Steamworks SDK 1.57

This commit is contained in:
André Straubmeier 2023-05-15 14:37:19 +02:00
parent 4e7e0ef8c4
commit 8a5f229a2f
38 changed files with 575 additions and 333 deletions

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@ -46,7 +46,7 @@ public async Task BeginAuthSession()
// //
// Clientside calls this function, gets ticket // Clientside calls this function, gets ticket
// //
var clientTicket = SteamUser.GetAuthSessionTicket(); var clientTicket = SteamUser.GetAuthSessionTicket( SteamClient.SteamId );
// //
// The client sends this data to the server along with their steamid // The client sends this data to the server along with their steamid

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@ -61,7 +61,7 @@ public void SteamID()
[TestMethod] [TestMethod]
public void AuthSession() public void AuthSession()
{ {
var ticket = SteamUser.GetAuthSessionTicket(); var ticket = SteamUser.GetAuthSessionTicket( SteamClient.SteamId );
Assert.AreNotEqual( 0, ticket.Handle ); Assert.AreNotEqual( 0, ticket.Handle );
Assert.AreNotEqual( 0, ticket.Data.Length ); Assert.AreNotEqual( 0, ticket.Data.Length );
@ -78,7 +78,7 @@ public void AuthSession()
[TestMethod] [TestMethod]
public async Task AuthSessionAsync() public async Task AuthSessionAsync()
{ {
var ticket = await SteamUser.GetAuthSessionTicketAsync( 5.0 ); var ticket = await SteamUser.GetAuthSessionTicketAsync( SteamClient.SteamId, 5.0 );
Assert.AreNotEqual( 0, ticket.Handle ); Assert.AreNotEqual( 0, ticket.Handle );
Assert.AreNotEqual( 0, ticket.Data.Length ); Assert.AreNotEqual( 0, ticket.Data.Length );

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@ -23,6 +23,7 @@ public enum CallbackType
StoreAuthURLResponse = 165, StoreAuthURLResponse = 165,
MarketEligibilityResponse = 166, MarketEligibilityResponse = 166,
DurationControl = 167, DurationControl = 167,
GetTicketForWebApiResponse = 168,
GSClientApprove = 201, GSClientApprove = 201,
GSClientDeny = 202, GSClientDeny = 202,
GSClientKick = 203, GSClientKick = 203,
@ -74,8 +75,8 @@ public enum CallbackType
GamepadTextInputDismissed = 714, GamepadTextInputDismissed = 714,
AppResumingFromSuspend = 736, AppResumingFromSuspend = 736,
FloatingGamepadTextInputDismissed = 738, FloatingGamepadTextInputDismissed = 738,
FilterTextDictionaryChanged = 739,
DlcInstalled = 1005, DlcInstalled = 1005,
RegisterActivationCodeResponse = 1008,
NewUrlLaunchParameters = 1014, NewUrlLaunchParameters = 1014,
AppProofOfPurchaseKeyResponse = 1021, AppProofOfPurchaseKeyResponse = 1021,
FileDetailsResult = 1023, FileDetailsResult = 1023,
@ -138,6 +139,7 @@ public enum CallbackType
SteamInputDeviceConnected = 2801, SteamInputDeviceConnected = 2801,
SteamInputDeviceDisconnected = 2802, SteamInputDeviceDisconnected = 2802,
SteamInputConfigurationLoaded = 2803, SteamInputConfigurationLoaded = 2803,
SteamInputGamepadSlotChange = 2804,
SteamUGCQueryCompleted = 3401, SteamUGCQueryCompleted = 3401,
SteamUGCRequestUGCDetailsResult = 3402, SteamUGCRequestUGCDetailsResult = 3402,
CreateItemResult = 3403, CreateItemResult = 3403,
@ -222,6 +224,7 @@ public enum CallbackType
ActiveBeaconsUpdated = 5306, ActiveBeaconsUpdated = 5306,
SteamRemotePlaySessionConnected = 5701, SteamRemotePlaySessionConnected = 5701,
SteamRemotePlaySessionDisconnected = 5702, SteamRemotePlaySessionDisconnected = 5702,
SteamRemotePlayTogetherGuestInvite = 5703,
} }
internal static partial class CallbackTypeFactory internal static partial class CallbackTypeFactory
{ {
@ -242,6 +245,7 @@ internal static partial class CallbackTypeFactory
{ CallbackType.StoreAuthURLResponse, typeof( StoreAuthURLResponse_t )}, { CallbackType.StoreAuthURLResponse, typeof( StoreAuthURLResponse_t )},
{ CallbackType.MarketEligibilityResponse, typeof( MarketEligibilityResponse_t )}, { CallbackType.MarketEligibilityResponse, typeof( MarketEligibilityResponse_t )},
{ CallbackType.DurationControl, typeof( DurationControl_t )}, { CallbackType.DurationControl, typeof( DurationControl_t )},
{ CallbackType.GetTicketForWebApiResponse, typeof( GetTicketForWebApiResponse_t )},
{ CallbackType.GSClientApprove, typeof( GSClientApprove_t )}, { CallbackType.GSClientApprove, typeof( GSClientApprove_t )},
{ CallbackType.GSClientDeny, typeof( GSClientDeny_t )}, { CallbackType.GSClientDeny, typeof( GSClientDeny_t )},
{ CallbackType.GSClientKick, typeof( GSClientKick_t )}, { CallbackType.GSClientKick, typeof( GSClientKick_t )},
@ -293,8 +297,8 @@ internal static partial class CallbackTypeFactory
{ CallbackType.GamepadTextInputDismissed, typeof( GamepadTextInputDismissed_t )}, { CallbackType.GamepadTextInputDismissed, typeof( GamepadTextInputDismissed_t )},
{ CallbackType.AppResumingFromSuspend, typeof( AppResumingFromSuspend_t )}, { CallbackType.AppResumingFromSuspend, typeof( AppResumingFromSuspend_t )},
{ CallbackType.FloatingGamepadTextInputDismissed, typeof( FloatingGamepadTextInputDismissed_t )}, { CallbackType.FloatingGamepadTextInputDismissed, typeof( FloatingGamepadTextInputDismissed_t )},
{ CallbackType.FilterTextDictionaryChanged, typeof( FilterTextDictionaryChanged_t )},
{ CallbackType.DlcInstalled, typeof( DlcInstalled_t )}, { CallbackType.DlcInstalled, typeof( DlcInstalled_t )},
{ CallbackType.RegisterActivationCodeResponse, typeof( RegisterActivationCodeResponse_t )},
{ CallbackType.NewUrlLaunchParameters, typeof( NewUrlLaunchParameters_t )}, { CallbackType.NewUrlLaunchParameters, typeof( NewUrlLaunchParameters_t )},
{ CallbackType.AppProofOfPurchaseKeyResponse, typeof( AppProofOfPurchaseKeyResponse_t )}, { CallbackType.AppProofOfPurchaseKeyResponse, typeof( AppProofOfPurchaseKeyResponse_t )},
{ CallbackType.FileDetailsResult, typeof( FileDetailsResult_t )}, { CallbackType.FileDetailsResult, typeof( FileDetailsResult_t )},
@ -355,6 +359,7 @@ internal static partial class CallbackTypeFactory
{ CallbackType.SteamInputDeviceConnected, typeof( SteamInputDeviceConnected_t )}, { CallbackType.SteamInputDeviceConnected, typeof( SteamInputDeviceConnected_t )},
{ CallbackType.SteamInputDeviceDisconnected, typeof( SteamInputDeviceDisconnected_t )}, { CallbackType.SteamInputDeviceDisconnected, typeof( SteamInputDeviceDisconnected_t )},
{ CallbackType.SteamInputConfigurationLoaded, typeof( SteamInputConfigurationLoaded_t )}, { CallbackType.SteamInputConfigurationLoaded, typeof( SteamInputConfigurationLoaded_t )},
{ CallbackType.SteamInputGamepadSlotChange, typeof( SteamInputGamepadSlotChange_t )},
{ CallbackType.SteamUGCQueryCompleted, typeof( SteamUGCQueryCompleted_t )}, { CallbackType.SteamUGCQueryCompleted, typeof( SteamUGCQueryCompleted_t )},
{ CallbackType.SteamUGCRequestUGCDetailsResult, typeof( SteamUGCRequestUGCDetailsResult_t )}, { CallbackType.SteamUGCRequestUGCDetailsResult, typeof( SteamUGCRequestUGCDetailsResult_t )},
{ CallbackType.CreateItemResult, typeof( CreateItemResult_t )}, { CallbackType.CreateItemResult, typeof( CreateItemResult_t )},
@ -439,6 +444,7 @@ internal static partial class CallbackTypeFactory
{ CallbackType.ActiveBeaconsUpdated, typeof( ActiveBeaconsUpdated_t )}, { CallbackType.ActiveBeaconsUpdated, typeof( ActiveBeaconsUpdated_t )},
{ CallbackType.SteamRemotePlaySessionConnected, typeof( SteamRemotePlaySessionConnected_t )}, { CallbackType.SteamRemotePlaySessionConnected, typeof( SteamRemotePlaySessionConnected_t )},
{ CallbackType.SteamRemotePlaySessionDisconnected, typeof( SteamRemotePlaySessionDisconnected_t )}, { CallbackType.SteamRemotePlaySessionDisconnected, typeof( SteamRemotePlaySessionDisconnected_t )},
{ CallbackType.SteamRemotePlayTogetherGuestInvite, typeof( SteamRemotePlayTogetherGuestInvite_t )},
}; };
} }
} }

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@ -15,9 +15,9 @@ internal ISteamGameServer( bool IsGameServer )
SetupInterface( IsGameServer ); SetupInterface( IsGameServer );
} }
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServer_v014", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServer_v015", CallingConvention = Platform.CC)]
internal static extern IntPtr SteamAPI_SteamGameServer_v014(); internal static extern IntPtr SteamAPI_SteamGameServer_v015();
public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServer_v014(); public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServer_v015();
#region FunctionMeta #region FunctionMeta
@ -269,12 +269,12 @@ internal void SetAdvertiseServerActive( [MarshalAs( UnmanagedType.U1 )] bool bAc
#region FunctionMeta #region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamGameServer_GetAuthSessionTicket", CallingConvention = Platform.CC)]
private static extern HAuthTicket _GetAuthSessionTicket( IntPtr self, IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket ); private static extern HAuthTicket _GetAuthSessionTicket( IntPtr self, IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket, ref NetIdentity pSnid );
#endregion #endregion
internal HAuthTicket GetAuthSessionTicket( IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket ) internal HAuthTicket GetAuthSessionTicket( IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket, ref NetIdentity pSnid )
{ {
var returnValue = _GetAuthSessionTicket( Self, pTicket, cbMaxTicket, ref pcbTicket ); var returnValue = _GetAuthSessionTicket( Self, pTicket, cbMaxTicket, ref pcbTicket, ref pSnid );
return returnValue; return returnValue;
} }

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@ -15,12 +15,12 @@ internal ISteamUGC( bool IsGameServer )
SetupInterface( IsGameServer ); SetupInterface( IsGameServer );
} }
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamUGC_v016", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamUGC_v017", CallingConvention = Platform.CC)]
internal static extern IntPtr SteamAPI_SteamUGC_v016(); internal static extern IntPtr SteamAPI_SteamUGC_v017();
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamUGC_v016(); public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamUGC_v017();
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServerUGC_v016", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServerUGC_v017", CallingConvention = Platform.CC)]
internal static extern IntPtr SteamAPI_SteamGameServerUGC_v016(); internal static extern IntPtr SteamAPI_SteamGameServerUGC_v017();
public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServerUGC_v016(); public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServerUGC_v017();
#region FunctionMeta #region FunctionMeta
@ -249,6 +249,17 @@ internal bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint index, [Mars
return returnValue; return returnValue;
} }
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors", CallingConvention = Platform.CC)]
private static extern uint _GetQueryUGCContentDescriptors( IntPtr self, UGCQueryHandle_t handle, uint index, [In,Out] UGCContentDescriptorID[] pvecDescriptors, uint cMaxEntries );
#endregion
internal uint GetQueryUGCContentDescriptors( UGCQueryHandle_t handle, uint index, [In,Out] UGCContentDescriptorID[] pvecDescriptors, uint cMaxEntries )
{
var returnValue = _GetQueryUGCContentDescriptors( Self, handle, index, pvecDescriptors, cMaxEntries );
return returnValue;
}
#region FunctionMeta #region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )] [return: MarshalAs( UnmanagedType.I1 )]
@ -727,6 +738,30 @@ internal bool RemoveItemPreview( UGCUpdateHandle_t handle, uint index )
return returnValue; return returnValue;
} }
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddContentDescriptor", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )]
private static extern bool _AddContentDescriptor( IntPtr self, UGCUpdateHandle_t handle, UGCContentDescriptorID descid );
#endregion
internal bool AddContentDescriptor( UGCUpdateHandle_t handle, UGCContentDescriptorID descid )
{
var returnValue = _AddContentDescriptor( Self, handle, descid );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveContentDescriptor", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )]
private static extern bool _RemoveContentDescriptor( IntPtr self, UGCUpdateHandle_t handle, UGCContentDescriptorID descid );
#endregion
internal bool RemoveContentDescriptor( UGCUpdateHandle_t handle, UGCContentDescriptorID descid )
{
var returnValue = _RemoveContentDescriptor( Self, handle, descid );
return returnValue;
}
#region FunctionMeta #region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate", CallingConvention = Platform.CC)]
private static extern SteamAPICall_t _SubmitItemUpdate( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchChangeNote ); private static extern SteamAPICall_t _SubmitItemUpdate( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchChangeNote );

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@ -15,9 +15,9 @@ internal ISteamUser( bool IsGameServer )
SetupInterface( IsGameServer ); SetupInterface( IsGameServer );
} }
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamUser_v021", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamUser_v023", CallingConvention = Platform.CC)]
internal static extern IntPtr SteamAPI_SteamUser_v021(); internal static extern IntPtr SteamAPI_SteamUser_v023();
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamUser_v021(); public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamUser_v023();
#region FunctionMeta #region FunctionMeta
@ -165,12 +165,23 @@ internal uint GetVoiceOptimalSampleRate()
#region FunctionMeta #region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket", CallingConvention = Platform.CC)] [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUser_GetAuthSessionTicket", CallingConvention = Platform.CC)]
private static extern HAuthTicket _GetAuthSessionTicket( IntPtr self, IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket ); private static extern HAuthTicket _GetAuthSessionTicket( IntPtr self, IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket, ref NetIdentity pSteamNetworkingIdentity );
#endregion #endregion
internal HAuthTicket GetAuthSessionTicket( IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket ) internal HAuthTicket GetAuthSessionTicket( IntPtr pTicket, int cbMaxTicket, ref uint pcbTicket, ref NetIdentity pSteamNetworkingIdentity )
{ {
var returnValue = _GetAuthSessionTicket( Self, pTicket, cbMaxTicket, ref pcbTicket ); var returnValue = _GetAuthSessionTicket( Self, pTicket, cbMaxTicket, ref pcbTicket, ref pSteamNetworkingIdentity );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUser_GetAuthTicketForWebApi", CallingConvention = Platform.CC)]
private static extern HAuthTicket _GetAuthTicketForWebApi( IntPtr self, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchIdentity );
#endregion
internal HAuthTicket GetAuthTicketForWebApi( [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchIdentity )
{
var returnValue = _GetAuthTicketForWebApi( Self, pchIdentity );
return returnValue; return returnValue;
} }

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@ -206,6 +206,22 @@ internal struct DurationControl_t : ICallbackData
#endregion #endregion
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GetTicketForWebApiResponse_t : ICallbackData
{
internal uint AuthTicket; // m_hAuthTicket HAuthTicket
internal Result Result; // m_eResult EResult
internal int Ticket; // m_cubTicket int
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2560)] // m_rgubTicket
internal byte[] GubTicket; // m_rgubTicket uint8 [2560]
#region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(GetTicketForWebApiResponse_t) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetTicketForWebApiResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct PersonaStateChange_t : ICallbackData internal struct PersonaStateChange_t : ICallbackData
{ {
@ -223,6 +239,9 @@ internal struct PersonaStateChange_t : ICallbackData
internal struct GameOverlayActivated_t : ICallbackData internal struct GameOverlayActivated_t : ICallbackData
{ {
internal byte Active; // m_bActive uint8 internal byte Active; // m_bActive uint8
[MarshalAs(UnmanagedType.I1)]
internal bool UserInitiated; // m_bUserInitiated bool
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback #region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(GameOverlayActivated_t) ); public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(GameOverlayActivated_t) );
@ -588,6 +607,7 @@ internal struct GamepadTextInputDismissed_t : ICallbackData
[MarshalAs(UnmanagedType.I1)] [MarshalAs(UnmanagedType.I1)]
internal bool Submitted; // m_bSubmitted bool internal bool Submitted; // m_bSubmitted bool
internal uint SubmittedText; // m_unSubmittedText uint32 internal uint SubmittedText; // m_unSubmittedText uint32
internal AppId AppID; // m_unAppID AppId_t
#region SteamCallback #region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(GamepadTextInputDismissed_t) ); public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(GamepadTextInputDismissed_t) );
@ -618,6 +638,18 @@ internal struct FloatingGamepadTextInputDismissed_t : ICallbackData
#endregion #endregion
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct FilterTextDictionaryChanged_t : ICallbackData
{
internal int Language; // m_eLanguage int
#region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(FilterTextDictionaryChanged_t) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.FilterTextDictionaryChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct FavoritesListChanged_t : ICallbackData internal struct FavoritesListChanged_t : ICallbackData
{ {
@ -1570,19 +1602,6 @@ internal struct DlcInstalled_t : ICallbackData
#endregion #endregion
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RegisterActivationCodeResponse_t : ICallbackData
{
internal RegisterActivationCodeResult Result; // m_eResult ERegisterActivationCodeResult
internal uint PackageRegistered; // m_unPackageRegistered uint32
#region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(RegisterActivationCodeResponse_t) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RegisterActivationCodeResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct NewUrlLaunchParameters_t : ICallbackData internal struct NewUrlLaunchParameters_t : ICallbackData
{ {
@ -1966,6 +1985,22 @@ internal struct SteamInputConfigurationLoaded_t : ICallbackData
#endregion #endregion
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInputGamepadSlotChange_t : ICallbackData
{
internal AppId AppID; // m_unAppID AppId_t
internal ulong DeviceHandle; // m_ulDeviceHandle InputHandle_t
internal InputType DeviceType; // m_eDeviceType ESteamInputType
internal int OldGamepadSlot; // m_nOldGamepadSlot int
internal int NewGamepadSlot; // m_nNewGamepadSlot int
#region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(SteamInputGamepadSlotChange_t) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInputGamepadSlotChange;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamUGCQueryCompleted_t : ICallbackData internal struct SteamUGCQueryCompleted_t : ICallbackData
{ {
@ -2761,6 +2796,20 @@ internal struct SteamRemotePlaySessionDisconnected_t : ICallbackData
#endregion #endregion
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamRemotePlayTogetherGuestInvite_t : ICallbackData
{
internal string ConnectURLUTF8() => System.Text.Encoding.UTF8.GetString( ConnectURL, 0, System.Array.IndexOf<byte>( ConnectURL, 0 ) );
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1024)] // byte[] m_szConnectURL
internal byte[] ConnectURL; // m_szConnectURL char [1024]
#region SteamCallback
public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(SteamRemotePlayTogetherGuestInvite_t) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamRemotePlayTogetherGuestInvite;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamNetworkingMessagesSessionRequest_t : ICallbackData internal struct SteamNetworkingMessagesSessionRequest_t : ICallbackData
{ {

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@ -230,6 +230,7 @@ public enum AuthResponse : int
AuthTicketInvalidAlreadyUsed = 7, AuthTicketInvalidAlreadyUsed = 7,
AuthTicketInvalid = 8, AuthTicketInvalid = 8,
PublisherIssuedBan = 9, PublisherIssuedBan = 9,
AuthTicketNetworkIdentityFailure = 10,
} }
// //
@ -315,6 +316,7 @@ internal enum ChatSteamIDInstanceFlags : int
// //
public enum NotificationPosition : int public enum NotificationPosition : int
{ {
Invalid = -1,
TopLeft = 0, TopLeft = 0,
TopRight = 1, TopRight = 1,
BottomLeft = 2, BottomLeft = 2,
@ -897,18 +899,6 @@ internal enum LeaderboardUploadScoreMethod : int
ForceUpdate = 2, ForceUpdate = 2,
} }
//
// ERegisterActivationCodeResult
//
internal enum RegisterActivationCodeResult : int
{
ResultOK = 0,
ResultFail = 1,
ResultAlreadyRegistered = 2,
ResultTimeout = 3,
AlreadyOwned = 4,
}
// //
// EP2PSessionError // EP2PSessionError
// //
@ -1000,6 +990,7 @@ internal enum HTTPStatusCode : int
Code304NotModified = 304, Code304NotModified = 304,
Code305UseProxy = 305, Code305UseProxy = 305,
Code307TemporaryRedirect = 307, Code307TemporaryRedirect = 307,
Code308PermanentRedirect = 308,
Code400BadRequest = 400, Code400BadRequest = 400,
Code401Unauthorized = 401, Code401Unauthorized = 401,
Code402PaymentRequired = 402, Code402PaymentRequired = 402,
@ -1307,10 +1298,10 @@ internal enum InputActionOrigin : int
Switch_LeftGrip_Upper = 245, Switch_LeftGrip_Upper = 245,
Switch_RightGrip_Lower = 246, Switch_RightGrip_Lower = 246,
Switch_RightGrip_Upper = 247, Switch_RightGrip_Upper = 247,
Switch_Reserved11 = 248, Switch_JoyConButton_N = 248,
Switch_Reserved12 = 249, Switch_JoyConButton_E = 249,
Switch_Reserved13 = 250, Switch_JoyConButton_S = 250,
Switch_Reserved14 = 251, Switch_JoyConButton_W = 251,
Switch_Reserved15 = 252, Switch_Reserved15 = 252,
Switch_Reserved16 = 253, Switch_Reserved16 = 253,
Switch_Reserved17 = 254, Switch_Reserved17 = 254,
@ -1372,10 +1363,10 @@ internal enum InputActionOrigin : int
PS5_Gyro_Yaw = 310, PS5_Gyro_Yaw = 310,
PS5_Gyro_Roll = 311, PS5_Gyro_Roll = 311,
PS5_DPad_Move = 312, PS5_DPad_Move = 312,
PS5_Reserved1 = 313, PS5_LeftGrip = 313,
PS5_Reserved2 = 314, PS5_RightGrip = 314,
PS5_Reserved3 = 315, PS5_LeftFn = 315,
PS5_Reserved4 = 316, PS5_RightFn = 316,
PS5_Reserved5 = 317, PS5_Reserved5 = 317,
PS5_Reserved6 = 318, PS5_Reserved6 = 318,
PS5_Reserved7 = 319, PS5_Reserved7 = 319,
@ -1994,7 +1985,15 @@ internal enum ControllerActionOrigin : int
SteamDeck_Reserved18 = 375, SteamDeck_Reserved18 = 375,
SteamDeck_Reserved19 = 376, SteamDeck_Reserved19 = 376,
SteamDeck_Reserved20 = 377, SteamDeck_Reserved20 = 377,
Count = 378, Switch_JoyConButton_N = 378,
Switch_JoyConButton_E = 379,
Switch_JoyConButton_S = 380,
Switch_JoyConButton_W = 381,
PS5_LeftGrip = 382,
PS5_RightGrip = 383,
PS5_LeftFn = 384,
PS5_RightFn = 385,
Count = 386,
MaximumPossibleValue = 32767, MaximumPossibleValue = 32767,
} }
@ -2145,6 +2144,18 @@ public enum ItemPreviewType : int
ReservedMax = 255, ReservedMax = 255,
} }
//
// EUGCContentDescriptorID
//
internal enum UGCContentDescriptorID : int
{
NudityOrSexualContent = 1,
FrequentViolenceOrGore = 2,
AdultOnlySexualContent = 3,
GratuitousSexualContent = 4,
AnyMatureContent = 5,
}
// //
// ESteamItemFlags // ESteamItemFlags
// //
@ -2174,7 +2185,8 @@ public enum ParentalFeature : int
Library = 11, Library = 11,
Test = 12, Test = 12,
SiteLicense = 13, SiteLicense = 13,
Max = 14, KioskMode = 14,
Max = 15,
} }
// //

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@ -105,6 +105,30 @@ internal struct P2PSessionState_t
} }
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct InputMotionDataV2_t
{
internal float DriftCorrectedQuatX; // driftCorrectedQuatX float
internal float DriftCorrectedQuatY; // driftCorrectedQuatY float
internal float DriftCorrectedQuatZ; // driftCorrectedQuatZ float
internal float DriftCorrectedQuatW; // driftCorrectedQuatW float
internal float SensorFusionQuatX; // sensorFusionQuatX float
internal float SensorFusionQuatY; // sensorFusionQuatY float
internal float SensorFusionQuatZ; // sensorFusionQuatZ float
internal float SensorFusionQuatW; // sensorFusionQuatW float
internal float DeferredSensorFusionQuatX; // deferredSensorFusionQuatX float
internal float DeferredSensorFusionQuatY; // deferredSensorFusionQuatY float
internal float DeferredSensorFusionQuatZ; // deferredSensorFusionQuatZ float
internal float DeferredSensorFusionQuatW; // deferredSensorFusionQuatW float
internal float GravityX; // gravityX float
internal float GravityY; // gravityY float
internal float GravityZ; // gravityZ float
internal float DegreesPerSecondX; // degreesPerSecondX float
internal float DegreesPerSecondY; // degreesPerSecondY float
internal float DegreesPerSecondZ; // degreesPerSecondZ float
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )] [StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInputActionEvent_t internal struct SteamInputActionEvent_t
{ {

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@ -306,14 +306,14 @@ public static unsafe int DecompressVoice( IntPtr from, int length, IntPtr to, in
/// <summary> /// <summary>
/// Retrieve an authentication ticket to be sent to the entity who wishes to authenticate you. /// Retrieve an authentication ticket to be sent to the entity who wishes to authenticate you.
/// </summary> /// </summary>
public static unsafe AuthTicket GetAuthSessionTicket() public static unsafe AuthTicket GetAuthSessionTicket( NetIdentity identity )
{ {
var data = Helpers.TakeBuffer( 1024 ); var data = Helpers.TakeBuffer( 1024 );
fixed ( byte* b = data ) fixed ( byte* b = data )
{ {
uint ticketLength = 0; uint ticketLength = 0;
uint ticket = Internal.GetAuthSessionTicket( (IntPtr)b, data.Length, ref ticketLength ); uint ticket = Internal.GetAuthSessionTicket( (IntPtr)b, data.Length, ref ticketLength, ref identity );
if ( ticket == 0 ) if ( ticket == 0 )
return null; return null;
@ -332,7 +332,7 @@ public static unsafe AuthTicket GetAuthSessionTicket()
/// the ticket is definitely ready to go as soon as it returns. Will return <see langword="null"/> if the callback /// the ticket is definitely ready to go as soon as it returns. Will return <see langword="null"/> if the callback
/// times out or returns negatively. /// times out or returns negatively.
/// </summary> /// </summary>
public static async Task<AuthTicket> GetAuthSessionTicketAsync( double timeoutSeconds = 10.0f ) public static async Task<AuthTicket> GetAuthSessionTicketAsync( NetIdentity identity, double timeoutSeconds = 10.0f )
{ {
var result = Result.Pending; var result = Result.Pending;
AuthTicket ticket = null; AuthTicket ticket = null;
@ -348,7 +348,7 @@ void f( GetAuthSessionTicketResponse_t t )
try try
{ {
ticket = GetAuthSessionTicket(); ticket = GetAuthSessionTicket( identity );
if ( ticket == null ) if ( ticket == null )
return null; return null;

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@ -47,7 +47,7 @@ STEAM_DEFINE_USER_INTERFACE_ACCESSOR( ISteamAppList *, SteamAppList, STEAMAPPLIS
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
// Purpose: Sent when a new app is installed // Purpose: Sent when a new app is installed (not downloaded yet)
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
STEAM_CALLBACK_BEGIN( SteamAppInstalled_t, k_iSteamAppListCallbacks + 1 ) STEAM_CALLBACK_BEGIN( SteamAppInstalled_t, k_iSteamAppListCallbacks + 1 )
STEAM_CALLBACK_MEMBER( 0, AppId_t, m_nAppID ) // ID of the app that installs STEAM_CALLBACK_MEMBER( 0, AppId_t, m_nAppID ) // ID of the app that installs

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@ -137,30 +137,6 @@ struct DlcInstalled_t
}; };
//-----------------------------------------------------------------------------
// Purpose: possible results when registering an activation code
//-----------------------------------------------------------------------------
enum ERegisterActivationCodeResult
{
k_ERegisterActivationCodeResultOK = 0,
k_ERegisterActivationCodeResultFail = 1,
k_ERegisterActivationCodeResultAlreadyRegistered = 2,
k_ERegisterActivationCodeResultTimeout = 3,
k_ERegisterActivationCodeAlreadyOwned = 4,
};
//-----------------------------------------------------------------------------
// Purpose: response to RegisterActivationCode()
//-----------------------------------------------------------------------------
struct RegisterActivationCodeResponse_t
{
enum { k_iCallback = k_iSteamAppsCallbacks + 8 };
ERegisterActivationCodeResult m_eResult;
uint32 m_unPackageRegistered; // package that was registered. Only set on success
};
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
// Purpose: posted after the user gains executes a Steam URL with command line or query parameters // Purpose: posted after the user gains executes a Steam URL with command line or query parameters
// such as steam://run/<appid>//-commandline/?param1=value1&param2=value2&param3=value3 etc // such as steam://run/<appid>//-commandline/?param1=value1&param2=value2&param3=value3 etc

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@ -21,9 +21,9 @@
#define STEAM_CONTROLLER_MAX_COUNT 16 #define STEAM_CONTROLLER_MAX_COUNT 16
#define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 16 #define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 24
#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 128 #define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 256
#define STEAM_CONTROLLER_MAX_ORIGINS 8 #define STEAM_CONTROLLER_MAX_ORIGINS 8
@ -448,6 +448,16 @@ enum EControllerActionOrigin
k_EControllerActionOrigin_SteamDeck_Reserved19, k_EControllerActionOrigin_SteamDeck_Reserved19,
k_EControllerActionOrigin_SteamDeck_Reserved20, k_EControllerActionOrigin_SteamDeck_Reserved20,
k_EControllerActionOrigin_Switch_JoyConButton_N, // With a Horizontal JoyCon this will be Y or what would be Dpad Right when vertical
k_EControllerActionOrigin_Switch_JoyConButton_E, // X
k_EControllerActionOrigin_Switch_JoyConButton_S, // A
k_EControllerActionOrigin_Switch_JoyConButton_W, // B
k_EControllerActionOrigin_PS5_LeftGrip,
k_EControllerActionOrigin_PS5_RightGrip,
k_EControllerActionOrigin_PS5_LeftFn,
k_EControllerActionOrigin_PS5_RightFn,
k_EControllerActionOrigin_Count, // If Steam has added support for new controllers origins will go here. k_EControllerActionOrigin_Count, // If Steam has added support for new controllers origins will go here.
k_EControllerActionOrigin_MaximumPossibleValue = 32767, // Origins are currently a maximum of 16 bits. k_EControllerActionOrigin_MaximumPossibleValue = 32767, // Origins are currently a maximum of 16 bits.
}; };
@ -529,6 +539,7 @@ typedef uint64 ControllerAnalogActionHandle_t;
#define ControllerAnalogActionData_t InputAnalogActionData_t #define ControllerAnalogActionData_t InputAnalogActionData_t
#define ControllerDigitalActionData_t InputDigitalActionData_t #define ControllerDigitalActionData_t InputDigitalActionData_t
#define ControllerMotionData_t InputMotionData_t #define ControllerMotionData_t InputMotionData_t
#define ControllerMotionDataV2_t InputMotionDataV2_t
#else #else
struct ControllerAnalogActionData_t struct ControllerAnalogActionData_t
{ {

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@ -514,7 +514,9 @@ enum EPersonaChange
struct GameOverlayActivated_t struct GameOverlayActivated_t
{ {
enum { k_iCallback = k_iSteamFriendsCallbacks + 31 }; enum { k_iCallback = k_iSteamFriendsCallbacks + 31 };
uint8 m_bActive; // true if it's just been activated, false otherwise uint8 m_bActive; // true if it's just been activated, false otherwise
bool m_bUserInitiated; // true if the user asked for the overlay to be activated/deactivated
AppId_t m_nAppID; // the appID of the game (should always be the current game)
}; };

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@ -152,7 +152,9 @@ public:
// Retrieve ticket to be sent to the entity who wishes to authenticate you ( using BeginAuthSession API ). // Retrieve ticket to be sent to the entity who wishes to authenticate you ( using BeginAuthSession API ).
// pcbTicket retrieves the length of the actual ticket. // pcbTicket retrieves the length of the actual ticket.
virtual HAuthTicket GetAuthSessionTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket ) = 0; // SteamNetworkingIdentity is an optional parameter to hold the public IP address of the entity you are connecting to
// if an IP address is passed Steam will only allow the ticket to be used by an entity with that IP address
virtual HAuthTicket GetAuthSessionTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket, const SteamNetworkingIdentity *pSnid ) = 0;
// Authenticate ticket ( from GetAuthSessionTicket ) from entity steamID to be sure it is valid and isnt reused // Authenticate ticket ( from GetAuthSessionTicket ) from entity steamID to be sure it is valid and isnt reused
// Registers for callbacks if the entity goes offline or cancels the ticket ( see ValidateAuthTicketResponse_t callback and EAuthSessionResponse ) // Registers for callbacks if the entity goes offline or cancels the ticket ( see ValidateAuthTicketResponse_t callback and EAuthSessionResponse )
@ -264,7 +266,7 @@ public:
) )
}; };
#define STEAMGAMESERVER_INTERFACE_VERSION "SteamGameServer014" #define STEAMGAMESERVER_INTERFACE_VERSION "SteamGameServer015"
// Global accessor // Global accessor
inline ISteamGameServer *SteamGameServer(); inline ISteamGameServer *SteamGameServer();

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@ -17,9 +17,9 @@
#define STEAM_INPUT_MAX_COUNT 16 #define STEAM_INPUT_MAX_COUNT 16
#define STEAM_INPUT_MAX_ANALOG_ACTIONS 16 #define STEAM_INPUT_MAX_ANALOG_ACTIONS 24
#define STEAM_INPUT_MAX_DIGITAL_ACTIONS 128 #define STEAM_INPUT_MAX_DIGITAL_ACTIONS 256
#define STEAM_INPUT_MAX_ORIGINS 8 #define STEAM_INPUT_MAX_ORIGINS 8
@ -319,10 +319,10 @@ enum EInputActionOrigin
k_EInputActionOrigin_Switch_LeftGrip_Upper, // Left JoyCon SL Button k_EInputActionOrigin_Switch_LeftGrip_Upper, // Left JoyCon SL Button
k_EInputActionOrigin_Switch_RightGrip_Lower, // Right JoyCon SL Button k_EInputActionOrigin_Switch_RightGrip_Lower, // Right JoyCon SL Button
k_EInputActionOrigin_Switch_RightGrip_Upper, // Right JoyCon SR Button k_EInputActionOrigin_Switch_RightGrip_Upper, // Right JoyCon SR Button
k_EInputActionOrigin_Switch_Reserved11, k_EInputActionOrigin_Switch_JoyConButton_N, // With a Horizontal JoyCon this will be Y or what would be Dpad Right when vertical
k_EInputActionOrigin_Switch_Reserved12, k_EInputActionOrigin_Switch_JoyConButton_E, // X
k_EInputActionOrigin_Switch_Reserved13, k_EInputActionOrigin_Switch_JoyConButton_S, // A
k_EInputActionOrigin_Switch_Reserved14, k_EInputActionOrigin_Switch_JoyConButton_W, // B
k_EInputActionOrigin_Switch_Reserved15, k_EInputActionOrigin_Switch_Reserved15,
k_EInputActionOrigin_Switch_Reserved16, k_EInputActionOrigin_Switch_Reserved16,
k_EInputActionOrigin_Switch_Reserved17, k_EInputActionOrigin_Switch_Reserved17,
@ -386,10 +386,10 @@ enum EInputActionOrigin
k_EInputActionOrigin_PS5_Gyro_Yaw, k_EInputActionOrigin_PS5_Gyro_Yaw,
k_EInputActionOrigin_PS5_Gyro_Roll, k_EInputActionOrigin_PS5_Gyro_Roll,
k_EInputActionOrigin_PS5_DPad_Move, k_EInputActionOrigin_PS5_DPad_Move,
k_EInputActionOrigin_PS5_Reserved1, k_EInputActionOrigin_PS5_LeftGrip,
k_EInputActionOrigin_PS5_Reserved2, k_EInputActionOrigin_PS5_RightGrip,
k_EInputActionOrigin_PS5_Reserved3, k_EInputActionOrigin_PS5_LeftFn,
k_EInputActionOrigin_PS5_Reserved4, k_EInputActionOrigin_PS5_RightFn,
k_EInputActionOrigin_PS5_Reserved5, k_EInputActionOrigin_PS5_Reserved5,
k_EInputActionOrigin_PS5_Reserved6, k_EInputActionOrigin_PS5_Reserved6,
k_EInputActionOrigin_PS5_Reserved7, k_EInputActionOrigin_PS5_Reserved7,
@ -643,12 +643,12 @@ struct InputDigitalActionData_t
struct InputMotionData_t struct InputMotionData_t
{ {
// Sensor-fused absolute rotation; will drift in heading // Sensor-fused absolute rotation; will drift in heading toward average
float rotQuatX; float rotQuatX;
float rotQuatY; float rotQuatY;
float rotQuatZ; float rotQuatZ;
float rotQuatW; float rotQuatW;
// Positional acceleration // Positional acceleration
float posAccelX; float posAccelX;
float posAccelY; float posAccelY;
@ -660,6 +660,58 @@ struct InputMotionData_t
float rotVelZ; float rotVelZ;
}; };
struct InputMotionDataV2_t
{
//
// Gyro post processing:
//
// Drift Corrected Quaternion is calculated after steam input controller calibration values have been applied.
// Rawest _useful_ version of a quaternion.
// Most camera implementations should use this by comparing last rotation against current rotation, and applying the difference to the in game camera (plus your own sensitivity tweaks)
// It is worth viewing
float driftCorrectedQuatX;
float driftCorrectedQuatY;
float driftCorrectedQuatZ;
float driftCorrectedQuatW;
// Sensor fusion corrects using accelerometer, and "average forward over time" for "forward".
// This can "ouija" your aim, so it's not so appropriate for camera controls (sensor fusion was originally made for racing game steering )
// Same result as from old InputMotionData_t::rotQuatX/Y/Z/W
float sensorFusionQuatX;
float sensorFusionQuatY;
float sensorFusionQuatZ;
float sensorFusionQuatW;
// Deferred Sensor fusion quaternion with deferred correction
// Reduces perception of "ouija" effect by only applying correction when the controller is below "low noise" thresholds,
// while the controller rotates fast - never when the user is attempting precision aim.
float deferredSensorFusionQuatX;
float deferredSensorFusionQuatY;
float deferredSensorFusionQuatZ;
float deferredSensorFusionQuatW;
// Same as accel but values are calibrated such that 1 unit = 1G.
// X = Right
// Y = Forward out through the joystick USB port.
// Z = Up through the joystick axis.
float gravityX;
float gravityY;
float gravityZ;
//
// Same as rotVel values in GetMotionData but values are calibrated to degrees per second.
// Local Space (controller relative)
// X = Pitch = left to right axis
// Y = Roll = axis through charging port
// Z = Yaw = axis through sticks
float degreesPerSecondX;
float degreesPerSecondY;
float degreesPerSecondZ;
};
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Purpose: when callbacks are enabled this fires each time a controller action // Purpose: when callbacks are enabled this fires each time a controller action
// state changes // state changes
@ -753,6 +805,12 @@ public:
// Note: this is called within either SteamInput()->RunFrame or by SteamAPI_RunCallbacks // Note: this is called within either SteamInput()->RunFrame or by SteamAPI_RunCallbacks
STEAM_CALL_BACK( SteamInputDeviceDisconnected_t ) STEAM_CALL_BACK( SteamInputDeviceDisconnected_t )
// Controllers using Gamepad emulation (XInput, DirectInput, etc) will be seated in the order that
// input is sent by the device. This callback will fire on first input for each device and when the
// a user has manually changed the order via the Steam overlay. This also has the device type info
// so that you can change out glyph sets without making additional API calls
STEAM_CALL_BACK( SteamInputGamepadSlotChange_t )
// Enable SteamInputActionEvent_t callbacks. Directly calls your callback function // Enable SteamInputActionEvent_t callbacks. Directly calls your callback function
// for lower latency than standard Steam callbacks. Supports one callback at a time. // for lower latency than standard Steam callbacks. Supports one callback at a time.
// Note: this is called within either SteamInput()->RunFrame or by SteamAPI_RunCallbacks // Note: this is called within either SteamInput()->RunFrame or by SteamAPI_RunCallbacks
@ -897,7 +955,7 @@ public:
// See isteamremoteplay.h for more information on Steam Remote Play sessions // See isteamremoteplay.h for more information on Steam Remote Play sessions
virtual uint32 GetRemotePlaySessionID( InputHandle_t inputHandle ) = 0; virtual uint32 GetRemotePlaySessionID( InputHandle_t inputHandle ) = 0;
// Get a bitmask of the Steam Input Configuration types opted in for the current session. Returns ESteamInputConfigurationEnableType values.? // Get a bitmask of the Steam Input Configuration types opted in for the current session. Returns ESteamInputConfigurationEnableType values.
// Note: user can override the settings from the Steamworks Partner site so the returned values may not exactly match your default configuration // Note: user can override the settings from the Steamworks Partner site so the returned values may not exactly match your default configuration
virtual uint16 GetSessionInputConfigurationSettings() = 0; virtual uint16 GetSessionInputConfigurationSettings() = 0;
@ -957,6 +1015,20 @@ struct SteamInputConfigurationLoaded_t
bool m_bUsesGamepadAPI; // Does the configuration contain any Xinput bindings? bool m_bUsesGamepadAPI; // Does the configuration contain any Xinput bindings?
}; };
//-----------------------------------------------------------------------------
// Purpose: called when controller gamepad slots change - on Linux/macOS these
// slots are shared for all running apps.
//-----------------------------------------------------------------------------
struct SteamInputGamepadSlotChange_t
{
enum { k_iCallback = k_iSteamControllerCallbacks + 4 };
AppId_t m_unAppID;
InputHandle_t m_ulDeviceHandle; // Handle for device
ESteamInputType m_eDeviceType; // Type of device
int m_nOldGamepadSlot; // Previous GamepadSlot - can be -1 controller doesn't uses gamepad bindings
int m_nNewGamepadSlot; // New Gamepad Slot - can be -1 controller doesn't uses gamepad bindings
};
#pragma pack( pop ) #pragma pack( pop )
#endif // ISTEAMINPUT_H #endif // ISTEAMINPUT_H

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@ -29,6 +29,7 @@ enum EParentalFeature
k_EFeatureLibrary = 11, k_EFeatureLibrary = 11,
k_EFeatureTest = 12, k_EFeatureTest = 12,
k_EFeatureSiteLicense = 13, k_EFeatureSiteLicense = 13,
k_EFeatureKioskMode = 14,
k_EFeatureMax k_EFeatureMax
}; };

View File

@ -51,7 +51,7 @@ public:
// This is set to 0x0 if the resolution is not available // This is set to 0x0 if the resolution is not available
virtual bool BGetSessionClientResolution( RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY ) = 0; virtual bool BGetSessionClientResolution( RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY ) = 0;
// Invite a friend to Remote Play Together // Invite a friend to Remote Play Together, or create a guest invite if steamIDFriend is empty
// This returns false if the invite can't be sent // This returns false if the invite can't be sent
virtual bool BSendRemotePlayTogetherInvite( CSteamID steamIDFriend ) = 0; virtual bool BSendRemotePlayTogetherInvite( CSteamID steamIDFriend ) = 0;
}; };
@ -82,6 +82,11 @@ STEAM_CALLBACK_BEGIN( SteamRemotePlaySessionDisconnected_t, k_iSteamRemotePlayCa
STEAM_CALLBACK_END( 0 ) STEAM_CALLBACK_END( 0 )
STEAM_CALLBACK_BEGIN( SteamRemotePlayTogetherGuestInvite_t, k_iSteamRemotePlayCallbacks + 3 )
STEAM_CALLBACK_MEMBER_ARRAY( 0, char, m_szConnectURL, 1024 )
STEAM_CALLBACK_END( 0 )
#pragma pack( pop ) #pragma pack( pop )

View File

@ -1,87 +0,0 @@
//====== Copyright © 1996-2014 Valve Corporation, All rights reserved. =======
//
// Purpose: interface to Steam Video
//
//=============================================================================
#ifndef ISTEAMTV_H
#define ISTEAMTV_H
#ifdef _WIN32
#pragma once
#endif
#include "steam_api_common.h"
// callbacks
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
#endif
enum { k_cchBroadcastGameDataMax = 8 * 1024 };
// What the interaction behavior of the region is
enum ESteamTVRegionBehavior
{
k_ESteamVideoRegionBehaviorInvalid = -1,
k_ESteamVideoRegionBehaviorHover = 0,
k_ESteamVideoRegionBehaviorClickPopup = 1,
k_ESteamVideoRegionBehaviorClickSurroundingRegion = 2,
};
// Size of the region, normalized to 1920x1080
struct SteamTVRegion_t
{
uint32 unMinX;
uint32 unMinY;
uint32 unMaxX;
uint32 unMaxY;
};
//-----------------------------------------------------------------------------
// Purpose: SteamTV API
//-----------------------------------------------------------------------------
class ISteamTV
{
public:
// Returns true if user is uploading a live broadcast
virtual bool IsBroadcasting( int *pnNumViewers ) = 0;
// Broadcast game data
virtual void AddBroadcastGameData( const char *pchKey, const char *pchValue ) = 0;
virtual void RemoveBroadcastGameData( const char *pchKey ) = 0;
// Timeline marker
virtual void AddTimelineMarker( const char *pchTemplateName, bool bPersistent, uint8 nColorR, uint8 nColorG, uint8 nColorB ) = 0;
virtual void RemoveTimelineMarker() = 0;
// Regions
virtual uint32 AddRegion( const char *pchElementName, const char *pchTimelineDataSection, const SteamTVRegion_t *pSteamTVRegion, ESteamTVRegionBehavior eSteamTVRegionBehavior ) = 0;
virtual void RemoveRegion( uint32 unRegionHandle ) = 0;
// App Cheers
virtual void SendAppCheer( uint64 unCheerTargetID, uint32 unCheerType, uint32 unCheerAmount ) = 0;
};
#define STEAMTV_INTERFACE_VERSION "STEAMTV_INTERFACE_V002"
// Global interface accessor
inline ISteamTV *SteamTV();
STEAM_DEFINE_USER_INTERFACE_ACCESSOR( ISteamTV *, SteamTV, STEAMTV_INTERFACE_VERSION );
STEAM_CALLBACK_BEGIN( BroadcastUploadStart_t, k_iSteamVideoCallbacks + 4 )
STEAM_CALLBACK_MEMBER( 0, bool, m_bIsRTMP )
STEAM_CALLBACK_END(1)
STEAM_CALLBACK_BEGIN( BroadcastUploadStop_t, k_iSteamVideoCallbacks + 5 )
STEAM_CALLBACK_MEMBER( 0, EBroadcastUploadResult, m_eResult )
STEAM_CALLBACK_END(1)
#pragma pack( pop )
#endif // ISTEAMVIDEO_H

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@ -157,6 +157,15 @@ enum EItemPreviewType
k_EItemPreviewType_ReservedMax = 255, // you can specify your own types above this value k_EItemPreviewType_ReservedMax = 255, // you can specify your own types above this value
}; };
enum EUGCContentDescriptorID
{
k_EUGCContentDescriptor_NudityOrSexualContent = 1,
k_EUGCContentDescriptor_FrequentViolenceOrGore = 2,
k_EUGCContentDescriptor_AdultOnlySexualContent = 3,
k_EUGCContentDescriptor_GratuitousSexualContent = 4,
k_EUGCContentDescriptor_AnyMatureContent = 5,
};
const uint32 kNumUGCResultsPerPage = 50; const uint32 kNumUGCResultsPerPage = 50;
const uint32 k_cchDeveloperMetadataMax = 5000; const uint32 k_cchDeveloperMetadataMax = 5000;
@ -237,6 +246,8 @@ public:
STEAM_FLAT_NAME( GetQueryFirstUGCKeyValueTag ) STEAM_FLAT_NAME( GetQueryFirstUGCKeyValueTag )
virtual bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, const char *pchKey, STEAM_OUT_STRING_COUNT(cchValueSize) char *pchValue, uint32 cchValueSize ) = 0; virtual bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, const char *pchKey, STEAM_OUT_STRING_COUNT(cchValueSize) char *pchValue, uint32 cchValueSize ) = 0;
virtual uint32 GetQueryUGCContentDescriptors( UGCQueryHandle_t handle, uint32 index, EUGCContentDescriptorID *pvecDescriptors, uint32 cMaxEntries ) = 0;
// Release the request to free up memory, after retrieving results // Release the request to free up memory, after retrieving results
virtual bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle ) = 0; virtual bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle ) = 0;
@ -293,6 +304,8 @@ public:
virtual bool UpdateItemPreviewFile( UGCUpdateHandle_t handle, uint32 index, const char *pszPreviewFile ) = 0; // updates an existing preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size virtual bool UpdateItemPreviewFile( UGCUpdateHandle_t handle, uint32 index, const char *pszPreviewFile ) = 0; // updates an existing preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size
virtual bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle, uint32 index, const char *pszVideoID ) = 0; // updates an existing preview video for this item virtual bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle, uint32 index, const char *pszVideoID ) = 0; // updates an existing preview video for this item
virtual bool RemoveItemPreview( UGCUpdateHandle_t handle, uint32 index ) = 0; // remove a preview by index starting at 0 (previews are sorted) virtual bool RemoveItemPreview( UGCUpdateHandle_t handle, uint32 index ) = 0; // remove a preview by index starting at 0 (previews are sorted)
virtual bool AddContentDescriptor( UGCUpdateHandle_t handle, EUGCContentDescriptorID descid ) = 0;
virtual bool RemoveContentDescriptor( UGCUpdateHandle_t handle, EUGCContentDescriptorID descid ) = 0;
STEAM_CALL_RESULT( SubmitItemUpdateResult_t ) STEAM_CALL_RESULT( SubmitItemUpdateResult_t )
virtual SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote ) = 0; // commit update process started with StartItemUpdate() virtual SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote ) = 0; // commit update process started with StartItemUpdate()
@ -371,7 +384,7 @@ public:
virtual SteamAPICall_t GetWorkshopEULAStatus() = 0; virtual SteamAPICall_t GetWorkshopEULAStatus() = 0;
}; };
#define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION016" #define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION017"
// Global interface accessor // Global interface accessor
inline ISteamUGC *SteamUGC(); inline ISteamUGC *SteamUGC();

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@ -124,7 +124,16 @@ public:
// Retrieve ticket to be sent to the entity who wishes to authenticate you. // Retrieve ticket to be sent to the entity who wishes to authenticate you.
// pcbTicket retrieves the length of the actual ticket. // pcbTicket retrieves the length of the actual ticket.
virtual HAuthTicket GetAuthSessionTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket ) = 0; // SteamNetworkingIdentity is an optional input parameter to hold the public IP address or SteamID of the entity you are connecting to
// if an IP address is passed Steam will only allow the ticket to be used by an entity with that IP address
// if a Steam ID is passed Steam will only allow the ticket to be used by that Steam ID
// not to be used for "ISteamUserAuth\AuthenticateUserTicket" - it will fail
virtual HAuthTicket GetAuthSessionTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket, const SteamNetworkingIdentity *pSteamNetworkingIdentity ) = 0;
// Request a ticket which will be used for webapi "ISteamUserAuth\AuthenticateUserTicket"
// pchIdentity is an optional input parameter to identify the service the ticket will be sent to
// the ticket will be returned in callback GetTicketForWebApiResponse_t
virtual HAuthTicket GetAuthTicketForWebApi( const char *pchIdentity ) = 0;
// Authenticate ticket from entity steamID to be sure it is valid and isnt reused // Authenticate ticket from entity steamID to be sure it is valid and isnt reused
// Registers for callbacks if the entity goes offline or cancels the ticket ( see ValidateAuthTicketResponse_t callback and EAuthSessionResponse ) // Registers for callbacks if the entity goes offline or cancels the ticket ( see ValidateAuthTicketResponse_t callback and EAuthSessionResponse )
@ -210,7 +219,7 @@ public:
}; };
#define STEAMUSER_INTERFACE_VERSION "SteamUser021" #define STEAMUSER_INTERFACE_VERSION "SteamUser023"
// Global interface accessor // Global interface accessor
inline ISteamUser *SteamUser(); inline ISteamUser *SteamUser();
@ -225,12 +234,13 @@ STEAM_DEFINE_USER_INTERFACE_ACCESSOR( ISteamUser *, SteamUser, STEAMUSER_INTERFA
#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx #error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
#endif #endif
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Purpose: called when a connections to the Steam back-end has been established // Purpose: Called when an authenticated connection to the Steam back-end has been established.
// this means the Steam client now has a working connection to the Steam servers // This means the Steam client now has a working connection to the Steam servers.
// usually this will have occurred before the game has launched, and should // Usually this will have occurred before the game has launched, and should
// only be seen if the user has dropped connection due to a networking issue // only be seen if the user has dropped connection due to a networking issue
// or a Steam server update // or a Steam server update.
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
struct SteamServersConnected_t struct SteamServersConnected_t
{ {
@ -350,7 +360,6 @@ struct GetAuthSessionTicketResponse_t
EResult m_eResult; EResult m_eResult;
}; };
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Purpose: sent to your game in response to a steam://gamewebcallback/ command // Purpose: sent to your game in response to a steam://gamewebcallback/ command
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
@ -411,6 +420,20 @@ struct DurationControl_t
}; };
//-----------------------------------------------------------------------------
// callback for GetTicketForWebApi
//-----------------------------------------------------------------------------
struct GetTicketForWebApiResponse_t
{
enum { k_iCallback = k_iSteamUserCallbacks + 68 };
HAuthTicket m_hAuthTicket;
EResult m_eResult;
int m_cubTicket;
static const int k_nCubTicketMaxLength = 2560;
uint8 m_rgubTicket[k_nCubTicketMaxLength];
};
#pragma pack( pop ) #pragma pack( pop )
#endif // ISTEAMUSER_H #endif // ISTEAMUSER_H

View File

@ -6,9 +6,6 @@
#ifndef ISTEAMUTILS_H #ifndef ISTEAMUTILS_H
#define ISTEAMUTILS_H #define ISTEAMUTILS_H
#ifdef _WIN32
#pragma once
#endif
#include "steam_api_common.h" #include "steam_api_common.h"
@ -60,12 +57,6 @@ enum ETextFilteringContext
}; };
// function prototype for warning message hook
#if defined( POSIX )
#define __cdecl
#endif
extern "C" typedef void (__cdecl *SteamAPIWarningMessageHook_t)(int, const char *);
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Purpose: interface to user independent utility functions // Purpose: interface to user independent utility functions
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
@ -317,6 +308,7 @@ struct GamepadTextInputDismissed_t
enum { k_iCallback = k_iSteamUtilsCallbacks + 14 }; enum { k_iCallback = k_iSteamUtilsCallbacks + 14 };
bool m_bSubmitted; // true if user entered & accepted text (Call ISteamUtils::GetEnteredGamepadTextInput() for text), false if canceled input bool m_bSubmitted; // true if user entered & accepted text (Call ISteamUtils::GetEnteredGamepadTextInput() for text), false if canceled input
uint32 m_unSubmittedText; uint32 m_unSubmittedText;
AppId_t m_unAppID;
}; };
// k_iSteamUtilsCallbacks + 15 through 35 are taken // k_iSteamUtilsCallbacks + 15 through 35 are taken
@ -334,6 +326,15 @@ struct FloatingGamepadTextInputDismissed_t
enum { k_iCallback = k_iSteamUtilsCallbacks + 38 }; enum { k_iCallback = k_iSteamUtilsCallbacks + 38 };
}; };
//-----------------------------------------------------------------------------
// The text filtering dictionary has changed
//-----------------------------------------------------------------------------
struct FilterTextDictionaryChanged_t
{
enum { k_iCallback = k_iSteamUtilsCallbacks + 39 };
int m_eLanguage; // One of ELanguage, or k_LegallyRequiredFiltering
};
#pragma pack( pop ) #pragma pack( pop )
#endif // ISTEAMUTILS_H #endif // ISTEAMUTILS_H

View File

@ -8,16 +8,6 @@
#ifndef MATCHMAKINGTYPES_H #ifndef MATCHMAKINGTYPES_H
#define MATCHMAKINGTYPES_H #define MATCHMAKINGTYPES_H
#ifdef _WIN32
#pragma once
#endif
#ifdef POSIX
#ifndef _snprintf
#define _snprintf snprintf
#endif
#endif
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
@ -68,9 +58,6 @@ public:
servernetadr_t() : m_usConnectionPort( 0 ), m_usQueryPort( 0 ), m_unIP( 0 ) {} servernetadr_t() : m_usConnectionPort( 0 ), m_usQueryPort( 0 ), m_unIP( 0 ) {}
void Init( unsigned int ip, uint16 usQueryPort, uint16 usConnectionPort ); void Init( unsigned int ip, uint16 usQueryPort, uint16 usConnectionPort );
#ifdef NETADR_H
netadr_t GetIPAndQueryPort();
#endif
// Access the query port. // Access the query port.
uint16 GetQueryPort() const; uint16 GetQueryPort() const;
@ -113,13 +100,6 @@ inline void servernetadr_t::Init( unsigned int ip, uint16 usQueryPort, uint16 us
m_usConnectionPort = usConnectionPort; m_usConnectionPort = usConnectionPort;
} }
#ifdef NETADR_H
inline netadr_t servernetadr_t::GetIPAndQueryPort()
{
return netadr_t( m_unIP, m_usQueryPort );
}
#endif
inline uint16 servernetadr_t::GetQueryPort() const inline uint16 servernetadr_t::GetQueryPort() const
{ {
return m_usQueryPort; return m_usQueryPort;
@ -156,9 +136,9 @@ inline const char *servernetadr_t::ToString( uint32 unIP, uint16 usPort ) const
static int nBuf = 0; static int nBuf = 0;
unsigned char *ipByte = (unsigned char *)&unIP; unsigned char *ipByte = (unsigned char *)&unIP;
#ifdef VALVE_BIG_ENDIAN #ifdef VALVE_BIG_ENDIAN
_snprintf (s[nBuf], sizeof( s[nBuf] ), "%u.%u.%u.%u:%i", (int)(ipByte[0]), (int)(ipByte[1]), (int)(ipByte[2]), (int)(ipByte[3]), usPort ); snprintf(s[nBuf], sizeof( s[nBuf] ), "%u.%u.%u.%u:%i", (int)(ipByte[0]), (int)(ipByte[1]), (int)(ipByte[2]), (int)(ipByte[3]), usPort );
#else #else
_snprintf (s[nBuf], sizeof( s[nBuf] ), "%u.%u.%u.%u:%i", (int)(ipByte[3]), (int)(ipByte[2]), (int)(ipByte[1]), (int)(ipByte[0]), usPort ); snprintf(s[nBuf], sizeof( s[nBuf] ), "%u.%u.%u.%u:%i", (int)(ipByte[3]), (int)(ipByte[2]), (int)(ipByte[1]), (int)(ipByte[0]), usPort );
#endif #endif
const char *pchRet = s[nBuf]; const char *pchRet = s[nBuf];
++nBuf; ++nBuf;

View File

@ -125,6 +125,16 @@
], ],
"struct": "DurationControl_t" "struct": "DurationControl_t"
}, },
{
"callback_id": 168,
"fields": [
{ "fieldname":"m_hAuthTicket", "fieldtype":"HAuthTicket" },
{ "fieldname":"m_eResult", "fieldtype":"EResult" },
{ "fieldname":"m_cubTicket", "fieldtype":"int" },
{ "fieldname":"m_rgubTicket", "fieldtype":"uint8 [2560]" }
],
"struct": "GetTicketForWebApiResponse_t"
},
{ {
"callback_id": 304, "callback_id": 304,
"fields": [ "fields": [
@ -136,7 +146,9 @@
{ {
"callback_id": 331, "callback_id": 331,
"fields": [ "fields": [
{ "fieldname":"m_bActive", "fieldtype":"uint8" } { "fieldname":"m_bActive", "fieldtype":"uint8" },
{ "fieldname":"m_bUserInitiated", "fieldtype":"bool" },
{ "fieldname":"m_nAppID", "fieldtype":"AppId_t" }
], ],
"struct": "GameOverlayActivated_t" "struct": "GameOverlayActivated_t"
}, },
@ -347,7 +359,8 @@
"callback_id": 714, "callback_id": 714,
"fields": [ "fields": [
{ "fieldname":"m_bSubmitted", "fieldtype":"bool" }, { "fieldname":"m_bSubmitted", "fieldtype":"bool" },
{ "fieldname":"m_unSubmittedText", "fieldtype":"uint32" } { "fieldname":"m_unSubmittedText", "fieldtype":"uint32" },
{ "fieldname":"m_unAppID", "fieldtype":"AppId_t" }
], ],
"struct": "GamepadTextInputDismissed_t" "struct": "GamepadTextInputDismissed_t"
}, },
@ -361,6 +374,13 @@
"fields": [], "fields": [],
"struct": "FloatingGamepadTextInputDismissed_t" "struct": "FloatingGamepadTextInputDismissed_t"
}, },
{
"callback_id": 739,
"fields": [
{ "fieldname":"m_eLanguage", "fieldtype":"int" }
],
"struct": "FilterTextDictionaryChanged_t"
},
{ {
"callback_id": 502, "callback_id": 502,
"fields": [ "fields": [
@ -968,14 +988,6 @@
], ],
"struct": "DlcInstalled_t" "struct": "DlcInstalled_t"
}, },
{
"callback_id": 1008,
"fields": [
{ "fieldname":"m_eResult", "fieldtype":"ERegisterActivationCodeResult" },
{ "fieldname":"m_unPackageRegistered", "fieldtype":"uint32" }
],
"struct": "RegisterActivationCodeResponse_t"
},
{ {
"callback_id": 1014, "callback_id": 1014,
"fields": [], "fields": [],
@ -1199,6 +1211,17 @@
], ],
"struct": "SteamInputConfigurationLoaded_t" "struct": "SteamInputConfigurationLoaded_t"
}, },
{
"callback_id": 2804,
"fields": [
{ "fieldname":"m_unAppID", "fieldtype":"AppId_t" },
{ "fieldname":"m_ulDeviceHandle", "fieldtype":"InputHandle_t" },
{ "fieldname":"m_eDeviceType", "fieldtype":"ESteamInputType" },
{ "fieldname":"m_nOldGamepadSlot", "fieldtype":"int" },
{ "fieldname":"m_nNewGamepadSlot", "fieldtype":"int" }
],
"struct": "SteamInputGamepadSlotChange_t"
},
{ {
"callback_id": 3401, "callback_id": 3401,
"fields": [ "fields": [
@ -1689,6 +1712,13 @@
], ],
"struct": "SteamRemotePlaySessionDisconnected_t" "struct": "SteamRemotePlaySessionDisconnected_t"
}, },
{
"callback_id": 5703,
"fields": [
{ "fieldname":"m_szConnectURL", "fieldtype":"char [1024]" }
],
"struct": "SteamRemotePlayTogetherGuestInvite_t"
},
{ {
"callback_id": 1251, "callback_id": 1251,
"fields": [ "fields": [
@ -2162,7 +2192,8 @@
{ "name":"k_EAuthSessionResponseAuthTicketCanceled", "value":"6" }, { "name":"k_EAuthSessionResponseAuthTicketCanceled", "value":"6" },
{ "name":"k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed", "value":"7" }, { "name":"k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed", "value":"7" },
{ "name":"k_EAuthSessionResponseAuthTicketInvalid", "value":"8" }, { "name":"k_EAuthSessionResponseAuthTicketInvalid", "value":"8" },
{ "name":"k_EAuthSessionResponsePublisherIssuedBan", "value":"9" } { "name":"k_EAuthSessionResponsePublisherIssuedBan", "value":"9" },
{ "name":"k_EAuthSessionResponseAuthTicketNetworkIdentityFailure", "value":"10" }
] ]
}, },
{ {
@ -2236,6 +2267,7 @@
{ {
"enumname": "ENotificationPosition", "enumname": "ENotificationPosition",
"values": [ "values": [
{ "name":"k_EPositionInvalid", "value":"-1" },
{ "name":"k_EPositionTopLeft", "value":"0" }, { "name":"k_EPositionTopLeft", "value":"0" },
{ "name":"k_EPositionTopRight", "value":"1" }, { "name":"k_EPositionTopRight", "value":"1" },
{ "name":"k_EPositionBottomLeft", "value":"2" }, { "name":"k_EPositionBottomLeft", "value":"2" },
@ -2743,16 +2775,6 @@
{ "name":"k_ELeaderboardUploadScoreMethodForceUpdate", "value":"2" } { "name":"k_ELeaderboardUploadScoreMethodForceUpdate", "value":"2" }
] ]
}, },
{
"enumname": "ERegisterActivationCodeResult",
"values": [
{ "name":"k_ERegisterActivationCodeResultOK", "value":"0" },
{ "name":"k_ERegisterActivationCodeResultFail", "value":"1" },
{ "name":"k_ERegisterActivationCodeResultAlreadyRegistered", "value":"2" },
{ "name":"k_ERegisterActivationCodeResultTimeout", "value":"3" },
{ "name":"k_ERegisterActivationCodeAlreadyOwned", "value":"4" }
]
},
{ {
"enumname": "EP2PSessionError", "enumname": "EP2PSessionError",
"values": [ "values": [
@ -2850,6 +2872,7 @@
{ "name":"k_EHTTPStatusCode304NotModified", "value":"304" }, { "name":"k_EHTTPStatusCode304NotModified", "value":"304" },
{ "name":"k_EHTTPStatusCode305UseProxy", "value":"305" }, { "name":"k_EHTTPStatusCode305UseProxy", "value":"305" },
{ "name":"k_EHTTPStatusCode307TemporaryRedirect", "value":"307" }, { "name":"k_EHTTPStatusCode307TemporaryRedirect", "value":"307" },
{ "name":"k_EHTTPStatusCode308PermanentRedirect", "value":"308" },
{ "name":"k_EHTTPStatusCode400BadRequest", "value":"400" }, { "name":"k_EHTTPStatusCode400BadRequest", "value":"400" },
{ "name":"k_EHTTPStatusCode401Unauthorized", "value":"401" }, { "name":"k_EHTTPStatusCode401Unauthorized", "value":"401" },
{ "name":"k_EHTTPStatusCode402PaymentRequired", "value":"402" }, { "name":"k_EHTTPStatusCode402PaymentRequired", "value":"402" },
@ -3153,10 +3176,10 @@
{ "name":"k_EInputActionOrigin_Switch_LeftGrip_Upper", "value":"245" }, { "name":"k_EInputActionOrigin_Switch_LeftGrip_Upper", "value":"245" },
{ "name":"k_EInputActionOrigin_Switch_RightGrip_Lower", "value":"246" }, { "name":"k_EInputActionOrigin_Switch_RightGrip_Lower", "value":"246" },
{ "name":"k_EInputActionOrigin_Switch_RightGrip_Upper", "value":"247" }, { "name":"k_EInputActionOrigin_Switch_RightGrip_Upper", "value":"247" },
{ "name":"k_EInputActionOrigin_Switch_Reserved11", "value":"248" }, { "name":"k_EInputActionOrigin_Switch_JoyConButton_N", "value":"248" },
{ "name":"k_EInputActionOrigin_Switch_Reserved12", "value":"249" }, { "name":"k_EInputActionOrigin_Switch_JoyConButton_E", "value":"249" },
{ "name":"k_EInputActionOrigin_Switch_Reserved13", "value":"250" }, { "name":"k_EInputActionOrigin_Switch_JoyConButton_S", "value":"250" },
{ "name":"k_EInputActionOrigin_Switch_Reserved14", "value":"251" }, { "name":"k_EInputActionOrigin_Switch_JoyConButton_W", "value":"251" },
{ "name":"k_EInputActionOrigin_Switch_Reserved15", "value":"252" }, { "name":"k_EInputActionOrigin_Switch_Reserved15", "value":"252" },
{ "name":"k_EInputActionOrigin_Switch_Reserved16", "value":"253" }, { "name":"k_EInputActionOrigin_Switch_Reserved16", "value":"253" },
{ "name":"k_EInputActionOrigin_Switch_Reserved17", "value":"254" }, { "name":"k_EInputActionOrigin_Switch_Reserved17", "value":"254" },
@ -3218,10 +3241,10 @@
{ "name":"k_EInputActionOrigin_PS5_Gyro_Yaw", "value":"310" }, { "name":"k_EInputActionOrigin_PS5_Gyro_Yaw", "value":"310" },
{ "name":"k_EInputActionOrigin_PS5_Gyro_Roll", "value":"311" }, { "name":"k_EInputActionOrigin_PS5_Gyro_Roll", "value":"311" },
{ "name":"k_EInputActionOrigin_PS5_DPad_Move", "value":"312" }, { "name":"k_EInputActionOrigin_PS5_DPad_Move", "value":"312" },
{ "name":"k_EInputActionOrigin_PS5_Reserved1", "value":"313" }, { "name":"k_EInputActionOrigin_PS5_LeftGrip", "value":"313" },
{ "name":"k_EInputActionOrigin_PS5_Reserved2", "value":"314" }, { "name":"k_EInputActionOrigin_PS5_RightGrip", "value":"314" },
{ "name":"k_EInputActionOrigin_PS5_Reserved3", "value":"315" }, { "name":"k_EInputActionOrigin_PS5_LeftFn", "value":"315" },
{ "name":"k_EInputActionOrigin_PS5_Reserved4", "value":"316" }, { "name":"k_EInputActionOrigin_PS5_RightFn", "value":"316" },
{ "name":"k_EInputActionOrigin_PS5_Reserved5", "value":"317" }, { "name":"k_EInputActionOrigin_PS5_Reserved5", "value":"317" },
{ "name":"k_EInputActionOrigin_PS5_Reserved6", "value":"318" }, { "name":"k_EInputActionOrigin_PS5_Reserved6", "value":"318" },
{ "name":"k_EInputActionOrigin_PS5_Reserved7", "value":"319" }, { "name":"k_EInputActionOrigin_PS5_Reserved7", "value":"319" },
@ -3818,7 +3841,15 @@
{ "name":"k_EControllerActionOrigin_SteamDeck_Reserved18", "value":"375" }, { "name":"k_EControllerActionOrigin_SteamDeck_Reserved18", "value":"375" },
{ "name":"k_EControllerActionOrigin_SteamDeck_Reserved19", "value":"376" }, { "name":"k_EControllerActionOrigin_SteamDeck_Reserved19", "value":"376" },
{ "name":"k_EControllerActionOrigin_SteamDeck_Reserved20", "value":"377" }, { "name":"k_EControllerActionOrigin_SteamDeck_Reserved20", "value":"377" },
{ "name":"k_EControllerActionOrigin_Count", "value":"378" }, { "name":"k_EControllerActionOrigin_Switch_JoyConButton_N", "value":"378" },
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_E", "value":"379" },
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_S", "value":"380" },
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_W", "value":"381" },
{ "name":"k_EControllerActionOrigin_PS5_LeftGrip", "value":"382" },
{ "name":"k_EControllerActionOrigin_PS5_RightGrip", "value":"383" },
{ "name":"k_EControllerActionOrigin_PS5_LeftFn", "value":"384" },
{ "name":"k_EControllerActionOrigin_PS5_RightFn", "value":"385" },
{ "name":"k_EControllerActionOrigin_Count", "value":"386" },
{ "name":"k_EControllerActionOrigin_MaximumPossibleValue", "value":"32767" } { "name":"k_EControllerActionOrigin_MaximumPossibleValue", "value":"32767" }
] ]
}, },
@ -3951,6 +3982,16 @@
{ "name":"k_EItemPreviewType_ReservedMax", "value":"255" } { "name":"k_EItemPreviewType_ReservedMax", "value":"255" }
] ]
}, },
{
"enumname": "EUGCContentDescriptorID",
"values": [
{ "name":"k_EUGCContentDescriptor_NudityOrSexualContent", "value":"1" },
{ "name":"k_EUGCContentDescriptor_FrequentViolenceOrGore", "value":"2" },
{ "name":"k_EUGCContentDescriptor_AdultOnlySexualContent", "value":"3" },
{ "name":"k_EUGCContentDescriptor_GratuitousSexualContent", "value":"4" },
{ "name":"k_EUGCContentDescriptor_AnyMatureContent", "value":"5" }
]
},
{ {
"enumname": "ESteamItemFlags", "enumname": "ESteamItemFlags",
"values": [ "values": [
@ -3976,7 +4017,8 @@
{ "name":"k_EFeatureLibrary", "value":"11" }, { "name":"k_EFeatureLibrary", "value":"11" },
{ "name":"k_EFeatureTest", "value":"12" }, { "name":"k_EFeatureTest", "value":"12" },
{ "name":"k_EFeatureSiteLicense", "value":"13" }, { "name":"k_EFeatureSiteLicense", "value":"13" },
{ "name":"k_EFeatureMax", "value":"14" } { "name":"k_EFeatureKioskMode", "value":"14" },
{ "name":"k_EFeatureMax", "value":"15" }
] ]
}, },
{ {
@ -4556,7 +4598,7 @@
{ {
"kind": "user", "kind": "user",
"name": "SteamUser", "name": "SteamUser",
"name_flat": "SteamAPI_SteamUser_v021" "name_flat": "SteamAPI_SteamUser_v023"
} }
], ],
"classname": "ISteamUser", "classname": "ISteamUser",
@ -4685,7 +4727,16 @@
"params": [ "params": [
{ "paramname":"pTicket", "paramtype":"void *" }, { "paramname":"pTicket", "paramtype":"void *" },
{ "paramname":"cbMaxTicket", "paramtype":"int" }, { "paramname":"cbMaxTicket", "paramtype":"int" },
{ "paramname":"pcbTicket", "paramtype":"uint32 *" } { "paramname":"pcbTicket", "paramtype":"uint32 *" },
{ "paramname":"pSteamNetworkingIdentity", "paramtype":"const SteamNetworkingIdentity *" }
],
"returntype": "HAuthTicket"
},
{
"methodname": "GetAuthTicketForWebApi",
"methodname_flat": "SteamAPI_ISteamUser_GetAuthTicketForWebApi",
"params": [
{ "paramname":"pchIdentity", "paramtype":"const char *" }
], ],
"returntype": "HAuthTicket" "returntype": "HAuthTicket"
}, },
@ -4831,7 +4882,7 @@
"returntype": "bool" "returntype": "bool"
} }
], ],
"version_string": "SteamUser021" "version_string": "SteamUser023"
}, },
{ {
"accessors": [ "accessors": [
@ -9021,7 +9072,7 @@
"returntype": "void" "returntype": "void"
}, },
{ {
"callback": "SteamInputDeviceDisconnected_t", "callback": "SteamInputGamepadSlotChange_t",
"methodname": "EnableActionEventCallbacks", "methodname": "EnableActionEventCallbacks",
"methodname_flat": "SteamAPI_ISteamInput_EnableActionEventCallbacks", "methodname_flat": "SteamAPI_ISteamInput_EnableActionEventCallbacks",
"params": [ "params": [
@ -9735,12 +9786,12 @@
{ {
"kind": "user", "kind": "user",
"name": "SteamUGC", "name": "SteamUGC",
"name_flat": "SteamAPI_SteamUGC_v016" "name_flat": "SteamAPI_SteamUGC_v017"
}, },
{ {
"kind": "gameserver", "kind": "gameserver",
"name": "SteamGameServerUGC", "name": "SteamGameServerUGC",
"name_flat": "SteamAPI_SteamGameServerUGC_v016" "name_flat": "SteamAPI_SteamGameServerUGC_v017"
} }
], ],
"classname": "ISteamUGC", "classname": "ISteamUGC",
@ -9984,6 +10035,17 @@
], ],
"returntype": "bool" "returntype": "bool"
}, },
{
"methodname": "GetQueryUGCContentDescriptors",
"methodname_flat": "SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors",
"params": [
{ "paramname":"handle", "paramtype":"UGCQueryHandle_t" },
{ "paramname":"index", "paramtype":"uint32" },
{ "paramname":"pvecDescriptors", "paramtype":"EUGCContentDescriptorID *" },
{ "paramname":"cMaxEntries", "paramtype":"uint32" }
],
"returntype": "uint32"
},
{ {
"methodname": "ReleaseQueryUGCRequest", "methodname": "ReleaseQueryUGCRequest",
"methodname_flat": "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest", "methodname_flat": "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest",
@ -10360,6 +10422,24 @@
], ],
"returntype": "bool" "returntype": "bool"
}, },
{
"methodname": "AddContentDescriptor",
"methodname_flat": "SteamAPI_ISteamUGC_AddContentDescriptor",
"params": [
{ "paramname":"handle", "paramtype":"UGCUpdateHandle_t" },
{ "paramname":"descid", "paramtype":"EUGCContentDescriptorID" }
],
"returntype": "bool"
},
{
"methodname": "RemoveContentDescriptor",
"methodname_flat": "SteamAPI_ISteamUGC_RemoveContentDescriptor",
"params": [
{ "paramname":"handle", "paramtype":"UGCUpdateHandle_t" },
{ "paramname":"descid", "paramtype":"EUGCContentDescriptorID" }
],
"returntype": "bool"
},
{ {
"callresult": "SubmitItemUpdateResult_t", "callresult": "SubmitItemUpdateResult_t",
"methodname": "SubmitItemUpdate", "methodname": "SubmitItemUpdate",
@ -10611,7 +10691,7 @@
"returntype": "SteamAPICall_t" "returntype": "SteamAPICall_t"
} }
], ],
"version_string": "STEAMUGC_INTERFACE_VERSION016" "version_string": "STEAMUGC_INTERFACE_VERSION017"
}, },
{ {
"accessors": [ "accessors": [
@ -12675,7 +12755,7 @@
{ {
"kind": "gameserver", "kind": "gameserver",
"name": "SteamGameServer", "name": "SteamGameServer",
"name_flat": "SteamAPI_SteamGameServer_v014" "name_flat": "SteamAPI_SteamGameServer_v015"
} }
], ],
"classname": "ISteamGameServer", "classname": "ISteamGameServer",
@ -12867,7 +12947,8 @@
"params": [ "params": [
{ "paramname":"pTicket", "paramtype":"void *" }, { "paramname":"pTicket", "paramtype":"void *" },
{ "paramname":"cbMaxTicket", "paramtype":"int" }, { "paramname":"cbMaxTicket", "paramtype":"int" },
{ "paramname":"pcbTicket", "paramtype":"uint32 *" } { "paramname":"pcbTicket", "paramtype":"uint32 *" },
{ "paramname":"pSnid", "paramtype":"const SteamNetworkingIdentity *" }
], ],
"returntype": "HAuthTicket" "returntype": "HAuthTicket"
}, },
@ -13011,7 +13092,7 @@
"returntype": "bool" "returntype": "bool"
} }
], ],
"version_string": "SteamGameServer014" "version_string": "SteamGameServer015"
}, },
{ {
"accessors": [ "accessors": [
@ -13431,6 +13512,29 @@
], ],
"struct": "InputMotionData_t" "struct": "InputMotionData_t"
}, },
{
"fields": [
{ "fieldname":"driftCorrectedQuatX", "fieldtype":"float" },
{ "fieldname":"driftCorrectedQuatY", "fieldtype":"float" },
{ "fieldname":"driftCorrectedQuatZ", "fieldtype":"float" },
{ "fieldname":"driftCorrectedQuatW", "fieldtype":"float" },
{ "fieldname":"sensorFusionQuatX", "fieldtype":"float" },
{ "fieldname":"sensorFusionQuatY", "fieldtype":"float" },
{ "fieldname":"sensorFusionQuatZ", "fieldtype":"float" },
{ "fieldname":"sensorFusionQuatW", "fieldtype":"float" },
{ "fieldname":"deferredSensorFusionQuatX", "fieldtype":"float" },
{ "fieldname":"deferredSensorFusionQuatY", "fieldtype":"float" },
{ "fieldname":"deferredSensorFusionQuatZ", "fieldtype":"float" },
{ "fieldname":"deferredSensorFusionQuatW", "fieldtype":"float" },
{ "fieldname":"gravityX", "fieldtype":"float" },
{ "fieldname":"gravityY", "fieldtype":"float" },
{ "fieldname":"gravityZ", "fieldtype":"float" },
{ "fieldname":"degreesPerSecondX", "fieldtype":"float" },
{ "fieldname":"degreesPerSecondY", "fieldtype":"float" },
{ "fieldname":"degreesPerSecondZ", "fieldtype":"float" }
],
"struct": "InputMotionDataV2_t"
},
{ {
"fields": [ "fields": [
{ "fieldname":"controllerHandle", "fieldtype":"InputHandle_t" }, { "fieldname":"controllerHandle", "fieldtype":"InputHandle_t" },

View File

@ -9,9 +9,6 @@
#ifndef STEAM_API_COMMON_H #ifndef STEAM_API_COMMON_H
#define STEAM_API_COMMON_H #define STEAM_API_COMMON_H
#ifdef _WIN32
#pragma once
#endif
#include "steamtypes.h" #include "steamtypes.h"
#include "steamclientpublic.h" #include "steamclientpublic.h"
@ -25,7 +22,7 @@
#else #else
#define S_API extern "C" __declspec( dllimport ) #define S_API extern "C" __declspec( dllimport )
#endif // STEAM_API_EXPORTS #endif // STEAM_API_EXPORTS
#elif defined( GNUC ) #elif defined( __GNUC__ )
#if defined( STEAM_API_EXPORTS ) #if defined( STEAM_API_EXPORTS )
#define S_API extern "C" __attribute__ ((visibility("default"))) #define S_API extern "C" __attribute__ ((visibility("default")))
#else #else
@ -51,12 +48,18 @@
typedef int32 HSteamPipe; typedef int32 HSteamPipe;
// handle to single instance of a steam user // handle to single instance of a steam user
typedef int32 HSteamUser; typedef int32 HSteamUser;
// function prototype
#if defined( POSIX ) // #define away __cdecl on posix.
#define __cdecl // This is really, really bad. We're sorry. But it's been this way for
// a long time now and it's scary to change it, as there may be others that
// depend on it.
#ifndef _WIN32
#define __cdecl
#endif #endif
extern "C" typedef void (__cdecl *SteamAPIWarningMessageHook_t)(int, const char *);
extern "C" typedef uint32 ( *SteamAPI_CheckCallbackRegistered_t )( int iCallbackNum ); // function prototype
extern "C" typedef void ( S_CALLTYPE *SteamAPIWarningMessageHook_t )( int, const char * );
extern "C" typedef uint32 ( S_CALLTYPE *SteamAPI_CheckCallbackRegistered_t )( int iCallbackNum );
#if defined( __SNC__ ) #if defined( __SNC__ )
#pragma diag_suppress=1700 // warning 1700: class "%s" has virtual functions but non-virtual destructor #pragma diag_suppress=1700 // warning 1700: class "%s" has virtual functions but non-virtual destructor
#endif #endif

View File

@ -58,9 +58,9 @@ S_API ISteamRemotePlay * SteamAPI_ISteamClient_GetISteamRemotePlay( ISteamClient
// ISteamUser // ISteamUser
// A versioned accessor is exported by the library // A versioned accessor is exported by the library
S_API ISteamUser *SteamAPI_SteamUser_v021(); S_API ISteamUser *SteamAPI_SteamUser_v023();
// Inline, unversioned accessor to get the current version. Essentially the same as SteamUser(), but using this ensures that you are using a matching library. // Inline, unversioned accessor to get the current version. Essentially the same as SteamUser(), but using this ensures that you are using a matching library.
inline ISteamUser *SteamAPI_SteamUser() { return SteamAPI_SteamUser_v021(); } inline ISteamUser *SteamAPI_SteamUser() { return SteamAPI_SteamUser_v023(); }
S_API HSteamUser SteamAPI_ISteamUser_GetHSteamUser( ISteamUser* self ); S_API HSteamUser SteamAPI_ISteamUser_GetHSteamUser( ISteamUser* self );
S_API bool SteamAPI_ISteamUser_BLoggedOn( ISteamUser* self ); S_API bool SteamAPI_ISteamUser_BLoggedOn( ISteamUser* self );
S_API uint64_steamid SteamAPI_ISteamUser_GetSteamID( ISteamUser* self ); S_API uint64_steamid SteamAPI_ISteamUser_GetSteamID( ISteamUser* self );
@ -74,7 +74,8 @@ S_API EVoiceResult SteamAPI_ISteamUser_GetAvailableVoice( ISteamUser* self, uint
S_API EVoiceResult SteamAPI_ISteamUser_GetVoice( ISteamUser* self, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated ); S_API EVoiceResult SteamAPI_ISteamUser_GetVoice( ISteamUser* self, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated );
S_API EVoiceResult SteamAPI_ISteamUser_DecompressVoice( ISteamUser* self, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate ); S_API EVoiceResult SteamAPI_ISteamUser_DecompressVoice( ISteamUser* self, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate );
S_API uint32 SteamAPI_ISteamUser_GetVoiceOptimalSampleRate( ISteamUser* self ); S_API uint32 SteamAPI_ISteamUser_GetVoiceOptimalSampleRate( ISteamUser* self );
S_API HAuthTicket SteamAPI_ISteamUser_GetAuthSessionTicket( ISteamUser* self, void * pTicket, int cbMaxTicket, uint32 * pcbTicket ); S_API HAuthTicket SteamAPI_ISteamUser_GetAuthSessionTicket( ISteamUser* self, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSteamNetworkingIdentity );
S_API HAuthTicket SteamAPI_ISteamUser_GetAuthTicketForWebApi( ISteamUser* self, const char * pchIdentity );
S_API EBeginAuthSessionResult SteamAPI_ISteamUser_BeginAuthSession( ISteamUser* self, const void * pAuthTicket, int cbAuthTicket, uint64_steamid steamID ); S_API EBeginAuthSessionResult SteamAPI_ISteamUser_BeginAuthSession( ISteamUser* self, const void * pAuthTicket, int cbAuthTicket, uint64_steamid steamID );
S_API void SteamAPI_ISteamUser_EndAuthSession( ISteamUser* self, uint64_steamid steamID ); S_API void SteamAPI_ISteamUser_EndAuthSession( ISteamUser* self, uint64_steamid steamID );
S_API void SteamAPI_ISteamUser_CancelAuthTicket( ISteamUser* self, HAuthTicket hAuthTicket ); S_API void SteamAPI_ISteamUser_CancelAuthTicket( ISteamUser* self, HAuthTicket hAuthTicket );
@ -753,14 +754,14 @@ S_API bool SteamAPI_ISteamController_GetControllerBindingRevision( ISteamControl
// ISteamUGC // ISteamUGC
// A versioned accessor is exported by the library // A versioned accessor is exported by the library
S_API ISteamUGC *SteamAPI_SteamUGC_v016(); S_API ISteamUGC *SteamAPI_SteamUGC_v017();
// Inline, unversioned accessor to get the current version. Essentially the same as SteamUGC(), but using this ensures that you are using a matching library. // Inline, unversioned accessor to get the current version. Essentially the same as SteamUGC(), but using this ensures that you are using a matching library.
inline ISteamUGC *SteamAPI_SteamUGC() { return SteamAPI_SteamUGC_v016(); } inline ISteamUGC *SteamAPI_SteamUGC() { return SteamAPI_SteamUGC_v017(); }
// A versioned accessor is exported by the library // A versioned accessor is exported by the library
S_API ISteamUGC *SteamAPI_SteamGameServerUGC_v016(); S_API ISteamUGC *SteamAPI_SteamGameServerUGC_v017();
// Inline, unversioned accessor to get the current version. Essentially the same as SteamGameServerUGC(), but using this ensures that you are using a matching library. // Inline, unversioned accessor to get the current version. Essentially the same as SteamGameServerUGC(), but using this ensures that you are using a matching library.
inline ISteamUGC *SteamAPI_SteamGameServerUGC() { return SteamAPI_SteamGameServerUGC_v016(); } inline ISteamUGC *SteamAPI_SteamGameServerUGC() { return SteamAPI_SteamGameServerUGC_v017(); }
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryUserUGCRequest( ISteamUGC* self, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ); S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryUserUGCRequest( ISteamUGC* self, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage );
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequestPage( ISteamUGC* self, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ); S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequestPage( ISteamUGC* self, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage );
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequestCursor( ISteamUGC* self, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor ); S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequestCursor( ISteamUGC* self, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor );
@ -779,6 +780,7 @@ S_API bool SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview( ISteamUGC* self, UGC
S_API uint32 SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index ); S_API uint32 SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index );
S_API bool SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize ); S_API bool SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize );
S_API bool SteamAPI_ISteamUGC_GetQueryFirstUGCKeyValueTag( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize ); S_API bool SteamAPI_ISteamUGC_GetQueryFirstUGCKeyValueTag( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize );
S_API uint32 SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors( ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, EUGCContentDescriptorID * pvecDescriptors, uint32 cMaxEntries );
S_API bool SteamAPI_ISteamUGC_ReleaseQueryUGCRequest( ISteamUGC* self, UGCQueryHandle_t handle ); S_API bool SteamAPI_ISteamUGC_ReleaseQueryUGCRequest( ISteamUGC* self, UGCQueryHandle_t handle );
S_API bool SteamAPI_ISteamUGC_AddRequiredTag( ISteamUGC* self, UGCQueryHandle_t handle, const char * pTagName ); S_API bool SteamAPI_ISteamUGC_AddRequiredTag( ISteamUGC* self, UGCQueryHandle_t handle, const char * pTagName );
S_API bool SteamAPI_ISteamUGC_AddRequiredTagGroup( ISteamUGC* self, UGCQueryHandle_t handle, const SteamParamStringArray_t * pTagGroups ); S_API bool SteamAPI_ISteamUGC_AddRequiredTagGroup( ISteamUGC* self, UGCQueryHandle_t handle, const SteamParamStringArray_t * pTagGroups );
@ -820,6 +822,8 @@ S_API bool SteamAPI_ISteamUGC_AddItemPreviewVideo( ISteamUGC* self, UGCUpdateHan
S_API bool SteamAPI_ISteamUGC_UpdateItemPreviewFile( ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile ); S_API bool SteamAPI_ISteamUGC_UpdateItemPreviewFile( ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile );
S_API bool SteamAPI_ISteamUGC_UpdateItemPreviewVideo( ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID ); S_API bool SteamAPI_ISteamUGC_UpdateItemPreviewVideo( ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID );
S_API bool SteamAPI_ISteamUGC_RemoveItemPreview( ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index ); S_API bool SteamAPI_ISteamUGC_RemoveItemPreview( ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index );
S_API bool SteamAPI_ISteamUGC_AddContentDescriptor( ISteamUGC* self, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid );
S_API bool SteamAPI_ISteamUGC_RemoveContentDescriptor( ISteamUGC* self, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid );
S_API SteamAPICall_t SteamAPI_ISteamUGC_SubmitItemUpdate( ISteamUGC* self, UGCUpdateHandle_t handle, const char * pchChangeNote ); S_API SteamAPICall_t SteamAPI_ISteamUGC_SubmitItemUpdate( ISteamUGC* self, UGCUpdateHandle_t handle, const char * pchChangeNote );
S_API EItemUpdateStatus SteamAPI_ISteamUGC_GetItemUpdateProgress( ISteamUGC* self, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal ); S_API EItemUpdateStatus SteamAPI_ISteamUGC_GetItemUpdateProgress( ISteamUGC* self, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal );
S_API SteamAPICall_t SteamAPI_ISteamUGC_SetUserItemVote( ISteamUGC* self, PublishedFileId_t nPublishedFileID, bool bVoteUp ); S_API SteamAPICall_t SteamAPI_ISteamUGC_SetUserItemVote( ISteamUGC* self, PublishedFileId_t nPublishedFileID, bool bVoteUp );
@ -1120,9 +1124,9 @@ S_API bool SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ParseString( I
// ISteamGameServer // ISteamGameServer
// A versioned accessor is exported by the library // A versioned accessor is exported by the library
S_API ISteamGameServer *SteamAPI_SteamGameServer_v014(); S_API ISteamGameServer *SteamAPI_SteamGameServer_v015();
// Inline, unversioned accessor to get the current version. Essentially the same as SteamGameServer(), but using this ensures that you are using a matching library. // Inline, unversioned accessor to get the current version. Essentially the same as SteamGameServer(), but using this ensures that you are using a matching library.
inline ISteamGameServer *SteamAPI_SteamGameServer() { return SteamAPI_SteamGameServer_v014(); } inline ISteamGameServer *SteamAPI_SteamGameServer() { return SteamAPI_SteamGameServer_v015(); }
S_API void SteamAPI_ISteamGameServer_SetProduct( ISteamGameServer* self, const char * pszProduct ); S_API void SteamAPI_ISteamGameServer_SetProduct( ISteamGameServer* self, const char * pszProduct );
S_API void SteamAPI_ISteamGameServer_SetGameDescription( ISteamGameServer* self, const char * pszGameDescription ); S_API void SteamAPI_ISteamGameServer_SetGameDescription( ISteamGameServer* self, const char * pszGameDescription );
S_API void SteamAPI_ISteamGameServer_SetModDir( ISteamGameServer* self, const char * pszModDir ); S_API void SteamAPI_ISteamGameServer_SetModDir( ISteamGameServer* self, const char * pszModDir );
@ -1147,7 +1151,7 @@ S_API void SteamAPI_ISteamGameServer_SetGameTags( ISteamGameServer* self, const
S_API void SteamAPI_ISteamGameServer_SetGameData( ISteamGameServer* self, const char * pchGameData ); S_API void SteamAPI_ISteamGameServer_SetGameData( ISteamGameServer* self, const char * pchGameData );
S_API void SteamAPI_ISteamGameServer_SetRegion( ISteamGameServer* self, const char * pszRegion ); S_API void SteamAPI_ISteamGameServer_SetRegion( ISteamGameServer* self, const char * pszRegion );
S_API void SteamAPI_ISteamGameServer_SetAdvertiseServerActive( ISteamGameServer* self, bool bActive ); S_API void SteamAPI_ISteamGameServer_SetAdvertiseServerActive( ISteamGameServer* self, bool bActive );
S_API HAuthTicket SteamAPI_ISteamGameServer_GetAuthSessionTicket( ISteamGameServer* self, void * pTicket, int cbMaxTicket, uint32 * pcbTicket ); S_API HAuthTicket SteamAPI_ISteamGameServer_GetAuthSessionTicket( ISteamGameServer* self, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSnid );
S_API EBeginAuthSessionResult SteamAPI_ISteamGameServer_BeginAuthSession( ISteamGameServer* self, const void * pAuthTicket, int cbAuthTicket, uint64_steamid steamID ); S_API EBeginAuthSessionResult SteamAPI_ISteamGameServer_BeginAuthSession( ISteamGameServer* self, const void * pAuthTicket, int cbAuthTicket, uint64_steamid steamID );
S_API void SteamAPI_ISteamGameServer_EndAuthSession( ISteamGameServer* self, uint64_steamid steamID ); S_API void SteamAPI_ISteamGameServer_EndAuthSession( ISteamGameServer* self, uint64_steamid steamID );
S_API void SteamAPI_ISteamGameServer_CancelAuthTicket( ISteamGameServer* self, HAuthTicket hAuthTicket ); S_API void SteamAPI_ISteamGameServer_CancelAuthTicket( ISteamGameServer* self, HAuthTicket hAuthTicket );

View File

@ -54,12 +54,6 @@ S_API void S_CALLTYPE SteamAPI_UnregisterCallback( class CCallbackBase *pCallbac
S_API void S_CALLTYPE SteamAPI_RegisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall ); S_API void S_CALLTYPE SteamAPI_RegisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall );
S_API void S_CALLTYPE SteamAPI_UnregisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall ); S_API void S_CALLTYPE SteamAPI_UnregisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall );
// disable this warning; this pattern need for steam callback registration
#ifdef _MSVC_VER
#pragma warning( push )
#pragma warning( disable: 4355 ) // 'this' : used in base member initializer list
#endif
#define _STEAM_CALLBACK_AUTO_HOOK( thisclass, func, param ) #define _STEAM_CALLBACK_AUTO_HOOK( thisclass, func, param )
#define _STEAM_CALLBACK_HELPER( _1, _2, SELECTED, ... ) _STEAM_CALLBACK_##SELECTED #define _STEAM_CALLBACK_HELPER( _1, _2, SELECTED, ... ) _STEAM_CALLBACK_##SELECTED
#define _STEAM_CALLBACK_SELECT( X, Y ) _STEAM_CALLBACK_HELPER X Y #define _STEAM_CALLBACK_SELECT( X, Y ) _STEAM_CALLBACK_HELPER X Y
@ -244,6 +238,9 @@ class ISteamInput;
class ISteamParties; class ISteamParties;
class ISteamRemotePlay; class ISteamRemotePlay;
// Forward declare types
struct SteamNetworkingIdentity;
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Purpose: Base values for callback identifiers, each callback must // Purpose: Base values for callback identifiers, each callback must
// have a unique ID. // have a unique ID.
@ -289,10 +286,6 @@ enum { k_iSteamRemotePlayCallbacks = 5700 };
enum { k_iSteamChatCallbacks = 5900 }; enum { k_iSteamChatCallbacks = 5900 };
// NOTE: Internal "IClientXxx" callback IDs go in clientenums.h // NOTE: Internal "IClientXxx" callback IDs go in clientenums.h
#ifdef _MSVC_VER
#pragma warning( pop )
#endif
// Macros used to annotate various Steamworks interfaces to generate the // Macros used to annotate various Steamworks interfaces to generate the
// flat API // flat API
#ifdef API_GEN #ifdef API_GEN

View File

@ -79,7 +79,7 @@ enum EResult
k_EResultAccountLogonDenied = 63, // account login denied due to 2nd factor authentication failure k_EResultAccountLogonDenied = 63, // account login denied due to 2nd factor authentication failure
k_EResultCannotUseOldPassword = 64, // The requested new password is not legal k_EResultCannotUseOldPassword = 64, // The requested new password is not legal
k_EResultInvalidLoginAuthCode = 65, // account login denied due to auth code invalid k_EResultInvalidLoginAuthCode = 65, // account login denied due to auth code invalid
k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent - partner site specific
k_EResultHardwareNotCapableOfIPT = 67, // k_EResultHardwareNotCapableOfIPT = 67, //
k_EResultIPTInitError = 68, // k_EResultIPTInitError = 68, //
k_EResultParentalControlRestricted = 69, // operation failed due to parental control restrictions for current user k_EResultParentalControlRestricted = 69, // operation failed due to parental control restrictions for current user
@ -208,6 +208,7 @@ enum EAuthSessionResponse
k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed = 7, // This ticket has already been used, it is not valid. k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed = 7, // This ticket has already been used, it is not valid.
k_EAuthSessionResponseAuthTicketInvalid = 8, // This ticket is not from a user instance currently connected to steam. k_EAuthSessionResponseAuthTicketInvalid = 8, // This ticket is not from a user instance currently connected to steam.
k_EAuthSessionResponsePublisherIssuedBan = 9, // The user is banned for this game. The ban came via the web api and not VAC k_EAuthSessionResponsePublisherIssuedBan = 9, // The user is banned for this game. The ban came via the web api and not VAC
k_EAuthSessionResponseAuthTicketNetworkIdentityFailure = 10, // The network identity in the ticket does not match the server authenticating the ticket
}; };
// results from UserHasLicenseForApp // results from UserHasLicenseForApp
@ -310,6 +311,7 @@ enum EChatSteamIDInstanceFlags
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
enum ENotificationPosition enum ENotificationPosition
{ {
k_EPositionInvalid = -1,
k_EPositionTopLeft = 0, k_EPositionTopLeft = 0,
k_EPositionTopRight = 1, k_EPositionTopRight = 1,
k_EPositionBottomLeft = 2, k_EPositionBottomLeft = 2,
@ -908,6 +910,14 @@ class CGameID
{ {
public: public:
enum EGameIDType
{
k_EGameIDTypeApp = 0,
k_EGameIDTypeGameMod = 1,
k_EGameIDTypeShortcut = 2,
k_EGameIDTypeP2P = 3,
};
CGameID() CGameID()
{ {
m_gameID.m_nType = k_EGameIDTypeApp; m_gameID.m_nType = k_EGameIDTypeApp;
@ -938,12 +948,12 @@ public:
m_gameID.m_nAppID = nAppID; m_gameID.m_nAppID = nAppID;
} }
CGameID( uint32 nAppID, uint32 nModID ) // Not validating anything .. use IsValid()
explicit CGameID( uint32 nAppID, uint32 nModID, CGameID::EGameIDType nType )
{ {
m_ulGameID = 0;
m_gameID.m_nAppID = nAppID; m_gameID.m_nAppID = nAppID;
m_gameID.m_nModID = nModID; m_gameID.m_nModID = nModID;
m_gameID.m_nType = k_EGameIDTypeGameMod; m_gameID.m_nType = nType;
} }
CGameID( const CGameID &that ) CGameID( const CGameID &that )
@ -1002,10 +1012,14 @@ public:
return m_gameID.m_nModID; return m_gameID.m_nModID;
} }
uint32 AppID() const #if !defined(VALVE_SHORTCUT_DEBUG)
uint32 AppID( bool = false ) const
{ {
return m_gameID.m_nAppID; return m_gameID.m_nAppID;
} }
#else
uint32 AppID( bool bShortcutOK = false ) const;
#endif
bool operator == ( const CGameID &rhs ) const bool operator == ( const CGameID &rhs ) const
{ {
@ -1031,13 +1045,15 @@ public:
return m_gameID.m_nAppID != k_uAppIdInvalid; return m_gameID.m_nAppID != k_uAppIdInvalid;
case k_EGameIDTypeGameMod: case k_EGameIDTypeGameMod:
return m_gameID.m_nAppID != k_uAppIdInvalid && m_gameID.m_nModID & 0x80000000; return m_gameID.m_nAppID != k_uAppIdInvalid && (m_gameID.m_nModID & 0x80000000);
case k_EGameIDTypeShortcut: case k_EGameIDTypeShortcut:
return (m_gameID.m_nModID & 0x80000000) != 0; return m_gameID.m_nAppID == k_uAppIdInvalid
&& (m_gameID.m_nModID & 0x80000000)
&& m_gameID.m_nModID >= (5000 | 0x80000000); // k_unMaxExpectedLocalAppId - shortcuts are pushed beyond that range
case k_EGameIDTypeP2P: case k_EGameIDTypeP2P:
return m_gameID.m_nAppID == k_uAppIdInvalid && m_gameID.m_nModID & 0x80000000; return m_gameID.m_nAppID == k_uAppIdInvalid && (m_gameID.m_nModID & 0x80000000);
default: default:
return false; return false;
@ -1054,14 +1070,6 @@ public:
// Internal stuff. Use the accessors above if possible // Internal stuff. Use the accessors above if possible
// //
enum EGameIDType
{
k_EGameIDTypeApp = 0,
k_EGameIDTypeGameMod = 1,
k_EGameIDTypeShortcut = 2,
k_EGameIDTypeP2P = 3,
};
struct GameID_t struct GameID_t
{ {
#ifdef VALVE_BIG_ENDIAN #ifdef VALVE_BIG_ENDIAN
@ -1080,6 +1088,8 @@ public:
uint64 m_ulGameID; uint64 m_ulGameID;
GameID_t m_gameID; GameID_t m_gameID;
}; };
friend CGameID GameIDFromAppAndModPath( uint32 nAppID, const char *pchModPath );
}; };
#pragma pack( pop ) #pragma pack( pop )
@ -1135,7 +1145,7 @@ enum ESteamIPv6ConnectivityState
// Define compile time assert macros to let us validate the structure sizes. // Define compile time assert macros to let us validate the structure sizes.
#define VALVE_COMPILE_TIME_ASSERT( pred ) typedef char compile_time_assert_type[(pred) ? 1 : -1]; #define VALVE_COMPILE_TIME_ASSERT( pred ) typedef char compile_time_assert_type[(pred) ? 1 : -1];
#if defined(__linux__) || defined(__APPLE__) #if defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to // The 32-bit version of gcc has the alignment requirement for uint64 and double set to
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned. // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
// The 64-bit version of gcc has the alignment requirement for these types set to // The 64-bit version of gcc has the alignment requirement for these types set to

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@ -62,6 +62,7 @@ enum EHTTPStatusCode
k_EHTTPStatusCode305UseProxy = 305, k_EHTTPStatusCode305UseProxy = 305,
//k_EHTTPStatusCode306Unused = 306, (used in old HTTP spec, now unused in 1.1) //k_EHTTPStatusCode306Unused = 306, (used in old HTTP spec, now unused in 1.1)
k_EHTTPStatusCode307TemporaryRedirect = 307, k_EHTTPStatusCode307TemporaryRedirect = 307,
k_EHTTPStatusCode308PermanentRedirect = 308,
// Error codes // Error codes
k_EHTTPStatusCode400BadRequest = 400, k_EHTTPStatusCode400BadRequest = 400,

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@ -1699,7 +1699,7 @@ inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString( const char
// //
// There is also extra paranoia to make sure the bytes are not treated as signed. // There is also extra paranoia to make sure the bytes are not treated as signed.
SteamNetworkingPOPID result = (uint32)(uint8)pszCode[0] << 16U; SteamNetworkingPOPID result = (uint32)(uint8)pszCode[0] << 16U;
if ( pszCode[1] ) if ( result && pszCode[1] )
{ {
result |= ( (uint32)(uint8)pszCode[1] << 8U ); result |= ( (uint32)(uint8)pszCode[1] << 8U );
if ( pszCode[2] ) if ( pszCode[2] )
@ -1716,9 +1716,7 @@ inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString( const char
template <int N> template <int N>
inline void GetSteamNetworkingLocationPOPStringFromID( SteamNetworkingPOPID id, char (&szCode)[N] ) inline void GetSteamNetworkingLocationPOPStringFromID( SteamNetworkingPOPID id, char (&szCode)[N] )
{ {
#if !defined( __GNUC__ ) || __GNUC__ >= 5
static_assert( N >= 5, "Fixed-size buffer not big enough to hold SDR POP ID" ); static_assert( N >= 5, "Fixed-size buffer not big enough to hold SDR POP ID" );
#endif
szCode[0] = char( id >> 16U ); szCode[0] = char( id >> 16U );
szCode[1] = char( id >> 8U ); szCode[1] = char( id >> 8U );
szCode[2] = char( id ); szCode[2] = char( id );

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@ -1,27 +1,20 @@
//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ //========= Copyright 1996-2022, Valve LLC, All rights reserved. ============
//
// Purpose:
//
//=============================================================================
#ifndef STEAMTYPES_H #ifndef STEAMTYPES_H
#define STEAMTYPES_H #define STEAMTYPES_H
#ifdef _WIN32
#pragma once
#endif
#define S_CALLTYPE __cdecl #define S_CALLTYPE __cdecl
// WARNING: __cdecl is potentially #defined away in steam_api_common.h
// Steam-specific types. Defined here so this header file can be included in other code bases. // Steam-specific types. Defined here so this header file can be included in other code bases.
#ifndef WCHARTYPES_H #ifndef WCHARTYPES_H
typedef unsigned char uint8; typedef unsigned char uint8;
#endif #endif
#if defined( __GNUC__ ) && !defined(_WIN32) && !defined(POSIX) #ifdef __GNUC__
#if __GNUC__ < 4 #if __GNUC__ < 4
#error "Steamworks requires GCC 4.X (4.2 or 4.4 have been tested)" #error "Steamworks requires GCC 4.X (4.2 or 4.4 have been tested)"
#endif #endif
#define POSIX 1
#endif #endif
#if defined(__LP64__) || defined(__x86_64__) || defined(_WIN64) || defined(__aarch64__) || defined(__s390x__) #if defined(__LP64__) || defined(__x86_64__) || defined(_WIN64) || defined(__aarch64__) || defined(__s390x__)