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Added FetchUsersScores to Leaderboard.cs
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@ -321,6 +321,34 @@ public bool FetchScores( RequestType RequestType, int start, int end, FetchScore
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return true;
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return true;
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}
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}
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public unsafe bool FetchUsersScores( RequestType RequestType, UInt64[] steamIds, FetchScoresCallback onSuccess, FailureCallback onFailure = null )
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{
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if ( IsError ) return false;
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if ( !IsValid ) return DeferOnCreated( () => FetchUsersScores( RequestType, steamIds, onSuccess, onFailure ), onFailure );
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fixed(ulong* pointer = steamIds){
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client.native.userstats.DownloadLeaderboardEntriesForUsers(BoardId, (IntPtr)pointer, steamIds.Length, (result, error) =>
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{
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if (error)
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{
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onFailure?.Invoke(Callbacks.Result.IOFailure);
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}
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else
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{
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if (_sEntryBuffer == null) _sEntryBuffer = new List<Entry>();
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else _sEntryBuffer.Clear();
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ReadScores(result, _sEntryBuffer);
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onSuccess(_sEntryBuffer.ToArray());
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}
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});
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}
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return true;
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}
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private void OnScores( LeaderboardScoresDownloaded_t result, bool error )
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private void OnScores( LeaderboardScoresDownloaded_t result, bool error )
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{
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{
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IsQuerying = false;
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IsQuerying = false;
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