mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 06:05:46 +03:00
WebApi doesn't belong here (moving to different repo)
This commit is contained in:
parent
74ef4d49ad
commit
9f3ecfd66e
@ -100,9 +100,6 @@
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<Compile Include="Server\Inventory.cs" />
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<Compile Include="Server\Server.cs" />
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<Compile Include="Server\Stats.cs" />
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<Compile Include="Web\IWorkshopService.cs" />
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<Compile Include="Web\ISteamEconomy.cs" />
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<Compile Include="Web\ISteamApps.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
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@ -1,58 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace Facepunch.Steamworks.Test
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{
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[TestClass]
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public partial class ISteamApps
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{
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[TestInitialize]
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public void Init()
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{
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//
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// For the sake of tests, we store our Key in an environment variable
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// (so we don't end up shipping it to github and exposing it to everyone)
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//
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Facepunch.SteamApi.Config.Key = Environment.GetEnvironmentVariable( "SteamWebApi", EnvironmentVariableTarget.User );
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//
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// We're going to be using Newtonsoft to deserialize our json
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//
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Facepunch.SteamApi.Config.DeserializeJson = ( str, type ) =>
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{
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return Newtonsoft.Json.JsonConvert.DeserializeObject( str, type );
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};
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}
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[TestMethod]
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public void GetAppBetas()
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{
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foreach ( var beta in Facepunch.SteamApi.ISteamApps.GetAppBetas( 252490 ).betas )
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{
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Console.WriteLine( beta.Key );
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}
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}
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[TestMethod]
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public void GetAppBuilds()
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{
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foreach ( var build in Facepunch.SteamApi.ISteamApps.GetAppBuilds( 252490, 10 ).builds )
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{
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Console.WriteLine( build.Key );
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Console.WriteLine( " Desc: " + build.Value.Description );
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Console.WriteLine( " Accnt:" + build.Value.AccountIDCreator );
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foreach ( var depot in build.Value.depots )
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{
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Console.WriteLine( " Depot" + depot.Value.DepotId + ":" );
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Console.WriteLine( " GID: " + depot.Value.DepotVersionGID );
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Console.WriteLine( " Bytes: " + depot.Value.TotalOriginalBytes );
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Console.WriteLine( " Compressed: " + depot.Value.TotalCompressedBytes );
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}
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}
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}
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}
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}
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@ -1,44 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace Facepunch.Steamworks.Test
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{
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[TestClass]
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public partial class ISteamEconomy
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{
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[TestInitialize]
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public void Init()
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{
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//
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// For the sake of tests, we store our Key in an environment variable
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// (so we don't end up shipping it to github and exposing it to everyone)
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//
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Facepunch.SteamApi.Config.Key = Environment.GetEnvironmentVariable( "SteamWebApi", EnvironmentVariableTarget.User );
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//
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// We're going to be using Newtonsoft to deserialize our json
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//
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Facepunch.SteamApi.Config.DeserializeJson = ( str, type ) =>
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{
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return Newtonsoft.Json.JsonConvert.DeserializeObject( str, type );
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};
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}
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[TestMethod]
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public void GetMarketPrices()
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{
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var response = Facepunch.SteamApi.ISteamEconomy.GetMarketPrices( 252490 );
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var items = response.groups.OrderByDescending( x => x.sell_listings );
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foreach ( var i in items )
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{
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Console.WriteLine( i.sell_listings + " " + i.name );
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}
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}
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}
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}
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@ -1,40 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace Facepunch.Steamworks.Test
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{
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[TestClass]
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public partial class IWorkshopService
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{
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[TestInitialize]
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public void Init()
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{
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//
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// For the sake of tests, we store our Key in an environment variable
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// (so we don't end up shipping it to github and exposing it to everyone)
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//
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Facepunch.SteamApi.Config.Key = Environment.GetEnvironmentVariable( "SteamWebApi", EnvironmentVariableTarget.User );
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//
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// We're going to be using Newtonsoft to deserialize our json
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//
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Facepunch.SteamApi.Config.DeserializeJson = ( str, type ) =>
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{
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return Newtonsoft.Json.JsonConvert.DeserializeObject( str, type );
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};
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}
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[TestMethod]
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public void GetItemDailyRevenue()
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{
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var response = SteamApi.IWorkshopService.GetItemDailyRevenue( 252490, 20006, DateTime.Now.Subtract( TimeSpan.FromDays( 30 ) ), DateTime.Now.AddDays( 1 ) );
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Console.WriteLine( "Item Sold " + response.TotalUnitsSold + " worldwide" );
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Console.WriteLine( "Item Generated $" + response.TotalRevenue + " worldwide" );
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}
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}
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}
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@ -144,10 +144,6 @@
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<Compile Include="Server\Auth.cs" />
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<Compile Include="Server\Query.cs" />
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<Compile Include="Server\Stats.cs" />
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<Compile Include="SteamNative\SteamApi.cs" />
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<Compile Include="SteamNative\SteamApi.Config.cs" />
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<Compile Include="SteamNative\SteamApi.Response.cs" />
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<Compile Include="SteamNative\SteamApi.Utility.cs" />
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<Compile Include="SteamNative\SteamNative.Helpers.cs" />
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<Compile Include="SteamNative\SteamNative.Constants.cs" />
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<Compile Include="SteamNative\SteamNative.Enums.cs" />
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@ -1,36 +0,0 @@
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using System;
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using System.Runtime.InteropServices;
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namespace Facepunch
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{
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namespace SteamApi
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{
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/// <summary>
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/// Static class to configure SteamApi
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/// </summary>
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public static class Config
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{
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/// <summary>
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/// Your Steam Api Key is secret.
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/// Don't ship it with your game.
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/// Treat it like a password.
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/// </summary>
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public static string Key;
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/// <summary>
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/// Plug your json deserializer in here. We don't force one on you, this is left
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/// up to the implementation. We've only tested Newtonsoft.Json though. Here's an example of
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/// how to set it up.
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/// </summary>
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/// <example>
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///
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/// Facepunch.SteamApi.Config.DeserializeJson = ( str, type ) =>
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/// {
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/// return Newtonsoft.Json.JsonConvert.DeserializeObject( str, type );
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/// };
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///
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/// </example>
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public static Func<string, Type, object> DeserializeJson;
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}
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}
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}
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@ -1,119 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Xml;
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using System.Xml.Serialization;
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namespace Facepunch.SteamApi
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{
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internal class ApiResponse<T>
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{
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public T Response;
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public T Result;
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}
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public partial class ISteamApps
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{
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public class GetAppBetasResponse
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{
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public class Beta
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{
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public ulong BuildId;
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public string Description;
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public bool ReqPassword;
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public bool ReqLocalCS;
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}
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public Dictionary<string, Beta> betas;
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}
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public class GetAppBuildsResponse
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{
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public class Build
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{
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public ulong BuildId;
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public string Description;
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public uint CreationTime;
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public ulong AccountIDCreator;
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public class Depot
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{
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public ulong DepotId;
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public ulong DepotVersionGID;
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public ulong TotalOriginalBytes;
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public ulong TotalCompressedBytes;
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}
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public Dictionary<string, Depot> depots;
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}
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public Dictionary<string, Build> builds;
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}
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}
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public partial class ISteamEconomy
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{
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public class GetMarketPricesResponse
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{
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public int total_count;
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public int start;
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public int count;
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public class Group
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{
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public string name;
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public string icon_url;
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public ulong sell_listings;
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public ulong buy_listings;
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public ulong listed_property_def_index;
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public class Currency
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{
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public int ECurrencyCode;
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public string currency;
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public double sell_price;
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}
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public Currency[] currencies;
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}
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public Group[] groups;
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}
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}
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public partial class IWorkshopService
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{
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public class GetItemDailyRevenueResponse
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{
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public class Country
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{
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public string country_code;
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public uint date;
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/// <summary>
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/// Appears to be the dollar amount multiplied by 10000
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/// Use Revenue to get the real value as a double
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/// </summary>
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public double revenue_usd;
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/// <summary>
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/// Total dollar revenue, normalised
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/// </summary>
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public double Revenue { get { return revenue_usd / 10000.0; } }
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/// <summary>
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/// Number of units sold
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/// </summary>
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public long Units;
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}
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public Country[] country_revenue;
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public long TotalUnitsSold { get { return country_revenue.Sum( x => x.Units ); } }
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public double TotalRevenue { get { return country_revenue.Sum( x => x.Revenue ); } }
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}
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}
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}
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@ -1,72 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Runtime.InteropServices;
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using System.Xml;
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using System.Xml.Serialization;
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namespace Facepunch.SteamApi
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{
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public class Utility
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{
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public static T WebGet<T>( string url )
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{
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var www = new System.Net.WebClient();
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var data = www.DownloadString( url );
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www.Dispose();
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if ( typeof( T ) == typeof( string ) )
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return (T)(object)data;
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var response = DeserializeJson<ApiResponse<T>>( data );
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if ( response.Response == null )
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return response.Result;
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return response.Response;
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}
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public static T WebPost<T>( string url, System.Collections.Generic.Dictionary<string, object> variables )
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{
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var www = new System.Net.WebClient();
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var nvc = new NameValueCollection();
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if ( Config.Key != null )
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variables.Add( "key", Config.Key );
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foreach ( var v in variables )
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{
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nvc.Add( v.Key, v.Value.ToString() );
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}
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var bytes = www.UploadValues( url, "POST", nvc );
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var data = System.Text.Encoding.UTF8.GetString( bytes );
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www.Dispose();
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if ( typeof( T ) == typeof( string ) )
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return (T)(object)data;
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var response = DeserializeJson<ApiResponse<T>>( data );
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if ( response.Response == null )
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return response.Result;
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return response.Response;
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}
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private static T DeserializeJson<T>( string data )
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{
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return (T)Facepunch.SteamApi.Config.DeserializeJson( data, typeof( T ) );
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -11,13 +11,10 @@ namespace Generator
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public partial class CodeWriter
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{
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private SteamApiDefinition def;
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private WebApiDefinition webdef;
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public CodeWriter( SteamApiDefinition def, WebApiDefinition webdef )
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public CodeWriter( SteamApiDefinition def )
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{
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this.def = def;
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this.webdef = webdef;
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WorkoutTypes();
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}
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@ -106,7 +103,6 @@ public void ToFolder( string folder )
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{
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sb = new StringBuilder();
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Header( "Facepunch.SteamApi" );
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WebApi();
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Footer();
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System.IO.File.WriteAllText( $"{folder}SteamApi.cs", sb.ToString() );
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}
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@ -1,150 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Generator
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{
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public partial class CodeWriter
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{
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public static string[] HasReturnTypes = new string[]
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{
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"ISteamApps.GetAppBetas",
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"ISteamApps.GetAppBuilds",
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"ISteamEconomy.GetMarketPrices",
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"IWorkshopService.GetItemDailyRevenue"
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};
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private void WebApi()
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{
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foreach ( var o in webdef.apilist.interfaces )
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{
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//
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// Skip any that end in numbers
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if ( char.IsNumber( o.name.Last() ) )
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continue;
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WriteLine( $"/// <summary>" );
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WriteLine( $"/// {o.name}" );
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WriteLine( $"/// </summary>" );
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StartBlock( $"public partial class {o.name}" );
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{
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WriteLine( $"private const string Url = \"http://api.steampowered.com/{o.name}/\";" );
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WriteLine();
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foreach ( var m in o.methods.OrderBy( x => x.name ) )
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{
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var LatestVersion = o.methods
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.Where( x => x.name == m.name )
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.Max( x => x.version );
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// Skip this method if it's not the latest
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if ( LatestVersion != m.version )
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continue;
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WebApiMethod( o.name, m );
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}
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||||
}
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EndBlock();
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WriteLine();
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||||
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||||
}
|
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}
|
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private void WebApiMethod( string parent, WebApiDefinition.ApiList.Interface.Method m )
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{
|
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BeforeLines = new List<string>();
|
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|
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var pars = m.parameters.Where ( x => x.name != "key" );
|
||||
|
||||
var parameters = string.Join( ", ", pars.Select( x => FormatParameter( x ) ).Where( x => x != null ) );
|
||||
|
||||
foreach ( var p in pars )
|
||||
{
|
||||
var name = p.name;
|
||||
if ( p.type == "uint32" && p.name.Contains( "date" ) )
|
||||
{
|
||||
name += "_dt";
|
||||
}
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||||
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||||
WriteLine( $"/// <param name=\"{name.Replace( "[0]", "[]" ) }\">({p.type}){p.description}</param>" );
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||||
}
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||||
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||||
var returnType = "string";
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||||
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||||
if ( HasReturnTypes.Contains( $"{parent}.{m.name}" ) )
|
||||
{
|
||||
returnType = m.name + "Response";
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||||
}
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||||
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||||
StartBlock( $"public static {returnType} {m.name}({parameters})" );
|
||||
{
|
||||
if ( BeforeLines.Count > 0 )
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||||
{
|
||||
WriteLines( BeforeLines );
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||||
WriteLine();
|
||||
}
|
||||
|
||||
if ( m.httpmethod == "GET" )
|
||||
{
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||||
var getParameters = string.Join( "&", pars.Select( x => FormatGetParameter( x ) ).Where( x => x != null ) );
|
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WriteLine( $"return Utility.WebGet<{returnType}>( $\"{{Url}}{m.name}/v{m.version.ToString( "0000" )}/?key={{Facepunch.SteamApi.Config.Key}}&format=json&{getParameters}\" );" );
|
||||
}
|
||||
else if ( m.httpmethod == "POST" )
|
||||
{
|
||||
StartBlock( $"var headers = new System.Collections.Generic.Dictionary<string, object>()" );
|
||||
{
|
||||
foreach ( var p in pars )
|
||||
{
|
||||
WriteLine( $"{{ \"{p.name}\", {p.name} }}," );
|
||||
}
|
||||
}
|
||||
EndBlock( ";" );
|
||||
WriteLine();
|
||||
|
||||
WriteLine( $"return Utility.WebPost<{returnType}>( $\"{{Url}}/{m.name}/v{m.version.ToString( "0000" )}/\", headers );" );
|
||||
}
|
||||
|
||||
}
|
||||
EndBlock();
|
||||
WriteLine();
|
||||
}
|
||||
|
||||
private object FormatGetParameter( WebApiDefinition.ApiList.Interface.Method.Parameter x )
|
||||
{
|
||||
return $"{x.name}={{{x.name}}}";
|
||||
}
|
||||
|
||||
private object FormatParameter( WebApiDefinition.ApiList.Interface.Method.Parameter x )
|
||||
{
|
||||
var name = x.name;
|
||||
|
||||
var type = ToManagedType( x.type );
|
||||
|
||||
if ( type == "{message}" ) type = "string";
|
||||
if ( type == "rawbinary" ) type = "byte[]";
|
||||
|
||||
if ( name.EndsWith( "[0]" ) )
|
||||
{
|
||||
name = name.Replace( "[0]", "" );
|
||||
type += "[]";
|
||||
}
|
||||
|
||||
if ( type == "uint" && name.Contains( "date" ) )
|
||||
{
|
||||
BeforeLines.Add( $"uint {name} = Facepunch.Steamworks.Utility.Epoch.FromDateTime( {name}_dt );" );
|
||||
|
||||
type = "DateTime";
|
||||
name += "_dt";
|
||||
}
|
||||
|
||||
return $"{type} {name}";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -51,7 +51,6 @@
|
||||
<Compile Include="CodeParser\CodeParser.cs" />
|
||||
<Compile Include="CodeWriter\Class.cs" />
|
||||
<Compile Include="CodeWriter\Constants.cs" />
|
||||
<Compile Include="CodeWriter\WebApi.cs" />
|
||||
<Compile Include="CodeWriter\Writing.cs" />
|
||||
<Compile Include="CodeWriter\CodeWriter.cs" />
|
||||
<Compile Include="CodeWriter\Enums.cs" />
|
||||
@ -61,7 +60,6 @@
|
||||
<Compile Include="CodeWriter\Interface.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="WebApiDefinition.cs" />
|
||||
<Compile Include="SteamApiDefinition.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -14,16 +14,13 @@ static void Main( string[] args )
|
||||
var content = System.IO.File.ReadAllText( "steam_sdk/steam_api.json" );
|
||||
var def = Newtonsoft.Json.JsonConvert.DeserializeObject<SteamApiDefinition>( content );
|
||||
|
||||
var webcontent = System.IO.File.ReadAllText( "steam_sdk/web_api.json" );
|
||||
var webdef = Newtonsoft.Json.JsonConvert.DeserializeObject<WebApiDefinition>( webcontent );
|
||||
|
||||
AddExtras( def );
|
||||
|
||||
var parser = new CodeParser( @"steam_sdk" );
|
||||
|
||||
parser.ExtendDefinition( def );
|
||||
|
||||
var generator = new CodeWriter( def, webdef );
|
||||
var generator = new CodeWriter( def );
|
||||
|
||||
generator.ToFolder( "../Facepunch.Steamworks/SteamNative/" );
|
||||
}
|
||||
|
@ -1,43 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Generator
|
||||
{
|
||||
public class WebApiDefinition
|
||||
{
|
||||
public class ApiList
|
||||
{
|
||||
public Interface[] interfaces { get; set; }
|
||||
|
||||
public class Interface
|
||||
{
|
||||
public string name { get; set; }
|
||||
|
||||
public Method[] methods { get; set; }
|
||||
|
||||
public class Method
|
||||
{
|
||||
public string name { get; set; }
|
||||
public int version { get; set; }
|
||||
public string httpmethod { get; set; }
|
||||
|
||||
public Parameter[] parameters { get; set; }
|
||||
|
||||
public class Parameter
|
||||
{
|
||||
public string name { get; set; }
|
||||
public string type { get; set; }
|
||||
public bool optional { get; set; }
|
||||
public string description { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ApiList apilist { get; set; }
|
||||
}
|
||||
}
|
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Reference in New Issue
Block a user