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Hide structs starting with "PS3"
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93e21a5f79
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@ -1523,20 +1523,6 @@ namespace Steamworks.Data
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#endregion
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#endregion
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}
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}
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[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
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internal struct PS3TrophiesInstalled_t : ICallbackData
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{
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internal ulong GameID; // m_nGameID uint64
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internal Result Result; // m_eResult EResult
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internal ulong RequiredDiskSpace; // m_ulRequiredDiskSpace uint64
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#region SteamCallback
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public static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof(PS3TrophiesInstalled_t) );
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public int DataSize => _datasize;
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public CallbackType CallbackType => CallbackType.PS3TrophiesInstalled;
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#endregion
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}
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[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
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[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
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internal struct GlobalStatsReceived_t : ICallbackData
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internal struct GlobalStatsReceived_t : ICallbackData
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{
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{
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@ -143,6 +143,8 @@ public static class Cleanup
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internal static bool IsDeprecated( string name )
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internal static bool IsDeprecated( string name )
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{
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{
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if ( name.StartsWith( "PS3" ) ) return true;
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if ( name == "SocketStatusCallback_t" ) return true;
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if ( name == "SocketStatusCallback_t" ) return true;
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if ( name == "SNetSocketConnectionType" ) return true;
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if ( name == "SNetSocketConnectionType" ) return true;
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if ( name == "SNetSocketState" ) return true;
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if ( name == "SNetSocketState" ) return true;
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