _pi.SteamApi_SteamInternal_GameServer_Init( unIP /*C*/, usPort /*C*/, usGamePort /*C*/, usQueryPort /*C*/, eServerMode /*C*/, pchVersionString /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ public virtual void Dispose()
|
|||||||
// int
|
// int
|
||||||
public int GetAppBuildId( AppId_t nAppID /*AppId_t*/ )
|
public int GetAppBuildId( AppId_t nAppID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamAppList_GetAppBuildId( nAppID );
|
return _pi.ISteamAppList_GetAppBuildId( nAppID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -52,7 +52,7 @@ public string GetAppInstallDir( AppId_t nAppID /*AppId_t*/ )
|
|||||||
int bSuccess = default( int );
|
int bSuccess = default( int );
|
||||||
System.Text.StringBuilder pchDirectory_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchDirectory_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int cchNameMax = 4096;
|
int cchNameMax = 4096;
|
||||||
bSuccess = _pi.ISteamAppList_GetAppInstallDir( nAppID, pchDirectory_sb, cchNameMax );
|
bSuccess = _pi.ISteamAppList_GetAppInstallDir( nAppID.Value /*C*/, pchDirectory_sb /*C*/, cchNameMax /*C*/ );
|
||||||
if ( bSuccess <= 0 ) return null;
|
if ( bSuccess <= 0 ) return null;
|
||||||
return pchDirectory_sb.ToString();
|
return pchDirectory_sb.ToString();
|
||||||
}
|
}
|
||||||
@ -64,7 +64,7 @@ public string GetAppName( AppId_t nAppID /*AppId_t*/ )
|
|||||||
int bSuccess = default( int );
|
int bSuccess = default( int );
|
||||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int cchNameMax = 4096;
|
int cchNameMax = 4096;
|
||||||
bSuccess = _pi.ISteamAppList_GetAppName( nAppID, pchName_sb, cchNameMax );
|
bSuccess = _pi.ISteamAppList_GetAppName( nAppID.Value /*C*/, pchName_sb /*C*/, cchNameMax /*C*/ );
|
||||||
if ( bSuccess <= 0 ) return null;
|
if ( bSuccess <= 0 ) return null;
|
||||||
return pchName_sb.ToString();
|
return pchName_sb.ToString();
|
||||||
}
|
}
|
||||||
@ -76,7 +76,7 @@ public uint GetInstalledApps( AppId_t[] pvecAppID /*AppId_t **/ )
|
|||||||
var unMaxAppIDs = (uint) pvecAppID.Length;
|
var unMaxAppIDs = (uint) pvecAppID.Length;
|
||||||
fixed ( AppId_t* pvecAppID_ptr = pvecAppID )
|
fixed ( AppId_t* pvecAppID_ptr = pvecAppID )
|
||||||
{
|
{
|
||||||
return _pi.ISteamAppList_GetInstalledApps( (IntPtr) pvecAppID_ptr, unMaxAppIDs );
|
return _pi.ISteamAppList_GetInstalledApps( (IntPtr) pvecAppID_ptr /*C*/, unMaxAppIDs /*C*/ );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -47,7 +47,7 @@ public bool BGetDLCDataByIndex( int iDLC /*int*/, ref AppId_t pAppID /*AppId_t *
|
|||||||
pchName = string.Empty;
|
pchName = string.Empty;
|
||||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int cchNameBufferSize = 4096;
|
int cchNameBufferSize = 4096;
|
||||||
bSuccess = _pi.ISteamApps_BGetDLCDataByIndex( iDLC, ref pAppID, ref pbAvailable, pchName_sb, cchNameBufferSize );
|
bSuccess = _pi.ISteamApps_BGetDLCDataByIndex( iDLC /*C*/, ref pAppID.Value /*A*/, ref pbAvailable /*A*/, pchName_sb /*C*/, cchNameBufferSize /*C*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchName = pchName_sb.ToString();
|
pchName = pchName_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -56,7 +56,7 @@ public bool BGetDLCDataByIndex( int iDLC /*int*/, ref AppId_t pAppID /*AppId_t *
|
|||||||
// bool
|
// bool
|
||||||
public bool BIsAppInstalled( AppId_t appID /*AppId_t*/ )
|
public bool BIsAppInstalled( AppId_t appID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_BIsAppInstalled( appID );
|
return _pi.ISteamApps_BIsAppInstalled( appID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -68,7 +68,7 @@ public bool BIsCybercafe()
|
|||||||
// bool
|
// bool
|
||||||
public bool BIsDlcInstalled( AppId_t appID /*AppId_t*/ )
|
public bool BIsDlcInstalled( AppId_t appID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_BIsDlcInstalled( appID );
|
return _pi.ISteamApps_BIsDlcInstalled( appID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -86,7 +86,7 @@ public bool BIsSubscribed()
|
|||||||
// bool
|
// bool
|
||||||
public bool BIsSubscribedApp( AppId_t appID /*AppId_t*/ )
|
public bool BIsSubscribedApp( AppId_t appID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_BIsSubscribedApp( appID );
|
return _pi.ISteamApps_BIsSubscribedApp( appID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -114,7 +114,7 @@ public string GetAppInstallDir( AppId_t appID /*AppId_t*/ )
|
|||||||
uint bSuccess = default( uint );
|
uint bSuccess = default( uint );
|
||||||
System.Text.StringBuilder pchFolder_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchFolder_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchFolderBufferSize = 4096;
|
uint cchFolderBufferSize = 4096;
|
||||||
bSuccess = _pi.ISteamApps_GetAppInstallDir( appID, pchFolder_sb, cchFolderBufferSize );
|
bSuccess = _pi.ISteamApps_GetAppInstallDir( appID.Value /*C*/, pchFolder_sb /*C*/, cchFolderBufferSize /*C*/ );
|
||||||
if ( bSuccess <= 0 ) return null;
|
if ( bSuccess <= 0 ) return null;
|
||||||
return pchFolder_sb.ToString();
|
return pchFolder_sb.ToString();
|
||||||
}
|
}
|
||||||
@ -141,7 +141,7 @@ public string GetCurrentBetaName()
|
|||||||
bool bSuccess = default( bool );
|
bool bSuccess = default( bool );
|
||||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int cchNameBufferSize = 4096;
|
int cchNameBufferSize = 4096;
|
||||||
bSuccess = _pi.ISteamApps_GetCurrentBetaName( pchName_sb, cchNameBufferSize );
|
bSuccess = _pi.ISteamApps_GetCurrentBetaName( pchName_sb /*C*/, cchNameBufferSize /*C*/ );
|
||||||
if ( !bSuccess ) return null;
|
if ( !bSuccess ) return null;
|
||||||
return pchName_sb.ToString();
|
return pchName_sb.ToString();
|
||||||
}
|
}
|
||||||
@ -164,19 +164,19 @@ public int GetDLCCount()
|
|||||||
// bool
|
// bool
|
||||||
public bool GetDlcDownloadProgress( AppId_t nAppID /*AppId_t*/, out ulong punBytesDownloaded /*uint64 **/, out ulong punBytesTotal /*uint64 **/ )
|
public bool GetDlcDownloadProgress( AppId_t nAppID /*AppId_t*/, out ulong punBytesDownloaded /*uint64 **/, out ulong punBytesTotal /*uint64 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_GetDlcDownloadProgress( nAppID, out punBytesDownloaded, out punBytesTotal );
|
return _pi.ISteamApps_GetDlcDownloadProgress( nAppID.Value /*C*/, out punBytesDownloaded /*B*/, out punBytesTotal /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
public uint GetEarliestPurchaseUnixTime( AppId_t nAppID /*AppId_t*/ )
|
public uint GetEarliestPurchaseUnixTime( AppId_t nAppID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_GetEarliestPurchaseUnixTime( nAppID );
|
return _pi.ISteamApps_GetEarliestPurchaseUnixTime( nAppID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
public uint GetInstalledDepots( AppId_t appID /*AppId_t*/, IntPtr pvecDepots /*DepotId_t **/, uint cMaxDepots /*uint32*/ )
|
public uint GetInstalledDepots( AppId_t appID /*AppId_t*/, IntPtr pvecDepots /*DepotId_t **/, uint cMaxDepots /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_GetInstalledDepots( appID, (IntPtr) pvecDepots, cMaxDepots );
|
return _pi.ISteamApps_GetInstalledDepots( appID.Value /*C*/, (IntPtr) pvecDepots, cMaxDepots /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -184,20 +184,20 @@ public uint GetInstalledDepots( AppId_t appID /*AppId_t*/, IntPtr pvecDepots /*D
|
|||||||
public string GetLaunchQueryParam( string pchKey /*const char **/ )
|
public string GetLaunchQueryParam( string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamApps_GetLaunchQueryParam( pchKey );
|
string_pointer = _pi.ISteamApps_GetLaunchQueryParam( pchKey /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void InstallDLC( AppId_t nAppID /*AppId_t*/ )
|
public void InstallDLC( AppId_t nAppID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamApps_InstallDLC( nAppID );
|
_pi.ISteamApps_InstallDLC( nAppID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool MarkContentCorrupt( bool bMissingFilesOnly /*bool*/ )
|
public bool MarkContentCorrupt( bool bMissingFilesOnly /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamApps_MarkContentCorrupt( bMissingFilesOnly );
|
return _pi.ISteamApps_MarkContentCorrupt( bMissingFilesOnly /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -209,13 +209,13 @@ public void RequestAllProofOfPurchaseKeys()
|
|||||||
// void
|
// void
|
||||||
public void RequestAppProofOfPurchaseKey( AppId_t nAppID /*AppId_t*/ )
|
public void RequestAppProofOfPurchaseKey( AppId_t nAppID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamApps_RequestAppProofOfPurchaseKey( nAppID );
|
_pi.ISteamApps_RequestAppProofOfPurchaseKey( nAppID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void UninstallDLC( AppId_t nAppID /*AppId_t*/ )
|
public void UninstallDLC( AppId_t nAppID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamApps_UninstallDLC( nAppID );
|
_pi.ISteamApps_UninstallDLC( nAppID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool BReleaseSteamPipe( HSteamPipe hSteamPipe /*HSteamPipe*/ )
|
public bool BReleaseSteamPipe( HSteamPipe hSteamPipe /*HSteamPipe*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamClient_BReleaseSteamPipe( hSteamPipe );
|
return _pi.ISteamClient_BReleaseSteamPipe( hSteamPipe.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -54,13 +54,13 @@ public bool BShutdownIfAllPipesClosed()
|
|||||||
// HSteamUser
|
// HSteamUser
|
||||||
public HSteamUser ConnectToGlobalUser( HSteamPipe hSteamPipe /*HSteamPipe*/ )
|
public HSteamUser ConnectToGlobalUser( HSteamPipe hSteamPipe /*HSteamPipe*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamClient_ConnectToGlobalUser( hSteamPipe );
|
return _pi.ISteamClient_ConnectToGlobalUser( hSteamPipe.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HSteamUser
|
// HSteamUser
|
||||||
public HSteamUser CreateLocalUser( out HSteamPipe phSteamPipe /*HSteamPipe **/, AccountType eAccountType /*EAccountType*/ )
|
public HSteamUser CreateLocalUser( out HSteamPipe phSteamPipe /*HSteamPipe **/, AccountType eAccountType /*EAccountType*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamClient_CreateLocalUser( out phSteamPipe, eAccountType );
|
return _pi.ISteamClient_CreateLocalUser( out phSteamPipe.Value /*B*/, eAccountType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HSteamPipe
|
// HSteamPipe
|
||||||
@ -79,7 +79,7 @@ public uint GetIPCCallCount()
|
|||||||
public SteamAppList GetISteamAppList( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamAppList GetISteamAppList( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamAppList( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamAppList( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamAppList( interface_pointer );
|
return new SteamAppList( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -87,7 +87,7 @@ public SteamAppList GetISteamAppList( HSteamUser hSteamUser /*HSteamUser*/, HSte
|
|||||||
public SteamApps GetISteamApps( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamApps GetISteamApps( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamApps( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamApps( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamApps( interface_pointer );
|
return new SteamApps( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -95,7 +95,7 @@ public SteamApps GetISteamApps( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe
|
|||||||
public SteamController GetISteamController( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamController GetISteamController( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamController( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamController( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamController( interface_pointer );
|
return new SteamController( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -103,7 +103,7 @@ public SteamController GetISteamController( HSteamUser hSteamUser /*HSteamUser*/
|
|||||||
public SteamFriends GetISteamFriends( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamFriends GetISteamFriends( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamFriends( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamFriends( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamFriends( interface_pointer );
|
return new SteamFriends( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -111,7 +111,7 @@ public SteamFriends GetISteamFriends( HSteamUser hSteamUser /*HSteamUser*/, HSte
|
|||||||
public SteamGameServer GetISteamGameServer( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamGameServer GetISteamGameServer( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamGameServer( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamGameServer( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamGameServer( interface_pointer );
|
return new SteamGameServer( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -119,21 +119,21 @@ public SteamGameServer GetISteamGameServer( HSteamUser hSteamUser /*HSteamUser*/
|
|||||||
public SteamGameServerStats GetISteamGameServerStats( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamGameServerStats GetISteamGameServerStats( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamGameServerStats( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamGameServerStats( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamGameServerStats( interface_pointer );
|
return new SteamGameServerStats( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// IntPtr
|
// IntPtr
|
||||||
public IntPtr GetISteamGenericInterface( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public IntPtr GetISteamGenericInterface( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamClient_GetISteamGenericInterface( hSteamUser, hSteamPipe, pchVersion );
|
return _pi.ISteamClient_GetISteamGenericInterface( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ISteamHTMLSurface *
|
// ISteamHTMLSurface *
|
||||||
public SteamHTMLSurface GetISteamHTMLSurface( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamHTMLSurface GetISteamHTMLSurface( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamHTMLSurface( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamHTMLSurface( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamHTMLSurface( interface_pointer );
|
return new SteamHTMLSurface( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -141,7 +141,7 @@ public SteamHTMLSurface GetISteamHTMLSurface( HSteamUser hSteamuser /*HSteamUser
|
|||||||
public SteamHTTP GetISteamHTTP( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamHTTP GetISteamHTTP( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamHTTP( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamHTTP( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamHTTP( interface_pointer );
|
return new SteamHTTP( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -149,7 +149,7 @@ public SteamHTTP GetISteamHTTP( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe
|
|||||||
public SteamInventory GetISteamInventory( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamInventory GetISteamInventory( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamInventory( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamInventory( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamInventory( interface_pointer );
|
return new SteamInventory( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -157,7 +157,7 @@ public SteamInventory GetISteamInventory( HSteamUser hSteamuser /*HSteamUser*/,
|
|||||||
public SteamMatchmaking GetISteamMatchmaking( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamMatchmaking GetISteamMatchmaking( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamMatchmaking( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamMatchmaking( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamMatchmaking( interface_pointer );
|
return new SteamMatchmaking( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -165,7 +165,7 @@ public SteamMatchmaking GetISteamMatchmaking( HSteamUser hSteamUser /*HSteamUser
|
|||||||
public SteamMatchmakingServers GetISteamMatchmakingServers( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamMatchmakingServers GetISteamMatchmakingServers( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamMatchmakingServers( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamMatchmakingServers( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamMatchmakingServers( interface_pointer );
|
return new SteamMatchmakingServers( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -173,7 +173,7 @@ public SteamMatchmakingServers GetISteamMatchmakingServers( HSteamUser hSteamUse
|
|||||||
public SteamMusic GetISteamMusic( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamMusic GetISteamMusic( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamMusic( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamMusic( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamMusic( interface_pointer );
|
return new SteamMusic( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -181,7 +181,7 @@ public SteamMusic GetISteamMusic( HSteamUser hSteamuser /*HSteamUser*/, HSteamPi
|
|||||||
public SteamMusicRemote GetISteamMusicRemote( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamMusicRemote GetISteamMusicRemote( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamMusicRemote( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamMusicRemote( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamMusicRemote( interface_pointer );
|
return new SteamMusicRemote( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -189,7 +189,7 @@ public SteamMusicRemote GetISteamMusicRemote( HSteamUser hSteamuser /*HSteamUser
|
|||||||
public SteamNetworking GetISteamNetworking( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamNetworking GetISteamNetworking( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamNetworking( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamNetworking( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamNetworking( interface_pointer );
|
return new SteamNetworking( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -197,7 +197,7 @@ public SteamNetworking GetISteamNetworking( HSteamUser hSteamUser /*HSteamUser*/
|
|||||||
public SteamRemoteStorage GetISteamRemoteStorage( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamRemoteStorage GetISteamRemoteStorage( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamRemoteStorage( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamRemoteStorage( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamRemoteStorage( interface_pointer );
|
return new SteamRemoteStorage( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -205,7 +205,7 @@ public SteamRemoteStorage GetISteamRemoteStorage( HSteamUser hSteamuser /*HSteam
|
|||||||
public SteamScreenshots GetISteamScreenshots( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamScreenshots GetISteamScreenshots( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamScreenshots( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamScreenshots( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamScreenshots( interface_pointer );
|
return new SteamScreenshots( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -213,7 +213,7 @@ public SteamScreenshots GetISteamScreenshots( HSteamUser hSteamuser /*HSteamUser
|
|||||||
public SteamUGC GetISteamUGC( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamUGC GetISteamUGC( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamUGC( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamUGC( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamUGC( interface_pointer );
|
return new SteamUGC( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -221,7 +221,7 @@ public SteamUGC GetISteamUGC( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe h
|
|||||||
public SteamUnifiedMessages GetISteamUnifiedMessages( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamUnifiedMessages GetISteamUnifiedMessages( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamUnifiedMessages( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamUnifiedMessages( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamUnifiedMessages( interface_pointer );
|
return new SteamUnifiedMessages( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -229,7 +229,7 @@ public SteamUnifiedMessages GetISteamUnifiedMessages( HSteamUser hSteamuser /*HS
|
|||||||
public SteamUser GetISteamUser( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamUser GetISteamUser( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamUser( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamUser( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamUser( interface_pointer );
|
return new SteamUser( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -237,7 +237,7 @@ public SteamUser GetISteamUser( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe
|
|||||||
public SteamUserStats GetISteamUserStats( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamUserStats GetISteamUserStats( HSteamUser hSteamUser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamUserStats( hSteamUser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamUserStats( hSteamUser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamUserStats( interface_pointer );
|
return new SteamUserStats( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -245,7 +245,7 @@ public SteamUserStats GetISteamUserStats( HSteamUser hSteamUser /*HSteamUser*/,
|
|||||||
public SteamUtils GetISteamUtils( HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamUtils GetISteamUtils( HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamUtils( hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamUtils( hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamUtils( interface_pointer );
|
return new SteamUtils( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -253,26 +253,26 @@ public SteamUtils GetISteamUtils( HSteamPipe hSteamPipe /*HSteamPipe*/, string p
|
|||||||
public SteamVideo GetISteamVideo( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
public SteamVideo GetISteamVideo( HSteamUser hSteamuser /*HSteamUser*/, HSteamPipe hSteamPipe /*HSteamPipe*/, string pchVersion /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr interface_pointer;
|
IntPtr interface_pointer;
|
||||||
interface_pointer = _pi.ISteamClient_GetISteamVideo( hSteamuser, hSteamPipe, pchVersion );
|
interface_pointer = _pi.ISteamClient_GetISteamVideo( hSteamuser.Value /*C*/, hSteamPipe.Value /*C*/, pchVersion /*C*/ );
|
||||||
return new SteamVideo( interface_pointer );
|
return new SteamVideo( interface_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ReleaseUser( HSteamPipe hSteamPipe /*HSteamPipe*/, HSteamUser hUser /*HSteamUser*/ )
|
public void ReleaseUser( HSteamPipe hSteamPipe /*HSteamPipe*/, HSteamUser hUser /*HSteamUser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamClient_ReleaseUser( hSteamPipe, hUser );
|
_pi.ISteamClient_ReleaseUser( hSteamPipe.Value /*C*/, hUser.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetLocalIPBinding( uint unIP /*uint32*/, ushort usPort /*uint16*/ )
|
public void SetLocalIPBinding( uint unIP /*uint32*/, ushort usPort /*uint16*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamClient_SetLocalIPBinding( unIP, usPort );
|
_pi.ISteamClient_SetLocalIPBinding( unIP /*C*/, usPort /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetWarningMessageHook( IntPtr pFunction /*SteamAPIWarningMessageHook_t*/ )
|
public void SetWarningMessageHook( IntPtr pFunction /*SteamAPIWarningMessageHook_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamClient_SetWarningMessageHook( (IntPtr) pFunction );
|
_pi.ISteamClient_SetWarningMessageHook( (IntPtr) pFunction /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,61 +42,61 @@ public virtual void Dispose()
|
|||||||
// void
|
// void
|
||||||
public void ActivateActionSet( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/ )
|
public void ActivateActionSet( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamController_ActivateActionSet( controllerHandle, actionSetHandle );
|
_pi.ISteamController_ActivateActionSet( controllerHandle.Value /*C*/, actionSetHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ControllerActionSetHandle_t
|
// ControllerActionSetHandle_t
|
||||||
public ControllerActionSetHandle_t GetActionSetHandle( string pszActionSetName /*const char **/ )
|
public ControllerActionSetHandle_t GetActionSetHandle( string pszActionSetName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetActionSetHandle( pszActionSetName );
|
return _pi.ISteamController_GetActionSetHandle( pszActionSetName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ControllerAnalogActionData_t
|
// ControllerAnalogActionData_t
|
||||||
public ControllerAnalogActionData_t GetAnalogActionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/ )
|
public ControllerAnalogActionData_t GetAnalogActionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetAnalogActionData( controllerHandle, analogActionHandle );
|
return _pi.ISteamController_GetAnalogActionData( controllerHandle.Value /*C*/, analogActionHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ControllerAnalogActionHandle_t
|
// ControllerAnalogActionHandle_t
|
||||||
public ControllerAnalogActionHandle_t GetAnalogActionHandle( string pszActionName /*const char **/ )
|
public ControllerAnalogActionHandle_t GetAnalogActionHandle( string pszActionName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetAnalogActionHandle( pszActionName );
|
return _pi.ISteamController_GetAnalogActionHandle( pszActionName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetAnalogActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/, out ControllerActionOrigin originsOut /*EControllerActionOrigin **/ )
|
public int GetAnalogActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/, ControllerAnalogActionHandle_t analogActionHandle /*ControllerAnalogActionHandle_t*/, out ControllerActionOrigin originsOut /*EControllerActionOrigin **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetAnalogActionOrigins( controllerHandle, actionSetHandle, analogActionHandle, out originsOut );
|
return _pi.ISteamController_GetAnalogActionOrigins( controllerHandle.Value /*C*/, actionSetHandle.Value /*C*/, analogActionHandle.Value /*C*/, out originsOut /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetConnectedControllers( ControllerHandle_t* handlesOut /*ControllerHandle_t **/ )
|
public int GetConnectedControllers( IntPtr handlesOut /*ControllerHandle_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetConnectedControllers( (IntPtr) handlesOut );
|
return _pi.ISteamController_GetConnectedControllers( (IntPtr) handlesOut /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ControllerActionSetHandle_t
|
// ControllerActionSetHandle_t
|
||||||
public ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ )
|
public ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetCurrentActionSet( controllerHandle );
|
return _pi.ISteamController_GetCurrentActionSet( controllerHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ControllerDigitalActionData_t
|
// ControllerDigitalActionData_t
|
||||||
public ControllerDigitalActionData_t GetDigitalActionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerDigitalActionHandle_t digitalActionHandle /*ControllerDigitalActionHandle_t*/ )
|
public ControllerDigitalActionData_t GetDigitalActionData( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerDigitalActionHandle_t digitalActionHandle /*ControllerDigitalActionHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetDigitalActionData( controllerHandle, digitalActionHandle );
|
return _pi.ISteamController_GetDigitalActionData( controllerHandle.Value /*C*/, digitalActionHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ControllerDigitalActionHandle_t
|
// ControllerDigitalActionHandle_t
|
||||||
public ControllerDigitalActionHandle_t GetDigitalActionHandle( string pszActionName /*const char **/ )
|
public ControllerDigitalActionHandle_t GetDigitalActionHandle( string pszActionName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetDigitalActionHandle( pszActionName );
|
return _pi.ISteamController_GetDigitalActionHandle( pszActionName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetDigitalActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/, ControllerDigitalActionHandle_t digitalActionHandle /*ControllerDigitalActionHandle_t*/, out ControllerActionOrigin originsOut /*EControllerActionOrigin **/ )
|
public int GetDigitalActionOrigins( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerActionSetHandle_t actionSetHandle /*ControllerActionSetHandle_t*/, ControllerDigitalActionHandle_t digitalActionHandle /*ControllerDigitalActionHandle_t*/, out ControllerActionOrigin originsOut /*EControllerActionOrigin **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_GetDigitalActionOrigins( controllerHandle, actionSetHandle, digitalActionHandle, out originsOut );
|
return _pi.ISteamController_GetDigitalActionOrigins( controllerHandle.Value /*C*/, actionSetHandle.Value /*C*/, digitalActionHandle.Value /*C*/, out originsOut /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -114,7 +114,7 @@ public void RunFrame()
|
|||||||
// bool
|
// bool
|
||||||
public bool ShowBindingPanel( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ )
|
public bool ShowBindingPanel( ControllerHandle_t controllerHandle /*ControllerHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamController_ShowBindingPanel( controllerHandle );
|
return _pi.ISteamController_ShowBindingPanel( controllerHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -126,19 +126,19 @@ public bool Shutdown()
|
|||||||
// void
|
// void
|
||||||
public void StopAnalogActionMomentum( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t eAction /*ControllerAnalogActionHandle_t*/ )
|
public void StopAnalogActionMomentum( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, ControllerAnalogActionHandle_t eAction /*ControllerAnalogActionHandle_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamController_StopAnalogActionMomentum( controllerHandle, eAction );
|
_pi.ISteamController_StopAnalogActionMomentum( controllerHandle.Value /*C*/, eAction.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void TriggerHapticPulse( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, SteamControllerPad eTargetPad /*ESteamControllerPad*/, ushort usDurationMicroSec /*unsigned short*/ )
|
public void TriggerHapticPulse( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, SteamControllerPad eTargetPad /*ESteamControllerPad*/, ushort usDurationMicroSec /*unsigned short*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamController_TriggerHapticPulse( controllerHandle, eTargetPad, usDurationMicroSec );
|
_pi.ISteamController_TriggerHapticPulse( controllerHandle.Value /*C*/, eTargetPad /*C*/, usDurationMicroSec /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, SteamControllerPad eTargetPad /*ESteamControllerPad*/, ushort usDurationMicroSec /*unsigned short*/, ushort usOffMicroSec /*unsigned short*/, ushort unRepeat /*unsigned short*/, uint nFlags /*unsigned int*/ )
|
public void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle /*ControllerHandle_t*/, SteamControllerPad eTargetPad /*ESteamControllerPad*/, ushort usDurationMicroSec /*unsigned short*/, ushort usOffMicroSec /*unsigned short*/, ushort unRepeat /*unsigned short*/, uint nFlags /*unsigned int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamController_TriggerRepeatedHapticPulse( controllerHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags );
|
_pi.ISteamController_TriggerRepeatedHapticPulse( controllerHandle.Value /*C*/, eTargetPad /*C*/, usDurationMicroSec /*C*/, usOffMicroSec /*C*/, unRepeat /*C*/, nFlags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,31 +42,31 @@ public virtual void Dispose()
|
|||||||
// void
|
// void
|
||||||
public void ActivateGameOverlay( string pchDialog /*const char **/ )
|
public void ActivateGameOverlay( string pchDialog /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_ActivateGameOverlay( pchDialog );
|
_pi.ISteamFriends_ActivateGameOverlay( pchDialog /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ActivateGameOverlayInviteDialog( CSteamID steamIDLobby /*class CSteamID*/ )
|
public void ActivateGameOverlayInviteDialog( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_ActivateGameOverlayInviteDialog( steamIDLobby );
|
_pi.ISteamFriends_ActivateGameOverlayInviteDialog( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ActivateGameOverlayToStore( AppId_t nAppID /*AppId_t*/, OverlayToStoreFlag eFlag /*EOverlayToStoreFlag*/ )
|
public void ActivateGameOverlayToStore( AppId_t nAppID /*AppId_t*/, OverlayToStoreFlag eFlag /*EOverlayToStoreFlag*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_ActivateGameOverlayToStore( nAppID, eFlag );
|
_pi.ISteamFriends_ActivateGameOverlayToStore( nAppID.Value /*C*/, eFlag /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ActivateGameOverlayToUser( string pchDialog /*const char **/, CSteamID steamID /*class CSteamID*/ )
|
public void ActivateGameOverlayToUser( string pchDialog /*const char **/, CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_ActivateGameOverlayToUser( pchDialog, steamID );
|
_pi.ISteamFriends_ActivateGameOverlayToUser( pchDialog /*C*/, steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ActivateGameOverlayToWebPage( string pchURL /*const char **/ )
|
public void ActivateGameOverlayToWebPage( string pchURL /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_ActivateGameOverlayToWebPage( pchURL );
|
_pi.ISteamFriends_ActivateGameOverlayToWebPage( pchURL /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -78,49 +78,49 @@ public void ClearRichPresence()
|
|||||||
// bool
|
// bool
|
||||||
public bool CloseClanChatWindowInSteam( CSteamID steamIDClanChat /*class CSteamID*/ )
|
public bool CloseClanChatWindowInSteam( CSteamID steamIDClanChat /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_CloseClanChatWindowInSteam( steamIDClanChat );
|
return _pi.ISteamFriends_CloseClanChatWindowInSteam( steamIDClanChat.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t DownloadClanActivityCounts( IntPtr psteamIDClans /*class CSteamID **/, int cClansToRequest /*int*/ )
|
public SteamAPICall_t DownloadClanActivityCounts( IntPtr psteamIDClans /*class CSteamID **/, int cClansToRequest /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_DownloadClanActivityCounts( (IntPtr) psteamIDClans, cClansToRequest );
|
return _pi.ISteamFriends_DownloadClanActivityCounts( (IntPtr) psteamIDClans, cClansToRequest /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t EnumerateFollowingList( uint unStartIndex /*uint32*/ )
|
public SteamAPICall_t EnumerateFollowingList( uint unStartIndex /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_EnumerateFollowingList( unStartIndex );
|
return _pi.ISteamFriends_EnumerateFollowingList( unStartIndex /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetChatMemberByIndex( CSteamID steamIDClan /*class CSteamID*/, int iUser /*int*/ )
|
public ulong GetChatMemberByIndex( CSteamID steamIDClan /*class CSteamID*/, int iUser /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetChatMemberByIndex( steamIDClan, iUser );
|
return _pi.ISteamFriends_GetChatMemberByIndex( steamIDClan.Value /*C*/, iUser /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetClanActivityCounts( CSteamID steamIDClan /*class CSteamID*/, out int pnOnline /*int **/, out int pnInGame /*int **/, out int pnChatting /*int **/ )
|
public bool GetClanActivityCounts( CSteamID steamIDClan /*class CSteamID*/, out int pnOnline /*int **/, out int pnInGame /*int **/, out int pnChatting /*int **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanActivityCounts( steamIDClan, out pnOnline, out pnInGame, out pnChatting );
|
return _pi.ISteamFriends_GetClanActivityCounts( steamIDClan.Value /*C*/, out pnOnline /*B*/, out pnInGame /*B*/, out pnChatting /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetClanByIndex( int iClan /*int*/ )
|
public ulong GetClanByIndex( int iClan /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanByIndex( iClan );
|
return _pi.ISteamFriends_GetClanByIndex( iClan /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetClanChatMemberCount( CSteamID steamIDClan /*class CSteamID*/ )
|
public int GetClanChatMemberCount( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanChatMemberCount( steamIDClan );
|
return _pi.ISteamFriends_GetClanChatMemberCount( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetClanChatMessage( CSteamID steamIDClanChat /*class CSteamID*/, int iMessage /*int*/, IntPtr prgchText /*void **/, int cchTextMax /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/, out CSteamID psteamidChatter /*class CSteamID **/ )
|
public int GetClanChatMessage( CSteamID steamIDClanChat /*class CSteamID*/, int iMessage /*int*/, IntPtr prgchText /*void **/, int cchTextMax /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/, out CSteamID psteamidChatter /*class CSteamID **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanChatMessage( steamIDClanChat, iMessage, (IntPtr) prgchText, cchTextMax, out peChatEntryType, out psteamidChatter );
|
return _pi.ISteamFriends_GetClanChatMessage( steamIDClanChat.Value /*C*/, iMessage /*C*/, (IntPtr) prgchText /*C*/, cchTextMax /*C*/, out peChatEntryType /*B*/, out psteamidChatter.Value /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -134,26 +134,26 @@ public int GetClanCount()
|
|||||||
public string GetClanName( CSteamID steamIDClan /*class CSteamID*/ )
|
public string GetClanName( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetClanName( steamIDClan );
|
string_pointer = _pi.ISteamFriends_GetClanName( steamIDClan.Value /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetClanOfficerByIndex( CSteamID steamIDClan /*class CSteamID*/, int iOfficer /*int*/ )
|
public ulong GetClanOfficerByIndex( CSteamID steamIDClan /*class CSteamID*/, int iOfficer /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanOfficerByIndex( steamIDClan, iOfficer );
|
return _pi.ISteamFriends_GetClanOfficerByIndex( steamIDClan.Value /*C*/, iOfficer /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetClanOfficerCount( CSteamID steamIDClan /*class CSteamID*/ )
|
public int GetClanOfficerCount( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanOfficerCount( steamIDClan );
|
return _pi.ISteamFriends_GetClanOfficerCount( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetClanOwner( CSteamID steamIDClan /*class CSteamID*/ )
|
public ulong GetClanOwner( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetClanOwner( steamIDClan );
|
return _pi.ISteamFriends_GetClanOwner( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -161,14 +161,14 @@ public ulong GetClanOwner( CSteamID steamIDClan /*class CSteamID*/ )
|
|||||||
public string GetClanTag( CSteamID steamIDClan /*class CSteamID*/ )
|
public string GetClanTag( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetClanTag( steamIDClan );
|
string_pointer = _pi.ISteamFriends_GetClanTag( steamIDClan.Value /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetCoplayFriend( int iCoplayFriend /*int*/ )
|
public ulong GetCoplayFriend( int iCoplayFriend /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetCoplayFriend( iCoplayFriend );
|
return _pi.ISteamFriends_GetCoplayFriend( iCoplayFriend /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -180,55 +180,55 @@ public int GetCoplayFriendCount()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t GetFollowerCount( CSteamID steamID /*class CSteamID*/ )
|
public SteamAPICall_t GetFollowerCount( CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFollowerCount( steamID );
|
return _pi.ISteamFriends_GetFollowerCount( steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetFriendByIndex( int iFriend /*int*/, int iFriendFlags /*int*/ )
|
public ulong GetFriendByIndex( int iFriend /*int*/, int iFriendFlags /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendByIndex( iFriend, iFriendFlags );
|
return _pi.ISteamFriends_GetFriendByIndex( iFriend /*C*/, iFriendFlags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// AppId_t
|
// AppId_t
|
||||||
public AppId_t GetFriendCoplayGame( CSteamID steamIDFriend /*class CSteamID*/ )
|
public AppId_t GetFriendCoplayGame( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendCoplayGame( steamIDFriend );
|
return _pi.ISteamFriends_GetFriendCoplayGame( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendCoplayTime( CSteamID steamIDFriend /*class CSteamID*/ )
|
public int GetFriendCoplayTime( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendCoplayTime( steamIDFriend );
|
return _pi.ISteamFriends_GetFriendCoplayTime( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendCount( int iFriendFlags /*int*/ )
|
public int GetFriendCount( int iFriendFlags /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendCount( iFriendFlags );
|
return _pi.ISteamFriends_GetFriendCount( iFriendFlags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendCountFromSource( CSteamID steamIDSource /*class CSteamID*/ )
|
public int GetFriendCountFromSource( CSteamID steamIDSource /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendCountFromSource( steamIDSource );
|
return _pi.ISteamFriends_GetFriendCountFromSource( steamIDSource.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetFriendFromSourceByIndex( CSteamID steamIDSource /*class CSteamID*/, int iFriend /*int*/ )
|
public ulong GetFriendFromSourceByIndex( CSteamID steamIDSource /*class CSteamID*/, int iFriend /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendFromSourceByIndex( steamIDSource, iFriend );
|
return _pi.ISteamFriends_GetFriendFromSourceByIndex( steamIDSource.Value /*C*/, iFriend /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetFriendGamePlayed( CSteamID steamIDFriend /*class CSteamID*/, ref FriendGameInfo_t pFriendGameInfo /*struct FriendGameInfo_t **/ )
|
public bool GetFriendGamePlayed( CSteamID steamIDFriend /*class CSteamID*/, ref FriendGameInfo_t pFriendGameInfo /*struct FriendGameInfo_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendGamePlayed( steamIDFriend, ref pFriendGameInfo );
|
return _pi.ISteamFriends_GetFriendGamePlayed( steamIDFriend.Value /*C*/, ref pFriendGameInfo /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, int iMessageID /*int*/, IntPtr pvData /*void **/, int cubData /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/ )
|
public int GetFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, int iMessageID /*int*/, IntPtr pvData /*void **/, int cubData /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendMessage( steamIDFriend, iMessageID, (IntPtr) pvData, cubData, out peChatEntryType );
|
return _pi.ISteamFriends_GetFriendMessage( steamIDFriend.Value /*C*/, iMessageID /*C*/, (IntPtr) pvData /*C*/, cubData /*C*/, out peChatEntryType /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -236,7 +236,7 @@ public int GetFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, int iMes
|
|||||||
public string GetFriendPersonaName( CSteamID steamIDFriend /*class CSteamID*/ )
|
public string GetFriendPersonaName( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetFriendPersonaName( steamIDFriend );
|
string_pointer = _pi.ISteamFriends_GetFriendPersonaName( steamIDFriend.Value /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -245,20 +245,20 @@ public string GetFriendPersonaName( CSteamID steamIDFriend /*class CSteamID*/ )
|
|||||||
public string GetFriendPersonaNameHistory( CSteamID steamIDFriend /*class CSteamID*/, int iPersonaName /*int*/ )
|
public string GetFriendPersonaNameHistory( CSteamID steamIDFriend /*class CSteamID*/, int iPersonaName /*int*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetFriendPersonaNameHistory( steamIDFriend, iPersonaName );
|
string_pointer = _pi.ISteamFriends_GetFriendPersonaNameHistory( steamIDFriend.Value /*C*/, iPersonaName /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// PersonaState
|
// PersonaState
|
||||||
public PersonaState GetFriendPersonaState( CSteamID steamIDFriend /*class CSteamID*/ )
|
public PersonaState GetFriendPersonaState( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendPersonaState( steamIDFriend );
|
return _pi.ISteamFriends_GetFriendPersonaState( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// FriendRelationship
|
// FriendRelationship
|
||||||
public FriendRelationship GetFriendRelationship( CSteamID steamIDFriend /*class CSteamID*/ )
|
public FriendRelationship GetFriendRelationship( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendRelationship( steamIDFriend );
|
return _pi.ISteamFriends_GetFriendRelationship( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -266,7 +266,7 @@ public FriendRelationship GetFriendRelationship( CSteamID steamIDFriend /*class
|
|||||||
public string GetFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/, string pchKey /*const char **/ )
|
public string GetFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/, string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetFriendRichPresence( steamIDFriend, pchKey );
|
string_pointer = _pi.ISteamFriends_GetFriendRichPresence( steamIDFriend.Value /*C*/, pchKey /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -275,14 +275,14 @@ public string GetFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/,
|
|||||||
public string GetFriendRichPresenceKeyByIndex( CSteamID steamIDFriend /*class CSteamID*/, int iKey /*int*/ )
|
public string GetFriendRichPresenceKeyByIndex( CSteamID steamIDFriend /*class CSteamID*/, int iKey /*int*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetFriendRichPresenceKeyByIndex( steamIDFriend, iKey );
|
string_pointer = _pi.ISteamFriends_GetFriendRichPresenceKeyByIndex( steamIDFriend.Value /*C*/, iKey /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendRichPresenceKeyCount( CSteamID steamIDFriend /*class CSteamID*/ )
|
public int GetFriendRichPresenceKeyCount( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendRichPresenceKeyCount( steamIDFriend );
|
return _pi.ISteamFriends_GetFriendRichPresenceKeyCount( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -294,19 +294,19 @@ public int GetFriendsGroupCount()
|
|||||||
// FriendsGroupID_t
|
// FriendsGroupID_t
|
||||||
public FriendsGroupID_t GetFriendsGroupIDByIndex( int iFG /*int*/ )
|
public FriendsGroupID_t GetFriendsGroupIDByIndex( int iFG /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendsGroupIDByIndex( iFG );
|
return _pi.ISteamFriends_GetFriendsGroupIDByIndex( iFG /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendsGroupMembersCount( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/ )
|
public int GetFriendsGroupMembersCount( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendsGroupMembersCount( friendsGroupID );
|
return _pi.ISteamFriends_GetFriendsGroupMembersCount( friendsGroupID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void GetFriendsGroupMembersList( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/, IntPtr pOutSteamIDMembers /*class CSteamID **/, int nMembersCount /*int*/ )
|
public void GetFriendsGroupMembersList( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/, IntPtr pOutSteamIDMembers /*class CSteamID **/, int nMembersCount /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_GetFriendsGroupMembersList( friendsGroupID, (IntPtr) pOutSteamIDMembers, nMembersCount );
|
_pi.ISteamFriends_GetFriendsGroupMembersList( friendsGroupID.Value /*C*/, (IntPtr) pOutSteamIDMembers, nMembersCount /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -314,26 +314,26 @@ public void GetFriendsGroupMembersList( FriendsGroupID_t friendsGroupID /*Friend
|
|||||||
public string GetFriendsGroupName( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/ )
|
public string GetFriendsGroupName( FriendsGroupID_t friendsGroupID /*FriendsGroupID_t*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetFriendsGroupName( friendsGroupID );
|
string_pointer = _pi.ISteamFriends_GetFriendsGroupName( friendsGroupID.Value /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFriendSteamLevel( CSteamID steamIDFriend /*class CSteamID*/ )
|
public int GetFriendSteamLevel( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetFriendSteamLevel( steamIDFriend );
|
return _pi.ISteamFriends_GetFriendSteamLevel( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetLargeFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ )
|
public int GetLargeFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetLargeFriendAvatar( steamIDFriend );
|
return _pi.ISteamFriends_GetLargeFriendAvatar( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetMediumFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ )
|
public int GetMediumFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetMediumFriendAvatar( steamIDFriend );
|
return _pi.ISteamFriends_GetMediumFriendAvatar( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -356,14 +356,14 @@ public PersonaState GetPersonaState()
|
|||||||
public string GetPlayerNickname( CSteamID steamIDPlayer /*class CSteamID*/ )
|
public string GetPlayerNickname( CSteamID steamIDPlayer /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamFriends_GetPlayerNickname( steamIDPlayer );
|
string_pointer = _pi.ISteamFriends_GetPlayerNickname( steamIDPlayer.Value /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetSmallFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ )
|
public int GetSmallFriendAvatar( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_GetSmallFriendAvatar( steamIDFriend );
|
return _pi.ISteamFriends_GetSmallFriendAvatar( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
@ -375,115 +375,115 @@ public uint GetUserRestrictions()
|
|||||||
// bool
|
// bool
|
||||||
public bool HasFriend( CSteamID steamIDFriend /*class CSteamID*/, int iFriendFlags /*int*/ )
|
public bool HasFriend( CSteamID steamIDFriend /*class CSteamID*/, int iFriendFlags /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_HasFriend( steamIDFriend, iFriendFlags );
|
return _pi.ISteamFriends_HasFriend( steamIDFriend.Value /*C*/, iFriendFlags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool InviteUserToGame( CSteamID steamIDFriend /*class CSteamID*/, string pchConnectString /*const char **/ )
|
public bool InviteUserToGame( CSteamID steamIDFriend /*class CSteamID*/, string pchConnectString /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_InviteUserToGame( steamIDFriend, pchConnectString );
|
return _pi.ISteamFriends_InviteUserToGame( steamIDFriend.Value /*C*/, pchConnectString /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IsClanChatAdmin( CSteamID steamIDClanChat /*class CSteamID*/, CSteamID steamIDUser /*class CSteamID*/ )
|
public bool IsClanChatAdmin( CSteamID steamIDClanChat /*class CSteamID*/, CSteamID steamIDUser /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_IsClanChatAdmin( steamIDClanChat, steamIDUser );
|
return _pi.ISteamFriends_IsClanChatAdmin( steamIDClanChat.Value /*C*/, steamIDUser.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IsClanChatWindowOpenInSteam( CSteamID steamIDClanChat /*class CSteamID*/ )
|
public bool IsClanChatWindowOpenInSteam( CSteamID steamIDClanChat /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_IsClanChatWindowOpenInSteam( steamIDClanChat );
|
return _pi.ISteamFriends_IsClanChatWindowOpenInSteam( steamIDClanChat.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t IsFollowing( CSteamID steamID /*class CSteamID*/ )
|
public SteamAPICall_t IsFollowing( CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_IsFollowing( steamID );
|
return _pi.ISteamFriends_IsFollowing( steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IsUserInSource( CSteamID steamIDUser /*class CSteamID*/, CSteamID steamIDSource /*class CSteamID*/ )
|
public bool IsUserInSource( CSteamID steamIDUser /*class CSteamID*/, CSteamID steamIDSource /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_IsUserInSource( steamIDUser, steamIDSource );
|
return _pi.ISteamFriends_IsUserInSource( steamIDUser.Value /*C*/, steamIDSource.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t JoinClanChatRoom( CSteamID steamIDClan /*class CSteamID*/ )
|
public SteamAPICall_t JoinClanChatRoom( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_JoinClanChatRoom( steamIDClan );
|
return _pi.ISteamFriends_JoinClanChatRoom( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool LeaveClanChatRoom( CSteamID steamIDClan /*class CSteamID*/ )
|
public bool LeaveClanChatRoom( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_LeaveClanChatRoom( steamIDClan );
|
return _pi.ISteamFriends_LeaveClanChatRoom( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool OpenClanChatWindowInSteam( CSteamID steamIDClanChat /*class CSteamID*/ )
|
public bool OpenClanChatWindowInSteam( CSteamID steamIDClanChat /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_OpenClanChatWindowInSteam( steamIDClanChat );
|
return _pi.ISteamFriends_OpenClanChatWindowInSteam( steamIDClanChat.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ReplyToFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, string pchMsgToSend /*const char **/ )
|
public bool ReplyToFriendMessage( CSteamID steamIDFriend /*class CSteamID*/, string pchMsgToSend /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_ReplyToFriendMessage( steamIDFriend, pchMsgToSend );
|
return _pi.ISteamFriends_ReplyToFriendMessage( steamIDFriend.Value /*C*/, pchMsgToSend /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestClanOfficerList( CSteamID steamIDClan /*class CSteamID*/ )
|
public SteamAPICall_t RequestClanOfficerList( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_RequestClanOfficerList( steamIDClan );
|
return _pi.ISteamFriends_RequestClanOfficerList( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void RequestFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/ )
|
public void RequestFriendRichPresence( CSteamID steamIDFriend /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_RequestFriendRichPresence( steamIDFriend );
|
_pi.ISteamFriends_RequestFriendRichPresence( steamIDFriend.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RequestUserInformation( CSteamID steamIDUser /*class CSteamID*/, bool bRequireNameOnly /*bool*/ )
|
public bool RequestUserInformation( CSteamID steamIDUser /*class CSteamID*/, bool bRequireNameOnly /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_RequestUserInformation( steamIDUser, bRequireNameOnly );
|
return _pi.ISteamFriends_RequestUserInformation( steamIDUser.Value /*C*/, bRequireNameOnly /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendClanChatMessage( CSteamID steamIDClanChat /*class CSteamID*/, string pchText /*const char **/ )
|
public bool SendClanChatMessage( CSteamID steamIDClanChat /*class CSteamID*/, string pchText /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_SendClanChatMessage( steamIDClanChat, pchText );
|
return _pi.ISteamFriends_SendClanChatMessage( steamIDClanChat.Value /*C*/, pchText /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetInGameVoiceSpeaking( CSteamID steamIDUser /*class CSteamID*/, bool bSpeaking /*bool*/ )
|
public void SetInGameVoiceSpeaking( CSteamID steamIDUser /*class CSteamID*/, bool bSpeaking /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_SetInGameVoiceSpeaking( steamIDUser, bSpeaking );
|
_pi.ISteamFriends_SetInGameVoiceSpeaking( steamIDUser.Value /*C*/, bSpeaking /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetListenForFriendsMessages( bool bInterceptEnabled /*bool*/ )
|
public bool SetListenForFriendsMessages( bool bInterceptEnabled /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_SetListenForFriendsMessages( bInterceptEnabled );
|
return _pi.ISteamFriends_SetListenForFriendsMessages( bInterceptEnabled /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SetPersonaName( string pchPersonaName /*const char **/ )
|
public SteamAPICall_t SetPersonaName( string pchPersonaName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_SetPersonaName( pchPersonaName );
|
return _pi.ISteamFriends_SetPersonaName( pchPersonaName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetPlayedWith( CSteamID steamIDUserPlayedWith /*class CSteamID*/ )
|
public void SetPlayedWith( CSteamID steamIDUserPlayedWith /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamFriends_SetPlayedWith( steamIDUserPlayedWith );
|
_pi.ISteamFriends_SetPlayedWith( steamIDUserPlayedWith.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetRichPresence( string pchKey /*const char **/, string pchValue /*const char **/ )
|
public bool SetRichPresence( string pchKey /*const char **/, string pchValue /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamFriends_SetRichPresence( pchKey, pchValue );
|
return _pi.ISteamFriends_SetRichPresence( pchKey /*C*/, pchValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,13 +42,13 @@ public virtual void Dispose()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t AssociateWithClan( CSteamID steamIDClan /*class CSteamID*/ )
|
public SteamAPICall_t AssociateWithClan( CSteamID steamIDClan /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_AssociateWithClan( steamIDClan );
|
return _pi.ISteamGameServer_AssociateWithClan( steamIDClan.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// BeginAuthSessionResult
|
// BeginAuthSessionResult
|
||||||
public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ )
|
public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_BeginAuthSession( (IntPtr) pAuthTicket, cbAuthTicket, steamID );
|
return _pi.ISteamGameServer_BeginAuthSession( (IntPtr) pAuthTicket /*C*/, cbAuthTicket /*C*/, steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -66,13 +66,13 @@ public bool BSecure()
|
|||||||
// bool
|
// bool
|
||||||
public bool BUpdateUserData( CSteamID steamIDUser /*class CSteamID*/, string pchPlayerName /*const char **/, uint uScore /*uint32*/ )
|
public bool BUpdateUserData( CSteamID steamIDUser /*class CSteamID*/, string pchPlayerName /*const char **/, uint uScore /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_BUpdateUserData( steamIDUser, pchPlayerName, uScore );
|
return _pi.ISteamGameServer_BUpdateUserData( steamIDUser.Value /*C*/, pchPlayerName /*C*/, uScore /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ )
|
public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_CancelAuthTicket( hAuthTicket );
|
_pi.ISteamGameServer_CancelAuthTicket( hAuthTicket.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -84,7 +84,7 @@ public void ClearAllKeyValues()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t ComputeNewPlayerCompatibility( CSteamID steamIDNewPlayer /*class CSteamID*/ )
|
public SteamAPICall_t ComputeNewPlayerCompatibility( CSteamID steamIDNewPlayer /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_ComputeNewPlayerCompatibility( steamIDNewPlayer );
|
return _pi.ISteamGameServer_ComputeNewPlayerCompatibility( steamIDNewPlayer.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
@ -96,13 +96,13 @@ public ulong CreateUnauthenticatedUserConnection()
|
|||||||
// void
|
// void
|
||||||
public void EnableHeartbeats( bool bActive /*bool*/ )
|
public void EnableHeartbeats( bool bActive /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_EnableHeartbeats( bActive );
|
_pi.ISteamGameServer_EnableHeartbeats( bActive /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void EndAuthSession( CSteamID steamID /*class CSteamID*/ )
|
public void EndAuthSession( CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_EndAuthSession( steamID );
|
_pi.ISteamGameServer_EndAuthSession( steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -114,7 +114,7 @@ public void ForceHeartbeat()
|
|||||||
// HAuthTicket
|
// HAuthTicket
|
||||||
public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
|
public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_GetAuthSessionTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket );
|
return _pi.ISteamGameServer_GetAuthSessionTicket( (IntPtr) pTicket /*C*/, cbMaxTicket /*C*/, out pcbTicket /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -126,7 +126,7 @@ public void GetGameplayStats()
|
|||||||
// int
|
// int
|
||||||
public int GetNextOutgoingPacket( IntPtr pOut /*void **/, int cbMaxOut /*int*/, out uint pNetAdr /*uint32 **/, out ushort pPort /*uint16 **/ )
|
public int GetNextOutgoingPacket( IntPtr pOut /*void **/, int cbMaxOut /*int*/, out uint pNetAdr /*uint32 **/, out ushort pPort /*uint16 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_GetNextOutgoingPacket( (IntPtr) pOut, cbMaxOut, out pNetAdr, out pPort );
|
return _pi.ISteamGameServer_GetNextOutgoingPacket( (IntPtr) pOut /*C*/, cbMaxOut /*C*/, out pNetAdr /*B*/, out pPort /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
@ -150,13 +150,13 @@ public ulong GetSteamID()
|
|||||||
// bool
|
// bool
|
||||||
public bool HandleIncomingPacket( IntPtr pData /*const void **/, int cbData /*int*/, uint srcIP /*uint32*/, ushort srcPort /*uint16*/ )
|
public bool HandleIncomingPacket( IntPtr pData /*const void **/, int cbData /*int*/, uint srcIP /*uint32*/, ushort srcPort /*uint16*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_HandleIncomingPacket( (IntPtr) pData, cbData, srcIP, srcPort );
|
return _pi.ISteamGameServer_HandleIncomingPacket( (IntPtr) pData /*C*/, cbData /*C*/, srcIP /*C*/, srcPort /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool InitGameServer( uint unIP /*uint32*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, uint unFlags /*uint32*/, AppId_t nGameAppId /*AppId_t*/, string pchVersionString /*const char **/ )
|
public bool InitGameServer( uint unIP /*uint32*/, ushort usGamePort /*uint16*/, ushort usQueryPort /*uint16*/, uint unFlags /*uint32*/, AppId_t nGameAppId /*AppId_t*/, string pchVersionString /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_InitGameServer( unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString );
|
return _pi.ISteamGameServer_InitGameServer( unIP /*C*/, usGamePort /*C*/, usQueryPort /*C*/, unFlags /*C*/, nGameAppId.Value /*C*/, pchVersionString /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -168,7 +168,7 @@ public void LogOff()
|
|||||||
// void
|
// void
|
||||||
public void LogOn( string pszToken /*const char **/ )
|
public void LogOn( string pszToken /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_LogOn( pszToken );
|
_pi.ISteamGameServer_LogOn( pszToken /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -180,121 +180,121 @@ public void LogOnAnonymous()
|
|||||||
// bool
|
// bool
|
||||||
public bool RequestUserGroupStatus( CSteamID steamIDUser /*class CSteamID*/, CSteamID steamIDGroup /*class CSteamID*/ )
|
public bool RequestUserGroupStatus( CSteamID steamIDUser /*class CSteamID*/, CSteamID steamIDGroup /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_RequestUserGroupStatus( steamIDUser, steamIDGroup );
|
return _pi.ISteamGameServer_RequestUserGroupStatus( steamIDUser.Value /*C*/, steamIDGroup.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendUserConnectAndAuthenticate( uint unIPClient /*uint32*/, IntPtr pvAuthBlob /*const void **/, uint cubAuthBlobSize /*uint32*/, out CSteamID pSteamIDUser /*class CSteamID **/ )
|
public bool SendUserConnectAndAuthenticate( uint unIPClient /*uint32*/, IntPtr pvAuthBlob /*const void **/, uint cubAuthBlobSize /*uint32*/, out CSteamID pSteamIDUser /*class CSteamID **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_SendUserConnectAndAuthenticate( unIPClient, (IntPtr) pvAuthBlob, cubAuthBlobSize, out pSteamIDUser );
|
return _pi.ISteamGameServer_SendUserConnectAndAuthenticate( unIPClient /*C*/, (IntPtr) pvAuthBlob /*C*/, cubAuthBlobSize /*C*/, out pSteamIDUser.Value /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SendUserDisconnect( CSteamID steamIDUser /*class CSteamID*/ )
|
public void SendUserDisconnect( CSteamID steamIDUser /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SendUserDisconnect( steamIDUser );
|
_pi.ISteamGameServer_SendUserDisconnect( steamIDUser.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetBotPlayerCount( int cBotplayers /*int*/ )
|
public void SetBotPlayerCount( int cBotplayers /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetBotPlayerCount( cBotplayers );
|
_pi.ISteamGameServer_SetBotPlayerCount( cBotplayers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetDedicatedServer( bool bDedicated /*bool*/ )
|
public void SetDedicatedServer( bool bDedicated /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetDedicatedServer( bDedicated );
|
_pi.ISteamGameServer_SetDedicatedServer( bDedicated /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetGameData( string pchGameData /*const char **/ )
|
public void SetGameData( string pchGameData /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetGameData( pchGameData );
|
_pi.ISteamGameServer_SetGameData( pchGameData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetGameDescription( string pszGameDescription /*const char **/ )
|
public void SetGameDescription( string pszGameDescription /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetGameDescription( pszGameDescription );
|
_pi.ISteamGameServer_SetGameDescription( pszGameDescription /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetGameTags( string pchGameTags /*const char **/ )
|
public void SetGameTags( string pchGameTags /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetGameTags( pchGameTags );
|
_pi.ISteamGameServer_SetGameTags( pchGameTags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetHeartbeatInterval( int iHeartbeatInterval /*int*/ )
|
public void SetHeartbeatInterval( int iHeartbeatInterval /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetHeartbeatInterval( iHeartbeatInterval );
|
_pi.ISteamGameServer_SetHeartbeatInterval( iHeartbeatInterval /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetKeyValue( string pKey /*const char **/, string pValue /*const char **/ )
|
public void SetKeyValue( string pKey /*const char **/, string pValue /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetKeyValue( pKey, pValue );
|
_pi.ISteamGameServer_SetKeyValue( pKey /*C*/, pValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetMapName( string pszMapName /*const char **/ )
|
public void SetMapName( string pszMapName /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetMapName( pszMapName );
|
_pi.ISteamGameServer_SetMapName( pszMapName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetMaxPlayerCount( int cPlayersMax /*int*/ )
|
public void SetMaxPlayerCount( int cPlayersMax /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetMaxPlayerCount( cPlayersMax );
|
_pi.ISteamGameServer_SetMaxPlayerCount( cPlayersMax /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetModDir( string pszModDir /*const char **/ )
|
public void SetModDir( string pszModDir /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetModDir( pszModDir );
|
_pi.ISteamGameServer_SetModDir( pszModDir /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetPasswordProtected( bool bPasswordProtected /*bool*/ )
|
public void SetPasswordProtected( bool bPasswordProtected /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetPasswordProtected( bPasswordProtected );
|
_pi.ISteamGameServer_SetPasswordProtected( bPasswordProtected /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetProduct( string pszProduct /*const char **/ )
|
public void SetProduct( string pszProduct /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetProduct( pszProduct );
|
_pi.ISteamGameServer_SetProduct( pszProduct /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetRegion( string pszRegion /*const char **/ )
|
public void SetRegion( string pszRegion /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetRegion( pszRegion );
|
_pi.ISteamGameServer_SetRegion( pszRegion /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetServerName( string pszServerName /*const char **/ )
|
public void SetServerName( string pszServerName /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetServerName( pszServerName );
|
_pi.ISteamGameServer_SetServerName( pszServerName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetSpectatorPort( ushort unSpectatorPort /*uint16*/ )
|
public void SetSpectatorPort( ushort unSpectatorPort /*uint16*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetSpectatorPort( unSpectatorPort );
|
_pi.ISteamGameServer_SetSpectatorPort( unSpectatorPort /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetSpectatorServerName( string pszSpectatorServerName /*const char **/ )
|
public void SetSpectatorServerName( string pszSpectatorServerName /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamGameServer_SetSpectatorServerName( pszSpectatorServerName );
|
_pi.ISteamGameServer_SetSpectatorServerName( pszSpectatorServerName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// UserHasLicenseForAppResult
|
// UserHasLicenseForAppResult
|
||||||
public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ )
|
public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServer_UserHasLicenseForApp( steamID, appID );
|
return _pi.ISteamGameServer_UserHasLicenseForApp( steamID.Value /*C*/, appID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
|
@ -42,61 +42,61 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool ClearUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/ )
|
public bool ClearUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_ClearUserAchievement( steamIDUser, pchName );
|
return _pi.ISteamGameServerStats_ClearUserAchievement( steamIDUser.Value /*C*/, pchName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_GetUserAchievement( steamIDUser, pchName, ref pbAchieved );
|
return _pi.ISteamGameServerStats_GetUserAchievement( steamIDUser.Value /*C*/, pchName /*C*/, ref pbAchieved /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out int pData /*int32 **/ )
|
public bool GetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out int pData /*int32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_GetUserStat( steamIDUser, pchName, out pData );
|
return _pi.ISteamGameServerStats_GetUserStat( steamIDUser.Value /*C*/, pchName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out float pData /*float **/ )
|
public bool GetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out float pData /*float **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_GetUserStat0( steamIDUser, pchName, out pData );
|
return _pi.ISteamGameServerStats_GetUserStat0( steamIDUser.Value /*C*/, pchName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestUserStats( CSteamID steamIDUser /*class CSteamID*/ )
|
public SteamAPICall_t RequestUserStats( CSteamID steamIDUser /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_RequestUserStats( steamIDUser );
|
return _pi.ISteamGameServerStats_RequestUserStats( steamIDUser.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/ )
|
public bool SetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_SetUserAchievement( steamIDUser, pchName );
|
return _pi.ISteamGameServerStats_SetUserAchievement( steamIDUser.Value /*C*/, pchName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, int nData /*int32*/ )
|
public bool SetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, int nData /*int32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_SetUserStat( steamIDUser, pchName, nData );
|
return _pi.ISteamGameServerStats_SetUserStat( steamIDUser.Value /*C*/, pchName /*C*/, nData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, float fData /*float*/ )
|
public bool SetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, float fData /*float*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_SetUserStat0( steamIDUser, pchName, fData );
|
return _pi.ISteamGameServerStats_SetUserStat0( steamIDUser.Value /*C*/, pchName /*C*/, fData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t StoreUserStats( CSteamID steamIDUser /*class CSteamID*/ )
|
public SteamAPICall_t StoreUserStats( CSteamID steamIDUser /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_StoreUserStats( steamIDUser );
|
return _pi.ISteamGameServerStats_StoreUserStats( steamIDUser.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateUserAvgRateStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, float flCountThisSession /*float*/, double dSessionLength /*double*/ )
|
public bool UpdateUserAvgRateStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, float flCountThisSession /*float*/, double dSessionLength /*double*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamGameServerStats_UpdateUserAvgRateStat( steamIDUser, pchName, flCountThisSession, dSessionLength );
|
return _pi.ISteamGameServerStats_UpdateUserAvgRateStat( steamIDUser.Value /*C*/, pchName /*C*/, flCountThisSession /*C*/, dSessionLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,25 +42,25 @@ public virtual void Dispose()
|
|||||||
// void
|
// void
|
||||||
public void AddHeader( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
public void AddHeader( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_AddHeader( unBrowserHandle, pchKey, pchValue );
|
_pi.ISteamHTMLSurface_AddHeader( unBrowserHandle.Value /*C*/, pchKey /*C*/, pchValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AllowStartRequest( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bAllowed /*bool*/ )
|
public void AllowStartRequest( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bAllowed /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_AllowStartRequest( unBrowserHandle, bAllowed );
|
_pi.ISteamHTMLSurface_AllowStartRequest( unBrowserHandle.Value /*C*/, bAllowed /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void CopyToClipboard( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void CopyToClipboard( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_CopyToClipboard( unBrowserHandle );
|
_pi.ISteamHTMLSurface_CopyToClipboard( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t CreateBrowser( string pchUserAgent /*const char **/, string pchUserCSS /*const char **/ )
|
public SteamAPICall_t CreateBrowser( string pchUserAgent /*const char **/, string pchUserCSS /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTMLSurface_CreateBrowser( pchUserAgent, pchUserCSS );
|
return _pi.ISteamHTMLSurface_CreateBrowser( pchUserAgent /*C*/, pchUserCSS /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -72,31 +72,31 @@ public void DestructISteamHTMLSurface()
|
|||||||
// void
|
// void
|
||||||
public void ExecuteJavascript( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchScript /*const char **/ )
|
public void ExecuteJavascript( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchScript /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_ExecuteJavascript( unBrowserHandle, pchScript );
|
_pi.ISteamHTMLSurface_ExecuteJavascript( unBrowserHandle.Value /*C*/, pchScript /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void Find( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchSearchStr /*const char **/, bool bCurrentlyInFind /*bool*/, bool bReverse /*bool*/ )
|
public void Find( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchSearchStr /*const char **/, bool bCurrentlyInFind /*bool*/, bool bReverse /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_Find( unBrowserHandle, pchSearchStr, bCurrentlyInFind, bReverse );
|
_pi.ISteamHTMLSurface_Find( unBrowserHandle.Value /*C*/, pchSearchStr /*C*/, bCurrentlyInFind /*C*/, bReverse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void GetLinkAtPosition( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int x /*int*/, int y /*int*/ )
|
public void GetLinkAtPosition( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int x /*int*/, int y /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_GetLinkAtPosition( unBrowserHandle, x, y );
|
_pi.ISteamHTMLSurface_GetLinkAtPosition( unBrowserHandle.Value /*C*/, x /*C*/, y /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void GoBack( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void GoBack( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_GoBack( unBrowserHandle );
|
_pi.ISteamHTMLSurface_GoBack( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void GoForward( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void GoForward( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_GoForward( unBrowserHandle );
|
_pi.ISteamHTMLSurface_GoForward( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -108,121 +108,121 @@ public bool Init()
|
|||||||
// void
|
// void
|
||||||
public void JSDialogResponse( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bResult /*bool*/ )
|
public void JSDialogResponse( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bResult /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_JSDialogResponse( unBrowserHandle, bResult );
|
_pi.ISteamHTMLSurface_JSDialogResponse( unBrowserHandle.Value /*C*/, bResult /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void KeyChar( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint cUnicodeChar /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ )
|
public void KeyChar( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint cUnicodeChar /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_KeyChar( unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers );
|
_pi.ISteamHTMLSurface_KeyChar( unBrowserHandle.Value /*C*/, cUnicodeChar /*C*/, eHTMLKeyModifiers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void KeyDown( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nNativeKeyCode /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ )
|
public void KeyDown( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nNativeKeyCode /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_KeyDown( unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers );
|
_pi.ISteamHTMLSurface_KeyDown( unBrowserHandle.Value /*C*/, nNativeKeyCode /*C*/, eHTMLKeyModifiers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void KeyUp( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nNativeKeyCode /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ )
|
public void KeyUp( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nNativeKeyCode /*uint32*/, HTMLKeyModifiers eHTMLKeyModifiers /*ISteamHTMLSurface::EHTMLKeyModifiers*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_KeyUp( unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers );
|
_pi.ISteamHTMLSurface_KeyUp( unBrowserHandle.Value /*C*/, nNativeKeyCode /*C*/, eHTMLKeyModifiers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void LoadURL( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchURL /*const char **/, string pchPostData /*const char **/ )
|
public void LoadURL( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, string pchURL /*const char **/, string pchPostData /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_LoadURL( unBrowserHandle, pchURL, pchPostData );
|
_pi.ISteamHTMLSurface_LoadURL( unBrowserHandle.Value /*C*/, pchURL /*C*/, pchPostData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void MouseDoubleClick( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ )
|
public void MouseDoubleClick( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_MouseDoubleClick( unBrowserHandle, eMouseButton );
|
_pi.ISteamHTMLSurface_MouseDoubleClick( unBrowserHandle.Value /*C*/, eMouseButton /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void MouseDown( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ )
|
public void MouseDown( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_MouseDown( unBrowserHandle, eMouseButton );
|
_pi.ISteamHTMLSurface_MouseDown( unBrowserHandle.Value /*C*/, eMouseButton /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void MouseMove( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int x /*int*/, int y /*int*/ )
|
public void MouseMove( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int x /*int*/, int y /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_MouseMove( unBrowserHandle, x, y );
|
_pi.ISteamHTMLSurface_MouseMove( unBrowserHandle.Value /*C*/, x /*C*/, y /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void MouseUp( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ )
|
public void MouseUp( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, HTMLMouseButton eMouseButton /*ISteamHTMLSurface::EHTMLMouseButton*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_MouseUp( unBrowserHandle, eMouseButton );
|
_pi.ISteamHTMLSurface_MouseUp( unBrowserHandle.Value /*C*/, eMouseButton /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void MouseWheel( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int nDelta /*int32*/ )
|
public void MouseWheel( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, int nDelta /*int32*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_MouseWheel( unBrowserHandle, nDelta );
|
_pi.ISteamHTMLSurface_MouseWheel( unBrowserHandle.Value /*C*/, nDelta /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void PasteFromClipboard( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void PasteFromClipboard( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_PasteFromClipboard( unBrowserHandle );
|
_pi.ISteamHTMLSurface_PasteFromClipboard( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void Reload( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void Reload( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_Reload( unBrowserHandle );
|
_pi.ISteamHTMLSurface_Reload( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void RemoveBrowser( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void RemoveBrowser( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_RemoveBrowser( unBrowserHandle );
|
_pi.ISteamHTMLSurface_RemoveBrowser( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetBackgroundMode( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bBackgroundMode /*bool*/ )
|
public void SetBackgroundMode( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bBackgroundMode /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetBackgroundMode( unBrowserHandle, bBackgroundMode );
|
_pi.ISteamHTMLSurface_SetBackgroundMode( unBrowserHandle.Value /*C*/, bBackgroundMode /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetCookie( string pchHostname /*const char **/, string pchKey /*const char **/, string pchValue /*const char **/, string pchPath /*const char **/, RTime32 nExpires /*RTime32*/, bool bSecure /*bool*/, bool bHTTPOnly /*bool*/ )
|
public void SetCookie( string pchHostname /*const char **/, string pchKey /*const char **/, string pchValue /*const char **/, string pchPath /*const char **/, RTime32 nExpires /*RTime32*/, bool bSecure /*bool*/, bool bHTTPOnly /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetCookie( pchHostname, pchKey, pchValue, pchPath, nExpires, bSecure, bHTTPOnly );
|
_pi.ISteamHTMLSurface_SetCookie( pchHostname /*C*/, pchKey /*C*/, pchValue /*C*/, pchPath /*C*/, nExpires.Value /*C*/, bSecure /*C*/, bHTTPOnly /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetHorizontalScroll( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nAbsolutePixelScroll /*uint32*/ )
|
public void SetHorizontalScroll( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nAbsolutePixelScroll /*uint32*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetHorizontalScroll( unBrowserHandle, nAbsolutePixelScroll );
|
_pi.ISteamHTMLSurface_SetHorizontalScroll( unBrowserHandle.Value /*C*/, nAbsolutePixelScroll /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetKeyFocus( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bHasKeyFocus /*bool*/ )
|
public void SetKeyFocus( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, bool bHasKeyFocus /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetKeyFocus( unBrowserHandle, bHasKeyFocus );
|
_pi.ISteamHTMLSurface_SetKeyFocus( unBrowserHandle.Value /*C*/, bHasKeyFocus /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetPageScaleFactor( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, float flZoom /*float*/, int nPointX /*int*/, int nPointY /*int*/ )
|
public void SetPageScaleFactor( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, float flZoom /*float*/, int nPointX /*int*/, int nPointY /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetPageScaleFactor( unBrowserHandle, flZoom, nPointX, nPointY );
|
_pi.ISteamHTMLSurface_SetPageScaleFactor( unBrowserHandle.Value /*C*/, flZoom /*C*/, nPointX /*C*/, nPointY /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetSize( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint unWidth /*uint32*/, uint unHeight /*uint32*/ )
|
public void SetSize( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint unWidth /*uint32*/, uint unHeight /*uint32*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetSize( unBrowserHandle, unWidth, unHeight );
|
_pi.ISteamHTMLSurface_SetSize( unBrowserHandle.Value /*C*/, unWidth /*C*/, unHeight /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetVerticalScroll( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nAbsolutePixelScroll /*uint32*/ )
|
public void SetVerticalScroll( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/, uint nAbsolutePixelScroll /*uint32*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_SetVerticalScroll( unBrowserHandle, nAbsolutePixelScroll );
|
_pi.ISteamHTMLSurface_SetVerticalScroll( unBrowserHandle.Value /*C*/, nAbsolutePixelScroll /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -234,19 +234,19 @@ public bool Shutdown()
|
|||||||
// void
|
// void
|
||||||
public void StopFind( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void StopFind( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_StopFind( unBrowserHandle );
|
_pi.ISteamHTMLSurface_StopFind( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void StopLoad( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void StopLoad( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_StopLoad( unBrowserHandle );
|
_pi.ISteamHTMLSurface_StopLoad( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ViewSource( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
public void ViewSource( HHTMLBrowser unBrowserHandle /*HHTMLBrowser*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamHTMLSurface_ViewSource( unBrowserHandle );
|
_pi.ISteamHTMLSurface_ViewSource( unBrowserHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,151 +42,151 @@ public virtual void Dispose()
|
|||||||
// HTTPCookieContainerHandle
|
// HTTPCookieContainerHandle
|
||||||
public HTTPCookieContainerHandle CreateCookieContainer( bool bAllowResponsesToModify /*bool*/ )
|
public HTTPCookieContainerHandle CreateCookieContainer( bool bAllowResponsesToModify /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_CreateCookieContainer( bAllowResponsesToModify );
|
return _pi.ISteamHTTP_CreateCookieContainer( bAllowResponsesToModify /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HTTPRequestHandle
|
// HTTPRequestHandle
|
||||||
public HTTPRequestHandle CreateHTTPRequest( HTTPMethod eHTTPRequestMethod /*EHTTPMethod*/, string pchAbsoluteURL /*const char **/ )
|
public HTTPRequestHandle CreateHTTPRequest( HTTPMethod eHTTPRequestMethod /*EHTTPMethod*/, string pchAbsoluteURL /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_CreateHTTPRequest( eHTTPRequestMethod, pchAbsoluteURL );
|
return _pi.ISteamHTTP_CreateHTTPRequest( eHTTPRequestMethod /*C*/, pchAbsoluteURL /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool DeferHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ )
|
public bool DeferHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_DeferHTTPRequest( hRequest );
|
return _pi.ISteamHTTP_DeferHTTPRequest( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out float pflPercentOut /*float **/ )
|
public bool GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out float pflPercentOut /*float **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPDownloadProgressPct( hRequest, out pflPercentOut );
|
return _pi.ISteamHTTP_GetHTTPDownloadProgressPct( hRequest.Value /*C*/, out pflPercentOut /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref bool pbWasTimedOut /*bool **/ )
|
public bool GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref bool pbWasTimedOut /*bool **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPRequestWasTimedOut( hRequest, ref pbWasTimedOut );
|
return _pi.ISteamHTTP_GetHTTPRequestWasTimedOut( hRequest.Value /*C*/, ref pbWasTimedOut /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPResponseBodyData( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out byte pBodyDataBuffer /*uint8 **/, uint unBufferSize /*uint32*/ )
|
public bool GetHTTPResponseBodyData( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out byte pBodyDataBuffer /*uint8 **/, uint unBufferSize /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPResponseBodyData( hRequest, out pBodyDataBuffer, unBufferSize );
|
return _pi.ISteamHTTP_GetHTTPResponseBodyData( hRequest.Value /*C*/, out pBodyDataBuffer /*B*/, unBufferSize /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPResponseBodySize( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out uint unBodySize /*uint32 **/ )
|
public bool GetHTTPResponseBodySize( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, out uint unBodySize /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPResponseBodySize( hRequest, out unBodySize );
|
return _pi.ISteamHTTP_GetHTTPResponseBodySize( hRequest.Value /*C*/, out unBodySize /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPResponseHeaderSize( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, out uint unResponseHeaderSize /*uint32 **/ )
|
public bool GetHTTPResponseHeaderSize( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, out uint unResponseHeaderSize /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPResponseHeaderSize( hRequest, pchHeaderName, out unResponseHeaderSize );
|
return _pi.ISteamHTTP_GetHTTPResponseHeaderSize( hRequest.Value /*C*/, pchHeaderName /*C*/, out unResponseHeaderSize /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPResponseHeaderValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, out byte pHeaderValueBuffer /*uint8 **/, uint unBufferSize /*uint32*/ )
|
public bool GetHTTPResponseHeaderValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, out byte pHeaderValueBuffer /*uint8 **/, uint unBufferSize /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPResponseHeaderValue( hRequest, pchHeaderName, out pHeaderValueBuffer, unBufferSize );
|
return _pi.ISteamHTTP_GetHTTPResponseHeaderValue( hRequest.Value /*C*/, pchHeaderName /*C*/, out pHeaderValueBuffer /*B*/, unBufferSize /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetHTTPStreamingResponseBodyData( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint cOffset /*uint32*/, out byte pBodyDataBuffer /*uint8 **/, uint unBufferSize /*uint32*/ )
|
public bool GetHTTPStreamingResponseBodyData( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint cOffset /*uint32*/, out byte pBodyDataBuffer /*uint8 **/, uint unBufferSize /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_GetHTTPStreamingResponseBodyData( hRequest, cOffset, out pBodyDataBuffer, unBufferSize );
|
return _pi.ISteamHTTP_GetHTTPStreamingResponseBodyData( hRequest.Value /*C*/, cOffset /*C*/, out pBodyDataBuffer /*B*/, unBufferSize /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool PrioritizeHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ )
|
public bool PrioritizeHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_PrioritizeHTTPRequest( hRequest );
|
return _pi.ISteamHTTP_PrioritizeHTTPRequest( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ReleaseCookieContainer( HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/ )
|
public bool ReleaseCookieContainer( HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_ReleaseCookieContainer( hCookieContainer );
|
return _pi.ISteamHTTP_ReleaseCookieContainer( hCookieContainer.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ReleaseHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ )
|
public bool ReleaseHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_ReleaseHTTPRequest( hRequest );
|
return _pi.ISteamHTTP_ReleaseHTTPRequest( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref SteamAPICall_t pCallHandle /*SteamAPICall_t **/ )
|
public bool SendHTTPRequest( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref SteamAPICall_t pCallHandle /*SteamAPICall_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SendHTTPRequest( hRequest, ref pCallHandle );
|
return _pi.ISteamHTTP_SendHTTPRequest( hRequest.Value /*C*/, ref pCallHandle.Value /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendHTTPRequestAndStreamResponse( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref SteamAPICall_t pCallHandle /*SteamAPICall_t **/ )
|
public bool SendHTTPRequestAndStreamResponse( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ref SteamAPICall_t pCallHandle /*SteamAPICall_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SendHTTPRequestAndStreamResponse( hRequest, ref pCallHandle );
|
return _pi.ISteamHTTP_SendHTTPRequestAndStreamResponse( hRequest.Value /*C*/, ref pCallHandle.Value /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetCookie( HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/, string pchHost /*const char **/, string pchUrl /*const char **/, string pchCookie /*const char **/ )
|
public bool SetCookie( HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/, string pchHost /*const char **/, string pchUrl /*const char **/, string pchCookie /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetCookie( hCookieContainer, pchHost, pchUrl, pchCookie );
|
return _pi.ISteamHTTP_SetCookie( hCookieContainer.Value /*C*/, pchHost /*C*/, pchUrl /*C*/, pchCookie /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint unMilliseconds /*uint32*/ )
|
public bool SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint unMilliseconds /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( hRequest, unMilliseconds );
|
return _pi.ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS( hRequest.Value /*C*/, unMilliseconds /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestContextValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ulong ulContextValue /*uint64*/ )
|
public bool SetHTTPRequestContextValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, ulong ulContextValue /*uint64*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestContextValue( hRequest, ulContextValue );
|
return _pi.ISteamHTTP_SetHTTPRequestContextValue( hRequest.Value /*C*/, ulContextValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestCookieContainer( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/ )
|
public bool SetHTTPRequestCookieContainer( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, HTTPCookieContainerHandle hCookieContainer /*HTTPCookieContainerHandle*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestCookieContainer( hRequest, hCookieContainer );
|
return _pi.ISteamHTTP_SetHTTPRequestCookieContainer( hRequest.Value /*C*/, hCookieContainer.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchParamName /*const char **/, string pchParamValue /*const char **/ )
|
public bool SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchParamName /*const char **/, string pchParamValue /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestGetOrPostParameter( hRequest, pchParamName, pchParamValue );
|
return _pi.ISteamHTTP_SetHTTPRequestGetOrPostParameter( hRequest.Value /*C*/, pchParamName /*C*/, pchParamValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestHeaderValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, string pchHeaderValue /*const char **/ )
|
public bool SetHTTPRequestHeaderValue( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchHeaderName /*const char **/, string pchHeaderValue /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestHeaderValue( hRequest, pchHeaderName, pchHeaderValue );
|
return _pi.ISteamHTTP_SetHTTPRequestHeaderValue( hRequest.Value /*C*/, pchHeaderName /*C*/, pchHeaderValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint unTimeoutSeconds /*uint32*/ )
|
public bool SetHTTPRequestNetworkActivityTimeout( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, uint unTimeoutSeconds /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( hRequest, unTimeoutSeconds );
|
return _pi.ISteamHTTP_SetHTTPRequestNetworkActivityTimeout( hRequest.Value /*C*/, unTimeoutSeconds /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchContentType /*const char **/, out byte pubBody /*uint8 **/, uint unBodyLen /*uint32*/ )
|
public bool SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchContentType /*const char **/, out byte pubBody /*uint8 **/, uint unBodyLen /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestRawPostBody( hRequest, pchContentType, out pubBody, unBodyLen );
|
return _pi.ISteamHTTP_SetHTTPRequestRawPostBody( hRequest.Value /*C*/, pchContentType /*C*/, out pubBody /*B*/, unBodyLen /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, bool bRequireVerifiedCertificate /*bool*/ )
|
public bool SetHTTPRequestRequiresVerifiedCertificate( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, bool bRequireVerifiedCertificate /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( hRequest, bRequireVerifiedCertificate );
|
return _pi.ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate( hRequest.Value /*C*/, bRequireVerifiedCertificate /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetHTTPRequestUserAgentInfo( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchUserAgentInfo /*const char **/ )
|
public bool SetHTTPRequestUserAgentInfo( HTTPRequestHandle hRequest /*HTTPRequestHandle*/, string pchUserAgentInfo /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamHTTP_SetHTTPRequestUserAgentInfo( hRequest, pchUserAgentInfo );
|
return _pi.ISteamHTTP_SetHTTPRequestUserAgentInfo( hRequest.Value /*C*/, pchUserAgentInfo /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,55 +42,55 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool AddPromoItem( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemDef_t itemDef /*SteamItemDef_t*/ )
|
public bool AddPromoItem( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemDef_t itemDef /*SteamItemDef_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_AddPromoItem( ref pResultHandle, itemDef );
|
return _pi.ISteamInventory_AddPromoItem( ref pResultHandle.Value /*A*/, itemDef.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AddPromoItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pArrayItemDefs /*const SteamItemDef_t **/, uint unArrayLength /*uint32*/ )
|
public bool AddPromoItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pArrayItemDefs /*const SteamItemDef_t **/, uint unArrayLength /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_AddPromoItems( ref pResultHandle, (IntPtr) pArrayItemDefs, unArrayLength );
|
return _pi.ISteamInventory_AddPromoItems( ref pResultHandle.Value /*A*/, (IntPtr) pArrayItemDefs, unArrayLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool CheckResultSteamID( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/, CSteamID steamIDExpected /*class CSteamID*/ )
|
public bool CheckResultSteamID( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/, CSteamID steamIDExpected /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_CheckResultSteamID( resultHandle, steamIDExpected );
|
return _pi.ISteamInventory_CheckResultSteamID( resultHandle.Value /*C*/, steamIDExpected.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ConsumeItem( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemInstanceID_t itemConsume /*SteamItemInstanceID_t*/, uint unQuantity /*uint32*/ )
|
public bool ConsumeItem( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemInstanceID_t itemConsume /*SteamItemInstanceID_t*/, uint unQuantity /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_ConsumeItem( ref pResultHandle, itemConsume, unQuantity );
|
return _pi.ISteamInventory_ConsumeItem( ref pResultHandle.Value /*A*/, itemConsume.Value /*C*/, unQuantity /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool DeserializeResult( ref SteamInventoryResult_t pOutResultHandle /*SteamInventoryResult_t **/, IntPtr pBuffer /*const void **/, uint unBufferSize /*uint32*/, bool bRESERVED_MUST_BE_FALSE /*bool*/ )
|
public bool DeserializeResult( ref SteamInventoryResult_t pOutResultHandle /*SteamInventoryResult_t **/, IntPtr pBuffer /*const void **/, uint unBufferSize /*uint32*/, bool bRESERVED_MUST_BE_FALSE /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_DeserializeResult( ref pOutResultHandle, (IntPtr) pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE );
|
return _pi.ISteamInventory_DeserializeResult( ref pOutResultHandle.Value /*A*/, (IntPtr) pBuffer /*C*/, unBufferSize /*C*/, bRESERVED_MUST_BE_FALSE /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void DestroyResult( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ )
|
public void DestroyResult( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamInventory_DestroyResult( resultHandle );
|
_pi.ISteamInventory_DestroyResult( resultHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ExchangeItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, ref SteamItemDef_t pArrayGenerate /*const SteamItemDef_t **/, out uint punArrayGenerateQuantity /*const uint32 **/, uint unArrayGenerateLength /*uint32*/, IntPtr pArrayDestroy /*const SteamItemInstanceID_t **/, IntPtr punArrayDestroyQuantity /*const uint32 **/, uint unArrayDestroyLength /*uint32*/ )
|
public bool ExchangeItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, ref SteamItemDef_t pArrayGenerate /*const SteamItemDef_t **/, out uint punArrayGenerateQuantity /*const uint32 **/, uint unArrayGenerateLength /*uint32*/, IntPtr pArrayDestroy /*const SteamItemInstanceID_t **/, IntPtr punArrayDestroyQuantity /*const uint32 **/, uint unArrayDestroyLength /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_ExchangeItems( ref pResultHandle, ref pArrayGenerate, out punArrayGenerateQuantity, unArrayGenerateLength, (IntPtr) pArrayDestroy, (IntPtr) punArrayDestroyQuantity, unArrayDestroyLength );
|
return _pi.ISteamInventory_ExchangeItems( ref pResultHandle.Value /*A*/, ref pArrayGenerate.Value /*A*/, out punArrayGenerateQuantity /*B*/, unArrayGenerateLength /*C*/, (IntPtr) pArrayDestroy, (IntPtr) punArrayDestroyQuantity, unArrayDestroyLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GenerateItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pArrayItemDefs /*const SteamItemDef_t **/, out uint punArrayQuantity /*const uint32 **/, uint unArrayLength /*uint32*/ )
|
public bool GenerateItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pArrayItemDefs /*const SteamItemDef_t **/, out uint punArrayQuantity /*const uint32 **/, uint unArrayLength /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_GenerateItems( ref pResultHandle, (IntPtr) pArrayItemDefs, out punArrayQuantity, unArrayLength );
|
return _pi.ISteamInventory_GenerateItems( ref pResultHandle.Value /*A*/, (IntPtr) pArrayItemDefs, out punArrayQuantity /*B*/, unArrayLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetAllItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/ )
|
public bool GetAllItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_GetAllItems( ref pResultHandle );
|
return _pi.ISteamInventory_GetAllItems( ref pResultHandle.Value /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -100,13 +100,13 @@ public SteamItemDef_t[] GetItemDefinitionIDs()
|
|||||||
uint punItemDefIDsArraySize = 0;
|
uint punItemDefIDsArraySize = 0;
|
||||||
|
|
||||||
bool success = false;
|
bool success = false;
|
||||||
success = _pi.ISteamInventory_GetItemDefinitionIDs( IntPtr.Zero, out punItemDefIDsArraySize );
|
success = _pi.ISteamInventory_GetItemDefinitionIDs( IntPtr.Zero, out punItemDefIDsArraySize /*B*/ );
|
||||||
if ( !success || punItemDefIDsArraySize == 0) return null;
|
if ( !success || punItemDefIDsArraySize == 0) return null;
|
||||||
|
|
||||||
var pItemDefIDs = new SteamItemDef_t[punItemDefIDsArraySize];
|
var pItemDefIDs = new SteamItemDef_t[punItemDefIDsArraySize];
|
||||||
fixed ( void* pItemDefIDs_ptr = pItemDefIDs )
|
fixed ( void* pItemDefIDs_ptr = pItemDefIDs )
|
||||||
{
|
{
|
||||||
success = _pi.ISteamInventory_GetItemDefinitionIDs( (IntPtr) pItemDefIDs_ptr, out punItemDefIDsArraySize );
|
success = _pi.ISteamInventory_GetItemDefinitionIDs( (IntPtr) pItemDefIDs_ptr /*C*/, out punItemDefIDsArraySize /*B*/ );
|
||||||
if ( !success ) return null;
|
if ( !success ) return null;
|
||||||
return pItemDefIDs;
|
return pItemDefIDs;
|
||||||
}
|
}
|
||||||
@ -120,7 +120,7 @@ public bool GetItemDefinitionProperty( SteamItemDef_t iDefinition /*SteamItemDef
|
|||||||
pchValueBuffer = string.Empty;
|
pchValueBuffer = string.Empty;
|
||||||
System.Text.StringBuilder pchValueBuffer_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchValueBuffer_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint punValueBufferSize = 4096;
|
uint punValueBufferSize = 4096;
|
||||||
bSuccess = _pi.ISteamInventory_GetItemDefinitionProperty( iDefinition, pchPropertyName, pchValueBuffer_sb, out punValueBufferSize );
|
bSuccess = _pi.ISteamInventory_GetItemDefinitionProperty( iDefinition.Value /*C*/, pchPropertyName /*C*/, pchValueBuffer_sb /*C*/, out punValueBufferSize /*B*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchValueBuffer = pchValueBuffer_sb.ToString();
|
pchValueBuffer = pchValueBuffer_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -129,7 +129,7 @@ public bool GetItemDefinitionProperty( SteamItemDef_t iDefinition /*SteamItemDef
|
|||||||
// bool
|
// bool
|
||||||
public bool GetItemsByID( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pInstanceIDs /*const SteamItemInstanceID_t **/, uint unCountInstanceIDs /*uint32*/ )
|
public bool GetItemsByID( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, IntPtr pInstanceIDs /*const SteamItemInstanceID_t **/, uint unCountInstanceIDs /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_GetItemsByID( ref pResultHandle, (IntPtr) pInstanceIDs, unCountInstanceIDs );
|
return _pi.ISteamInventory_GetItemsByID( ref pResultHandle.Value /*A*/, (IntPtr) pInstanceIDs, unCountInstanceIDs /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -139,13 +139,13 @@ public SteamItemDetails_t[] GetResultItems( SteamInventoryResult_t resultHandle
|
|||||||
uint punOutItemsArraySize = 0;
|
uint punOutItemsArraySize = 0;
|
||||||
|
|
||||||
bool success = false;
|
bool success = false;
|
||||||
success = _pi.ISteamInventory_GetResultItems( resultHandle, IntPtr.Zero, out punOutItemsArraySize );
|
success = _pi.ISteamInventory_GetResultItems( resultHandle.Value /*C*/, IntPtr.Zero, out punOutItemsArraySize /*B*/ );
|
||||||
if ( !success || punOutItemsArraySize == 0) return null;
|
if ( !success || punOutItemsArraySize == 0) return null;
|
||||||
|
|
||||||
var pOutItemsArray = new SteamItemDetails_t[punOutItemsArraySize];
|
var pOutItemsArray = new SteamItemDetails_t[punOutItemsArraySize];
|
||||||
fixed ( void* pOutItemsArray_ptr = pOutItemsArray )
|
fixed ( void* pOutItemsArray_ptr = pOutItemsArray )
|
||||||
{
|
{
|
||||||
success = _pi.ISteamInventory_GetResultItems( resultHandle, (IntPtr) pOutItemsArray_ptr, out punOutItemsArraySize );
|
success = _pi.ISteamInventory_GetResultItems( resultHandle.Value /*C*/, (IntPtr) pOutItemsArray_ptr /*C*/, out punOutItemsArraySize /*B*/ );
|
||||||
if ( !success ) return null;
|
if ( !success ) return null;
|
||||||
return pOutItemsArray;
|
return pOutItemsArray;
|
||||||
}
|
}
|
||||||
@ -154,19 +154,19 @@ public SteamItemDetails_t[] GetResultItems( SteamInventoryResult_t resultHandle
|
|||||||
// Result
|
// Result
|
||||||
public Result GetResultStatus( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ )
|
public Result GetResultStatus( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_GetResultStatus( resultHandle );
|
return _pi.ISteamInventory_GetResultStatus( resultHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
public uint GetResultTimestamp( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ )
|
public uint GetResultTimestamp( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_GetResultTimestamp( resultHandle );
|
return _pi.ISteamInventory_GetResultTimestamp( resultHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GrantPromoItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/ )
|
public bool GrantPromoItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_GrantPromoItems( ref pResultHandle );
|
return _pi.ISteamInventory_GrantPromoItems( ref pResultHandle.Value /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -184,25 +184,25 @@ public void SendItemDropHeartbeat()
|
|||||||
// bool
|
// bool
|
||||||
public bool SerializeResult( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/, IntPtr pOutBuffer /*void **/, out uint punOutBufferSize /*uint32 **/ )
|
public bool SerializeResult( SteamInventoryResult_t resultHandle /*SteamInventoryResult_t*/, IntPtr pOutBuffer /*void **/, out uint punOutBufferSize /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_SerializeResult( resultHandle, (IntPtr) pOutBuffer, out punOutBufferSize );
|
return _pi.ISteamInventory_SerializeResult( resultHandle.Value /*C*/, (IntPtr) pOutBuffer /*C*/, out punOutBufferSize /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool TradeItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, CSteamID steamIDTradePartner /*class CSteamID*/, ref SteamItemInstanceID_t pArrayGive /*const SteamItemInstanceID_t **/, out uint pArrayGiveQuantity /*const uint32 **/, uint nArrayGiveLength /*uint32*/, ref SteamItemInstanceID_t pArrayGet /*const SteamItemInstanceID_t **/, out uint pArrayGetQuantity /*const uint32 **/, uint nArrayGetLength /*uint32*/ )
|
public bool TradeItems( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, CSteamID steamIDTradePartner /*class CSteamID*/, ref SteamItemInstanceID_t pArrayGive /*const SteamItemInstanceID_t **/, out uint pArrayGiveQuantity /*const uint32 **/, uint nArrayGiveLength /*uint32*/, ref SteamItemInstanceID_t pArrayGet /*const SteamItemInstanceID_t **/, out uint pArrayGetQuantity /*const uint32 **/, uint nArrayGetLength /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_TradeItems( ref pResultHandle, steamIDTradePartner, ref pArrayGive, out pArrayGiveQuantity, nArrayGiveLength, ref pArrayGet, out pArrayGetQuantity, nArrayGetLength );
|
return _pi.ISteamInventory_TradeItems( ref pResultHandle.Value /*A*/, steamIDTradePartner.Value /*C*/, ref pArrayGive.Value /*A*/, out pArrayGiveQuantity /*B*/, nArrayGiveLength /*C*/, ref pArrayGet.Value /*A*/, out pArrayGetQuantity /*B*/, nArrayGetLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool TransferItemQuantity( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemInstanceID_t itemIdSource /*SteamItemInstanceID_t*/, uint unQuantity /*uint32*/, SteamItemInstanceID_t itemIdDest /*SteamItemInstanceID_t*/ )
|
public bool TransferItemQuantity( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemInstanceID_t itemIdSource /*SteamItemInstanceID_t*/, uint unQuantity /*uint32*/, SteamItemInstanceID_t itemIdDest /*SteamItemInstanceID_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_TransferItemQuantity( ref pResultHandle, itemIdSource, unQuantity, itemIdDest );
|
return _pi.ISteamInventory_TransferItemQuantity( ref pResultHandle.Value /*A*/, itemIdSource.Value /*C*/, unQuantity /*C*/, itemIdDest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool TriggerItemDrop( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemDef_t dropListDefinition /*SteamItemDef_t*/ )
|
public bool TriggerItemDrop( ref SteamInventoryResult_t pResultHandle /*SteamInventoryResult_t **/, SteamItemDef_t dropListDefinition /*SteamItemDef_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamInventory_TriggerItemDrop( ref pResultHandle, dropListDefinition );
|
return _pi.ISteamInventory_TriggerItemDrop( ref pResultHandle.Value /*A*/, dropListDefinition.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,67 +42,67 @@ public virtual void Dispose()
|
|||||||
// int
|
// int
|
||||||
public int AddFavoriteGame( AppId_t nAppID /*AppId_t*/, uint nIP /*uint32*/, ushort nConnPort /*uint16*/, ushort nQueryPort /*uint16*/, uint unFlags /*uint32*/, uint rTime32LastPlayedOnServer /*uint32*/ )
|
public int AddFavoriteGame( AppId_t nAppID /*AppId_t*/, uint nIP /*uint32*/, ushort nConnPort /*uint16*/, ushort nQueryPort /*uint16*/, uint unFlags /*uint32*/, uint rTime32LastPlayedOnServer /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_AddFavoriteGame( nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer );
|
return _pi.ISteamMatchmaking_AddFavoriteGame( nAppID.Value /*C*/, nIP /*C*/, nConnPort /*C*/, nQueryPort /*C*/, unFlags /*C*/, rTime32LastPlayedOnServer /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListCompatibleMembersFilter( CSteamID steamIDLobby /*class CSteamID*/ )
|
public void AddRequestLobbyListCompatibleMembersFilter( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( steamIDLobby );
|
_pi.ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListDistanceFilter( LobbyDistanceFilter eLobbyDistanceFilter /*ELobbyDistanceFilter*/ )
|
public void AddRequestLobbyListDistanceFilter( LobbyDistanceFilter eLobbyDistanceFilter /*ELobbyDistanceFilter*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListDistanceFilter( eLobbyDistanceFilter );
|
_pi.ISteamMatchmaking_AddRequestLobbyListDistanceFilter( eLobbyDistanceFilter /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListFilterSlotsAvailable( int nSlotsAvailable /*int*/ )
|
public void AddRequestLobbyListFilterSlotsAvailable( int nSlotsAvailable /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( nSlotsAvailable );
|
_pi.ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable( nSlotsAvailable /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListNearValueFilter( string pchKeyToMatch /*const char **/, int nValueToBeCloseTo /*int*/ )
|
public void AddRequestLobbyListNearValueFilter( string pchKeyToMatch /*const char **/, int nValueToBeCloseTo /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListNearValueFilter( pchKeyToMatch, nValueToBeCloseTo );
|
_pi.ISteamMatchmaking_AddRequestLobbyListNearValueFilter( pchKeyToMatch /*C*/, nValueToBeCloseTo /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListNumericalFilter( string pchKeyToMatch /*const char **/, int nValueToMatch /*int*/, LobbyComparison eComparisonType /*ELobbyComparison*/ )
|
public void AddRequestLobbyListNumericalFilter( string pchKeyToMatch /*const char **/, int nValueToMatch /*int*/, LobbyComparison eComparisonType /*ELobbyComparison*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListNumericalFilter( pchKeyToMatch, nValueToMatch, eComparisonType );
|
_pi.ISteamMatchmaking_AddRequestLobbyListNumericalFilter( pchKeyToMatch /*C*/, nValueToMatch /*C*/, eComparisonType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListResultCountFilter( int cMaxResults /*int*/ )
|
public void AddRequestLobbyListResultCountFilter( int cMaxResults /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListResultCountFilter( cMaxResults );
|
_pi.ISteamMatchmaking_AddRequestLobbyListResultCountFilter( cMaxResults /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void AddRequestLobbyListStringFilter( string pchKeyToMatch /*const char **/, string pchValueToMatch /*const char **/, LobbyComparison eComparisonType /*ELobbyComparison*/ )
|
public void AddRequestLobbyListStringFilter( string pchKeyToMatch /*const char **/, string pchValueToMatch /*const char **/, LobbyComparison eComparisonType /*ELobbyComparison*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_AddRequestLobbyListStringFilter( pchKeyToMatch, pchValueToMatch, eComparisonType );
|
_pi.ISteamMatchmaking_AddRequestLobbyListStringFilter( pchKeyToMatch /*C*/, pchValueToMatch /*C*/, eComparisonType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t CreateLobby( LobbyType eLobbyType /*ELobbyType*/, int cMaxMembers /*int*/ )
|
public SteamAPICall_t CreateLobby( LobbyType eLobbyType /*ELobbyType*/, int cMaxMembers /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_CreateLobby( eLobbyType, cMaxMembers );
|
return _pi.ISteamMatchmaking_CreateLobby( eLobbyType /*C*/, cMaxMembers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool DeleteLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/ )
|
public bool DeleteLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_DeleteLobbyData( steamIDLobby, pchKey );
|
return _pi.ISteamMatchmaking_DeleteLobbyData( steamIDLobby.Value /*C*/, pchKey /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetFavoriteGame( int iGame /*int*/, ref AppId_t pnAppID /*AppId_t **/, out uint pnIP /*uint32 **/, out ushort pnConnPort /*uint16 **/, out ushort pnQueryPort /*uint16 **/, IntPtr punFlags /*uint32 **/, out uint pRTime32LastPlayedOnServer /*uint32 **/ )
|
public bool GetFavoriteGame( int iGame /*int*/, ref AppId_t pnAppID /*AppId_t **/, out uint pnIP /*uint32 **/, out ushort pnConnPort /*uint16 **/, out ushort pnQueryPort /*uint16 **/, IntPtr punFlags /*uint32 **/, out uint pRTime32LastPlayedOnServer /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetFavoriteGame( iGame, ref pnAppID, out pnIP, out pnConnPort, out pnQueryPort, (IntPtr) punFlags, out pRTime32LastPlayedOnServer );
|
return _pi.ISteamMatchmaking_GetFavoriteGame( iGame /*C*/, ref pnAppID.Value /*A*/, out pnIP /*B*/, out pnConnPort /*B*/, out pnQueryPort /*B*/, (IntPtr) punFlags, out pRTime32LastPlayedOnServer /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -114,13 +114,13 @@ public int GetFavoriteGameCount()
|
|||||||
// ulong
|
// ulong
|
||||||
public ulong GetLobbyByIndex( int iLobby /*int*/ )
|
public ulong GetLobbyByIndex( int iLobby /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyByIndex( iLobby );
|
return _pi.ISteamMatchmaking_GetLobbyByIndex( iLobby /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetLobbyChatEntry( CSteamID steamIDLobby /*class CSteamID*/, int iChatID /*int*/, out CSteamID pSteamIDUser /*class CSteamID **/, IntPtr pvData /*void **/, int cubData /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/ )
|
public int GetLobbyChatEntry( CSteamID steamIDLobby /*class CSteamID*/, int iChatID /*int*/, out CSteamID pSteamIDUser /*class CSteamID **/, IntPtr pvData /*void **/, int cubData /*int*/, out ChatEntryType peChatEntryType /*EChatEntryType **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyChatEntry( steamIDLobby, iChatID, out pSteamIDUser, (IntPtr) pvData, cubData, out peChatEntryType );
|
return _pi.ISteamMatchmaking_GetLobbyChatEntry( steamIDLobby.Value /*C*/, iChatID /*C*/, out pSteamIDUser.Value /*B*/, (IntPtr) pvData /*C*/, cubData /*C*/, out peChatEntryType /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -128,7 +128,7 @@ public int GetLobbyChatEntry( CSteamID steamIDLobby /*class CSteamID*/, int iCha
|
|||||||
public string GetLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/ )
|
public string GetLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamMatchmaking_GetLobbyData( steamIDLobby, pchKey );
|
string_pointer = _pi.ISteamMatchmaking_GetLobbyData( steamIDLobby.Value /*C*/, pchKey /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -144,7 +144,7 @@ public bool GetLobbyDataByIndex( CSteamID steamIDLobby /*class CSteamID*/, int i
|
|||||||
pchValue = string.Empty;
|
pchValue = string.Empty;
|
||||||
System.Text.StringBuilder pchValue_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchValue_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int cchValueBufferSize = 4096;
|
int cchValueBufferSize = 4096;
|
||||||
bSuccess = _pi.ISteamMatchmaking_GetLobbyDataByIndex( steamIDLobby, iLobbyData, pchKey_sb, cchKeyBufferSize, pchValue_sb, cchValueBufferSize );
|
bSuccess = _pi.ISteamMatchmaking_GetLobbyDataByIndex( steamIDLobby.Value /*C*/, iLobbyData /*C*/, pchKey_sb /*C*/, cchKeyBufferSize /*C*/, pchValue_sb /*C*/, cchValueBufferSize /*C*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchValue = pchValue_sb.ToString();
|
pchValue = pchValue_sb.ToString();
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
@ -155,19 +155,19 @@ public bool GetLobbyDataByIndex( CSteamID steamIDLobby /*class CSteamID*/, int i
|
|||||||
// int
|
// int
|
||||||
public int GetLobbyDataCount( CSteamID steamIDLobby /*class CSteamID*/ )
|
public int GetLobbyDataCount( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyDataCount( steamIDLobby );
|
return _pi.ISteamMatchmaking_GetLobbyDataCount( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetLobbyGameServer( CSteamID steamIDLobby /*class CSteamID*/, out uint punGameServerIP /*uint32 **/, out ushort punGameServerPort /*uint16 **/, out CSteamID psteamIDGameServer /*class CSteamID **/ )
|
public bool GetLobbyGameServer( CSteamID steamIDLobby /*class CSteamID*/, out uint punGameServerIP /*uint32 **/, out ushort punGameServerPort /*uint16 **/, out CSteamID psteamIDGameServer /*class CSteamID **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyGameServer( steamIDLobby, out punGameServerIP, out punGameServerPort, out psteamIDGameServer );
|
return _pi.ISteamMatchmaking_GetLobbyGameServer( steamIDLobby.Value /*C*/, out punGameServerIP /*B*/, out punGameServerPort /*B*/, out psteamIDGameServer.Value /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetLobbyMemberByIndex( CSteamID steamIDLobby /*class CSteamID*/, int iMember /*int*/ )
|
public ulong GetLobbyMemberByIndex( CSteamID steamIDLobby /*class CSteamID*/, int iMember /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyMemberByIndex( steamIDLobby, iMember );
|
return _pi.ISteamMatchmaking_GetLobbyMemberByIndex( steamIDLobby.Value /*C*/, iMember /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -175,56 +175,56 @@ public ulong GetLobbyMemberByIndex( CSteamID steamIDLobby /*class CSteamID*/, in
|
|||||||
public string GetLobbyMemberData( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDUser /*class CSteamID*/, string pchKey /*const char **/ )
|
public string GetLobbyMemberData( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDUser /*class CSteamID*/, string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamMatchmaking_GetLobbyMemberData( steamIDLobby, steamIDUser, pchKey );
|
string_pointer = _pi.ISteamMatchmaking_GetLobbyMemberData( steamIDLobby.Value /*C*/, steamIDUser.Value /*C*/, pchKey /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetLobbyMemberLimit( CSteamID steamIDLobby /*class CSteamID*/ )
|
public int GetLobbyMemberLimit( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyMemberLimit( steamIDLobby );
|
return _pi.ISteamMatchmaking_GetLobbyMemberLimit( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ulong
|
// ulong
|
||||||
public ulong GetLobbyOwner( CSteamID steamIDLobby /*class CSteamID*/ )
|
public ulong GetLobbyOwner( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetLobbyOwner( steamIDLobby );
|
return _pi.ISteamMatchmaking_GetLobbyOwner( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetNumLobbyMembers( CSteamID steamIDLobby /*class CSteamID*/ )
|
public int GetNumLobbyMembers( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_GetNumLobbyMembers( steamIDLobby );
|
return _pi.ISteamMatchmaking_GetNumLobbyMembers( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool InviteUserToLobby( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDInvitee /*class CSteamID*/ )
|
public bool InviteUserToLobby( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDInvitee /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_InviteUserToLobby( steamIDLobby, steamIDInvitee );
|
return _pi.ISteamMatchmaking_InviteUserToLobby( steamIDLobby.Value /*C*/, steamIDInvitee.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t JoinLobby( CSteamID steamIDLobby /*class CSteamID*/ )
|
public SteamAPICall_t JoinLobby( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_JoinLobby( steamIDLobby );
|
return _pi.ISteamMatchmaking_JoinLobby( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void LeaveLobby( CSteamID steamIDLobby /*class CSteamID*/ )
|
public void LeaveLobby( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_LeaveLobby( steamIDLobby );
|
_pi.ISteamMatchmaking_LeaveLobby( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RemoveFavoriteGame( AppId_t nAppID /*AppId_t*/, uint nIP /*uint32*/, ushort nConnPort /*uint16*/, ushort nQueryPort /*uint16*/, uint unFlags /*uint32*/ )
|
public bool RemoveFavoriteGame( AppId_t nAppID /*AppId_t*/, uint nIP /*uint32*/, ushort nConnPort /*uint16*/, ushort nQueryPort /*uint16*/, uint unFlags /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_RemoveFavoriteGame( nAppID, nIP, nConnPort, nQueryPort, unFlags );
|
return _pi.ISteamMatchmaking_RemoveFavoriteGame( nAppID.Value /*C*/, nIP /*C*/, nConnPort /*C*/, nQueryPort /*C*/, unFlags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RequestLobbyData( CSteamID steamIDLobby /*class CSteamID*/ )
|
public bool RequestLobbyData( CSteamID steamIDLobby /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_RequestLobbyData( steamIDLobby );
|
return _pi.ISteamMatchmaking_RequestLobbyData( steamIDLobby.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
@ -236,55 +236,55 @@ public SteamAPICall_t RequestLobbyList()
|
|||||||
// bool
|
// bool
|
||||||
public bool SendLobbyChatMsg( CSteamID steamIDLobby /*class CSteamID*/, IntPtr pvMsgBody /*const void **/, int cubMsgBody /*int*/ )
|
public bool SendLobbyChatMsg( CSteamID steamIDLobby /*class CSteamID*/, IntPtr pvMsgBody /*const void **/, int cubMsgBody /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SendLobbyChatMsg( steamIDLobby, (IntPtr) pvMsgBody, cubMsgBody );
|
return _pi.ISteamMatchmaking_SendLobbyChatMsg( steamIDLobby.Value /*C*/, (IntPtr) pvMsgBody /*C*/, cubMsgBody /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLinkedLobby( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDLobbyDependent /*class CSteamID*/ )
|
public bool SetLinkedLobby( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDLobbyDependent /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SetLinkedLobby( steamIDLobby, steamIDLobbyDependent );
|
return _pi.ISteamMatchmaking_SetLinkedLobby( steamIDLobby.Value /*C*/, steamIDLobbyDependent.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
public bool SetLobbyData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SetLobbyData( steamIDLobby, pchKey, pchValue );
|
return _pi.ISteamMatchmaking_SetLobbyData( steamIDLobby.Value /*C*/, pchKey /*C*/, pchValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetLobbyGameServer( CSteamID steamIDLobby /*class CSteamID*/, uint unGameServerIP /*uint32*/, ushort unGameServerPort /*uint16*/, CSteamID steamIDGameServer /*class CSteamID*/ )
|
public void SetLobbyGameServer( CSteamID steamIDLobby /*class CSteamID*/, uint unGameServerIP /*uint32*/, ushort unGameServerPort /*uint16*/, CSteamID steamIDGameServer /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_SetLobbyGameServer( steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer );
|
_pi.ISteamMatchmaking_SetLobbyGameServer( steamIDLobby.Value /*C*/, unGameServerIP /*C*/, unGameServerPort /*C*/, steamIDGameServer.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLobbyJoinable( CSteamID steamIDLobby /*class CSteamID*/, bool bLobbyJoinable /*bool*/ )
|
public bool SetLobbyJoinable( CSteamID steamIDLobby /*class CSteamID*/, bool bLobbyJoinable /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SetLobbyJoinable( steamIDLobby, bLobbyJoinable );
|
return _pi.ISteamMatchmaking_SetLobbyJoinable( steamIDLobby.Value /*C*/, bLobbyJoinable /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetLobbyMemberData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
public void SetLobbyMemberData( CSteamID steamIDLobby /*class CSteamID*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmaking_SetLobbyMemberData( steamIDLobby, pchKey, pchValue );
|
_pi.ISteamMatchmaking_SetLobbyMemberData( steamIDLobby.Value /*C*/, pchKey /*C*/, pchValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLobbyMemberLimit( CSteamID steamIDLobby /*class CSteamID*/, int cMaxMembers /*int*/ )
|
public bool SetLobbyMemberLimit( CSteamID steamIDLobby /*class CSteamID*/, int cMaxMembers /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SetLobbyMemberLimit( steamIDLobby, cMaxMembers );
|
return _pi.ISteamMatchmaking_SetLobbyMemberLimit( steamIDLobby.Value /*C*/, cMaxMembers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLobbyOwner( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDNewOwner /*class CSteamID*/ )
|
public bool SetLobbyOwner( CSteamID steamIDLobby /*class CSteamID*/, CSteamID steamIDNewOwner /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SetLobbyOwner( steamIDLobby, steamIDNewOwner );
|
return _pi.ISteamMatchmaking_SetLobbyOwner( steamIDLobby.Value /*C*/, steamIDNewOwner.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLobbyType( CSteamID steamIDLobby /*class CSteamID*/, LobbyType eLobbyType /*ELobbyType*/ )
|
public bool SetLobbyType( CSteamID steamIDLobby /*class CSteamID*/, LobbyType eLobbyType /*ELobbyType*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmaking_SetLobbyType( steamIDLobby, eLobbyType );
|
return _pi.ISteamMatchmaking_SetLobbyType( steamIDLobby.Value /*C*/, eLobbyType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,19 +42,19 @@ public virtual void Dispose()
|
|||||||
// void
|
// void
|
||||||
public void CancelQuery( HServerListRequest hRequest /*HServerListRequest*/ )
|
public void CancelQuery( HServerListRequest hRequest /*HServerListRequest*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmakingServers_CancelQuery( hRequest );
|
_pi.ISteamMatchmakingServers_CancelQuery( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void CancelServerQuery( HServerQuery hServerQuery /*HServerQuery*/ )
|
public void CancelServerQuery( HServerQuery hServerQuery /*HServerQuery*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmakingServers_CancelServerQuery( hServerQuery );
|
_pi.ISteamMatchmakingServers_CancelServerQuery( hServerQuery.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetServerCount( HServerListRequest hRequest /*HServerListRequest*/ )
|
public int GetServerCount( HServerListRequest hRequest /*HServerListRequest*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_GetServerCount( hRequest );
|
return _pi.ISteamMatchmakingServers_GetServerCount( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// gameserveritem_t *
|
// gameserveritem_t *
|
||||||
@ -62,7 +62,7 @@ public int GetServerCount( HServerListRequest hRequest /*HServerListRequest*/ )
|
|||||||
public gameserveritem_t GetServerDetails( HServerListRequest hRequest /*HServerListRequest*/, int iServer /*int*/ )
|
public gameserveritem_t GetServerDetails( HServerListRequest hRequest /*HServerListRequest*/, int iServer /*int*/ )
|
||||||
{
|
{
|
||||||
IntPtr struct_pointer;
|
IntPtr struct_pointer;
|
||||||
struct_pointer = _pi.ISteamMatchmakingServers_GetServerDetails( hRequest, iServer );
|
struct_pointer = _pi.ISteamMatchmakingServers_GetServerDetails( hRequest.Value /*C*/, iServer /*C*/ );
|
||||||
if ( struct_pointer == IntPtr.Zero ) return default(gameserveritem_t);
|
if ( struct_pointer == IntPtr.Zero ) return default(gameserveritem_t);
|
||||||
return gameserveritem_t.FromPointer( struct_pointer );
|
return gameserveritem_t.FromPointer( struct_pointer );
|
||||||
}
|
}
|
||||||
@ -70,84 +70,84 @@ public gameserveritem_t GetServerDetails( HServerListRequest hRequest /*HServerL
|
|||||||
// bool
|
// bool
|
||||||
public bool IsRefreshing( HServerListRequest hRequest /*HServerListRequest*/ )
|
public bool IsRefreshing( HServerListRequest hRequest /*HServerListRequest*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_IsRefreshing( hRequest );
|
return _pi.ISteamMatchmakingServers_IsRefreshing( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerQuery
|
// HServerQuery
|
||||||
public HServerQuery PingServer( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingPingResponse **/ )
|
public HServerQuery PingServer( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingPingResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_PingServer( unIP, usPort, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_PingServer( unIP /*C*/, usPort /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerQuery
|
// HServerQuery
|
||||||
public HServerQuery PlayerDetails( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingPlayersResponse **/ )
|
public HServerQuery PlayerDetails( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingPlayersResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_PlayerDetails( unIP, usPort, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_PlayerDetails( unIP /*C*/, usPort /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void RefreshQuery( HServerListRequest hRequest /*HServerListRequest*/ )
|
public void RefreshQuery( HServerListRequest hRequest /*HServerListRequest*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmakingServers_RefreshQuery( hRequest );
|
_pi.ISteamMatchmakingServers_RefreshQuery( hRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void RefreshServer( HServerListRequest hRequest /*HServerListRequest*/, int iServer /*int*/ )
|
public void RefreshServer( HServerListRequest hRequest /*HServerListRequest*/, int iServer /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmakingServers_RefreshServer( hRequest, iServer );
|
_pi.ISteamMatchmakingServers_RefreshServer( hRequest.Value /*C*/, iServer /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void ReleaseRequest( HServerListRequest hServerListRequest /*HServerListRequest*/ )
|
public void ReleaseRequest( HServerListRequest hServerListRequest /*HServerListRequest*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMatchmakingServers_ReleaseRequest( hServerListRequest );
|
_pi.ISteamMatchmakingServers_ReleaseRequest( hServerListRequest.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerListRequest
|
// HServerListRequest
|
||||||
// with: Detect_MatchmakingFilters
|
// with: Detect_MatchmakingFilters
|
||||||
public HServerListRequest RequestFavoritesServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
public HServerListRequest RequestFavoritesServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_RequestFavoritesServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_RequestFavoritesServerList( iApp.Value /*C*/, (IntPtr) ppchFilters, nFilters /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerListRequest
|
// HServerListRequest
|
||||||
// with: Detect_MatchmakingFilters
|
// with: Detect_MatchmakingFilters
|
||||||
public HServerListRequest RequestFriendsServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
public HServerListRequest RequestFriendsServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_RequestFriendsServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_RequestFriendsServerList( iApp.Value /*C*/, (IntPtr) ppchFilters, nFilters /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerListRequest
|
// HServerListRequest
|
||||||
// with: Detect_MatchmakingFilters
|
// with: Detect_MatchmakingFilters
|
||||||
public HServerListRequest RequestHistoryServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
public HServerListRequest RequestHistoryServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_RequestHistoryServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_RequestHistoryServerList( iApp.Value /*C*/, (IntPtr) ppchFilters, nFilters /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerListRequest
|
// HServerListRequest
|
||||||
// with: Detect_MatchmakingFilters
|
// with: Detect_MatchmakingFilters
|
||||||
public HServerListRequest RequestInternetServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
public HServerListRequest RequestInternetServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_RequestInternetServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_RequestInternetServerList( iApp.Value /*C*/, (IntPtr) ppchFilters, nFilters /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerListRequest
|
// HServerListRequest
|
||||||
public HServerListRequest RequestLANServerList( AppId_t iApp /*AppId_t*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
public HServerListRequest RequestLANServerList( AppId_t iApp /*AppId_t*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_RequestLANServerList( iApp, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_RequestLANServerList( iApp.Value /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerListRequest
|
// HServerListRequest
|
||||||
// with: Detect_MatchmakingFilters
|
// with: Detect_MatchmakingFilters
|
||||||
public HServerListRequest RequestSpectatorServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
public HServerListRequest RequestSpectatorServerList( AppId_t iApp /*AppId_t*/, IntPtr ppchFilters /*struct MatchMakingKeyValuePair_t ***/, uint nFilters /*uint32*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingServerListResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_RequestSpectatorServerList( iApp, (IntPtr) ppchFilters, nFilters, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_RequestSpectatorServerList( iApp.Value /*C*/, (IntPtr) ppchFilters, nFilters /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HServerQuery
|
// HServerQuery
|
||||||
public HServerQuery ServerRules( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingRulesResponse **/ )
|
public HServerQuery ServerRules( uint unIP /*uint32*/, ushort usPort /*uint16*/, IntPtr pRequestServersResponse /*class ISteamMatchmakingRulesResponse **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMatchmakingServers_ServerRules( unIP, usPort, (IntPtr) pRequestServersResponse );
|
return _pi.ISteamMatchmakingServers_ServerRules( unIP /*C*/, usPort /*C*/, (IntPtr) pRequestServersResponse /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -90,7 +90,7 @@ public void PlayPrevious()
|
|||||||
// void
|
// void
|
||||||
public void SetVolume( float flVolume /*float*/ )
|
public void SetVolume( float flVolume /*float*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamMusic_SetVolume( flVolume );
|
_pi.ISteamMusic_SetVolume( flVolume /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool BActivationSuccess( bool bValue /*bool*/ )
|
public bool BActivationSuccess( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_BActivationSuccess( bValue );
|
return _pi.ISteamMusicRemote_BActivationSuccess( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -60,7 +60,7 @@ public bool CurrentEntryDidChange()
|
|||||||
// bool
|
// bool
|
||||||
public bool CurrentEntryIsAvailable( bool bAvailable /*bool*/ )
|
public bool CurrentEntryIsAvailable( bool bAvailable /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_CurrentEntryIsAvailable( bAvailable );
|
return _pi.ISteamMusicRemote_CurrentEntryIsAvailable( bAvailable /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -78,37 +78,37 @@ public bool DeregisterSteamMusicRemote()
|
|||||||
// bool
|
// bool
|
||||||
public bool EnableLooped( bool bValue /*bool*/ )
|
public bool EnableLooped( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_EnableLooped( bValue );
|
return _pi.ISteamMusicRemote_EnableLooped( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool EnablePlaylists( bool bValue /*bool*/ )
|
public bool EnablePlaylists( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_EnablePlaylists( bValue );
|
return _pi.ISteamMusicRemote_EnablePlaylists( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool EnablePlayNext( bool bValue /*bool*/ )
|
public bool EnablePlayNext( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_EnablePlayNext( bValue );
|
return _pi.ISteamMusicRemote_EnablePlayNext( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool EnablePlayPrevious( bool bValue /*bool*/ )
|
public bool EnablePlayPrevious( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_EnablePlayPrevious( bValue );
|
return _pi.ISteamMusicRemote_EnablePlayPrevious( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool EnableQueue( bool bValue /*bool*/ )
|
public bool EnableQueue( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_EnableQueue( bValue );
|
return _pi.ISteamMusicRemote_EnableQueue( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool EnableShuffled( bool bValue /*bool*/ )
|
public bool EnableShuffled( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_EnableShuffled( bValue );
|
return _pi.ISteamMusicRemote_EnableShuffled( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -138,7 +138,7 @@ public bool QueueWillChange()
|
|||||||
// bool
|
// bool
|
||||||
public bool RegisterSteamMusicRemote( string pchName /*const char **/ )
|
public bool RegisterSteamMusicRemote( string pchName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_RegisterSteamMusicRemote( pchName );
|
return _pi.ISteamMusicRemote_RegisterSteamMusicRemote( pchName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -156,79 +156,79 @@ public bool ResetQueueEntries()
|
|||||||
// bool
|
// bool
|
||||||
public bool SetCurrentPlaylistEntry( int nID /*int*/ )
|
public bool SetCurrentPlaylistEntry( int nID /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_SetCurrentPlaylistEntry( nID );
|
return _pi.ISteamMusicRemote_SetCurrentPlaylistEntry( nID /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetCurrentQueueEntry( int nID /*int*/ )
|
public bool SetCurrentQueueEntry( int nID /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_SetCurrentQueueEntry( nID );
|
return _pi.ISteamMusicRemote_SetCurrentQueueEntry( nID /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetDisplayName( string pchDisplayName /*const char **/ )
|
public bool SetDisplayName( string pchDisplayName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_SetDisplayName( pchDisplayName );
|
return _pi.ISteamMusicRemote_SetDisplayName( pchDisplayName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetPlaylistEntry( int nID /*int*/, int nPosition /*int*/, string pchEntryText /*const char **/ )
|
public bool SetPlaylistEntry( int nID /*int*/, int nPosition /*int*/, string pchEntryText /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_SetPlaylistEntry( nID, nPosition, pchEntryText );
|
return _pi.ISteamMusicRemote_SetPlaylistEntry( nID /*C*/, nPosition /*C*/, pchEntryText /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetPNGIcon_64x64( IntPtr pvBuffer /*void **/, uint cbBufferLength /*uint32*/ )
|
public bool SetPNGIcon_64x64( IntPtr pvBuffer /*void **/, uint cbBufferLength /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_SetPNGIcon_64x64( (IntPtr) pvBuffer, cbBufferLength );
|
return _pi.ISteamMusicRemote_SetPNGIcon_64x64( (IntPtr) pvBuffer /*C*/, cbBufferLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetQueueEntry( int nID /*int*/, int nPosition /*int*/, string pchEntryText /*const char **/ )
|
public bool SetQueueEntry( int nID /*int*/, int nPosition /*int*/, string pchEntryText /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_SetQueueEntry( nID, nPosition, pchEntryText );
|
return _pi.ISteamMusicRemote_SetQueueEntry( nID /*C*/, nPosition /*C*/, pchEntryText /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateCurrentEntryCoverArt( IntPtr pvBuffer /*void **/, uint cbBufferLength /*uint32*/ )
|
public bool UpdateCurrentEntryCoverArt( IntPtr pvBuffer /*void **/, uint cbBufferLength /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdateCurrentEntryCoverArt( (IntPtr) pvBuffer, cbBufferLength );
|
return _pi.ISteamMusicRemote_UpdateCurrentEntryCoverArt( (IntPtr) pvBuffer /*C*/, cbBufferLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateCurrentEntryElapsedSeconds( int nValue /*int*/ )
|
public bool UpdateCurrentEntryElapsedSeconds( int nValue /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( nValue );
|
return _pi.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds( nValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateCurrentEntryText( string pchText /*const char **/ )
|
public bool UpdateCurrentEntryText( string pchText /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdateCurrentEntryText( pchText );
|
return _pi.ISteamMusicRemote_UpdateCurrentEntryText( pchText /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateLooped( bool bValue /*bool*/ )
|
public bool UpdateLooped( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdateLooped( bValue );
|
return _pi.ISteamMusicRemote_UpdateLooped( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePlaybackStatus( AudioPlayback_Status nStatus /*AudioPlayback_Status*/ )
|
public bool UpdatePlaybackStatus( AudioPlayback_Status nStatus /*AudioPlayback_Status*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdatePlaybackStatus( nStatus );
|
return _pi.ISteamMusicRemote_UpdatePlaybackStatus( nStatus /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateShuffled( bool bValue /*bool*/ )
|
public bool UpdateShuffled( bool bValue /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdateShuffled( bValue );
|
return _pi.ISteamMusicRemote_UpdateShuffled( bValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateVolume( float flValue /*float*/ )
|
public bool UpdateVolume( float flValue /*float*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamMusicRemote_UpdateVolume( flValue );
|
return _pi.ISteamMusicRemote_UpdateVolume( flValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,133 +42,133 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool AcceptP2PSessionWithUser( CSteamID steamIDRemote /*class CSteamID*/ )
|
public bool AcceptP2PSessionWithUser( CSteamID steamIDRemote /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_AcceptP2PSessionWithUser( steamIDRemote );
|
return _pi.ISteamNetworking_AcceptP2PSessionWithUser( steamIDRemote.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AllowP2PPacketRelay( bool bAllow /*bool*/ )
|
public bool AllowP2PPacketRelay( bool bAllow /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_AllowP2PPacketRelay( bAllow );
|
return _pi.ISteamNetworking_AllowP2PPacketRelay( bAllow /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool CloseP2PChannelWithUser( CSteamID steamIDRemote /*class CSteamID*/, int nChannel /*int*/ )
|
public bool CloseP2PChannelWithUser( CSteamID steamIDRemote /*class CSteamID*/, int nChannel /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_CloseP2PChannelWithUser( steamIDRemote, nChannel );
|
return _pi.ISteamNetworking_CloseP2PChannelWithUser( steamIDRemote.Value /*C*/, nChannel /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool CloseP2PSessionWithUser( CSteamID steamIDRemote /*class CSteamID*/ )
|
public bool CloseP2PSessionWithUser( CSteamID steamIDRemote /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_CloseP2PSessionWithUser( steamIDRemote );
|
return _pi.ISteamNetworking_CloseP2PSessionWithUser( steamIDRemote.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SNetSocket_t
|
// SNetSocket_t
|
||||||
public SNetSocket_t CreateConnectionSocket( uint nIP /*uint32*/, ushort nPort /*uint16*/, int nTimeoutSec /*int*/ )
|
public SNetSocket_t CreateConnectionSocket( uint nIP /*uint32*/, ushort nPort /*uint16*/, int nTimeoutSec /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_CreateConnectionSocket( nIP, nPort, nTimeoutSec );
|
return _pi.ISteamNetworking_CreateConnectionSocket( nIP /*C*/, nPort /*C*/, nTimeoutSec /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SNetListenSocket_t
|
// SNetListenSocket_t
|
||||||
public SNetListenSocket_t CreateListenSocket( int nVirtualP2PPort /*int*/, uint nIP /*uint32*/, ushort nPort /*uint16*/, bool bAllowUseOfPacketRelay /*bool*/ )
|
public SNetListenSocket_t CreateListenSocket( int nVirtualP2PPort /*int*/, uint nIP /*uint32*/, ushort nPort /*uint16*/, bool bAllowUseOfPacketRelay /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_CreateListenSocket( nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay );
|
return _pi.ISteamNetworking_CreateListenSocket( nVirtualP2PPort /*C*/, nIP /*C*/, nPort /*C*/, bAllowUseOfPacketRelay /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SNetSocket_t
|
// SNetSocket_t
|
||||||
public SNetSocket_t CreateP2PConnectionSocket( CSteamID steamIDTarget /*class CSteamID*/, int nVirtualPort /*int*/, int nTimeoutSec /*int*/, bool bAllowUseOfPacketRelay /*bool*/ )
|
public SNetSocket_t CreateP2PConnectionSocket( CSteamID steamIDTarget /*class CSteamID*/, int nVirtualPort /*int*/, int nTimeoutSec /*int*/, bool bAllowUseOfPacketRelay /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_CreateP2PConnectionSocket( steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay );
|
return _pi.ISteamNetworking_CreateP2PConnectionSocket( steamIDTarget.Value /*C*/, nVirtualPort /*C*/, nTimeoutSec /*C*/, bAllowUseOfPacketRelay /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool DestroyListenSocket( SNetListenSocket_t hSocket /*SNetListenSocket_t*/, bool bNotifyRemoteEnd /*bool*/ )
|
public bool DestroyListenSocket( SNetListenSocket_t hSocket /*SNetListenSocket_t*/, bool bNotifyRemoteEnd /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_DestroyListenSocket( hSocket, bNotifyRemoteEnd );
|
return _pi.ISteamNetworking_DestroyListenSocket( hSocket.Value /*C*/, bNotifyRemoteEnd /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool DestroySocket( SNetSocket_t hSocket /*SNetSocket_t*/, bool bNotifyRemoteEnd /*bool*/ )
|
public bool DestroySocket( SNetSocket_t hSocket /*SNetSocket_t*/, bool bNotifyRemoteEnd /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_DestroySocket( hSocket, bNotifyRemoteEnd );
|
return _pi.ISteamNetworking_DestroySocket( hSocket.Value /*C*/, bNotifyRemoteEnd /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetListenSocketInfo( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pnIP /*uint32 **/, out ushort pnPort /*uint16 **/ )
|
public bool GetListenSocketInfo( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pnIP /*uint32 **/, out ushort pnPort /*uint16 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_GetListenSocketInfo( hListenSocket, out pnIP, out pnPort );
|
return _pi.ISteamNetworking_GetListenSocketInfo( hListenSocket.Value /*C*/, out pnIP /*B*/, out pnPort /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetMaxPacketSize( SNetSocket_t hSocket /*SNetSocket_t*/ )
|
public int GetMaxPacketSize( SNetSocket_t hSocket /*SNetSocket_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_GetMaxPacketSize( hSocket );
|
return _pi.ISteamNetworking_GetMaxPacketSize( hSocket.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetP2PSessionState( CSteamID steamIDRemote /*class CSteamID*/, ref P2PSessionState_t pConnectionState /*struct P2PSessionState_t **/ )
|
public bool GetP2PSessionState( CSteamID steamIDRemote /*class CSteamID*/, ref P2PSessionState_t pConnectionState /*struct P2PSessionState_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_GetP2PSessionState( steamIDRemote, ref pConnectionState );
|
return _pi.ISteamNetworking_GetP2PSessionState( steamIDRemote.Value /*C*/, ref pConnectionState /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SNetSocketConnectionType
|
// SNetSocketConnectionType
|
||||||
public SNetSocketConnectionType GetSocketConnectionType( SNetSocket_t hSocket /*SNetSocket_t*/ )
|
public SNetSocketConnectionType GetSocketConnectionType( SNetSocket_t hSocket /*SNetSocket_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_GetSocketConnectionType( hSocket );
|
return _pi.ISteamNetworking_GetSocketConnectionType( hSocket.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetSocketInfo( SNetSocket_t hSocket /*SNetSocket_t*/, out CSteamID pSteamIDRemote /*class CSteamID **/, IntPtr peSocketStatus /*int **/, out uint punIPRemote /*uint32 **/, out ushort punPortRemote /*uint16 **/ )
|
public bool GetSocketInfo( SNetSocket_t hSocket /*SNetSocket_t*/, out CSteamID pSteamIDRemote /*class CSteamID **/, IntPtr peSocketStatus /*int **/, out uint punIPRemote /*uint32 **/, out ushort punPortRemote /*uint16 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_GetSocketInfo( hSocket, out pSteamIDRemote, (IntPtr) peSocketStatus, out punIPRemote, out punPortRemote );
|
return _pi.ISteamNetworking_GetSocketInfo( hSocket.Value /*C*/, out pSteamIDRemote.Value /*B*/, (IntPtr) peSocketStatus, out punIPRemote /*B*/, out punPortRemote /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IsDataAvailable( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/ )
|
public bool IsDataAvailable( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_IsDataAvailable( hListenSocket, out pcubMsgSize, ref phSocket );
|
return _pi.ISteamNetworking_IsDataAvailable( hListenSocket.Value /*C*/, out pcubMsgSize /*B*/, ref phSocket.Value /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IsDataAvailableOnSocket( SNetSocket_t hSocket /*SNetSocket_t*/, out uint pcubMsgSize /*uint32 **/ )
|
public bool IsDataAvailableOnSocket( SNetSocket_t hSocket /*SNetSocket_t*/, out uint pcubMsgSize /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_IsDataAvailableOnSocket( hSocket, out pcubMsgSize );
|
return _pi.ISteamNetworking_IsDataAvailableOnSocket( hSocket.Value /*C*/, out pcubMsgSize /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IsP2PPacketAvailable( out uint pcubMsgSize /*uint32 **/, int nChannel /*int*/ )
|
public bool IsP2PPacketAvailable( out uint pcubMsgSize /*uint32 **/, int nChannel /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_IsP2PPacketAvailable( out pcubMsgSize, nChannel );
|
return _pi.ISteamNetworking_IsP2PPacketAvailable( out pcubMsgSize /*B*/, nChannel /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ReadP2PPacket( IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, out CSteamID psteamIDRemote /*class CSteamID **/, int nChannel /*int*/ )
|
public bool ReadP2PPacket( IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, out CSteamID psteamIDRemote /*class CSteamID **/, int nChannel /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_ReadP2PPacket( (IntPtr) pubDest, cubDest, out pcubMsgSize, out psteamIDRemote, nChannel );
|
return _pi.ISteamNetworking_ReadP2PPacket( (IntPtr) pubDest /*C*/, cubDest /*C*/, out pcubMsgSize /*B*/, out psteamIDRemote.Value /*B*/, nChannel /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RetrieveData( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/ )
|
public bool RetrieveData( SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_RetrieveData( hListenSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize, ref phSocket );
|
return _pi.ISteamNetworking_RetrieveData( hListenSocket.Value /*C*/, (IntPtr) pubDest /*C*/, cubDest /*C*/, out pcubMsgSize /*B*/, ref phSocket.Value /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RetrieveDataFromSocket( SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/ )
|
public bool RetrieveDataFromSocket( SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_RetrieveDataFromSocket( hSocket, (IntPtr) pubDest, cubDest, out pcubMsgSize );
|
return _pi.ISteamNetworking_RetrieveDataFromSocket( hSocket.Value /*C*/, (IntPtr) pubDest /*C*/, cubDest /*C*/, out pcubMsgSize /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendDataOnSocket( SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubData /*void **/, uint cubData /*uint32*/, bool bReliable /*bool*/ )
|
public bool SendDataOnSocket( SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubData /*void **/, uint cubData /*uint32*/, bool bReliable /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_SendDataOnSocket( hSocket, (IntPtr) pubData, cubData, bReliable );
|
return _pi.ISteamNetworking_SendDataOnSocket( hSocket.Value /*C*/, (IntPtr) pubData /*C*/, cubData /*C*/, bReliable /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendP2PPacket( CSteamID steamIDRemote /*class CSteamID*/, IntPtr pubData /*const void **/, uint cubData /*uint32*/, P2PSend eP2PSendType /*EP2PSend*/, int nChannel /*int*/ )
|
public bool SendP2PPacket( CSteamID steamIDRemote /*class CSteamID*/, IntPtr pubData /*const void **/, uint cubData /*uint32*/, P2PSend eP2PSendType /*EP2PSend*/, int nChannel /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamNetworking_SendP2PPacket( steamIDRemote, (IntPtr) pubData, cubData, eP2PSendType, nChannel );
|
return _pi.ISteamNetworking_SendP2PPacket( steamIDRemote.Value /*C*/, (IntPtr) pubData /*C*/, cubData /*C*/, eP2PSendType /*C*/, nChannel /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,133 +42,133 @@ public virtual void Dispose()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/ )
|
public SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_CommitPublishedFileUpdate( updateHandle );
|
return _pi.ISteamRemoteStorage_CommitPublishedFileUpdate( updateHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// PublishedFileUpdateHandle_t
|
// PublishedFileUpdateHandle_t
|
||||||
public PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
public PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_CreatePublishedFileUpdateRequest( unPublishedFileId );
|
return _pi.ISteamRemoteStorage_CreatePublishedFileUpdateRequest( unPublishedFileId.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
public SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_DeletePublishedFile( unPublishedFileId );
|
return _pi.ISteamRemoteStorage_DeletePublishedFile( unPublishedFileId.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t EnumeratePublishedFilesByUserAction( WorkshopFileAction eAction /*EWorkshopFileAction*/, uint unStartIndex /*uint32*/ )
|
public SteamAPICall_t EnumeratePublishedFilesByUserAction( WorkshopFileAction eAction /*EWorkshopFileAction*/, uint unStartIndex /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( eAction, unStartIndex );
|
return _pi.ISteamRemoteStorage_EnumeratePublishedFilesByUserAction( eAction /*C*/, unStartIndex /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t EnumeratePublishedWorkshopFiles( WorkshopEnumerationType eEnumerationType /*EWorkshopEnumerationType*/, uint unStartIndex /*uint32*/, uint unCount /*uint32*/, uint unDays /*uint32*/, IntPtr pTags /*struct SteamParamStringArray_t **/, IntPtr pUserTags /*struct SteamParamStringArray_t **/ )
|
public SteamAPICall_t EnumeratePublishedWorkshopFiles( WorkshopEnumerationType eEnumerationType /*EWorkshopEnumerationType*/, uint unStartIndex /*uint32*/, uint unCount /*uint32*/, uint unDays /*uint32*/, IntPtr pTags /*struct SteamParamStringArray_t **/, IntPtr pUserTags /*struct SteamParamStringArray_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( eEnumerationType, unStartIndex, unCount, unDays, (IntPtr) pTags, (IntPtr) pUserTags );
|
return _pi.ISteamRemoteStorage_EnumeratePublishedWorkshopFiles( eEnumerationType /*C*/, unStartIndex /*C*/, unCount /*C*/, unDays /*C*/, (IntPtr) pTags, (IntPtr) pUserTags );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t EnumerateUserPublishedFiles( uint unStartIndex /*uint32*/ )
|
public SteamAPICall_t EnumerateUserPublishedFiles( uint unStartIndex /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_EnumerateUserPublishedFiles( unStartIndex );
|
return _pi.ISteamRemoteStorage_EnumerateUserPublishedFiles( unStartIndex /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId /*class CSteamID*/, uint unStartIndex /*uint32*/, IntPtr pRequiredTags /*struct SteamParamStringArray_t **/, IntPtr pExcludedTags /*struct SteamParamStringArray_t **/ )
|
public SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId /*class CSteamID*/, uint unStartIndex /*uint32*/, IntPtr pRequiredTags /*struct SteamParamStringArray_t **/, IntPtr pExcludedTags /*struct SteamParamStringArray_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( steamId, unStartIndex, (IntPtr) pRequiredTags, (IntPtr) pExcludedTags );
|
return _pi.ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles( steamId.Value /*C*/, unStartIndex /*C*/, (IntPtr) pRequiredTags, (IntPtr) pExcludedTags );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t EnumerateUserSubscribedFiles( uint unStartIndex /*uint32*/ )
|
public SteamAPICall_t EnumerateUserSubscribedFiles( uint unStartIndex /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_EnumerateUserSubscribedFiles( unStartIndex );
|
return _pi.ISteamRemoteStorage_EnumerateUserSubscribedFiles( unStartIndex /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileDelete( string pchFile /*const char **/ )
|
public bool FileDelete( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileDelete( pchFile );
|
return _pi.ISteamRemoteStorage_FileDelete( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileExists( string pchFile /*const char **/ )
|
public bool FileExists( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileExists( pchFile );
|
return _pi.ISteamRemoteStorage_FileExists( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileForget( string pchFile /*const char **/ )
|
public bool FileForget( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileForget( pchFile );
|
return _pi.ISteamRemoteStorage_FileForget( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FilePersisted( string pchFile /*const char **/ )
|
public bool FilePersisted( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FilePersisted( pchFile );
|
return _pi.ISteamRemoteStorage_FilePersisted( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int FileRead( string pchFile /*const char **/, IntPtr pvData /*void **/, int cubDataToRead /*int32*/ )
|
public int FileRead( string pchFile /*const char **/, IntPtr pvData /*void **/, int cubDataToRead /*int32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileRead( pchFile, (IntPtr) pvData, cubDataToRead );
|
return _pi.ISteamRemoteStorage_FileRead( pchFile /*C*/, (IntPtr) pvData /*C*/, cubDataToRead /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t FileReadAsync( string pchFile /*const char **/, uint nOffset /*uint32*/, uint cubToRead /*uint32*/ )
|
public SteamAPICall_t FileReadAsync( string pchFile /*const char **/, uint nOffset /*uint32*/, uint cubToRead /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileReadAsync( pchFile, nOffset, cubToRead );
|
return _pi.ISteamRemoteStorage_FileReadAsync( pchFile /*C*/, nOffset /*C*/, cubToRead /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileReadAsyncComplete( SteamAPICall_t hReadCall /*SteamAPICall_t*/, IntPtr pvBuffer /*void **/, uint cubToRead /*uint32*/ )
|
public bool FileReadAsyncComplete( SteamAPICall_t hReadCall /*SteamAPICall_t*/, IntPtr pvBuffer /*void **/, uint cubToRead /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileReadAsyncComplete( hReadCall, (IntPtr) pvBuffer, cubToRead );
|
return _pi.ISteamRemoteStorage_FileReadAsyncComplete( hReadCall.Value /*C*/, (IntPtr) pvBuffer /*C*/, cubToRead /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t FileShare( string pchFile /*const char **/ )
|
public SteamAPICall_t FileShare( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileShare( pchFile );
|
return _pi.ISteamRemoteStorage_FileShare( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileWrite( string pchFile /*const char **/, IntPtr pvData /*const void **/, int cubData /*int32*/ )
|
public bool FileWrite( string pchFile /*const char **/, IntPtr pvData /*const void **/, int cubData /*int32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileWrite( pchFile, (IntPtr) pvData, cubData );
|
return _pi.ISteamRemoteStorage_FileWrite( pchFile /*C*/, (IntPtr) pvData /*C*/, cubData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t FileWriteAsync( string pchFile /*const char **/, IntPtr pvData /*const void **/, uint cubData /*uint32*/ )
|
public SteamAPICall_t FileWriteAsync( string pchFile /*const char **/, IntPtr pvData /*const void **/, uint cubData /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileWriteAsync( pchFile, (IntPtr) pvData, cubData );
|
return _pi.ISteamRemoteStorage_FileWriteAsync( pchFile /*C*/, (IntPtr) pvData /*C*/, cubData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/ )
|
public bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileWriteStreamCancel( writeHandle );
|
return _pi.ISteamRemoteStorage_FileWriteStreamCancel( writeHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/ )
|
public bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileWriteStreamClose( writeHandle );
|
return _pi.ISteamRemoteStorage_FileWriteStreamClose( writeHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// UGCFileWriteStreamHandle_t
|
// UGCFileWriteStreamHandle_t
|
||||||
public UGCFileWriteStreamHandle_t FileWriteStreamOpen( string pchFile /*const char **/ )
|
public UGCFileWriteStreamHandle_t FileWriteStreamOpen( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileWriteStreamOpen( pchFile );
|
return _pi.ISteamRemoteStorage_FileWriteStreamOpen( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/, IntPtr pvData /*const void **/, int cubData /*int32*/ )
|
public bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle /*UGCFileWriteStreamHandle_t*/, IntPtr pvData /*const void **/, int cubData /*int32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_FileWriteStreamWriteChunk( writeHandle, (IntPtr) pvData, cubData );
|
return _pi.ISteamRemoteStorage_FileWriteStreamWriteChunk( writeHandle.Value /*C*/, (IntPtr) pvData /*C*/, cubData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -180,7 +180,7 @@ public int GetCachedUGCCount()
|
|||||||
// UGCHandle_t
|
// UGCHandle_t
|
||||||
public UGCHandle_t GetCachedUGCHandle( int iCachedContent /*int32*/ )
|
public UGCHandle_t GetCachedUGCHandle( int iCachedContent /*int32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetCachedUGCHandle( iCachedContent );
|
return _pi.ISteamRemoteStorage_GetCachedUGCHandle( iCachedContent /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -194,32 +194,32 @@ public int GetFileCount()
|
|||||||
public string GetFileNameAndSize( int iFile /*int*/, IntPtr pnFileSizeInBytes /*int32 **/ )
|
public string GetFileNameAndSize( int iFile /*int*/, IntPtr pnFileSizeInBytes /*int32 **/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamRemoteStorage_GetFileNameAndSize( iFile, (IntPtr) pnFileSizeInBytes );
|
string_pointer = _pi.ISteamRemoteStorage_GetFileNameAndSize( iFile /*C*/, (IntPtr) pnFileSizeInBytes );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetFileSize( string pchFile /*const char **/ )
|
public int GetFileSize( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetFileSize( pchFile );
|
return _pi.ISteamRemoteStorage_GetFileSize( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// long
|
// long
|
||||||
public long GetFileTimestamp( string pchFile /*const char **/ )
|
public long GetFileTimestamp( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetFileTimestamp( pchFile );
|
return _pi.ISteamRemoteStorage_GetFileTimestamp( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, uint unMaxSecondsOld /*uint32*/ )
|
public SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, uint unMaxSecondsOld /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetPublishedFileDetails( unPublishedFileId, unMaxSecondsOld );
|
return _pi.ISteamRemoteStorage_GetPublishedFileDetails( unPublishedFileId.Value /*C*/, unMaxSecondsOld /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
public SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetPublishedItemVoteDetails( unPublishedFileId );
|
return _pi.ISteamRemoteStorage_GetPublishedItemVoteDetails( unPublishedFileId.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -231,7 +231,7 @@ public bool GetQuota( IntPtr pnTotalBytes /*int32 **/, IntPtr puAvailableBytes /
|
|||||||
// RemoteStoragePlatform
|
// RemoteStoragePlatform
|
||||||
public RemoteStoragePlatform GetSyncPlatforms( string pchFile /*const char **/ )
|
public RemoteStoragePlatform GetSyncPlatforms( string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetSyncPlatforms( pchFile );
|
return _pi.ISteamRemoteStorage_GetSyncPlatforms( pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -242,7 +242,7 @@ public bool GetUGCDetails( UGCHandle_t hContent /*UGCHandle_t*/, ref AppId_t pnA
|
|||||||
ppchName = string.Empty;
|
ppchName = string.Empty;
|
||||||
System.Text.StringBuilder ppchName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder ppchName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int pnFileSizeInBytes = 4096;
|
int pnFileSizeInBytes = 4096;
|
||||||
bSuccess = _pi.ISteamRemoteStorage_GetUGCDetails( hContent, ref pnAppID, ppchName_sb, (IntPtr) pnFileSizeInBytes, out pSteamIDOwner );
|
bSuccess = _pi.ISteamRemoteStorage_GetUGCDetails( hContent.Value /*C*/, ref pnAppID.Value /*A*/, ppchName_sb /*C*/, (IntPtr) pnFileSizeInBytes, out pSteamIDOwner.Value /*B*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
ppchName = ppchName_sb.ToString();
|
ppchName = ppchName_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -251,13 +251,13 @@ public bool GetUGCDetails( UGCHandle_t hContent /*UGCHandle_t*/, ref AppId_t pnA
|
|||||||
// bool
|
// bool
|
||||||
public bool GetUGCDownloadProgress( UGCHandle_t hContent /*UGCHandle_t*/, out int pnBytesDownloaded /*int32 **/, out int pnBytesExpected /*int32 **/ )
|
public bool GetUGCDownloadProgress( UGCHandle_t hContent /*UGCHandle_t*/, out int pnBytesDownloaded /*int32 **/, out int pnBytesExpected /*int32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetUGCDownloadProgress( hContent, out pnBytesDownloaded, out pnBytesExpected );
|
return _pi.ISteamRemoteStorage_GetUGCDownloadProgress( hContent.Value /*C*/, out pnBytesDownloaded /*B*/, out pnBytesExpected /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
public SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_GetUserPublishedItemVoteDetails( unPublishedFileId );
|
return _pi.ISteamRemoteStorage_GetUserPublishedItemVoteDetails( unPublishedFileId.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -275,109 +275,109 @@ public bool IsCloudEnabledForApp()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t PublishVideo( WorkshopVideoProvider eVideoProvider /*EWorkshopVideoProvider*/, string pchVideoAccount /*const char **/, string pchVideoIdentifier /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, IntPtr pTags /*struct SteamParamStringArray_t **/ )
|
public SteamAPICall_t PublishVideo( WorkshopVideoProvider eVideoProvider /*EWorkshopVideoProvider*/, string pchVideoAccount /*const char **/, string pchVideoIdentifier /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, IntPtr pTags /*struct SteamParamStringArray_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_PublishVideo( eVideoProvider, pchVideoAccount, pchVideoIdentifier, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags );
|
return _pi.ISteamRemoteStorage_PublishVideo( eVideoProvider /*C*/, pchVideoAccount /*C*/, pchVideoIdentifier /*C*/, pchPreviewFile /*C*/, nConsumerAppId.Value /*C*/, pchTitle /*C*/, pchDescription /*C*/, eVisibility /*C*/, (IntPtr) pTags );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t PublishWorkshopFile( string pchFile /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, IntPtr pTags /*struct SteamParamStringArray_t **/, WorkshopFileType eWorkshopFileType /*EWorkshopFileType*/ )
|
public SteamAPICall_t PublishWorkshopFile( string pchFile /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, IntPtr pTags /*struct SteamParamStringArray_t **/, WorkshopFileType eWorkshopFileType /*EWorkshopFileType*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_PublishWorkshopFile( pchFile, pchPreviewFile, nConsumerAppId, pchTitle, pchDescription, eVisibility, (IntPtr) pTags, eWorkshopFileType );
|
return _pi.ISteamRemoteStorage_PublishWorkshopFile( pchFile /*C*/, pchPreviewFile /*C*/, nConsumerAppId.Value /*C*/, pchTitle /*C*/, pchDescription /*C*/, eVisibility /*C*/, (IntPtr) pTags, eWorkshopFileType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetCloudEnabledForApp( bool bEnabled /*bool*/ )
|
public void SetCloudEnabledForApp( bool bEnabled /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamRemoteStorage_SetCloudEnabledForApp( bEnabled );
|
_pi.ISteamRemoteStorage_SetCloudEnabledForApp( bEnabled /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetSyncPlatforms( string pchFile /*const char **/, RemoteStoragePlatform eRemoteStoragePlatform /*ERemoteStoragePlatform*/ )
|
public bool SetSyncPlatforms( string pchFile /*const char **/, RemoteStoragePlatform eRemoteStoragePlatform /*ERemoteStoragePlatform*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_SetSyncPlatforms( pchFile, eRemoteStoragePlatform );
|
return _pi.ISteamRemoteStorage_SetSyncPlatforms( pchFile /*C*/, eRemoteStoragePlatform /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, WorkshopFileAction eAction /*EWorkshopFileAction*/ )
|
public SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, WorkshopFileAction eAction /*EWorkshopFileAction*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_SetUserPublishedFileAction( unPublishedFileId, eAction );
|
return _pi.ISteamRemoteStorage_SetUserPublishedFileAction( unPublishedFileId.Value /*C*/, eAction /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
public SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_SubscribePublishedFile( unPublishedFileId );
|
return _pi.ISteamRemoteStorage_SubscribePublishedFile( unPublishedFileId.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t UGCDownload( UGCHandle_t hContent /*UGCHandle_t*/, uint unPriority /*uint32*/ )
|
public SteamAPICall_t UGCDownload( UGCHandle_t hContent /*UGCHandle_t*/, uint unPriority /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UGCDownload( hContent, unPriority );
|
return _pi.ISteamRemoteStorage_UGCDownload( hContent.Value /*C*/, unPriority /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent /*UGCHandle_t*/, string pchLocation /*const char **/, uint unPriority /*uint32*/ )
|
public SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent /*UGCHandle_t*/, string pchLocation /*const char **/, uint unPriority /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UGCDownloadToLocation( hContent, pchLocation, unPriority );
|
return _pi.ISteamRemoteStorage_UGCDownloadToLocation( hContent.Value /*C*/, pchLocation /*C*/, unPriority /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int UGCRead( UGCHandle_t hContent /*UGCHandle_t*/, IntPtr pvData /*void **/, int cubDataToRead /*int32*/, uint cOffset /*uint32*/, UGCReadAction eAction /*EUGCReadAction*/ )
|
public int UGCRead( UGCHandle_t hContent /*UGCHandle_t*/, IntPtr pvData /*void **/, int cubDataToRead /*int32*/, uint cOffset /*uint32*/, UGCReadAction eAction /*EUGCReadAction*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UGCRead( hContent, (IntPtr) pvData, cubDataToRead, cOffset, eAction );
|
return _pi.ISteamRemoteStorage_UGCRead( hContent.Value /*C*/, (IntPtr) pvData /*C*/, cubDataToRead /*C*/, cOffset /*C*/, eAction /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
public SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UnsubscribePublishedFile( unPublishedFileId );
|
return _pi.ISteamRemoteStorage_UnsubscribePublishedFile( unPublishedFileId.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchDescription /*const char **/ )
|
public bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchDescription /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFileDescription( updateHandle, pchDescription );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFileDescription( updateHandle.Value /*C*/, pchDescription /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchFile /*const char **/ )
|
public bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFileFile( updateHandle, pchFile );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFileFile( updateHandle.Value /*C*/, pchFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchPreviewFile /*const char **/ )
|
public bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchPreviewFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFilePreviewFile( updateHandle, pchPreviewFile );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFilePreviewFile( updateHandle.Value /*C*/, pchPreviewFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchChangeDescription /*const char **/ )
|
public bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchChangeDescription /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( updateHandle, pchChangeDescription );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription( updateHandle.Value /*C*/, pchChangeDescription /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, IntPtr pTags /*struct SteamParamStringArray_t **/ )
|
public bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, IntPtr pTags /*struct SteamParamStringArray_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFileTags( updateHandle, (IntPtr) pTags );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFileTags( updateHandle.Value /*C*/, (IntPtr) pTags );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchTitle /*const char **/ )
|
public bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, string pchTitle /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFileTitle( updateHandle, pchTitle );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFileTitle( updateHandle.Value /*C*/, pchTitle /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/ )
|
public bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle /*PublishedFileUpdateHandle_t*/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdatePublishedFileVisibility( updateHandle, eVisibility );
|
return _pi.ISteamRemoteStorage_UpdatePublishedFileVisibility( updateHandle.Value /*C*/, eVisibility /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, bool bVoteUp /*bool*/ )
|
public SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId /*PublishedFileId_t*/, bool bVoteUp /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamRemoteStorage_UpdateUserPublishedItemVote( unPublishedFileId, bVoteUp );
|
return _pi.ISteamRemoteStorage_UpdateUserPublishedItemVote( unPublishedFileId.Value /*C*/, bVoteUp /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,31 +42,31 @@ public virtual void Dispose()
|
|||||||
// ScreenshotHandle
|
// ScreenshotHandle
|
||||||
public ScreenshotHandle AddScreenshotToLibrary( string pchFilename /*const char **/, string pchThumbnailFilename /*const char **/, int nWidth /*int*/, int nHeight /*int*/ )
|
public ScreenshotHandle AddScreenshotToLibrary( string pchFilename /*const char **/, string pchThumbnailFilename /*const char **/, int nWidth /*int*/, int nHeight /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamScreenshots_AddScreenshotToLibrary( pchFilename, pchThumbnailFilename, nWidth, nHeight );
|
return _pi.ISteamScreenshots_AddScreenshotToLibrary( pchFilename /*C*/, pchThumbnailFilename /*C*/, nWidth /*C*/, nHeight /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void HookScreenshots( bool bHook /*bool*/ )
|
public void HookScreenshots( bool bHook /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamScreenshots_HookScreenshots( bHook );
|
_pi.ISteamScreenshots_HookScreenshots( bHook /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLocation( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, string pchLocation /*const char **/ )
|
public bool SetLocation( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, string pchLocation /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamScreenshots_SetLocation( hScreenshot, pchLocation );
|
return _pi.ISteamScreenshots_SetLocation( hScreenshot.Value /*C*/, pchLocation /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool TagPublishedFile( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, PublishedFileId_t unPublishedFileID /*PublishedFileId_t*/ )
|
public bool TagPublishedFile( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, PublishedFileId_t unPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamScreenshots_TagPublishedFile( hScreenshot, unPublishedFileID );
|
return _pi.ISteamScreenshots_TagPublishedFile( hScreenshot.Value /*C*/, unPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool TagUser( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, CSteamID steamID /*class CSteamID*/ )
|
public bool TagUser( ScreenshotHandle hScreenshot /*ScreenshotHandle*/, CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamScreenshots_TagUser( hScreenshot, steamID );
|
return _pi.ISteamScreenshots_TagUser( hScreenshot.Value /*C*/, steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -78,7 +78,7 @@ public void TriggerScreenshot()
|
|||||||
// ScreenshotHandle
|
// ScreenshotHandle
|
||||||
public ScreenshotHandle WriteScreenshot( IntPtr pubRGB /*void **/, uint cubRGB /*uint32*/, int nWidth /*int*/, int nHeight /*int*/ )
|
public ScreenshotHandle WriteScreenshot( IntPtr pubRGB /*void **/, uint cubRGB /*uint32*/, int nWidth /*int*/, int nHeight /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamScreenshots_WriteScreenshot( (IntPtr) pubRGB, cubRGB, nWidth, nHeight );
|
return _pi.ISteamScreenshots_WriteScreenshot( (IntPtr) pubRGB /*C*/, cubRGB /*C*/, nWidth /*C*/, nHeight /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,61 +42,61 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool AddExcludedTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pTagName /*const char **/ )
|
public bool AddExcludedTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pTagName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddExcludedTag( handle, pTagName );
|
return _pi.ISteamUGC_AddExcludedTag( handle.Value /*C*/, pTagName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AddItemKeyValueTag( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
public bool AddItemKeyValueTag( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchKey /*const char **/, string pchValue /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddItemKeyValueTag( handle, pchKey, pchValue );
|
return _pi.ISteamUGC_AddItemKeyValueTag( handle.Value /*C*/, pchKey /*C*/, pchValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AddItemPreviewFile( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszPreviewFile /*const char **/, ItemPreviewType type /*EItemPreviewType*/ )
|
public bool AddItemPreviewFile( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszPreviewFile /*const char **/, ItemPreviewType type /*EItemPreviewType*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddItemPreviewFile( handle, pszPreviewFile, type );
|
return _pi.ISteamUGC_AddItemPreviewFile( handle.Value /*C*/, pszPreviewFile /*C*/, type /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AddItemPreviewVideo( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszVideoID /*const char **/ )
|
public bool AddItemPreviewVideo( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszVideoID /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddItemPreviewVideo( handle, pszVideoID );
|
return _pi.ISteamUGC_AddItemPreviewVideo( handle.Value /*C*/, pszVideoID /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t AddItemToFavorites( AppId_t nAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public SteamAPICall_t AddItemToFavorites( AppId_t nAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddItemToFavorites( nAppId, nPublishedFileID );
|
return _pi.ISteamUGC_AddItemToFavorites( nAppId.Value /*C*/, nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AddRequiredKeyValueTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pKey /*const char **/, string pValue /*const char **/ )
|
public bool AddRequiredKeyValueTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pKey /*const char **/, string pValue /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddRequiredKeyValueTag( handle, pKey, pValue );
|
return _pi.ISteamUGC_AddRequiredKeyValueTag( handle.Value /*C*/, pKey /*C*/, pValue /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool AddRequiredTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pTagName /*const char **/ )
|
public bool AddRequiredTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pTagName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_AddRequiredTag( handle, pTagName );
|
return _pi.ISteamUGC_AddRequiredTag( handle.Value /*C*/, pTagName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID /*DepotId_t*/, string pszFolder /*const char **/ )
|
public bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID /*DepotId_t*/, string pszFolder /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_BInitWorkshopForGameServer( unWorkshopDepotID, pszFolder );
|
return _pi.ISteamUGC_BInitWorkshopForGameServer( unWorkshopDepotID.Value /*C*/, pszFolder /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t CreateItem( AppId_t nConsumerAppId /*AppId_t*/, WorkshopFileType eFileType /*EWorkshopFileType*/ )
|
public SteamAPICall_t CreateItem( AppId_t nConsumerAppId /*AppId_t*/, WorkshopFileType eFileType /*EWorkshopFileType*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_CreateItem( nConsumerAppId, eFileType );
|
return _pi.ISteamUGC_CreateItem( nConsumerAppId.Value /*C*/, eFileType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// UGCQueryHandle_t
|
// UGCQueryHandle_t
|
||||||
public UGCQueryHandle_t CreateQueryAllUGCRequest( UGCQuery eQueryType /*EUGCQuery*/, UGCMatchingUGCType eMatchingeMatchingUGCTypeFileType /*EUGCMatchingUGCType*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/ )
|
public UGCQueryHandle_t CreateQueryAllUGCRequest( UGCQuery eQueryType /*EUGCQuery*/, UGCMatchingUGCType eMatchingeMatchingUGCTypeFileType /*EUGCMatchingUGCType*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_CreateQueryAllUGCRequest( eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage );
|
return _pi.ISteamUGC_CreateQueryAllUGCRequest( eQueryType /*C*/, eMatchingeMatchingUGCTypeFileType /*C*/, nCreatorAppID.Value /*C*/, nConsumerAppID.Value /*C*/, unPage /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// with: Detect_VectorReturn
|
// with: Detect_VectorReturn
|
||||||
@ -106,26 +106,26 @@ public UGCQueryHandle_t CreateQueryUGCDetailsRequest( PublishedFileId_t[] pvecPu
|
|||||||
var unNumPublishedFileIDs = (uint) pvecPublishedFileID.Length;
|
var unNumPublishedFileIDs = (uint) pvecPublishedFileID.Length;
|
||||||
fixed ( PublishedFileId_t* pvecPublishedFileID_ptr = pvecPublishedFileID )
|
fixed ( PublishedFileId_t* pvecPublishedFileID_ptr = pvecPublishedFileID )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_CreateQueryUGCDetailsRequest( (IntPtr) pvecPublishedFileID_ptr, unNumPublishedFileIDs );
|
return _pi.ISteamUGC_CreateQueryUGCDetailsRequest( (IntPtr) pvecPublishedFileID_ptr /*C*/, unNumPublishedFileIDs /*C*/ );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// UGCQueryHandle_t
|
// UGCQueryHandle_t
|
||||||
public UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID /*AccountID_t*/, UserUGCList eListType /*EUserUGCList*/, UGCMatchingUGCType eMatchingUGCType /*EUGCMatchingUGCType*/, UserUGCListSortOrder eSortOrder /*EUserUGCListSortOrder*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/ )
|
public UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID /*AccountID_t*/, UserUGCList eListType /*EUserUGCList*/, UGCMatchingUGCType eMatchingUGCType /*EUGCMatchingUGCType*/, UserUGCListSortOrder eSortOrder /*EUserUGCListSortOrder*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_CreateQueryUserUGCRequest( unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage );
|
return _pi.ISteamUGC_CreateQueryUserUGCRequest( unAccountID.Value /*C*/, eListType /*C*/, eMatchingUGCType /*C*/, eSortOrder /*C*/, nCreatorAppID.Value /*C*/, nConsumerAppID.Value /*C*/, unPage /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool DownloadItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bHighPriority /*bool*/ )
|
public bool DownloadItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bHighPriority /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_DownloadItem( nPublishedFileID, bHighPriority );
|
return _pi.ISteamUGC_DownloadItem( nPublishedFileID.Value /*C*/, bHighPriority /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetItemDownloadInfo( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, out ulong punBytesDownloaded /*uint64 **/, out ulong punBytesTotal /*uint64 **/ )
|
public bool GetItemDownloadInfo( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, out ulong punBytesDownloaded /*uint64 **/, out ulong punBytesTotal /*uint64 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetItemDownloadInfo( nPublishedFileID, out punBytesDownloaded, out punBytesTotal );
|
return _pi.ISteamUGC_GetItemDownloadInfo( nPublishedFileID.Value /*C*/, out punBytesDownloaded /*B*/, out punBytesTotal /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -136,7 +136,7 @@ public bool GetItemInstallInfo( PublishedFileId_t nPublishedFileID /*PublishedFi
|
|||||||
pchFolder = string.Empty;
|
pchFolder = string.Empty;
|
||||||
System.Text.StringBuilder pchFolder_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchFolder_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchFolderSize = 4096;
|
uint cchFolderSize = 4096;
|
||||||
bSuccess = _pi.ISteamUGC_GetItemInstallInfo( nPublishedFileID, out punSizeOnDisk, pchFolder_sb, cchFolderSize, out punTimeStamp );
|
bSuccess = _pi.ISteamUGC_GetItemInstallInfo( nPublishedFileID.Value /*C*/, out punSizeOnDisk /*B*/, pchFolder_sb /*C*/, cchFolderSize /*C*/, out punTimeStamp /*B*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchFolder = pchFolder_sb.ToString();
|
pchFolder = pchFolder_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -145,13 +145,13 @@ public bool GetItemInstallInfo( PublishedFileId_t nPublishedFileID /*PublishedFi
|
|||||||
// uint
|
// uint
|
||||||
public uint GetItemState( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public uint GetItemState( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetItemState( nPublishedFileID );
|
return _pi.ISteamUGC_GetItemState( nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ItemUpdateStatus
|
// ItemUpdateStatus
|
||||||
public ItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, out ulong punBytesProcessed /*uint64 **/, out ulong punBytesTotal /*uint64 **/ )
|
public ItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, out ulong punBytesProcessed /*uint64 **/, out ulong punBytesTotal /*uint64 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetItemUpdateProgress( handle, out punBytesProcessed, out punBytesTotal );
|
return _pi.ISteamUGC_GetItemUpdateProgress( handle.Value /*C*/, out punBytesProcessed /*B*/, out punBytesTotal /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
@ -172,7 +172,7 @@ public bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle /*UGCQueryHand
|
|||||||
pchOriginalFileName = string.Empty;
|
pchOriginalFileName = string.Empty;
|
||||||
System.Text.StringBuilder pchOriginalFileName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchOriginalFileName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchOriginalFileNameSize = 4096;
|
uint cchOriginalFileNameSize = 4096;
|
||||||
bSuccess = _pi.ISteamUGC_GetQueryUGCAdditionalPreview( handle, index, previewIndex, pchURLOrVideoID_sb, cchURLSize, pchOriginalFileName_sb, cchOriginalFileNameSize, out pPreviewType );
|
bSuccess = _pi.ISteamUGC_GetQueryUGCAdditionalPreview( handle.Value /*C*/, index /*C*/, previewIndex /*C*/, pchURLOrVideoID_sb /*C*/, cchURLSize /*C*/, pchOriginalFileName_sb /*C*/, cchOriginalFileNameSize /*C*/, out pPreviewType /*B*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchOriginalFileName = pchOriginalFileName_sb.ToString();
|
pchOriginalFileName = pchOriginalFileName_sb.ToString();
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
@ -183,7 +183,7 @@ public bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle /*UGCQueryHand
|
|||||||
// bool
|
// bool
|
||||||
public bool GetQueryUGCChildren( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, PublishedFileId_t* pvecPublishedFileID /*PublishedFileId_t **/, uint cMaxEntries /*uint32*/ )
|
public bool GetQueryUGCChildren( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, PublishedFileId_t* pvecPublishedFileID /*PublishedFileId_t **/, uint cMaxEntries /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetQueryUGCChildren( handle, index, (IntPtr) pvecPublishedFileID, cMaxEntries );
|
return _pi.ISteamUGC_GetQueryUGCChildren( handle.Value /*C*/, index /*C*/, (IntPtr) pvecPublishedFileID /*C*/, cMaxEntries /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -198,7 +198,7 @@ public bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/
|
|||||||
pchValue = string.Empty;
|
pchValue = string.Empty;
|
||||||
System.Text.StringBuilder pchValue_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchValue_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchValueSize = 4096;
|
uint cchValueSize = 4096;
|
||||||
bSuccess = _pi.ISteamUGC_GetQueryUGCKeyValueTag( handle, index, keyValueTagIndex, pchKey_sb, cchKeySize, pchValue_sb, cchValueSize );
|
bSuccess = _pi.ISteamUGC_GetQueryUGCKeyValueTag( handle.Value /*C*/, index /*C*/, keyValueTagIndex /*C*/, pchKey_sb /*C*/, cchKeySize /*C*/, pchValue_sb /*C*/, cchValueSize /*C*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchValue = pchValue_sb.ToString();
|
pchValue = pchValue_sb.ToString();
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
@ -214,7 +214,7 @@ public bool GetQueryUGCMetadata( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, u
|
|||||||
pchMetadata = string.Empty;
|
pchMetadata = string.Empty;
|
||||||
System.Text.StringBuilder pchMetadata_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchMetadata_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchMetadatasize = 4096;
|
uint cchMetadatasize = 4096;
|
||||||
bSuccess = _pi.ISteamUGC_GetQueryUGCMetadata( handle, index, pchMetadata_sb, cchMetadatasize );
|
bSuccess = _pi.ISteamUGC_GetQueryUGCMetadata( handle.Value /*C*/, index /*C*/, pchMetadata_sb /*C*/, cchMetadatasize /*C*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchMetadata = pchMetadata_sb.ToString();
|
pchMetadata = pchMetadata_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -223,13 +223,13 @@ public bool GetQueryUGCMetadata( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, u
|
|||||||
// uint
|
// uint
|
||||||
public uint GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/ )
|
public uint GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetQueryUGCNumAdditionalPreviews( handle, index );
|
return _pi.ISteamUGC_GetQueryUGCNumAdditionalPreviews( handle.Value /*C*/, index /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
public uint GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/ )
|
public uint GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetQueryUGCNumKeyValueTags( handle, index );
|
return _pi.ISteamUGC_GetQueryUGCNumKeyValueTags( handle.Value /*C*/, index /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -240,7 +240,7 @@ public bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle /*UGCQueryHandle_t*/,
|
|||||||
pchURL = string.Empty;
|
pchURL = string.Empty;
|
||||||
System.Text.StringBuilder pchURL_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchURL_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchURLSize = 4096;
|
uint cchURLSize = 4096;
|
||||||
bSuccess = _pi.ISteamUGC_GetQueryUGCPreviewURL( handle, index, pchURL_sb, cchURLSize );
|
bSuccess = _pi.ISteamUGC_GetQueryUGCPreviewURL( handle.Value /*C*/, index /*C*/, pchURL_sb /*C*/, cchURLSize /*C*/ );
|
||||||
if ( !bSuccess ) return bSuccess;
|
if ( !bSuccess ) return bSuccess;
|
||||||
pchURL = pchURL_sb.ToString();
|
pchURL = pchURL_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -249,229 +249,229 @@ public bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle /*UGCQueryHandle_t*/,
|
|||||||
// bool
|
// bool
|
||||||
public bool GetQueryUGCResult( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, ref SteamUGCDetails_t pDetails /*struct SteamUGCDetails_t **/ )
|
public bool GetQueryUGCResult( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, ref SteamUGCDetails_t pDetails /*struct SteamUGCDetails_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetQueryUGCResult( handle, index, ref pDetails );
|
return _pi.ISteamUGC_GetQueryUGCResult( handle.Value /*C*/, index /*C*/, ref pDetails /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetQueryUGCStatistic( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, ItemStatistic eStatType /*EItemStatistic*/, out uint pStatValue /*uint32 **/ )
|
public bool GetQueryUGCStatistic( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint index /*uint32*/, ItemStatistic eStatType /*EItemStatistic*/, out uint pStatValue /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetQueryUGCStatistic( handle, index, eStatType, out pStatValue );
|
return _pi.ISteamUGC_GetQueryUGCStatistic( handle.Value /*C*/, index /*C*/, eStatType /*C*/, out pStatValue /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
public uint GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID /*PublishedFileId_t **/, uint cMaxEntries /*uint32*/ )
|
public uint GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID /*PublishedFileId_t **/, uint cMaxEntries /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetSubscribedItems( (IntPtr) pvecPublishedFileID, cMaxEntries );
|
return _pi.ISteamUGC_GetSubscribedItems( (IntPtr) pvecPublishedFileID /*C*/, cMaxEntries /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t GetUserItemVote( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public SteamAPICall_t GetUserItemVote( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_GetUserItemVote( nPublishedFileID );
|
return _pi.ISteamUGC_GetUserItemVote( nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle /*UGCQueryHandle_t*/ )
|
public bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle /*UGCQueryHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_ReleaseQueryUGCRequest( handle );
|
return _pi.ISteamUGC_ReleaseQueryUGCRequest( handle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RemoveItemFromFavorites( AppId_t nAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public SteamAPICall_t RemoveItemFromFavorites( AppId_t nAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_RemoveItemFromFavorites( nAppId, nPublishedFileID );
|
return _pi.ISteamUGC_RemoveItemFromFavorites( nAppId.Value /*C*/, nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchKey /*const char **/ )
|
public bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_RemoveItemKeyValueTags( handle, pchKey );
|
return _pi.ISteamUGC_RemoveItemKeyValueTags( handle.Value /*C*/, pchKey /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool RemoveItemPreview( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/ )
|
public bool RemoveItemPreview( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_RemoveItemPreview( handle, index );
|
return _pi.ISteamUGC_RemoveItemPreview( handle.Value /*C*/, index /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestUGCDetails( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, uint unMaxAgeSeconds /*uint32*/ )
|
public SteamAPICall_t RequestUGCDetails( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, uint unMaxAgeSeconds /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_RequestUGCDetails( nPublishedFileID, unMaxAgeSeconds );
|
return _pi.ISteamUGC_RequestUGCDetails( nPublishedFileID.Value /*C*/, unMaxAgeSeconds /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle /*UGCQueryHandle_t*/ )
|
public SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle /*UGCQueryHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SendQueryUGCRequest( handle );
|
return _pi.ISteamUGC_SendQueryUGCRequest( handle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetAllowCachedResponse( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint unMaxAgeSeconds /*uint32*/ )
|
public bool SetAllowCachedResponse( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint unMaxAgeSeconds /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetAllowCachedResponse( handle, unMaxAgeSeconds );
|
return _pi.ISteamUGC_SetAllowCachedResponse( handle.Value /*C*/, unMaxAgeSeconds /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetCloudFileNameFilter( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pMatchCloudFileName /*const char **/ )
|
public bool SetCloudFileNameFilter( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pMatchCloudFileName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetCloudFileNameFilter( handle, pMatchCloudFileName );
|
return _pi.ISteamUGC_SetCloudFileNameFilter( handle.Value /*C*/, pMatchCloudFileName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemContent( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszContentFolder /*const char **/ )
|
public bool SetItemContent( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszContentFolder /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemContent( handle, pszContentFolder );
|
return _pi.ISteamUGC_SetItemContent( handle.Value /*C*/, pszContentFolder /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemDescription( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchDescription /*const char **/ )
|
public bool SetItemDescription( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchDescription /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemDescription( handle, pchDescription );
|
return _pi.ISteamUGC_SetItemDescription( handle.Value /*C*/, pchDescription /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemMetadata( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchMetaData /*const char **/ )
|
public bool SetItemMetadata( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchMetaData /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemMetadata( handle, pchMetaData );
|
return _pi.ISteamUGC_SetItemMetadata( handle.Value /*C*/, pchMetaData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemPreview( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszPreviewFile /*const char **/ )
|
public bool SetItemPreview( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pszPreviewFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemPreview( handle, pszPreviewFile );
|
return _pi.ISteamUGC_SetItemPreview( handle.Value /*C*/, pszPreviewFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemTags( UGCUpdateHandle_t updateHandle /*UGCUpdateHandle_t*/, IntPtr pTags /*const struct SteamParamStringArray_t **/ )
|
public bool SetItemTags( UGCUpdateHandle_t updateHandle /*UGCUpdateHandle_t*/, IntPtr pTags /*const struct SteamParamStringArray_t **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemTags( updateHandle, (IntPtr) pTags );
|
return _pi.ISteamUGC_SetItemTags( updateHandle.Value /*C*/, (IntPtr) pTags );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemTitle( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchTitle /*const char **/ )
|
public bool SetItemTitle( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchTitle /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemTitle( handle, pchTitle );
|
return _pi.ISteamUGC_SetItemTitle( handle.Value /*C*/, pchTitle /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemUpdateLanguage( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchLanguage /*const char **/ )
|
public bool SetItemUpdateLanguage( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchLanguage /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemUpdateLanguage( handle, pchLanguage );
|
return _pi.ISteamUGC_SetItemUpdateLanguage( handle.Value /*C*/, pchLanguage /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetItemVisibility( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/ )
|
public bool SetItemVisibility( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetItemVisibility( handle, eVisibility );
|
return _pi.ISteamUGC_SetItemVisibility( handle.Value /*C*/, eVisibility /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetLanguage( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pchLanguage /*const char **/ )
|
public bool SetLanguage( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pchLanguage /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetLanguage( handle, pchLanguage );
|
return _pi.ISteamUGC_SetLanguage( handle.Value /*C*/, pchLanguage /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetMatchAnyTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bMatchAnyTag /*bool*/ )
|
public bool SetMatchAnyTag( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bMatchAnyTag /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetMatchAnyTag( handle, bMatchAnyTag );
|
return _pi.ISteamUGC_SetMatchAnyTag( handle.Value /*C*/, bMatchAnyTag /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetRankedByTrendDays( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint unDays /*uint32*/ )
|
public bool SetRankedByTrendDays( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, uint unDays /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetRankedByTrendDays( handle, unDays );
|
return _pi.ISteamUGC_SetRankedByTrendDays( handle.Value /*C*/, unDays /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnAdditionalPreviews /*bool*/ )
|
public bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnAdditionalPreviews /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetReturnAdditionalPreviews( handle, bReturnAdditionalPreviews );
|
return _pi.ISteamUGC_SetReturnAdditionalPreviews( handle.Value /*C*/, bReturnAdditionalPreviews /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetReturnChildren( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnChildren /*bool*/ )
|
public bool SetReturnChildren( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnChildren /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetReturnChildren( handle, bReturnChildren );
|
return _pi.ISteamUGC_SetReturnChildren( handle.Value /*C*/, bReturnChildren /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetReturnKeyValueTags( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnKeyValueTags /*bool*/ )
|
public bool SetReturnKeyValueTags( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnKeyValueTags /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetReturnKeyValueTags( handle, bReturnKeyValueTags );
|
return _pi.ISteamUGC_SetReturnKeyValueTags( handle.Value /*C*/, bReturnKeyValueTags /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetReturnLongDescription( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnLongDescription /*bool*/ )
|
public bool SetReturnLongDescription( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnLongDescription /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetReturnLongDescription( handle, bReturnLongDescription );
|
return _pi.ISteamUGC_SetReturnLongDescription( handle.Value /*C*/, bReturnLongDescription /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetReturnMetadata( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnMetadata /*bool*/ )
|
public bool SetReturnMetadata( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnMetadata /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetReturnMetadata( handle, bReturnMetadata );
|
return _pi.ISteamUGC_SetReturnMetadata( handle.Value /*C*/, bReturnMetadata /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetReturnTotalOnly( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnTotalOnly /*bool*/ )
|
public bool SetReturnTotalOnly( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, bool bReturnTotalOnly /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetReturnTotalOnly( handle, bReturnTotalOnly );
|
return _pi.ISteamUGC_SetReturnTotalOnly( handle.Value /*C*/, bReturnTotalOnly /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetSearchText( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pSearchText /*const char **/ )
|
public bool SetSearchText( UGCQueryHandle_t handle /*UGCQueryHandle_t*/, string pSearchText /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetSearchText( handle, pSearchText );
|
return _pi.ISteamUGC_SetSearchText( handle.Value /*C*/, pSearchText /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SetUserItemVote( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bVoteUp /*bool*/ )
|
public SteamAPICall_t SetUserItemVote( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bVoteUp /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SetUserItemVote( nPublishedFileID, bVoteUp );
|
return _pi.ISteamUGC_SetUserItemVote( nPublishedFileID.Value /*C*/, bVoteUp /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// UGCUpdateHandle_t
|
// UGCUpdateHandle_t
|
||||||
public UGCUpdateHandle_t StartItemUpdate( AppId_t nConsumerAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public UGCUpdateHandle_t StartItemUpdate( AppId_t nConsumerAppId /*AppId_t*/, PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_StartItemUpdate( nConsumerAppId, nPublishedFileID );
|
return _pi.ISteamUGC_StartItemUpdate( nConsumerAppId.Value /*C*/, nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchChangeNote /*const char **/ )
|
public SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, string pchChangeNote /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SubmitItemUpdate( handle, pchChangeNote );
|
return _pi.ISteamUGC_SubmitItemUpdate( handle.Value /*C*/, pchChangeNote /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t SubscribeItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public SteamAPICall_t SubscribeItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_SubscribeItem( nPublishedFileID );
|
return _pi.ISteamUGC_SubscribeItem( nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SuspendDownloads( bool bSuspend /*bool*/ )
|
public void SuspendDownloads( bool bSuspend /*bool*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUGC_SuspendDownloads( bSuspend );
|
_pi.ISteamUGC_SuspendDownloads( bSuspend /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t UnsubscribeItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
public SteamAPICall_t UnsubscribeItem( PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_UnsubscribeItem( nPublishedFileID );
|
return _pi.ISteamUGC_UnsubscribeItem( nPublishedFileID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateItemPreviewFile( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/, string pszPreviewFile /*const char **/ )
|
public bool UpdateItemPreviewFile( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/, string pszPreviewFile /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_UpdateItemPreviewFile( handle, index, pszPreviewFile );
|
return _pi.ISteamUGC_UpdateItemPreviewFile( handle.Value /*C*/, index /*C*/, pszPreviewFile /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/, string pszVideoID /*const char **/ )
|
public bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle /*UGCUpdateHandle_t*/, uint index /*uint32*/, string pszVideoID /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUGC_UpdateItemPreviewVideo( handle, index, pszVideoID );
|
return _pi.ISteamUGC_UpdateItemPreviewVideo( handle.Value /*C*/, index /*C*/, pszVideoID /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,31 +42,31 @@ public virtual void Dispose()
|
|||||||
// bool
|
// bool
|
||||||
public bool GetMethodResponseData( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/, IntPtr pResponseBuffer /*void **/, uint unResponseBufferSize /*uint32*/, bool bAutoRelease /*bool*/ )
|
public bool GetMethodResponseData( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/, IntPtr pResponseBuffer /*void **/, uint unResponseBufferSize /*uint32*/, bool bAutoRelease /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUnifiedMessages_GetMethodResponseData( hHandle, (IntPtr) pResponseBuffer, unResponseBufferSize, bAutoRelease );
|
return _pi.ISteamUnifiedMessages_GetMethodResponseData( hHandle.Value /*C*/, (IntPtr) pResponseBuffer /*C*/, unResponseBufferSize /*C*/, bAutoRelease /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetMethodResponseInfo( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/, out uint punResponseSize /*uint32 **/, out Result peResult /*EResult **/ )
|
public bool GetMethodResponseInfo( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/, out uint punResponseSize /*uint32 **/, out Result peResult /*EResult **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUnifiedMessages_GetMethodResponseInfo( hHandle, out punResponseSize, out peResult );
|
return _pi.ISteamUnifiedMessages_GetMethodResponseInfo( hHandle.Value /*C*/, out punResponseSize /*B*/, out peResult /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ReleaseMethod( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/ )
|
public bool ReleaseMethod( ClientUnifiedMessageHandle hHandle /*ClientUnifiedMessageHandle*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUnifiedMessages_ReleaseMethod( hHandle );
|
return _pi.ISteamUnifiedMessages_ReleaseMethod( hHandle.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ClientUnifiedMessageHandle
|
// ClientUnifiedMessageHandle
|
||||||
public ClientUnifiedMessageHandle SendMethod( string pchServiceMethod /*const char **/, IntPtr pRequestBuffer /*const void **/, uint unRequestBufferSize /*uint32*/, ulong unContext /*uint64*/ )
|
public ClientUnifiedMessageHandle SendMethod( string pchServiceMethod /*const char **/, IntPtr pRequestBuffer /*const void **/, uint unRequestBufferSize /*uint32*/, ulong unContext /*uint64*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUnifiedMessages_SendMethod( pchServiceMethod, (IntPtr) pRequestBuffer, unRequestBufferSize, unContext );
|
return _pi.ISteamUnifiedMessages_SendMethod( pchServiceMethod /*C*/, (IntPtr) pRequestBuffer /*C*/, unRequestBufferSize /*C*/, unContext /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SendNotification( string pchServiceNotification /*const char **/, IntPtr pNotificationBuffer /*const void **/, uint unNotificationBufferSize /*uint32*/ )
|
public bool SendNotification( string pchServiceNotification /*const char **/, IntPtr pNotificationBuffer /*const void **/, uint unNotificationBufferSize /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUnifiedMessages_SendNotification( pchServiceNotification, (IntPtr) pNotificationBuffer, unNotificationBufferSize );
|
return _pi.ISteamUnifiedMessages_SendNotification( pchServiceNotification /*C*/, (IntPtr) pNotificationBuffer /*C*/, unNotificationBufferSize /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,13 +42,13 @@ public virtual void Dispose()
|
|||||||
// void
|
// void
|
||||||
public void AdvertiseGame( CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ )
|
public void AdvertiseGame( CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUser_AdvertiseGame( steamIDGameServer, unIPServer, usPortServer );
|
_pi.ISteamUser_AdvertiseGame( steamIDGameServer.Value /*C*/, unIPServer /*C*/, usPortServer /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// BeginAuthSessionResult
|
// BeginAuthSessionResult
|
||||||
public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ )
|
public BeginAuthSessionResult BeginAuthSession( IntPtr pAuthTicket /*const void **/, int cbAuthTicket /*int*/, CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_BeginAuthSession( (IntPtr) pAuthTicket, cbAuthTicket, steamID );
|
return _pi.ISteamUser_BeginAuthSession( (IntPtr) pAuthTicket /*C*/, cbAuthTicket /*C*/, steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -78,43 +78,43 @@ public bool BLoggedOn()
|
|||||||
// void
|
// void
|
||||||
public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ )
|
public void CancelAuthTicket( HAuthTicket hAuthTicket /*HAuthTicket*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUser_CancelAuthTicket( hAuthTicket );
|
_pi.ISteamUser_CancelAuthTicket( hAuthTicket.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// VoiceResult
|
// VoiceResult
|
||||||
public VoiceResult DecompressVoice( IntPtr pCompressed /*const void **/, uint cbCompressed /*uint32*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, uint nDesiredSampleRate /*uint32*/ )
|
public VoiceResult DecompressVoice( IntPtr pCompressed /*const void **/, uint cbCompressed /*uint32*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, uint nDesiredSampleRate /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_DecompressVoice( (IntPtr) pCompressed, cbCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, nDesiredSampleRate );
|
return _pi.ISteamUser_DecompressVoice( (IntPtr) pCompressed /*C*/, cbCompressed /*C*/, (IntPtr) pDestBuffer /*C*/, cbDestBufferSize /*C*/, out nBytesWritten /*B*/, nDesiredSampleRate /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void EndAuthSession( CSteamID steamID /*class CSteamID*/ )
|
public void EndAuthSession( CSteamID steamID /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUser_EndAuthSession( steamID );
|
_pi.ISteamUser_EndAuthSession( steamID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HAuthTicket
|
// HAuthTicket
|
||||||
public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
|
public HAuthTicket GetAuthSessionTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_GetAuthSessionTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket );
|
return _pi.ISteamUser_GetAuthSessionTicket( (IntPtr) pTicket /*C*/, cbMaxTicket /*C*/, out pcbTicket /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// VoiceResult
|
// VoiceResult
|
||||||
public VoiceResult GetAvailableVoice( out uint pcbCompressed /*uint32 **/, out uint pcbUncompressed /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate /*uint32*/ )
|
public VoiceResult GetAvailableVoice( out uint pcbCompressed /*uint32 **/, out uint pcbUncompressed /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_GetAvailableVoice( out pcbCompressed, out pcbUncompressed, nUncompressedVoiceDesiredSampleRate );
|
return _pi.ISteamUser_GetAvailableVoice( out pcbCompressed /*B*/, out pcbUncompressed /*B*/, nUncompressedVoiceDesiredSampleRate /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetEncryptedAppTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
|
public bool GetEncryptedAppTicket( IntPtr pTicket /*void **/, int cbMaxTicket /*int*/, out uint pcbTicket /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_GetEncryptedAppTicket( (IntPtr) pTicket, cbMaxTicket, out pcbTicket );
|
return _pi.ISteamUser_GetEncryptedAppTicket( (IntPtr) pTicket /*C*/, cbMaxTicket /*C*/, out pcbTicket /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetGameBadgeLevel( int nSeries /*int*/, bool bFoil /*bool*/ )
|
public int GetGameBadgeLevel( int nSeries /*int*/, bool bFoil /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_GetGameBadgeLevel( nSeries, bFoil );
|
return _pi.ISteamUser_GetGameBadgeLevel( nSeries /*C*/, bFoil /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// HSteamUser
|
// HSteamUser
|
||||||
@ -142,7 +142,7 @@ public string GetUserDataFolder()
|
|||||||
bool bSuccess = default( bool );
|
bool bSuccess = default( bool );
|
||||||
System.Text.StringBuilder pchBuffer_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchBuffer_sb = new System.Text.StringBuilder( 4096 );
|
||||||
int cubBuffer = 4096;
|
int cubBuffer = 4096;
|
||||||
bSuccess = _pi.ISteamUser_GetUserDataFolder( pchBuffer_sb, cubBuffer );
|
bSuccess = _pi.ISteamUser_GetUserDataFolder( pchBuffer_sb /*C*/, cubBuffer /*C*/ );
|
||||||
if ( !bSuccess ) return null;
|
if ( !bSuccess ) return null;
|
||||||
return pchBuffer_sb.ToString();
|
return pchBuffer_sb.ToString();
|
||||||
}
|
}
|
||||||
@ -150,7 +150,7 @@ public string GetUserDataFolder()
|
|||||||
// VoiceResult
|
// VoiceResult
|
||||||
public VoiceResult GetVoice( bool bWantCompressed /*bool*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, bool bWantUncompressed /*bool*/, IntPtr pUncompressedDestBuffer /*void **/, uint cbUncompressedDestBufferSize /*uint32*/, out uint nUncompressBytesWritten /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate /*uint32*/ )
|
public VoiceResult GetVoice( bool bWantCompressed /*bool*/, IntPtr pDestBuffer /*void **/, uint cbDestBufferSize /*uint32*/, out uint nBytesWritten /*uint32 **/, bool bWantUncompressed /*bool*/, IntPtr pUncompressedDestBuffer /*void **/, uint cbUncompressedDestBufferSize /*uint32*/, out uint nUncompressBytesWritten /*uint32 **/, uint nUncompressedVoiceDesiredSampleRate /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_GetVoice( bWantCompressed, (IntPtr) pDestBuffer, cbDestBufferSize, out nBytesWritten, bWantUncompressed, (IntPtr) pUncompressedDestBuffer, cbUncompressedDestBufferSize, out nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate );
|
return _pi.ISteamUser_GetVoice( bWantCompressed /*C*/, (IntPtr) pDestBuffer /*C*/, cbDestBufferSize /*C*/, out nBytesWritten /*B*/, bWantUncompressed /*C*/, (IntPtr) pUncompressedDestBuffer /*C*/, cbUncompressedDestBufferSize /*C*/, out nUncompressBytesWritten /*B*/, nUncompressedVoiceDesiredSampleRate /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
@ -162,19 +162,19 @@ public uint GetVoiceOptimalSampleRate()
|
|||||||
// int
|
// int
|
||||||
public int InitiateGameConnection( IntPtr pAuthBlob /*void **/, int cbMaxAuthBlob /*int*/, CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/, bool bSecure /*bool*/ )
|
public int InitiateGameConnection( IntPtr pAuthBlob /*void **/, int cbMaxAuthBlob /*int*/, CSteamID steamIDGameServer /*class CSteamID*/, uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/, bool bSecure /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_InitiateGameConnection( (IntPtr) pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure );
|
return _pi.ISteamUser_InitiateGameConnection( (IntPtr) pAuthBlob /*C*/, cbMaxAuthBlob /*C*/, steamIDGameServer.Value /*C*/, unIPServer /*C*/, usPortServer /*C*/, bSecure /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestEncryptedAppTicket( IntPtr pDataToInclude /*void **/, int cbDataToInclude /*int*/ )
|
public SteamAPICall_t RequestEncryptedAppTicket( IntPtr pDataToInclude /*void **/, int cbDataToInclude /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_RequestEncryptedAppTicket( (IntPtr) pDataToInclude, cbDataToInclude );
|
return _pi.ISteamUser_RequestEncryptedAppTicket( (IntPtr) pDataToInclude /*C*/, cbDataToInclude /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestStoreAuthURL( string pchRedirectURL /*const char **/ )
|
public SteamAPICall_t RequestStoreAuthURL( string pchRedirectURL /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_RequestStoreAuthURL( pchRedirectURL );
|
return _pi.ISteamUser_RequestStoreAuthURL( pchRedirectURL /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
@ -192,19 +192,19 @@ public void StopVoiceRecording()
|
|||||||
// void
|
// void
|
||||||
public void TerminateGameConnection( uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ )
|
public void TerminateGameConnection( uint unIPServer /*uint32*/, ushort usPortServer /*uint16*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUser_TerminateGameConnection( unIPServer, usPortServer );
|
_pi.ISteamUser_TerminateGameConnection( unIPServer /*C*/, usPortServer /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void TrackAppUsageEvent( CGameID gameID /*class CGameID*/, int eAppUsageEvent /*int*/, string pchExtraInfo /*const char **/ )
|
public void TrackAppUsageEvent( CGameID gameID /*class CGameID*/, int eAppUsageEvent /*int*/, string pchExtraInfo /*const char **/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUser_TrackAppUsageEvent( gameID, eAppUsageEvent, pchExtraInfo );
|
_pi.ISteamUser_TrackAppUsageEvent( gameID.Value /*C*/, eAppUsageEvent /*C*/, pchExtraInfo /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// UserHasLicenseForAppResult
|
// UserHasLicenseForAppResult
|
||||||
public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ )
|
public UserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID /*class CSteamID*/, AppId_t appID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUser_UserHasLicenseForApp( steamID, appID );
|
return _pi.ISteamUser_UserHasLicenseForApp( steamID.Value /*C*/, appID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -42,55 +42,55 @@ public virtual void Dispose()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, UGCHandle_t hUGC /*UGCHandle_t*/ )
|
public SteamAPICall_t AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, UGCHandle_t hUGC /*UGCHandle_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_AttachLeaderboardUGC( hSteamLeaderboard, hUGC );
|
return _pi.ISteamUserStats_AttachLeaderboardUGC( hSteamLeaderboard.Value /*C*/, hUGC.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ClearAchievement( string pchName /*const char **/ )
|
public bool ClearAchievement( string pchName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_ClearAchievement( pchName );
|
return _pi.ISteamUserStats_ClearAchievement( pchName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, LeaderboardDataRequest eLeaderboardDataRequest /*ELeaderboardDataRequest*/, int nRangeStart /*int*/, int nRangeEnd /*int*/ )
|
public SteamAPICall_t DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, LeaderboardDataRequest eLeaderboardDataRequest /*ELeaderboardDataRequest*/, int nRangeStart /*int*/, int nRangeEnd /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_DownloadLeaderboardEntries( hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd );
|
return _pi.ISteamUserStats_DownloadLeaderboardEntries( hSteamLeaderboard.Value /*C*/, eLeaderboardDataRequest /*C*/, nRangeStart /*C*/, nRangeEnd /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, IntPtr prgUsers /*class CSteamID **/, int cUsers /*int*/ )
|
public SteamAPICall_t DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, IntPtr prgUsers /*class CSteamID **/, int cUsers /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_DownloadLeaderboardEntriesForUsers( hSteamLeaderboard, (IntPtr) prgUsers, cUsers );
|
return _pi.ISteamUserStats_DownloadLeaderboardEntriesForUsers( hSteamLeaderboard.Value /*C*/, (IntPtr) prgUsers, cUsers /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t FindLeaderboard( string pchLeaderboardName /*const char **/ )
|
public SteamAPICall_t FindLeaderboard( string pchLeaderboardName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_FindLeaderboard( pchLeaderboardName );
|
return _pi.ISteamUserStats_FindLeaderboard( pchLeaderboardName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t FindOrCreateLeaderboard( string pchLeaderboardName /*const char **/, LeaderboardSortMethod eLeaderboardSortMethod /*ELeaderboardSortMethod*/, LeaderboardDisplayType eLeaderboardDisplayType /*ELeaderboardDisplayType*/ )
|
public SteamAPICall_t FindOrCreateLeaderboard( string pchLeaderboardName /*const char **/, LeaderboardSortMethod eLeaderboardSortMethod /*ELeaderboardSortMethod*/, LeaderboardDisplayType eLeaderboardDisplayType /*ELeaderboardDisplayType*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_FindOrCreateLeaderboard( pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType );
|
return _pi.ISteamUserStats_FindOrCreateLeaderboard( pchLeaderboardName /*C*/, eLeaderboardSortMethod /*C*/, eLeaderboardDisplayType /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetAchievement( string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
public bool GetAchievement( string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetAchievement( pchName, ref pbAchieved );
|
return _pi.ISteamUserStats_GetAchievement( pchName /*C*/, ref pbAchieved /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetAchievementAchievedPercent( string pchName /*const char **/, out float pflPercent /*float **/ )
|
public bool GetAchievementAchievedPercent( string pchName /*const char **/, out float pflPercent /*float **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetAchievementAchievedPercent( pchName, out pflPercent );
|
return _pi.ISteamUserStats_GetAchievementAchievedPercent( pchName /*C*/, out pflPercent /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetAchievementAndUnlockTime( string pchName /*const char **/, ref bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
public bool GetAchievementAndUnlockTime( string pchName /*const char **/, ref bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetAchievementAndUnlockTime( pchName, ref pbAchieved, out punUnlockTime );
|
return _pi.ISteamUserStats_GetAchievementAndUnlockTime( pchName /*C*/, ref pbAchieved /*A*/, out punUnlockTime /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -98,14 +98,14 @@ public bool GetAchievementAndUnlockTime( string pchName /*const char **/, ref bo
|
|||||||
public string GetAchievementDisplayAttribute( string pchName /*const char **/, string pchKey /*const char **/ )
|
public string GetAchievementDisplayAttribute( string pchName /*const char **/, string pchKey /*const char **/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamUserStats_GetAchievementDisplayAttribute( pchName, pchKey );
|
string_pointer = _pi.ISteamUserStats_GetAchievementDisplayAttribute( pchName /*C*/, pchKey /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetAchievementIcon( string pchName /*const char **/ )
|
public int GetAchievementIcon( string pchName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetAchievementIcon( pchName );
|
return _pi.ISteamUserStats_GetAchievementIcon( pchName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -113,50 +113,50 @@ public int GetAchievementIcon( string pchName /*const char **/ )
|
|||||||
public string GetAchievementName( uint iAchievement /*uint32*/ )
|
public string GetAchievementName( uint iAchievement /*uint32*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamUserStats_GetAchievementName( iAchievement );
|
string_pointer = _pi.ISteamUserStats_GetAchievementName( iAchievement /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries /*SteamLeaderboardEntries_t*/, int index /*int*/, ref LeaderboardEntry_t pLeaderboardEntry /*struct LeaderboardEntry_t **/, IntPtr pDetails /*int32 **/, int cDetailsMax /*int*/ )
|
public bool GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries /*SteamLeaderboardEntries_t*/, int index /*int*/, ref LeaderboardEntry_t pLeaderboardEntry /*struct LeaderboardEntry_t **/, IntPtr pDetails /*int32 **/, int cDetailsMax /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetDownloadedLeaderboardEntry( hSteamLeaderboardEntries, index, ref pLeaderboardEntry, (IntPtr) pDetails, cDetailsMax );
|
return _pi.ISteamUserStats_GetDownloadedLeaderboardEntry( hSteamLeaderboardEntries.Value /*C*/, index /*C*/, ref pLeaderboardEntry /*A*/, (IntPtr) pDetails, cDetailsMax /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetGlobalStat( string pchStatName /*const char **/, out long pData /*int64 **/ )
|
public bool GetGlobalStat( string pchStatName /*const char **/, out long pData /*int64 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetGlobalStat( pchStatName, out pData );
|
return _pi.ISteamUserStats_GetGlobalStat( pchStatName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetGlobalStat0( string pchStatName /*const char **/, out double pData /*double **/ )
|
public bool GetGlobalStat0( string pchStatName /*const char **/, out double pData /*double **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetGlobalStat0( pchStatName, out pData );
|
return _pi.ISteamUserStats_GetGlobalStat0( pchStatName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetGlobalStatHistory( string pchStatName /*const char **/, out long pData /*int64 **/, uint cubData /*uint32*/ )
|
public int GetGlobalStatHistory( string pchStatName /*const char **/, out long pData /*int64 **/, uint cubData /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetGlobalStatHistory( pchStatName, out pData, cubData );
|
return _pi.ISteamUserStats_GetGlobalStatHistory( pchStatName /*C*/, out pData /*B*/, cubData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetGlobalStatHistory0( string pchStatName /*const char **/, out double pData /*double **/, uint cubData /*uint32*/ )
|
public int GetGlobalStatHistory0( string pchStatName /*const char **/, out double pData /*double **/, uint cubData /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetGlobalStatHistory0( pchStatName, out pData, cubData );
|
return _pi.ISteamUserStats_GetGlobalStatHistory0( pchStatName /*C*/, out pData /*B*/, cubData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// LeaderboardDisplayType
|
// LeaderboardDisplayType
|
||||||
public LeaderboardDisplayType GetLeaderboardDisplayType( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
public LeaderboardDisplayType GetLeaderboardDisplayType( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetLeaderboardDisplayType( hSteamLeaderboard );
|
return _pi.ISteamUserStats_GetLeaderboardDisplayType( hSteamLeaderboard.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
public int GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
public int GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetLeaderboardEntryCount( hSteamLeaderboard );
|
return _pi.ISteamUserStats_GetLeaderboardEntryCount( hSteamLeaderboard.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// string
|
// string
|
||||||
@ -164,14 +164,14 @@ public int GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard /*Stea
|
|||||||
public string GetLeaderboardName( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
public string GetLeaderboardName( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
||||||
{
|
{
|
||||||
IntPtr string_pointer;
|
IntPtr string_pointer;
|
||||||
string_pointer = _pi.ISteamUserStats_GetLeaderboardName( hSteamLeaderboard );
|
string_pointer = _pi.ISteamUserStats_GetLeaderboardName( hSteamLeaderboard.Value /*C*/ );
|
||||||
return Marshal.PtrToStringAnsi( string_pointer );
|
return Marshal.PtrToStringAnsi( string_pointer );
|
||||||
}
|
}
|
||||||
|
|
||||||
// LeaderboardSortMethod
|
// LeaderboardSortMethod
|
||||||
public LeaderboardSortMethod GetLeaderboardSortMethod( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
public LeaderboardSortMethod GetLeaderboardSortMethod( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetLeaderboardSortMethod( hSteamLeaderboard );
|
return _pi.ISteamUserStats_GetLeaderboardSortMethod( hSteamLeaderboard.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// int
|
// int
|
||||||
@ -182,7 +182,7 @@ public int GetMostAchievedAchievementInfo( out string pchName /*char **/, out fl
|
|||||||
pchName = string.Empty;
|
pchName = string.Empty;
|
||||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint unNameBufLen = 4096;
|
uint unNameBufLen = 4096;
|
||||||
bSuccess = _pi.ISteamUserStats_GetMostAchievedAchievementInfo( pchName_sb, unNameBufLen, out pflPercent, ref pbAchieved );
|
bSuccess = _pi.ISteamUserStats_GetMostAchievedAchievementInfo( pchName_sb /*C*/, unNameBufLen /*C*/, out pflPercent /*B*/, ref pbAchieved /*A*/ );
|
||||||
if ( bSuccess <= 0 ) return bSuccess;
|
if ( bSuccess <= 0 ) return bSuccess;
|
||||||
pchName = pchName_sb.ToString();
|
pchName = pchName_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -196,7 +196,7 @@ public int GetNextMostAchievedAchievementInfo( int iIteratorPrevious /*int*/, ou
|
|||||||
pchName = string.Empty;
|
pchName = string.Empty;
|
||||||
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchName_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint unNameBufLen = 4096;
|
uint unNameBufLen = 4096;
|
||||||
bSuccess = _pi.ISteamUserStats_GetNextMostAchievedAchievementInfo( iIteratorPrevious, pchName_sb, unNameBufLen, out pflPercent, ref pbAchieved );
|
bSuccess = _pi.ISteamUserStats_GetNextMostAchievedAchievementInfo( iIteratorPrevious /*C*/, pchName_sb /*C*/, unNameBufLen /*C*/, out pflPercent /*B*/, ref pbAchieved /*A*/ );
|
||||||
if ( bSuccess <= 0 ) return bSuccess;
|
if ( bSuccess <= 0 ) return bSuccess;
|
||||||
pchName = pchName_sb.ToString();
|
pchName = pchName_sb.ToString();
|
||||||
return bSuccess;
|
return bSuccess;
|
||||||
@ -217,43 +217,43 @@ public SteamAPICall_t GetNumberOfCurrentPlayers()
|
|||||||
// bool
|
// bool
|
||||||
public bool GetStat( string pchName /*const char **/, out int pData /*int32 **/ )
|
public bool GetStat( string pchName /*const char **/, out int pData /*int32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetStat( pchName, out pData );
|
return _pi.ISteamUserStats_GetStat( pchName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetStat0( string pchName /*const char **/, out float pData /*float **/ )
|
public bool GetStat0( string pchName /*const char **/, out float pData /*float **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetStat0( pchName, out pData );
|
return _pi.ISteamUserStats_GetStat0( pchName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
public bool GetUserAchievement( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetUserAchievement( steamIDUser, pchName, ref pbAchieved );
|
return _pi.ISteamUserStats_GetUserAchievement( steamIDUser.Value /*C*/, pchName /*C*/, ref pbAchieved /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserAchievementAndUnlockTime( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
public bool GetUserAchievementAndUnlockTime( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, ref bool pbAchieved /*bool **/, out uint punUnlockTime /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetUserAchievementAndUnlockTime( steamIDUser, pchName, ref pbAchieved, out punUnlockTime );
|
return _pi.ISteamUserStats_GetUserAchievementAndUnlockTime( steamIDUser.Value /*C*/, pchName /*C*/, ref pbAchieved /*A*/, out punUnlockTime /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out int pData /*int32 **/ )
|
public bool GetUserStat( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out int pData /*int32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetUserStat( steamIDUser, pchName, out pData );
|
return _pi.ISteamUserStats_GetUserStat( steamIDUser.Value /*C*/, pchName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out float pData /*float **/ )
|
public bool GetUserStat0( CSteamID steamIDUser /*class CSteamID*/, string pchName /*const char **/, out float pData /*float **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_GetUserStat0( steamIDUser, pchName, out pData );
|
return _pi.ISteamUserStats_GetUserStat0( steamIDUser.Value /*C*/, pchName /*C*/, out pData /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool IndicateAchievementProgress( string pchName /*const char **/, uint nCurProgress /*uint32*/, uint nMaxProgress /*uint32*/ )
|
public bool IndicateAchievementProgress( string pchName /*const char **/, uint nCurProgress /*uint32*/, uint nMaxProgress /*uint32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_IndicateAchievementProgress( pchName, nCurProgress, nMaxProgress );
|
return _pi.ISteamUserStats_IndicateAchievementProgress( pchName /*C*/, nCurProgress /*C*/, nMaxProgress /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -271,37 +271,37 @@ public SteamAPICall_t RequestGlobalAchievementPercentages()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestGlobalStats( int nHistoryDays /*int*/ )
|
public SteamAPICall_t RequestGlobalStats( int nHistoryDays /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_RequestGlobalStats( nHistoryDays );
|
return _pi.ISteamUserStats_RequestGlobalStats( nHistoryDays /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t RequestUserStats( CSteamID steamIDUser /*class CSteamID*/ )
|
public SteamAPICall_t RequestUserStats( CSteamID steamIDUser /*class CSteamID*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_RequestUserStats( steamIDUser );
|
return _pi.ISteamUserStats_RequestUserStats( steamIDUser.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ResetAllStats( bool bAchievementsToo /*bool*/ )
|
public bool ResetAllStats( bool bAchievementsToo /*bool*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_ResetAllStats( bAchievementsToo );
|
return _pi.ISteamUserStats_ResetAllStats( bAchievementsToo /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetAchievement( string pchName /*const char **/ )
|
public bool SetAchievement( string pchName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_SetAchievement( pchName );
|
return _pi.ISteamUserStats_SetAchievement( pchName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetStat( string pchName /*const char **/, int nData /*int32*/ )
|
public bool SetStat( string pchName /*const char **/, int nData /*int32*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_SetStat( pchName, nData );
|
return _pi.ISteamUserStats_SetStat( pchName /*C*/, nData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool SetStat0( string pchName /*const char **/, float fData /*float*/ )
|
public bool SetStat0( string pchName /*const char **/, float fData /*float*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_SetStat0( pchName, fData );
|
return _pi.ISteamUserStats_SetStat0( pchName /*C*/, fData /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -313,13 +313,13 @@ public bool StoreStats()
|
|||||||
// bool
|
// bool
|
||||||
public bool UpdateAvgRateStat( string pchName /*const char **/, float flCountThisSession /*float*/, double dSessionLength /*double*/ )
|
public bool UpdateAvgRateStat( string pchName /*const char **/, float flCountThisSession /*float*/, double dSessionLength /*double*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_UpdateAvgRateStat( pchName, flCountThisSession, dSessionLength );
|
return _pi.ISteamUserStats_UpdateAvgRateStat( pchName /*C*/, flCountThisSession /*C*/, dSessionLength /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, LeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/, int nScore /*int32*/, IntPtr pScoreDetails /*const int32 **/, int cScoreDetailsCount /*int*/ )
|
public SteamAPICall_t UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, LeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod /*ELeaderboardUploadScoreMethod*/, int nScore /*int32*/, IntPtr pScoreDetails /*const int32 **/, int cScoreDetailsCount /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUserStats_UploadLeaderboardScore( hSteamLeaderboard, eLeaderboardUploadScoreMethod, nScore, (IntPtr) pScoreDetails, cScoreDetailsCount );
|
return _pi.ISteamUserStats_UploadLeaderboardScore( hSteamLeaderboard.Value /*C*/, eLeaderboardUploadScoreMethod /*C*/, nScore /*C*/, (IntPtr) pScoreDetails, cScoreDetailsCount /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -48,19 +48,19 @@ public bool BOverlayNeedsPresent()
|
|||||||
// SteamAPICall_t
|
// SteamAPICall_t
|
||||||
public SteamAPICall_t CheckFileSignature( string szFileName /*const char **/ )
|
public SteamAPICall_t CheckFileSignature( string szFileName /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_CheckFileSignature( szFileName );
|
return _pi.ISteamUtils_CheckFileSignature( szFileName /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// SteamAPICallFailure
|
// SteamAPICallFailure
|
||||||
public SteamAPICallFailure GetAPICallFailureReason( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/ )
|
public SteamAPICallFailure GetAPICallFailureReason( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_GetAPICallFailureReason( hSteamAPICall );
|
return _pi.ISteamUtils_GetAPICallFailureReason( hSteamAPICall.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetAPICallResult( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, IntPtr pCallback /*void **/, int cubCallback /*int*/, int iCallbackExpected /*int*/, ref bool pbFailed /*bool **/ )
|
public bool GetAPICallResult( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, IntPtr pCallback /*void **/, int cubCallback /*int*/, int iCallbackExpected /*int*/, ref bool pbFailed /*bool **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_GetAPICallResult( hSteamAPICall, (IntPtr) pCallback, cubCallback, iCallbackExpected, ref pbFailed );
|
return _pi.ISteamUtils_GetAPICallResult( hSteamAPICall.Value /*C*/, (IntPtr) pCallback /*C*/, cubCallback /*C*/, iCallbackExpected /*C*/, ref pbFailed /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
@ -78,7 +78,7 @@ public Universe GetConnectedUniverse()
|
|||||||
// bool
|
// bool
|
||||||
public bool GetCSERIPPort( out uint unIP /*uint32 **/, out ushort usPort /*uint16 **/ )
|
public bool GetCSERIPPort( out uint unIP /*uint32 **/, out ushort usPort /*uint16 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_GetCSERIPPort( out unIP, out usPort );
|
return _pi.ISteamUtils_GetCSERIPPort( out unIP /*B*/, out usPort /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// byte
|
// byte
|
||||||
@ -94,7 +94,7 @@ public string GetEnteredGamepadTextInput()
|
|||||||
bool bSuccess = default( bool );
|
bool bSuccess = default( bool );
|
||||||
System.Text.StringBuilder pchText_sb = new System.Text.StringBuilder( 4096 );
|
System.Text.StringBuilder pchText_sb = new System.Text.StringBuilder( 4096 );
|
||||||
uint cchText = 4096;
|
uint cchText = 4096;
|
||||||
bSuccess = _pi.ISteamUtils_GetEnteredGamepadTextInput( pchText_sb, cchText );
|
bSuccess = _pi.ISteamUtils_GetEnteredGamepadTextInput( pchText_sb /*C*/, cchText /*C*/ );
|
||||||
if ( !bSuccess ) return null;
|
if ( !bSuccess ) return null;
|
||||||
return pchText_sb.ToString();
|
return pchText_sb.ToString();
|
||||||
}
|
}
|
||||||
@ -108,13 +108,13 @@ public uint GetEnteredGamepadTextLength()
|
|||||||
// bool
|
// bool
|
||||||
public bool GetImageRGBA( int iImage /*int*/, IntPtr pubDest /*uint8 **/, int nDestBufferSize /*int*/ )
|
public bool GetImageRGBA( int iImage /*int*/, IntPtr pubDest /*uint8 **/, int nDestBufferSize /*int*/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_GetImageRGBA( iImage, (IntPtr) pubDest, nDestBufferSize );
|
return _pi.ISteamUtils_GetImageRGBA( iImage /*C*/, (IntPtr) pubDest, nDestBufferSize /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool GetImageSize( int iImage /*int*/, out uint pnWidth /*uint32 **/, out uint pnHeight /*uint32 **/ )
|
public bool GetImageSize( int iImage /*int*/, out uint pnWidth /*uint32 **/, out uint pnHeight /*uint32 **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_GetImageSize( iImage, out pnWidth, out pnHeight );
|
return _pi.ISteamUtils_GetImageSize( iImage /*C*/, out pnWidth /*B*/, out pnHeight /*B*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// uint
|
// uint
|
||||||
@ -162,7 +162,7 @@ public string GetSteamUILanguage()
|
|||||||
// bool
|
// bool
|
||||||
public bool IsAPICallCompleted( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, ref bool pbFailed /*bool **/ )
|
public bool IsAPICallCompleted( SteamAPICall_t hSteamAPICall /*SteamAPICall_t*/, ref bool pbFailed /*bool **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_IsAPICallCompleted( hSteamAPICall, ref pbFailed );
|
return _pi.ISteamUtils_IsAPICallCompleted( hSteamAPICall.Value /*C*/, ref pbFailed /*A*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
@ -186,25 +186,25 @@ public bool IsSteamRunningInVR()
|
|||||||
// void
|
// void
|
||||||
public void SetOverlayNotificationInset( int nHorizontalInset /*int*/, int nVerticalInset /*int*/ )
|
public void SetOverlayNotificationInset( int nHorizontalInset /*int*/, int nVerticalInset /*int*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUtils_SetOverlayNotificationInset( nHorizontalInset, nVerticalInset );
|
_pi.ISteamUtils_SetOverlayNotificationInset( nHorizontalInset /*C*/, nVerticalInset /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetOverlayNotificationPosition( NotificationPosition eNotificationPosition /*ENotificationPosition*/ )
|
public void SetOverlayNotificationPosition( NotificationPosition eNotificationPosition /*ENotificationPosition*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUtils_SetOverlayNotificationPosition( eNotificationPosition );
|
_pi.ISteamUtils_SetOverlayNotificationPosition( eNotificationPosition /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
public void SetWarningMessageHook( IntPtr pFunction /*SteamAPIWarningMessageHook_t*/ )
|
public void SetWarningMessageHook( IntPtr pFunction /*SteamAPIWarningMessageHook_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamUtils_SetWarningMessageHook( (IntPtr) pFunction );
|
_pi.ISteamUtils_SetWarningMessageHook( (IntPtr) pFunction /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
public bool ShowGamepadTextInput( GamepadTextInputMode eInputMode /*EGamepadTextInputMode*/, GamepadTextInputLineMode eLineInputMode /*EGamepadTextInputLineMode*/, string pchDescription /*const char **/, uint unCharMax /*uint32*/, string pchExistingText /*const char **/ )
|
public bool ShowGamepadTextInput( GamepadTextInputMode eInputMode /*EGamepadTextInputMode*/, GamepadTextInputLineMode eLineInputMode /*EGamepadTextInputLineMode*/, string pchDescription /*const char **/, uint unCharMax /*uint32*/, string pchExistingText /*const char **/ )
|
||||||
{
|
{
|
||||||
return _pi.ISteamUtils_ShowGamepadTextInput( eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText );
|
return _pi.ISteamUtils_ShowGamepadTextInput( eInputMode /*C*/, eLineInputMode /*C*/, pchDescription /*C*/, unCharMax /*C*/, pchExistingText /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// void
|
// void
|
||||||
|
@ -42,7 +42,7 @@ public virtual void Dispose()
|
|||||||
// void
|
// void
|
||||||
public void GetVideoURL( AppId_t unVideoAppID /*AppId_t*/ )
|
public void GetVideoURL( AppId_t unVideoAppID /*AppId_t*/ )
|
||||||
{
|
{
|
||||||
_pi.ISteamVideo_GetVideoURL( unVideoAppID );
|
_pi.ISteamVideo_GetVideoURL( unVideoAppID.Value /*C*/ );
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool
|
// bool
|
||||||
|
@ -55,6 +55,8 @@ bool ShouldBePassedAsOut
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
return ManagedType.EndsWith( "*" ) && !ManagedType.Contains( "_t" ) && !ManagedType.Contains( "char" ) && !ManagedType.Contains( "bool" );
|
return ManagedType.EndsWith( "*" ) && !ManagedType.Contains( "_t" ) && !ManagedType.Contains( "char" ) && !ManagedType.Contains( "bool" );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -66,7 +68,7 @@ bool ShouldBeIntPtr
|
|||||||
if ( ManagedType.Contains( "SteamUGCDetails_t" ) )
|
if ( ManagedType.Contains( "SteamUGCDetails_t" ) )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if ( Name == "pOutItemsArray" )
|
if ( Name == "pOutItemsArray" || Name == "handlesOut" )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if ( Name.Contains( "Dest" ) && ManagedType.EndsWith( "*" ) )
|
if ( Name.Contains( "Dest" ) && ManagedType.EndsWith( "*" ) )
|
||||||
@ -79,6 +81,19 @@ bool ShouldBeIntPtr
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool PassedToNativeAsValue
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ( Name.StartsWith( "pvec" ) ) return false;
|
||||||
|
if ( TypeDef == null ) return false;
|
||||||
|
if ( ManagedType.Contains( "IntPtr" ) ) return false;
|
||||||
|
if ( Name.Contains( "IntPtr" ) ) return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private static string ToManagedType( string type )
|
private static string ToManagedType( string type )
|
||||||
{
|
{
|
||||||
@ -137,18 +152,20 @@ internal string ManagedParameter()
|
|||||||
return $"{refv}{ManagedType} {Name} /*{NativeType}*/";
|
return $"{refv}{ManagedType} {Name} /*{NativeType}*/";
|
||||||
}
|
}
|
||||||
|
|
||||||
internal string InteropVariable()
|
internal string InteropVariable( bool AsRawValues )
|
||||||
{
|
{
|
||||||
if ( ShouldBeIntPtr )
|
if ( ShouldBeIntPtr )
|
||||||
return $"{Name}";
|
return $"{Name}";
|
||||||
|
|
||||||
|
var value = (PassedToNativeAsValue && AsRawValues) ? ".Value" : "";
|
||||||
|
|
||||||
if ( IsStructShouldBePassedAsRef )
|
if ( IsStructShouldBePassedAsRef )
|
||||||
return $"ref {Name}";
|
return $"ref {Name}{value}";
|
||||||
|
|
||||||
if ( ShouldBePassedAsOut )
|
if ( ShouldBePassedAsOut )
|
||||||
return $"out {Name}";
|
return $"out {Name}{value}";
|
||||||
|
|
||||||
return $"{Name}";
|
return $"{Name}{value}";
|
||||||
}
|
}
|
||||||
|
|
||||||
internal string InteropParameter( bool LargePack, bool includeMarshalling = false )
|
internal string InteropParameter( bool LargePack, bool includeMarshalling = false )
|
||||||
@ -166,10 +183,14 @@ internal string InteropParameter( bool LargePack, bool includeMarshalling = fals
|
|||||||
if ( NativeType == "bool" ) marshalling = "[MarshalAs(UnmanagedType.U1)]";
|
if ( NativeType == "bool" ) marshalling = "[MarshalAs(UnmanagedType.U1)]";
|
||||||
if ( NativeType == "bool *" ) marshalling = "[MarshalAs(UnmanagedType.U1)]";
|
if ( NativeType == "bool *" ) marshalling = "[MarshalAs(UnmanagedType.U1)]";
|
||||||
|
|
||||||
if ( TypeDef != null && TypeDef.NativeType.Contains( "_t" ) )
|
if ( PassedToNativeAsValue && !ShouldBeIntPtr )
|
||||||
{
|
{
|
||||||
// if ( !TypeDef.NativeType.Contains( "*" ) )
|
if ( IsStructShouldBePassedAsRef )
|
||||||
// return $"{TypeDef.ManagedType} {Name}";
|
return $"ref {TypeDef.ManagedType} {Name}";
|
||||||
|
else if ( ShouldBePassedAsOut )
|
||||||
|
return $"out {TypeDef.ManagedType} {Name}";
|
||||||
|
else
|
||||||
|
return $"{TypeDef.ManagedType} {Name}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -93,7 +93,7 @@ private void PlatformClassMethod( string classname, SteamApiDefinition.MethodDef
|
|||||||
if ( classname == "SteamApi" )
|
if ( classname == "SteamApi" )
|
||||||
flatName = methodName;
|
flatName = methodName;
|
||||||
|
|
||||||
var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter( true ) ) );
|
var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter( true, true ) ) );
|
||||||
if ( argstring != "" ) argstring = $" {argstring} ";
|
if ( argstring != "" ) argstring = $" {argstring} ";
|
||||||
|
|
||||||
StartBlock( $"public virtual {ret.Return()} {classname}_{methodName}({argstring})" );
|
StartBlock( $"public virtual {ret.Return()} {classname}_{methodName}({argstring})" );
|
||||||
@ -125,7 +125,7 @@ private void PlatformClassMethod( string classname, SteamApiDefinition.MethodDef
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
argstring = string.Join( ", ", arguments.Select( x => x.InteropVariable() ) );
|
argstring = string.Join( ", ", arguments.Select( x => x.InteropVariable( false ) ) );
|
||||||
|
|
||||||
if ( methodDef.NeedsSelfPointer )
|
if ( methodDef.NeedsSelfPointer )
|
||||||
argstring = "_ptr" + ( argstring.Length > 0 ? ", " : "" ) + argstring;
|
argstring = "_ptr" + ( argstring.Length > 0 ? ", " : "" ) + argstring;
|
||||||
|
@ -123,7 +123,7 @@ private void ClassMethod( string classname, SteamApiDefinition.MethodDef m )
|
|||||||
if ( argString != "" ) argString = " " + argString + " ";
|
if ( argString != "" ) argString = " " + argString + " ";
|
||||||
StartBlock( $"public{statc} {ReturnType} {methodName}({argString})" );
|
StartBlock( $"public{statc} {ReturnType} {methodName}({argString})" );
|
||||||
|
|
||||||
CallPlatformClass( classname, m, callargs.Select( x => x.InteropVariable() ).ToList(), ReturnVar );
|
CallPlatformClass( classname, m, callargs.Select( x => x.InteropVariable( true ) ).ToList(), ReturnVar );
|
||||||
|
|
||||||
WriteLines( BeforeLines );
|
WriteLines( BeforeLines );
|
||||||
|
|
||||||
@ -162,7 +162,7 @@ private void Detect_MultiSizeArrayReturn( List<Argument> argList, List<Argument>
|
|||||||
ReturnType = argPtr.ManagedType.Trim( '*', ' ' ) + "[]";
|
ReturnType = argPtr.ManagedType.Trim( '*', ' ' ) + "[]";
|
||||||
ReturnVar = "success";
|
ReturnVar = "success";
|
||||||
|
|
||||||
CallPlatformClass( ClassName, MethodDef, callargs.Select( x => x.Name.Replace( "(IntPtr) ", "" ) == argPtr.Name ? "IntPtr.Zero" : x.InteropVariable() ).ToArray().ToList(), ReturnVar );
|
CallPlatformClass( ClassName, MethodDef, callargs.Select( x => x.Name.Replace( "(IntPtr) ", "" ) == argPtr.Name ? "IntPtr.Zero" : x.InteropVariable( true ) ).ToArray().ToList(), ReturnVar );
|
||||||
BeforeLines.Add( $"if ( !success || {argNum.Name} == 0) return null;" );
|
BeforeLines.Add( $"if ( !success || {argNum.Name} == 0) return null;" );
|
||||||
BeforeLines.Add( "" );
|
BeforeLines.Add( "" );
|
||||||
|
|
||||||
|
@ -51,7 +51,7 @@ private void PlatformInterfaceMethod( SteamApiDefinition.MethodDef m )
|
|||||||
if ( m.ClassName == "SteamApi" )
|
if ( m.ClassName == "SteamApi" )
|
||||||
flatName = methodName;
|
flatName = methodName;
|
||||||
|
|
||||||
var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter( true ) ) );
|
var argstring = string.Join( ", ", arguments.Select( x => x.InteropParameter( true, true ) ) );
|
||||||
if ( argstring != "" ) argstring = $" {argstring} ";
|
if ( argstring != "" ) argstring = $" {argstring} ";
|
||||||
|
|
||||||
WriteLine( $"{ret.Return()} {m.ClassName}_{methodName}({argstring});" );
|
WriteLine( $"{ret.Return()} {m.ClassName}_{methodName}({argstring});" );
|
||||||
|
Loading…
Reference in New Issue
Block a user