mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-26 14:45:51 +03:00
RequestEncryptedAppTicketAsync will return null on subsequent calls if they're too often
This commit is contained in:
parent
008f317b43
commit
9bac5a32c2
@ -411,6 +411,7 @@ public static async Task<string> GetStoreAuthUrlAsync( string url )
|
|||||||
/// Requests an application ticket encrypted with the secret "encrypted app ticket key".
|
/// Requests an application ticket encrypted with the secret "encrypted app ticket key".
|
||||||
/// The encryption key can be obtained from the Encrypted App Ticket Key page on the App Admin for your app.
|
/// The encryption key can be obtained from the Encrypted App Ticket Key page on the App Admin for your app.
|
||||||
/// There can only be one call pending, and this call is subject to a 60 second rate limit.
|
/// There can only be one call pending, and this call is subject to a 60 second rate limit.
|
||||||
|
/// If you get a null result from this it's probably because you're calling it too often.
|
||||||
/// This can fail if you don't have an encrypted ticket set for your app here https://partner.steamgames.com/apps/sdkauth/
|
/// This can fail if you don't have an encrypted ticket set for your app here https://partner.steamgames.com/apps/sdkauth/
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static async Task<byte[]> RequestEncryptedAppTicketAsync( byte[] dataToInclude )
|
public static async Task<byte[]> RequestEncryptedAppTicketAsync( byte[] dataToInclude )
|
||||||
|
Loading…
Reference in New Issue
Block a user