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@ -43,55 +43,200 @@ internal static class Win64
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[return: MarshalAs( UnmanagedType.I1 )]
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[return: MarshalAs( UnmanagedType.I1 )]
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public static extern bool SteamAPI_RestartAppIfNecessary( uint unOwnAppID );
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public static extern bool SteamAPI_RestartAppIfNecessary( uint unOwnAppID );
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}
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internal static class MacOs
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{
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_Init", CallingConvention = CallingConvention.Cdecl )]
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[return: MarshalAs( UnmanagedType.I1 )]
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public static extern bool SteamAPI_Init();
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_RunCallbacks", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamAPI_RunCallbacks();
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_RegisterCallback", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamAPI_RegisterCallback( IntPtr pCallback, int callback );
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_UnregisterCallback", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamAPI_UnregisterCallback( IntPtr pCallback );
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_RegisterCallResult", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamAPI_RegisterCallResult( IntPtr pCallback, SteamAPICall_t callback );
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_UnregisterCallResult", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamAPI_UnregisterCallResult( IntPtr pCallback, SteamAPICall_t callback );
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_Shutdown", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamAPI_Shutdown();
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_GetHSteamUser", CallingConvention = CallingConvention.Cdecl )]
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public static extern HSteamUser SteamAPI_GetHSteamUser();
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
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public static extern HSteamPipe SteamAPI_GetHSteamPipe();
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[DllImport( "libsteam_api", EntryPoint = "SteamAPI_RestartAppIfNecessary", CallingConvention = CallingConvention.Cdecl )]
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[return: MarshalAs( UnmanagedType.I1 )]
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public static extern bool SteamAPI_RestartAppIfNecessary( uint unOwnAppID );
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}
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}
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static internal bool Init()
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static internal bool Init()
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{
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{
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return Win64.SteamAPI_Init();
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamAPI_Init();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamAPI_Init();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void RunCallbacks()
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static internal void RunCallbacks()
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{
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{
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Win64.SteamAPI_RunCallbacks();
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamAPI_RunCallbacks();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamAPI_RunCallbacks();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void RegisterCallback( IntPtr pCallback, int callback )
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static internal void RegisterCallback( IntPtr pCallback, int callback )
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{
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{
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Win64.SteamAPI_RegisterCallback( pCallback, callback );
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamAPI_RegisterCallback( pCallback, callback );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamAPI_RegisterCallback( pCallback, callback );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void UnregisterCallback( IntPtr pCallback )
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static internal void UnregisterCallback( IntPtr pCallback )
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{
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{
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Win64.SteamAPI_UnregisterCallback( pCallback );
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamAPI_UnregisterCallback( pCallback );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamAPI_UnregisterCallback( pCallback );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void RegisterCallResult( IntPtr pCallback, SteamAPICall_t callback )
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static internal void RegisterCallResult( IntPtr pCallback, SteamAPICall_t callback )
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{
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{
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Win64.SteamAPI_RegisterCallResult( pCallback, callback );
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamAPI_RegisterCallResult( pCallback, callback );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamAPI_RegisterCallResult( pCallback, callback );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void UnregisterCallResult( IntPtr pCallback, SteamAPICall_t callback )
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static internal void UnregisterCallResult( IntPtr pCallback, SteamAPICall_t callback )
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{
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{
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Win64.SteamAPI_UnregisterCallResult( pCallback, callback );
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamAPI_UnregisterCallResult( pCallback, callback );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamAPI_UnregisterCallResult( pCallback, callback );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void Shutdown()
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static internal void Shutdown()
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{
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{
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Win64.SteamAPI_Shutdown();
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamAPI_Shutdown();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamAPI_Shutdown();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal HSteamUser GetHSteamUser()
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static internal HSteamUser GetHSteamUser()
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{
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{
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return Win64.SteamAPI_GetHSteamUser();
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamAPI_GetHSteamUser();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamAPI_GetHSteamUser();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal HSteamPipe GetHSteamPipe()
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static internal HSteamPipe GetHSteamPipe()
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{
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{
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return Win64.SteamAPI_GetHSteamPipe();
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamAPI_GetHSteamPipe();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamAPI_GetHSteamPipe();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal bool RestartAppIfNecessary( uint unOwnAppID )
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static internal bool RestartAppIfNecessary( uint unOwnAppID )
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{
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{
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return Win64.SteamAPI_RestartAppIfNecessary( unOwnAppID );
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamAPI_RestartAppIfNecessary( unOwnAppID );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamAPI_RestartAppIfNecessary( unOwnAppID );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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}
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}
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@ -23,25 +23,84 @@ internal static class Win64
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[DllImport( "steam_api64", EntryPoint = "SteamGameServer_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
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[DllImport( "steam_api64", EntryPoint = "SteamGameServer_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
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public static extern HSteamPipe SteamGameServer_GetHSteamPipe();
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public static extern HSteamPipe SteamGameServer_GetHSteamPipe();
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}
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internal static class MacOs
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{
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[DllImport( "libsteam_api", EntryPoint = "SteamGameServer_RunCallbacks", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamGameServer_RunCallbacks();
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[DllImport( "libsteam_api", EntryPoint = "SteamGameServer_Shutdown", CallingConvention = CallingConvention.Cdecl )]
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public static extern void SteamGameServer_Shutdown();
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[DllImport( "libsteam_api", EntryPoint = "SteamGameServer_GetHSteamUser", CallingConvention = CallingConvention.Cdecl )]
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public static extern HSteamUser SteamGameServer_GetHSteamUser();
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[DllImport( "libsteam_api", EntryPoint = "SteamGameServer_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
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public static extern HSteamPipe SteamGameServer_GetHSteamPipe();
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}
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}
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static internal void RunCallbacks()
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static internal void RunCallbacks()
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{
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{
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Win64.SteamGameServer_RunCallbacks();
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamGameServer_RunCallbacks();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamGameServer_RunCallbacks();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal void Shutdown()
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static internal void Shutdown()
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{
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{
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Win64.SteamGameServer_Shutdown();
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if ( Config.Os == OsType.Windows )
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{
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Win64.SteamGameServer_Shutdown();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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MacOs.SteamGameServer_Shutdown();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal HSteamUser GetHSteamUser()
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static internal HSteamUser GetHSteamUser()
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{
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{
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return Win64.SteamGameServer_GetHSteamUser();
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamGameServer_GetHSteamUser();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamGameServer_GetHSteamUser();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal HSteamPipe GetHSteamPipe()
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static internal HSteamPipe GetHSteamPipe()
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{
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{
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return Win64.SteamGameServer_GetHSteamPipe();
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamGameServer_GetHSteamPipe();
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamGameServer_GetHSteamPipe();
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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}
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}
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@ -24,25 +24,85 @@ internal static class Win64
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[DllImport( "steam_api64", EntryPoint = "SteamInternal_CreateInterface", CallingConvention = CallingConvention.Cdecl )]
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[DllImport( "steam_api64", EntryPoint = "SteamInternal_CreateInterface", CallingConvention = CallingConvention.Cdecl )]
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public static extern IntPtr SteamInternal_CreateInterface( string version );
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public static extern IntPtr SteamInternal_CreateInterface( string version );
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}
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internal static class MacOs
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{
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[DllImport( "libsteam_api", EntryPoint = "SteamInternal_GameServer_Init", CallingConvention = CallingConvention.Cdecl )]
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[return: MarshalAs( UnmanagedType.I1 )]
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public static extern bool SteamInternal_GameServer_Init( uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString );
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[DllImport( "libsteam_api", EntryPoint = "SteamInternal_FindOrCreateUserInterface", CallingConvention = CallingConvention.Cdecl )]
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public static extern IntPtr SteamInternal_FindOrCreateUserInterface( int steamuser, string versionname );
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[DllImport( "libsteam_api", EntryPoint = "SteamInternal_FindOrCreateGameServerInterface", CallingConvention = CallingConvention.Cdecl )]
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public static extern IntPtr SteamInternal_FindOrCreateGameServerInterface( int steamuser, string versionname );
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[DllImport( "libsteam_api", EntryPoint = "SteamInternal_CreateInterface", CallingConvention = CallingConvention.Cdecl )]
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public static extern IntPtr SteamInternal_CreateInterface( string version );
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}
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}
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static internal bool GameServer_Init( uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString )
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static internal bool GameServer_Init( uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString )
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{
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{
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return Win64.SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString );
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal IntPtr FindOrCreateUserInterface( int steamuser, string versionname )
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static internal IntPtr FindOrCreateUserInterface( int steamuser, string versionname )
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{
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{
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return Win64.SteamInternal_FindOrCreateUserInterface( steamuser, versionname );
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamInternal_FindOrCreateUserInterface( steamuser, versionname );
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}
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else if ( Config.Os == OsType.MacOs )
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{
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return MacOs.SteamInternal_FindOrCreateUserInterface( steamuser, versionname );
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}
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else
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{
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throw new System.Exception( "this platform isn't supported" );
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}
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}
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}
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static internal IntPtr FindOrCreateGameServerInterface( int steamuser, string versionname )
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static internal IntPtr FindOrCreateGameServerInterface( int steamuser, string versionname )
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{
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{
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return Win64.SteamInternal_FindOrCreateGameServerInterface( steamuser, versionname );
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if ( Config.Os == OsType.Windows )
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{
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return Win64.SteamInternal_FindOrCreateGameServerInterface( steamuser, versionname );
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}
|
||||||
|
else if ( Config.Os == OsType.MacOs )
|
||||||
|
{
|
||||||
|
return MacOs.SteamInternal_FindOrCreateGameServerInterface( steamuser, versionname );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new System.Exception( "this platform isn't supported" );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static internal IntPtr CreateInterface( string version )
|
static internal IntPtr CreateInterface( string version )
|
||||||
{
|
{
|
||||||
return Win64.SteamInternal_CreateInterface( version );
|
if ( Config.Os == OsType.Windows )
|
||||||
|
{
|
||||||
|
return Win64.SteamInternal_CreateInterface( version );
|
||||||
|
}
|
||||||
|
else if ( Config.Os == OsType.MacOs )
|
||||||
|
{
|
||||||
|
return MacOs.SteamInternal_CreateInterface( version );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new System.Exception( "this platform isn't supported" );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -36,6 +36,15 @@ public void GenerateGlobalFunctions( string startingWith, string filename )
|
|||||||
}
|
}
|
||||||
EndBlock();
|
EndBlock();
|
||||||
|
|
||||||
|
StartBlock( $"internal static class MacOs" );
|
||||||
|
{
|
||||||
|
foreach ( var func in functions )
|
||||||
|
{
|
||||||
|
WriteMarshalledFunction( func, "libsteam_api" );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
EndBlock();
|
||||||
|
|
||||||
foreach ( var func in functions )
|
foreach ( var func in functions )
|
||||||
{
|
{
|
||||||
WriteGlobalFunction( startingWith, func );
|
WriteGlobalFunction( startingWith, func );
|
||||||
@ -78,22 +87,50 @@ private void WriteGlobalFunction( string cname, SteamApiDefinition.MethodDef fun
|
|||||||
{
|
{
|
||||||
var callargs = string.Join( ", ", args.Select( x => x.AsCallArgument() ) );
|
var callargs = string.Join( ", ", args.Select( x => x.AsCallArgument() ) );
|
||||||
|
|
||||||
if ( returnType.IsReturnedWeird )
|
StartBlock( "if ( Config.Os == OsType.Windows )" );
|
||||||
{
|
{
|
||||||
WriteLine( $"var retVal = default( {returnType.TypeName} );" );
|
|
||||||
WriteLine( $"Win64.{func.Name}( ref retVal, {callargs} );" );
|
|
||||||
WriteLine( $"{returnType.Return( "retVal" )}" );
|
|
||||||
}
|
|
||||||
else if ( returnType.IsVoid )
|
|
||||||
{
|
|
||||||
WriteLine( $"Win64.{func.Name}( {callargs} );" );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var v = $"Win64.{func.Name}( {callargs} )";
|
|
||||||
|
|
||||||
WriteLine( returnType.Return( v ) );
|
if ( returnType.IsReturnedWeird )
|
||||||
|
{
|
||||||
|
WriteLine( $"var retVal = default( {returnType.TypeName} );" );
|
||||||
|
WriteLine( $"Win64.{func.Name}( ref retVal, {callargs} );" );
|
||||||
|
WriteLine( $"{returnType.Return( "retVal" )}" );
|
||||||
|
}
|
||||||
|
else if ( returnType.IsVoid )
|
||||||
|
{
|
||||||
|
WriteLine( $"Win64.{func.Name}( {callargs} );" );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var v = $"Win64.{func.Name}( {callargs} )";
|
||||||
|
|
||||||
|
WriteLine( returnType.Return( v ) );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Else( " if ( Config.Os == OsType.MacOs )" );
|
||||||
|
{
|
||||||
|
if ( returnType.IsReturnedWeird )
|
||||||
|
{
|
||||||
|
WriteLine( $"var retVal = default( {returnType.TypeName} );" );
|
||||||
|
WriteLine( $"MacOs.{func.Name}( ref retVal, {callargs} );" );
|
||||||
|
WriteLine( $"{returnType.Return( "retVal" )}" );
|
||||||
|
}
|
||||||
|
else if ( returnType.IsVoid )
|
||||||
|
{
|
||||||
|
WriteLine( $"MacOs.{func.Name}( {callargs} );" );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var v = $"MacOs.{func.Name}( {callargs} )";
|
||||||
|
|
||||||
|
WriteLine( returnType.Return( v ) );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Else();
|
||||||
|
{
|
||||||
|
WriteLine( "throw new System.Exception( \"this platform isn't supported\" );" );
|
||||||
|
}
|
||||||
|
EndBlock();
|
||||||
}
|
}
|
||||||
EndBlock();
|
EndBlock();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user