Translate memory offsets for 32bit

This commit is contained in:
Garry Newman 2019-06-25 12:40:23 +01:00
parent a53a0f537c
commit a24ae4bac5
23 changed files with 628 additions and 618 deletions

View File

@ -13,34 +13,34 @@ internal class ISteamApps : SteamInterface
public override void InitInternals()
{
_BIsSubscribed = Marshal.GetDelegateForFunctionPointer<FBIsSubscribed>( Marshal.ReadIntPtr( VTable, 0 ) );
_BIsLowViolence = Marshal.GetDelegateForFunctionPointer<FBIsLowViolence>( Marshal.ReadIntPtr( VTable, 8 ) );
_BIsCybercafe = Marshal.GetDelegateForFunctionPointer<FBIsCybercafe>( Marshal.ReadIntPtr( VTable, 16 ) );
_BIsVACBanned = Marshal.GetDelegateForFunctionPointer<FBIsVACBanned>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetCurrentGameLanguage = Marshal.GetDelegateForFunctionPointer<FGetCurrentGameLanguage>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetAvailableGameLanguages = Marshal.GetDelegateForFunctionPointer<FGetAvailableGameLanguages>( Marshal.ReadIntPtr( VTable, 40 ) );
_BIsSubscribedApp = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedApp>( Marshal.ReadIntPtr( VTable, 48 ) );
_BIsDlcInstalled = Marshal.GetDelegateForFunctionPointer<FBIsDlcInstalled>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetEarliestPurchaseUnixTime = Marshal.GetDelegateForFunctionPointer<FGetEarliestPurchaseUnixTime>( Marshal.ReadIntPtr( VTable, 64 ) );
_BIsSubscribedFromFreeWeekend = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedFromFreeWeekend>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetDLCCount = Marshal.GetDelegateForFunctionPointer<FGetDLCCount>( Marshal.ReadIntPtr( VTable, 80 ) );
_BGetDLCDataByIndex = Marshal.GetDelegateForFunctionPointer<FBGetDLCDataByIndex>( Marshal.ReadIntPtr( VTable, 88 ) );
_InstallDLC = Marshal.GetDelegateForFunctionPointer<FInstallDLC>( Marshal.ReadIntPtr( VTable, 96 ) );
_UninstallDLC = Marshal.GetDelegateForFunctionPointer<FUninstallDLC>( Marshal.ReadIntPtr( VTable, 104 ) );
_RequestAppProofOfPurchaseKey = Marshal.GetDelegateForFunctionPointer<FRequestAppProofOfPurchaseKey>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetCurrentBetaName = Marshal.GetDelegateForFunctionPointer<FGetCurrentBetaName>( Marshal.ReadIntPtr( VTable, 120 ) );
_MarkContentCorrupt = Marshal.GetDelegateForFunctionPointer<FMarkContentCorrupt>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetInstalledDepots = Marshal.GetDelegateForFunctionPointer<FGetInstalledDepots>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetAppInstallDir = Marshal.GetDelegateForFunctionPointer<FGetAppInstallDir>( Marshal.ReadIntPtr( VTable, 144 ) );
_BIsAppInstalled = Marshal.GetDelegateForFunctionPointer<FBIsAppInstalled>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetAppOwner = Marshal.GetDelegateForFunctionPointer<FGetAppOwner>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetLaunchQueryParam = Marshal.GetDelegateForFunctionPointer<FGetLaunchQueryParam>( Marshal.ReadIntPtr( VTable, 168 ) );
_GetDlcDownloadProgress = Marshal.GetDelegateForFunctionPointer<FGetDlcDownloadProgress>( Marshal.ReadIntPtr( VTable, 176 ) );
_GetAppBuildId = Marshal.GetDelegateForFunctionPointer<FGetAppBuildId>( Marshal.ReadIntPtr( VTable, 184 ) );
_RequestAllProofOfPurchaseKeys = Marshal.GetDelegateForFunctionPointer<FRequestAllProofOfPurchaseKeys>( Marshal.ReadIntPtr( VTable, 192 ) );
_GetFileDetails = Marshal.GetDelegateForFunctionPointer<FGetFileDetails>( Marshal.ReadIntPtr( VTable, 200 ) );
_GetLaunchCommandLine = Marshal.GetDelegateForFunctionPointer<FGetLaunchCommandLine>( Marshal.ReadIntPtr( VTable, 208 ) );
_BIsSubscribedFromFamilySharing = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedFromFamilySharing>( Marshal.ReadIntPtr( VTable, 216 ) );
_BIsSubscribed = Marshal.GetDelegateForFunctionPointer<FBIsSubscribed>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_BIsLowViolence = Marshal.GetDelegateForFunctionPointer<FBIsLowViolence>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_BIsCybercafe = Marshal.GetDelegateForFunctionPointer<FBIsCybercafe>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_BIsVACBanned = Marshal.GetDelegateForFunctionPointer<FBIsVACBanned>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetCurrentGameLanguage = Marshal.GetDelegateForFunctionPointer<FGetCurrentGameLanguage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetAvailableGameLanguages = Marshal.GetDelegateForFunctionPointer<FGetAvailableGameLanguages>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_BIsSubscribedApp = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedApp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_BIsDlcInstalled = Marshal.GetDelegateForFunctionPointer<FBIsDlcInstalled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetEarliestPurchaseUnixTime = Marshal.GetDelegateForFunctionPointer<FGetEarliestPurchaseUnixTime>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_BIsSubscribedFromFreeWeekend = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedFromFreeWeekend>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetDLCCount = Marshal.GetDelegateForFunctionPointer<FGetDLCCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_BGetDLCDataByIndex = Marshal.GetDelegateForFunctionPointer<FBGetDLCDataByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_InstallDLC = Marshal.GetDelegateForFunctionPointer<FInstallDLC>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_UninstallDLC = Marshal.GetDelegateForFunctionPointer<FUninstallDLC>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_RequestAppProofOfPurchaseKey = Marshal.GetDelegateForFunctionPointer<FRequestAppProofOfPurchaseKey>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetCurrentBetaName = Marshal.GetDelegateForFunctionPointer<FGetCurrentBetaName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_MarkContentCorrupt = Marshal.GetDelegateForFunctionPointer<FMarkContentCorrupt>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_GetInstalledDepots = Marshal.GetDelegateForFunctionPointer<FGetInstalledDepots>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetAppInstallDir = Marshal.GetDelegateForFunctionPointer<FGetAppInstallDir>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_BIsAppInstalled = Marshal.GetDelegateForFunctionPointer<FBIsAppInstalled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetAppOwner = Marshal.GetDelegateForFunctionPointer<FGetAppOwner>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetLaunchQueryParam = Marshal.GetDelegateForFunctionPointer<FGetLaunchQueryParam>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetDlcDownloadProgress = Marshal.GetDelegateForFunctionPointer<FGetDlcDownloadProgress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_GetAppBuildId = Marshal.GetDelegateForFunctionPointer<FGetAppBuildId>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_RequestAllProofOfPurchaseKeys = Marshal.GetDelegateForFunctionPointer<FRequestAllProofOfPurchaseKeys>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_GetFileDetails = Marshal.GetDelegateForFunctionPointer<FGetFileDetails>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_GetLaunchCommandLine = Marshal.GetDelegateForFunctionPointer<FGetLaunchCommandLine>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_BIsSubscribedFromFamilySharing = Marshal.GetDelegateForFunctionPointer<FBIsSubscribedFromFamilySharing>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,79 +13,79 @@ internal class ISteamFriends : SteamInterface
public override void InitInternals()
{
_GetPersonaName = Marshal.GetDelegateForFunctionPointer<FGetPersonaName>( Marshal.ReadIntPtr( VTable, 0 ) );
_SetPersonaName = Marshal.GetDelegateForFunctionPointer<FSetPersonaName>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetPersonaState = Marshal.GetDelegateForFunctionPointer<FGetPersonaState>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetFriendCount = Marshal.GetDelegateForFunctionPointer<FGetFriendCount>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetFriendByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendByIndex>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetFriendRelationship = Marshal.GetDelegateForFunctionPointer<FGetFriendRelationship>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetFriendPersonaState = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaState>( Marshal.ReadIntPtr( VTable, 48 ) );
_GetFriendPersonaName = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaName>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetFriendGamePlayed = Marshal.GetDelegateForFunctionPointer<FGetFriendGamePlayed>( Marshal.ReadIntPtr( VTable, 64 ) );
_GetFriendPersonaNameHistory = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaNameHistory>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetFriendSteamLevel = Marshal.GetDelegateForFunctionPointer<FGetFriendSteamLevel>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetPlayerNickname = Marshal.GetDelegateForFunctionPointer<FGetPlayerNickname>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetFriendsGroupCount = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupCount>( Marshal.ReadIntPtr( VTable, 96 ) );
_GetFriendsGroupIDByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupIDByIndex>( Marshal.ReadIntPtr( VTable, 104 ) );
_GetFriendsGroupName = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupName>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetFriendsGroupMembersCount = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupMembersCount>( Marshal.ReadIntPtr( VTable, 120 ) );
_GetFriendsGroupMembersList = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupMembersList>( Marshal.ReadIntPtr( VTable, 128 ) );
_HasFriend = Marshal.GetDelegateForFunctionPointer<FHasFriend>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetClanCount = Marshal.GetDelegateForFunctionPointer<FGetClanCount>( Marshal.ReadIntPtr( VTable, 144 ) );
_GetClanByIndex = Marshal.GetDelegateForFunctionPointer<FGetClanByIndex>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetClanName = Marshal.GetDelegateForFunctionPointer<FGetClanName>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetClanTag = Marshal.GetDelegateForFunctionPointer<FGetClanTag>( Marshal.ReadIntPtr( VTable, 168 ) );
_GetClanActivityCounts = Marshal.GetDelegateForFunctionPointer<FGetClanActivityCounts>( Marshal.ReadIntPtr( VTable, 176 ) );
_DownloadClanActivityCounts = Marshal.GetDelegateForFunctionPointer<FDownloadClanActivityCounts>( Marshal.ReadIntPtr( VTable, 184 ) );
_GetFriendCountFromSource = Marshal.GetDelegateForFunctionPointer<FGetFriendCountFromSource>( Marshal.ReadIntPtr( VTable, 192 ) );
_GetFriendFromSourceByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendFromSourceByIndex>( Marshal.ReadIntPtr( VTable, 200 ) );
_IsUserInSource = Marshal.GetDelegateForFunctionPointer<FIsUserInSource>( Marshal.ReadIntPtr( VTable, 208 ) );
_SetInGameVoiceSpeaking = Marshal.GetDelegateForFunctionPointer<FSetInGameVoiceSpeaking>( Marshal.ReadIntPtr( VTable, 216 ) );
_ActivateGameOverlay = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlay>( Marshal.ReadIntPtr( VTable, 224 ) );
_ActivateGameOverlayToUser = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayToUser>( Marshal.ReadIntPtr( VTable, 232 ) );
_ActivateGameOverlayToWebPage = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayToWebPage>( Marshal.ReadIntPtr( VTable, 240 ) );
_ActivateGameOverlayToStore = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayToStore>( Marshal.ReadIntPtr( VTable, 248 ) );
_SetPlayedWith = Marshal.GetDelegateForFunctionPointer<FSetPlayedWith>( Marshal.ReadIntPtr( VTable, 256 ) );
_ActivateGameOverlayInviteDialog = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayInviteDialog>( Marshal.ReadIntPtr( VTable, 264 ) );
_GetSmallFriendAvatar = Marshal.GetDelegateForFunctionPointer<FGetSmallFriendAvatar>( Marshal.ReadIntPtr( VTable, 272 ) );
_GetMediumFriendAvatar = Marshal.GetDelegateForFunctionPointer<FGetMediumFriendAvatar>( Marshal.ReadIntPtr( VTable, 280 ) );
_GetLargeFriendAvatar = Marshal.GetDelegateForFunctionPointer<FGetLargeFriendAvatar>( Marshal.ReadIntPtr( VTable, 288 ) );
_RequestUserInformation = Marshal.GetDelegateForFunctionPointer<FRequestUserInformation>( Marshal.ReadIntPtr( VTable, 296 ) );
_RequestClanOfficerList = Marshal.GetDelegateForFunctionPointer<FRequestClanOfficerList>( Marshal.ReadIntPtr( VTable, 304 ) );
_GetClanOwner = Marshal.GetDelegateForFunctionPointer<FGetClanOwner>( Marshal.ReadIntPtr( VTable, 312 ) );
_GetClanOfficerCount = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerCount>( Marshal.ReadIntPtr( VTable, 320 ) );
_GetClanOfficerByIndex = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerByIndex>( Marshal.ReadIntPtr( VTable, 328 ) );
_GetUserRestrictions = Marshal.GetDelegateForFunctionPointer<FGetUserRestrictions>( Marshal.ReadIntPtr( VTable, 336 ) );
_SetRichPresence = Marshal.GetDelegateForFunctionPointer<FSetRichPresence>( Marshal.ReadIntPtr( VTable, 344 ) );
_ClearRichPresence = Marshal.GetDelegateForFunctionPointer<FClearRichPresence>( Marshal.ReadIntPtr( VTable, 352 ) );
_GetFriendRichPresence = Marshal.GetDelegateForFunctionPointer<FGetFriendRichPresence>( Marshal.ReadIntPtr( VTable, 360 ) );
_GetFriendRichPresenceKeyCount = Marshal.GetDelegateForFunctionPointer<FGetFriendRichPresenceKeyCount>( Marshal.ReadIntPtr( VTable, 368 ) );
_GetFriendRichPresenceKeyByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendRichPresenceKeyByIndex>( Marshal.ReadIntPtr( VTable, 376 ) );
_RequestFriendRichPresence = Marshal.GetDelegateForFunctionPointer<FRequestFriendRichPresence>( Marshal.ReadIntPtr( VTable, 384 ) );
_InviteUserToGame = Marshal.GetDelegateForFunctionPointer<FInviteUserToGame>( Marshal.ReadIntPtr( VTable, 392 ) );
_GetCoplayFriendCount = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriendCount>( Marshal.ReadIntPtr( VTable, 400 ) );
_GetCoplayFriend = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriend>( Marshal.ReadIntPtr( VTable, 408 ) );
_GetFriendCoplayTime = Marshal.GetDelegateForFunctionPointer<FGetFriendCoplayTime>( Marshal.ReadIntPtr( VTable, 416 ) );
_GetFriendCoplayGame = Marshal.GetDelegateForFunctionPointer<FGetFriendCoplayGame>( Marshal.ReadIntPtr( VTable, 424 ) );
_JoinClanChatRoom = Marshal.GetDelegateForFunctionPointer<FJoinClanChatRoom>( Marshal.ReadIntPtr( VTable, 432 ) );
_LeaveClanChatRoom = Marshal.GetDelegateForFunctionPointer<FLeaveClanChatRoom>( Marshal.ReadIntPtr( VTable, 440 ) );
_GetClanChatMemberCount = Marshal.GetDelegateForFunctionPointer<FGetClanChatMemberCount>( Marshal.ReadIntPtr( VTable, 448 ) );
_GetChatMemberByIndex = Marshal.GetDelegateForFunctionPointer<FGetChatMemberByIndex>( Marshal.ReadIntPtr( VTable, 456 ) );
_SendClanChatMessage = Marshal.GetDelegateForFunctionPointer<FSendClanChatMessage>( Marshal.ReadIntPtr( VTable, 464 ) );
_GetClanChatMessage = Marshal.GetDelegateForFunctionPointer<FGetClanChatMessage>( Marshal.ReadIntPtr( VTable, 472 ) );
_IsClanChatAdmin = Marshal.GetDelegateForFunctionPointer<FIsClanChatAdmin>( Marshal.ReadIntPtr( VTable, 480 ) );
_IsClanChatWindowOpenInSteam = Marshal.GetDelegateForFunctionPointer<FIsClanChatWindowOpenInSteam>( Marshal.ReadIntPtr( VTable, 488 ) );
_OpenClanChatWindowInSteam = Marshal.GetDelegateForFunctionPointer<FOpenClanChatWindowInSteam>( Marshal.ReadIntPtr( VTable, 496 ) );
_CloseClanChatWindowInSteam = Marshal.GetDelegateForFunctionPointer<FCloseClanChatWindowInSteam>( Marshal.ReadIntPtr( VTable, 504 ) );
_SetListenForFriendsMessages = Marshal.GetDelegateForFunctionPointer<FSetListenForFriendsMessages>( Marshal.ReadIntPtr( VTable, 512 ) );
_ReplyToFriendMessage = Marshal.GetDelegateForFunctionPointer<FReplyToFriendMessage>( Marshal.ReadIntPtr( VTable, 520 ) );
_GetFriendMessage = Marshal.GetDelegateForFunctionPointer<FGetFriendMessage>( Marshal.ReadIntPtr( VTable, 528 ) );
_GetFollowerCount = Marshal.GetDelegateForFunctionPointer<FGetFollowerCount>( Marshal.ReadIntPtr( VTable, 536 ) );
_IsFollowing = Marshal.GetDelegateForFunctionPointer<FIsFollowing>( Marshal.ReadIntPtr( VTable, 544 ) );
_EnumerateFollowingList = Marshal.GetDelegateForFunctionPointer<FEnumerateFollowingList>( Marshal.ReadIntPtr( VTable, 552 ) );
_IsClanPublic = Marshal.GetDelegateForFunctionPointer<FIsClanPublic>( Marshal.ReadIntPtr( VTable, 560 ) );
_IsClanOfficialGameGroup = Marshal.GetDelegateForFunctionPointer<FIsClanOfficialGameGroup>( Marshal.ReadIntPtr( VTable, 568 ) );
_GetNumChatsWithUnreadPriorityMessages = Marshal.GetDelegateForFunctionPointer<FGetNumChatsWithUnreadPriorityMessages>( Marshal.ReadIntPtr( VTable, 576 ) );
_GetPersonaName = Marshal.GetDelegateForFunctionPointer<FGetPersonaName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_SetPersonaName = Marshal.GetDelegateForFunctionPointer<FSetPersonaName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetPersonaState = Marshal.GetDelegateForFunctionPointer<FGetPersonaState>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetFriendCount = Marshal.GetDelegateForFunctionPointer<FGetFriendCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetFriendByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetFriendRelationship = Marshal.GetDelegateForFunctionPointer<FGetFriendRelationship>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetFriendPersonaState = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaState>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetFriendPersonaName = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetFriendGamePlayed = Marshal.GetDelegateForFunctionPointer<FGetFriendGamePlayed>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetFriendPersonaNameHistory = Marshal.GetDelegateForFunctionPointer<FGetFriendPersonaNameHistory>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetFriendSteamLevel = Marshal.GetDelegateForFunctionPointer<FGetFriendSteamLevel>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetPlayerNickname = Marshal.GetDelegateForFunctionPointer<FGetPlayerNickname>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetFriendsGroupCount = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_GetFriendsGroupIDByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupIDByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_GetFriendsGroupName = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetFriendsGroupMembersCount = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupMembersCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_GetFriendsGroupMembersList = Marshal.GetDelegateForFunctionPointer<FGetFriendsGroupMembersList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_HasFriend = Marshal.GetDelegateForFunctionPointer<FHasFriend>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetClanCount = Marshal.GetDelegateForFunctionPointer<FGetClanCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_GetClanByIndex = Marshal.GetDelegateForFunctionPointer<FGetClanByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetClanName = Marshal.GetDelegateForFunctionPointer<FGetClanName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetClanTag = Marshal.GetDelegateForFunctionPointer<FGetClanTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetClanActivityCounts = Marshal.GetDelegateForFunctionPointer<FGetClanActivityCounts>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_DownloadClanActivityCounts = Marshal.GetDelegateForFunctionPointer<FDownloadClanActivityCounts>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_GetFriendCountFromSource = Marshal.GetDelegateForFunctionPointer<FGetFriendCountFromSource>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_GetFriendFromSourceByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendFromSourceByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_IsUserInSource = Marshal.GetDelegateForFunctionPointer<FIsUserInSource>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_SetInGameVoiceSpeaking = Marshal.GetDelegateForFunctionPointer<FSetInGameVoiceSpeaking>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_ActivateGameOverlay = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlay>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_ActivateGameOverlayToUser = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayToUser>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_ActivateGameOverlayToWebPage = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayToWebPage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_ActivateGameOverlayToStore = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayToStore>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_SetPlayedWith = Marshal.GetDelegateForFunctionPointer<FSetPlayedWith>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
_ActivateGameOverlayInviteDialog = Marshal.GetDelegateForFunctionPointer<FActivateGameOverlayInviteDialog>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 264 ) ) );
_GetSmallFriendAvatar = Marshal.GetDelegateForFunctionPointer<FGetSmallFriendAvatar>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 272 ) ) );
_GetMediumFriendAvatar = Marshal.GetDelegateForFunctionPointer<FGetMediumFriendAvatar>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 280 ) ) );
_GetLargeFriendAvatar = Marshal.GetDelegateForFunctionPointer<FGetLargeFriendAvatar>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 288 ) ) );
_RequestUserInformation = Marshal.GetDelegateForFunctionPointer<FRequestUserInformation>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 296 ) ) );
_RequestClanOfficerList = Marshal.GetDelegateForFunctionPointer<FRequestClanOfficerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 304 ) ) );
_GetClanOwner = Marshal.GetDelegateForFunctionPointer<FGetClanOwner>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 312 ) ) );
_GetClanOfficerCount = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 320 ) ) );
_GetClanOfficerByIndex = Marshal.GetDelegateForFunctionPointer<FGetClanOfficerByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 328 ) ) );
_GetUserRestrictions = Marshal.GetDelegateForFunctionPointer<FGetUserRestrictions>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 336 ) ) );
_SetRichPresence = Marshal.GetDelegateForFunctionPointer<FSetRichPresence>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 344 ) ) );
_ClearRichPresence = Marshal.GetDelegateForFunctionPointer<FClearRichPresence>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 352 ) ) );
_GetFriendRichPresence = Marshal.GetDelegateForFunctionPointer<FGetFriendRichPresence>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 360 ) ) );
_GetFriendRichPresenceKeyCount = Marshal.GetDelegateForFunctionPointer<FGetFriendRichPresenceKeyCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 368 ) ) );
_GetFriendRichPresenceKeyByIndex = Marshal.GetDelegateForFunctionPointer<FGetFriendRichPresenceKeyByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 376 ) ) );
_RequestFriendRichPresence = Marshal.GetDelegateForFunctionPointer<FRequestFriendRichPresence>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 384 ) ) );
_InviteUserToGame = Marshal.GetDelegateForFunctionPointer<FInviteUserToGame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 392 ) ) );
_GetCoplayFriendCount = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriendCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 400 ) ) );
_GetCoplayFriend = Marshal.GetDelegateForFunctionPointer<FGetCoplayFriend>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 408 ) ) );
_GetFriendCoplayTime = Marshal.GetDelegateForFunctionPointer<FGetFriendCoplayTime>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 416 ) ) );
_GetFriendCoplayGame = Marshal.GetDelegateForFunctionPointer<FGetFriendCoplayGame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 424 ) ) );
_JoinClanChatRoom = Marshal.GetDelegateForFunctionPointer<FJoinClanChatRoom>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 432 ) ) );
_LeaveClanChatRoom = Marshal.GetDelegateForFunctionPointer<FLeaveClanChatRoom>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 440 ) ) );
_GetClanChatMemberCount = Marshal.GetDelegateForFunctionPointer<FGetClanChatMemberCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 448 ) ) );
_GetChatMemberByIndex = Marshal.GetDelegateForFunctionPointer<FGetChatMemberByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 456 ) ) );
_SendClanChatMessage = Marshal.GetDelegateForFunctionPointer<FSendClanChatMessage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 464 ) ) );
_GetClanChatMessage = Marshal.GetDelegateForFunctionPointer<FGetClanChatMessage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 472 ) ) );
_IsClanChatAdmin = Marshal.GetDelegateForFunctionPointer<FIsClanChatAdmin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 480 ) ) );
_IsClanChatWindowOpenInSteam = Marshal.GetDelegateForFunctionPointer<FIsClanChatWindowOpenInSteam>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 488 ) ) );
_OpenClanChatWindowInSteam = Marshal.GetDelegateForFunctionPointer<FOpenClanChatWindowInSteam>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 496 ) ) );
_CloseClanChatWindowInSteam = Marshal.GetDelegateForFunctionPointer<FCloseClanChatWindowInSteam>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 504 ) ) );
_SetListenForFriendsMessages = Marshal.GetDelegateForFunctionPointer<FSetListenForFriendsMessages>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 512 ) ) );
_ReplyToFriendMessage = Marshal.GetDelegateForFunctionPointer<FReplyToFriendMessage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 520 ) ) );
_GetFriendMessage = Marshal.GetDelegateForFunctionPointer<FGetFriendMessage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 528 ) ) );
_GetFollowerCount = Marshal.GetDelegateForFunctionPointer<FGetFollowerCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 536 ) ) );
_IsFollowing = Marshal.GetDelegateForFunctionPointer<FIsFollowing>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 544 ) ) );
_EnumerateFollowingList = Marshal.GetDelegateForFunctionPointer<FEnumerateFollowingList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 552 ) ) );
_IsClanPublic = Marshal.GetDelegateForFunctionPointer<FIsClanPublic>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 560 ) ) );
_IsClanOfficialGameGroup = Marshal.GetDelegateForFunctionPointer<FIsClanOfficialGameGroup>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 568 ) ) );
_GetNumChatsWithUnreadPriorityMessages = Marshal.GetDelegateForFunctionPointer<FGetNumChatsWithUnreadPriorityMessages>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 576 ) ) );
}
internal override void Shutdown()
{
@ -213,7 +213,7 @@ internal int GetFriendCount( int iFriendFlags )
#region FunctionMeta
[UnmanagedFunctionPointer( CallingConvention.ThisCall )]
#if PLATFORM_WIN64
#if PLATFORM_WIN
private delegate void FGetFriendByIndex( IntPtr self, ref SteamId retVal, int iFriend, int iFriendFlags );
#else
private delegate SteamId FGetFriendByIndex( IntPtr self, int iFriend, int iFriendFlags );
@ -223,7 +223,7 @@ internal int GetFriendCount( int iFriendFlags )
#endregion
internal SteamId GetFriendByIndex( int iFriend, int iFriendFlags )
{
#if PLATFORM_WIN64
#if PLATFORM_WIN
var retVal = default( SteamId );
_GetFriendByIndex( Self, ref retVal, iFriend, iFriendFlags );
return retVal;

View File

@ -13,50 +13,50 @@ internal class ISteamGameServer : SteamInterface
public override void InitInternals()
{
_InitGameServer = Marshal.GetDelegateForFunctionPointer<FInitGameServer>( Marshal.ReadIntPtr( VTable, 0 ) );
_SetProduct = Marshal.GetDelegateForFunctionPointer<FSetProduct>( Marshal.ReadIntPtr( VTable, 8 ) );
_SetGameDescription = Marshal.GetDelegateForFunctionPointer<FSetGameDescription>( Marshal.ReadIntPtr( VTable, 16 ) );
_SetModDir = Marshal.GetDelegateForFunctionPointer<FSetModDir>( Marshal.ReadIntPtr( VTable, 24 ) );
_SetDedicatedServer = Marshal.GetDelegateForFunctionPointer<FSetDedicatedServer>( Marshal.ReadIntPtr( VTable, 32 ) );
_LogOn = Marshal.GetDelegateForFunctionPointer<FLogOn>( Marshal.ReadIntPtr( VTable, 40 ) );
_LogOnAnonymous = Marshal.GetDelegateForFunctionPointer<FLogOnAnonymous>( Marshal.ReadIntPtr( VTable, 48 ) );
_LogOff = Marshal.GetDelegateForFunctionPointer<FLogOff>( Marshal.ReadIntPtr( VTable, 56 ) );
_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, 64 ) );
_BSecure = Marshal.GetDelegateForFunctionPointer<FBSecure>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, 80 ) );
_WasRestartRequested = Marshal.GetDelegateForFunctionPointer<FWasRestartRequested>( Marshal.ReadIntPtr( VTable, 88 ) );
_SetMaxPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetMaxPlayerCount>( Marshal.ReadIntPtr( VTable, 96 ) );
_SetBotPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetBotPlayerCount>( Marshal.ReadIntPtr( VTable, 104 ) );
_SetServerName = Marshal.GetDelegateForFunctionPointer<FSetServerName>( Marshal.ReadIntPtr( VTable, 112 ) );
_SetMapName = Marshal.GetDelegateForFunctionPointer<FSetMapName>( Marshal.ReadIntPtr( VTable, 120 ) );
_SetPasswordProtected = Marshal.GetDelegateForFunctionPointer<FSetPasswordProtected>( Marshal.ReadIntPtr( VTable, 128 ) );
_SetSpectatorPort = Marshal.GetDelegateForFunctionPointer<FSetSpectatorPort>( Marshal.ReadIntPtr( VTable, 136 ) );
_SetSpectatorServerName = Marshal.GetDelegateForFunctionPointer<FSetSpectatorServerName>( Marshal.ReadIntPtr( VTable, 144 ) );
_ClearAllKeyValues = Marshal.GetDelegateForFunctionPointer<FClearAllKeyValues>( Marshal.ReadIntPtr( VTable, 152 ) );
_SetKeyValue = Marshal.GetDelegateForFunctionPointer<FSetKeyValue>( Marshal.ReadIntPtr( VTable, 160 ) );
_SetGameTags = Marshal.GetDelegateForFunctionPointer<FSetGameTags>( Marshal.ReadIntPtr( VTable, 168 ) );
_SetGameData = Marshal.GetDelegateForFunctionPointer<FSetGameData>( Marshal.ReadIntPtr( VTable, 176 ) );
_SetRegion = Marshal.GetDelegateForFunctionPointer<FSetRegion>( Marshal.ReadIntPtr( VTable, 184 ) );
_SendUserConnectAndAuthenticate = Marshal.GetDelegateForFunctionPointer<FSendUserConnectAndAuthenticate>( Marshal.ReadIntPtr( VTable, 192 ) );
_CreateUnauthenticatedUserConnection = Marshal.GetDelegateForFunctionPointer<FCreateUnauthenticatedUserConnection>( Marshal.ReadIntPtr( VTable, 200 ) );
_SendUserDisconnect = Marshal.GetDelegateForFunctionPointer<FSendUserDisconnect>( Marshal.ReadIntPtr( VTable, 208 ) );
_BUpdateUserData = Marshal.GetDelegateForFunctionPointer<FBUpdateUserData>( Marshal.ReadIntPtr( VTable, 216 ) );
_GetAuthSessionTicket = Marshal.GetDelegateForFunctionPointer<FGetAuthSessionTicket>( Marshal.ReadIntPtr( VTable, 224 ) );
_BeginAuthSession = Marshal.GetDelegateForFunctionPointer<FBeginAuthSession>( Marshal.ReadIntPtr( VTable, 232 ) );
_EndAuthSession = Marshal.GetDelegateForFunctionPointer<FEndAuthSession>( Marshal.ReadIntPtr( VTable, 240 ) );
_CancelAuthTicket = Marshal.GetDelegateForFunctionPointer<FCancelAuthTicket>( Marshal.ReadIntPtr( VTable, 248 ) );
_UserHasLicenseForApp = Marshal.GetDelegateForFunctionPointer<FUserHasLicenseForApp>( Marshal.ReadIntPtr( VTable, 256 ) );
_RequestUserGroupStatus = Marshal.GetDelegateForFunctionPointer<FRequestUserGroupStatus>( Marshal.ReadIntPtr( VTable, 264 ) );
_GetGameplayStats = Marshal.GetDelegateForFunctionPointer<FGetGameplayStats>( Marshal.ReadIntPtr( VTable, 272 ) );
_GetServerReputation = Marshal.GetDelegateForFunctionPointer<FGetServerReputation>( Marshal.ReadIntPtr( VTable, 280 ) );
_GetPublicIP = Marshal.GetDelegateForFunctionPointer<FGetPublicIP>( Marshal.ReadIntPtr( VTable, 288 ) );
_HandleIncomingPacket = Marshal.GetDelegateForFunctionPointer<FHandleIncomingPacket>( Marshal.ReadIntPtr( VTable, 296 ) );
_GetNextOutgoingPacket = Marshal.GetDelegateForFunctionPointer<FGetNextOutgoingPacket>( Marshal.ReadIntPtr( VTable, 304 ) );
_EnableHeartbeats = Marshal.GetDelegateForFunctionPointer<FEnableHeartbeats>( Marshal.ReadIntPtr( VTable, 312 ) );
_SetHeartbeatInterval = Marshal.GetDelegateForFunctionPointer<FSetHeartbeatInterval>( Marshal.ReadIntPtr( VTable, 320 ) );
_ForceHeartbeat = Marshal.GetDelegateForFunctionPointer<FForceHeartbeat>( Marshal.ReadIntPtr( VTable, 328 ) );
_AssociateWithClan = Marshal.GetDelegateForFunctionPointer<FAssociateWithClan>( Marshal.ReadIntPtr( VTable, 336 ) );
_ComputeNewPlayerCompatibility = Marshal.GetDelegateForFunctionPointer<FComputeNewPlayerCompatibility>( Marshal.ReadIntPtr( VTable, 344 ) );
_InitGameServer = Marshal.GetDelegateForFunctionPointer<FInitGameServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_SetProduct = Marshal.GetDelegateForFunctionPointer<FSetProduct>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_SetGameDescription = Marshal.GetDelegateForFunctionPointer<FSetGameDescription>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_SetModDir = Marshal.GetDelegateForFunctionPointer<FSetModDir>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_SetDedicatedServer = Marshal.GetDelegateForFunctionPointer<FSetDedicatedServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_LogOn = Marshal.GetDelegateForFunctionPointer<FLogOn>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_LogOnAnonymous = Marshal.GetDelegateForFunctionPointer<FLogOnAnonymous>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_LogOff = Marshal.GetDelegateForFunctionPointer<FLogOff>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_BSecure = Marshal.GetDelegateForFunctionPointer<FBSecure>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_WasRestartRequested = Marshal.GetDelegateForFunctionPointer<FWasRestartRequested>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_SetMaxPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetMaxPlayerCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_SetBotPlayerCount = Marshal.GetDelegateForFunctionPointer<FSetBotPlayerCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_SetServerName = Marshal.GetDelegateForFunctionPointer<FSetServerName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_SetMapName = Marshal.GetDelegateForFunctionPointer<FSetMapName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_SetPasswordProtected = Marshal.GetDelegateForFunctionPointer<FSetPasswordProtected>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_SetSpectatorPort = Marshal.GetDelegateForFunctionPointer<FSetSpectatorPort>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_SetSpectatorServerName = Marshal.GetDelegateForFunctionPointer<FSetSpectatorServerName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_ClearAllKeyValues = Marshal.GetDelegateForFunctionPointer<FClearAllKeyValues>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_SetKeyValue = Marshal.GetDelegateForFunctionPointer<FSetKeyValue>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_SetGameTags = Marshal.GetDelegateForFunctionPointer<FSetGameTags>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_SetGameData = Marshal.GetDelegateForFunctionPointer<FSetGameData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_SetRegion = Marshal.GetDelegateForFunctionPointer<FSetRegion>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_SendUserConnectAndAuthenticate = Marshal.GetDelegateForFunctionPointer<FSendUserConnectAndAuthenticate>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_CreateUnauthenticatedUserConnection = Marshal.GetDelegateForFunctionPointer<FCreateUnauthenticatedUserConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_SendUserDisconnect = Marshal.GetDelegateForFunctionPointer<FSendUserDisconnect>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_BUpdateUserData = Marshal.GetDelegateForFunctionPointer<FBUpdateUserData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_GetAuthSessionTicket = Marshal.GetDelegateForFunctionPointer<FGetAuthSessionTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_BeginAuthSession = Marshal.GetDelegateForFunctionPointer<FBeginAuthSession>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_EndAuthSession = Marshal.GetDelegateForFunctionPointer<FEndAuthSession>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_CancelAuthTicket = Marshal.GetDelegateForFunctionPointer<FCancelAuthTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_UserHasLicenseForApp = Marshal.GetDelegateForFunctionPointer<FUserHasLicenseForApp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
_RequestUserGroupStatus = Marshal.GetDelegateForFunctionPointer<FRequestUserGroupStatus>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 264 ) ) );
_GetGameplayStats = Marshal.GetDelegateForFunctionPointer<FGetGameplayStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 272 ) ) );
_GetServerReputation = Marshal.GetDelegateForFunctionPointer<FGetServerReputation>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 280 ) ) );
_GetPublicIP = Marshal.GetDelegateForFunctionPointer<FGetPublicIP>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 288 ) ) );
_HandleIncomingPacket = Marshal.GetDelegateForFunctionPointer<FHandleIncomingPacket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 296 ) ) );
_GetNextOutgoingPacket = Marshal.GetDelegateForFunctionPointer<FGetNextOutgoingPacket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 304 ) ) );
_EnableHeartbeats = Marshal.GetDelegateForFunctionPointer<FEnableHeartbeats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 312 ) ) );
_SetHeartbeatInterval = Marshal.GetDelegateForFunctionPointer<FSetHeartbeatInterval>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 320 ) ) );
_ForceHeartbeat = Marshal.GetDelegateForFunctionPointer<FForceHeartbeat>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 328 ) ) );
_AssociateWithClan = Marshal.GetDelegateForFunctionPointer<FAssociateWithClan>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 336 ) ) );
_ComputeNewPlayerCompatibility = Marshal.GetDelegateForFunctionPointer<FComputeNewPlayerCompatibility>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 344 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,23 +13,23 @@ internal class ISteamGameServerStats : SteamInterface
public override void InitInternals()
{
_RequestUserStats = Marshal.GetDelegateForFunctionPointer<FRequestUserStats>( Marshal.ReadIntPtr( VTable, 0 ) );
_GetUserAchievement = Marshal.GetDelegateForFunctionPointer<FGetUserAchievement>( Marshal.ReadIntPtr( VTable, 24 ) );
_UpdateUserAvgRateStat = Marshal.GetDelegateForFunctionPointer<FUpdateUserAvgRateStat>( Marshal.ReadIntPtr( VTable, 48 ) );
_SetUserAchievement = Marshal.GetDelegateForFunctionPointer<FSetUserAchievement>( Marshal.ReadIntPtr( VTable, 56 ) );
_ClearUserAchievement = Marshal.GetDelegateForFunctionPointer<FClearUserAchievement>( Marshal.ReadIntPtr( VTable, 64 ) );
_StoreUserStats = Marshal.GetDelegateForFunctionPointer<FStoreUserStats>( Marshal.ReadIntPtr( VTable, 72 ) );
_RequestUserStats = Marshal.GetDelegateForFunctionPointer<FRequestUserStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_GetUserAchievement = Marshal.GetDelegateForFunctionPointer<FGetUserAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_UpdateUserAvgRateStat = Marshal.GetDelegateForFunctionPointer<FUpdateUserAvgRateStat>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_SetUserAchievement = Marshal.GetDelegateForFunctionPointer<FSetUserAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_ClearUserAchievement = Marshal.GetDelegateForFunctionPointer<FClearUserAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_StoreUserStats = Marshal.GetDelegateForFunctionPointer<FStoreUserStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
#if PLATFORM_WIN64
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, 8 ) );
_SetUserStat1 = Marshal.GetDelegateForFunctionPointer<FSetUserStat1>( Marshal.ReadIntPtr( VTable, 40 ) );
_SetUserStat2 = Marshal.GetDelegateForFunctionPointer<FSetUserStat2>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_SetUserStat1 = Marshal.GetDelegateForFunctionPointer<FSetUserStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_SetUserStat2 = Marshal.GetDelegateForFunctionPointer<FSetUserStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
#else
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, 16 ) );
_SetUserStat1 = Marshal.GetDelegateForFunctionPointer<FSetUserStat1>( Marshal.ReadIntPtr( VTable, 32 ) );
_SetUserStat2 = Marshal.GetDelegateForFunctionPointer<FSetUserStat2>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_SetUserStat1 = Marshal.GetDelegateForFunctionPointer<FSetUserStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_SetUserStat2 = Marshal.GetDelegateForFunctionPointer<FSetUserStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
#endif
}
internal override void Shutdown()

View File

@ -13,39 +13,39 @@ internal class ISteamInput : SteamInterface
public override void InitInternals()
{
_DoInit = Marshal.GetDelegateForFunctionPointer<FDoInit>( Marshal.ReadIntPtr( VTable, 0 ) );
_DoShutdown = Marshal.GetDelegateForFunctionPointer<FDoShutdown>( Marshal.ReadIntPtr( VTable, 8 ) );
_RunFrame = Marshal.GetDelegateForFunctionPointer<FRunFrame>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetConnectedControllers = Marshal.GetDelegateForFunctionPointer<FGetConnectedControllers>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetActionSetHandle = Marshal.GetDelegateForFunctionPointer<FGetActionSetHandle>( Marshal.ReadIntPtr( VTable, 32 ) );
_ActivateActionSet = Marshal.GetDelegateForFunctionPointer<FActivateActionSet>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetCurrentActionSet = Marshal.GetDelegateForFunctionPointer<FGetCurrentActionSet>( Marshal.ReadIntPtr( VTable, 48 ) );
_ActivateActionSetLayer = Marshal.GetDelegateForFunctionPointer<FActivateActionSetLayer>( Marshal.ReadIntPtr( VTable, 56 ) );
_DeactivateActionSetLayer = Marshal.GetDelegateForFunctionPointer<FDeactivateActionSetLayer>( Marshal.ReadIntPtr( VTable, 64 ) );
_DeactivateAllActionSetLayers = Marshal.GetDelegateForFunctionPointer<FDeactivateAllActionSetLayers>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetActiveActionSetLayers = Marshal.GetDelegateForFunctionPointer<FGetActiveActionSetLayers>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetDigitalActionHandle = Marshal.GetDelegateForFunctionPointer<FGetDigitalActionHandle>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetDigitalActionData = Marshal.GetDelegateForFunctionPointer<FGetDigitalActionData>( Marshal.ReadIntPtr( VTable, 96 ) );
_GetDigitalActionOrigins = Marshal.GetDelegateForFunctionPointer<FGetDigitalActionOrigins>( Marshal.ReadIntPtr( VTable, 104 ) );
_GetAnalogActionHandle = Marshal.GetDelegateForFunctionPointer<FGetAnalogActionHandle>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetAnalogActionData = Marshal.GetDelegateForFunctionPointer<FGetAnalogActionData>( Marshal.ReadIntPtr( VTable, 120 ) );
_GetAnalogActionOrigins = Marshal.GetDelegateForFunctionPointer<FGetAnalogActionOrigins>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetGlyphForActionOrigin = Marshal.GetDelegateForFunctionPointer<FGetGlyphForActionOrigin>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetStringForActionOrigin = Marshal.GetDelegateForFunctionPointer<FGetStringForActionOrigin>( Marshal.ReadIntPtr( VTable, 144 ) );
_StopAnalogActionMomentum = Marshal.GetDelegateForFunctionPointer<FStopAnalogActionMomentum>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetMotionData = Marshal.GetDelegateForFunctionPointer<FGetMotionData>( Marshal.ReadIntPtr( VTable, 160 ) );
_TriggerVibration = Marshal.GetDelegateForFunctionPointer<FTriggerVibration>( Marshal.ReadIntPtr( VTable, 168 ) );
_SetLEDColor = Marshal.GetDelegateForFunctionPointer<FSetLEDColor>( Marshal.ReadIntPtr( VTable, 176 ) );
_TriggerHapticPulse = Marshal.GetDelegateForFunctionPointer<FTriggerHapticPulse>( Marshal.ReadIntPtr( VTable, 184 ) );
_TriggerRepeatedHapticPulse = Marshal.GetDelegateForFunctionPointer<FTriggerRepeatedHapticPulse>( Marshal.ReadIntPtr( VTable, 192 ) );
_ShowBindingPanel = Marshal.GetDelegateForFunctionPointer<FShowBindingPanel>( Marshal.ReadIntPtr( VTable, 200 ) );
_GetInputTypeForHandle = Marshal.GetDelegateForFunctionPointer<FGetInputTypeForHandle>( Marshal.ReadIntPtr( VTable, 208 ) );
_GetControllerForGamepadIndex = Marshal.GetDelegateForFunctionPointer<FGetControllerForGamepadIndex>( Marshal.ReadIntPtr( VTable, 216 ) );
_GetGamepadIndexForController = Marshal.GetDelegateForFunctionPointer<FGetGamepadIndexForController>( Marshal.ReadIntPtr( VTable, 224 ) );
_GetStringForXboxOrigin = Marshal.GetDelegateForFunctionPointer<FGetStringForXboxOrigin>( Marshal.ReadIntPtr( VTable, 232 ) );
_GetGlyphForXboxOrigin = Marshal.GetDelegateForFunctionPointer<FGetGlyphForXboxOrigin>( Marshal.ReadIntPtr( VTable, 240 ) );
_GetActionOriginFromXboxOrigin = Marshal.GetDelegateForFunctionPointer<FGetActionOriginFromXboxOrigin>( Marshal.ReadIntPtr( VTable, 248 ) );
_TranslateActionOrigin = Marshal.GetDelegateForFunctionPointer<FTranslateActionOrigin>( Marshal.ReadIntPtr( VTable, 256 ) );
_DoInit = Marshal.GetDelegateForFunctionPointer<FDoInit>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_DoShutdown = Marshal.GetDelegateForFunctionPointer<FDoShutdown>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_RunFrame = Marshal.GetDelegateForFunctionPointer<FRunFrame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetConnectedControllers = Marshal.GetDelegateForFunctionPointer<FGetConnectedControllers>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetActionSetHandle = Marshal.GetDelegateForFunctionPointer<FGetActionSetHandle>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_ActivateActionSet = Marshal.GetDelegateForFunctionPointer<FActivateActionSet>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetCurrentActionSet = Marshal.GetDelegateForFunctionPointer<FGetCurrentActionSet>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_ActivateActionSetLayer = Marshal.GetDelegateForFunctionPointer<FActivateActionSetLayer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_DeactivateActionSetLayer = Marshal.GetDelegateForFunctionPointer<FDeactivateActionSetLayer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_DeactivateAllActionSetLayers = Marshal.GetDelegateForFunctionPointer<FDeactivateAllActionSetLayers>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetActiveActionSetLayers = Marshal.GetDelegateForFunctionPointer<FGetActiveActionSetLayers>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetDigitalActionHandle = Marshal.GetDelegateForFunctionPointer<FGetDigitalActionHandle>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetDigitalActionData = Marshal.GetDelegateForFunctionPointer<FGetDigitalActionData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_GetDigitalActionOrigins = Marshal.GetDelegateForFunctionPointer<FGetDigitalActionOrigins>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_GetAnalogActionHandle = Marshal.GetDelegateForFunctionPointer<FGetAnalogActionHandle>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetAnalogActionData = Marshal.GetDelegateForFunctionPointer<FGetAnalogActionData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_GetAnalogActionOrigins = Marshal.GetDelegateForFunctionPointer<FGetAnalogActionOrigins>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_GetGlyphForActionOrigin = Marshal.GetDelegateForFunctionPointer<FGetGlyphForActionOrigin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetStringForActionOrigin = Marshal.GetDelegateForFunctionPointer<FGetStringForActionOrigin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_StopAnalogActionMomentum = Marshal.GetDelegateForFunctionPointer<FStopAnalogActionMomentum>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetMotionData = Marshal.GetDelegateForFunctionPointer<FGetMotionData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_TriggerVibration = Marshal.GetDelegateForFunctionPointer<FTriggerVibration>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_SetLEDColor = Marshal.GetDelegateForFunctionPointer<FSetLEDColor>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_TriggerHapticPulse = Marshal.GetDelegateForFunctionPointer<FTriggerHapticPulse>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_TriggerRepeatedHapticPulse = Marshal.GetDelegateForFunctionPointer<FTriggerRepeatedHapticPulse>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_ShowBindingPanel = Marshal.GetDelegateForFunctionPointer<FShowBindingPanel>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_GetInputTypeForHandle = Marshal.GetDelegateForFunctionPointer<FGetInputTypeForHandle>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_GetControllerForGamepadIndex = Marshal.GetDelegateForFunctionPointer<FGetControllerForGamepadIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_GetGamepadIndexForController = Marshal.GetDelegateForFunctionPointer<FGetGamepadIndexForController>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_GetStringForXboxOrigin = Marshal.GetDelegateForFunctionPointer<FGetStringForXboxOrigin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_GetGlyphForXboxOrigin = Marshal.GetDelegateForFunctionPointer<FGetGlyphForXboxOrigin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_GetActionOriginFromXboxOrigin = Marshal.GetDelegateForFunctionPointer<FGetActionOriginFromXboxOrigin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_TranslateActionOrigin = Marshal.GetDelegateForFunctionPointer<FTranslateActionOrigin>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,43 +13,43 @@ internal class ISteamInventory : SteamInterface
public override void InitInternals()
{
_GetResultStatus = Marshal.GetDelegateForFunctionPointer<FGetResultStatus>( Marshal.ReadIntPtr( VTable, 0 ) );
_GetResultItems = Marshal.GetDelegateForFunctionPointer<FGetResultItems>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetResultItemProperty = Marshal.GetDelegateForFunctionPointer<FGetResultItemProperty>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetResultTimestamp = Marshal.GetDelegateForFunctionPointer<FGetResultTimestamp>( Marshal.ReadIntPtr( VTable, 24 ) );
_CheckResultSteamID = Marshal.GetDelegateForFunctionPointer<FCheckResultSteamID>( Marshal.ReadIntPtr( VTable, 32 ) );
_DestroyResult = Marshal.GetDelegateForFunctionPointer<FDestroyResult>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetAllItems = Marshal.GetDelegateForFunctionPointer<FGetAllItems>( Marshal.ReadIntPtr( VTable, 48 ) );
_GetItemsByID = Marshal.GetDelegateForFunctionPointer<FGetItemsByID>( Marshal.ReadIntPtr( VTable, 56 ) );
_SerializeResult = Marshal.GetDelegateForFunctionPointer<FSerializeResult>( Marshal.ReadIntPtr( VTable, 64 ) );
_DeserializeResult = Marshal.GetDelegateForFunctionPointer<FDeserializeResult>( Marshal.ReadIntPtr( VTable, 72 ) );
_GenerateItems = Marshal.GetDelegateForFunctionPointer<FGenerateItems>( Marshal.ReadIntPtr( VTable, 80 ) );
_GrantPromoItems = Marshal.GetDelegateForFunctionPointer<FGrantPromoItems>( Marshal.ReadIntPtr( VTable, 88 ) );
_AddPromoItem = Marshal.GetDelegateForFunctionPointer<FAddPromoItem>( Marshal.ReadIntPtr( VTable, 96 ) );
_AddPromoItems = Marshal.GetDelegateForFunctionPointer<FAddPromoItems>( Marshal.ReadIntPtr( VTable, 104 ) );
_ConsumeItem = Marshal.GetDelegateForFunctionPointer<FConsumeItem>( Marshal.ReadIntPtr( VTable, 112 ) );
_ExchangeItems = Marshal.GetDelegateForFunctionPointer<FExchangeItems>( Marshal.ReadIntPtr( VTable, 120 ) );
_TransferItemQuantity = Marshal.GetDelegateForFunctionPointer<FTransferItemQuantity>( Marshal.ReadIntPtr( VTable, 128 ) );
_SendItemDropHeartbeat = Marshal.GetDelegateForFunctionPointer<FSendItemDropHeartbeat>( Marshal.ReadIntPtr( VTable, 136 ) );
_TriggerItemDrop = Marshal.GetDelegateForFunctionPointer<FTriggerItemDrop>( Marshal.ReadIntPtr( VTable, 144 ) );
_TradeItems = Marshal.GetDelegateForFunctionPointer<FTradeItems>( Marshal.ReadIntPtr( VTable, 152 ) );
_LoadItemDefinitions = Marshal.GetDelegateForFunctionPointer<FLoadItemDefinitions>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetItemDefinitionIDs = Marshal.GetDelegateForFunctionPointer<FGetItemDefinitionIDs>( Marshal.ReadIntPtr( VTable, 168 ) );
_GetItemDefinitionProperty = Marshal.GetDelegateForFunctionPointer<FGetItemDefinitionProperty>( Marshal.ReadIntPtr( VTable, 176 ) );
_RequestEligiblePromoItemDefinitionsIDs = Marshal.GetDelegateForFunctionPointer<FRequestEligiblePromoItemDefinitionsIDs>( Marshal.ReadIntPtr( VTable, 184 ) );
_GetEligiblePromoItemDefinitionIDs = Marshal.GetDelegateForFunctionPointer<FGetEligiblePromoItemDefinitionIDs>( Marshal.ReadIntPtr( VTable, 192 ) );
_StartPurchase = Marshal.GetDelegateForFunctionPointer<FStartPurchase>( Marshal.ReadIntPtr( VTable, 200 ) );
_RequestPrices = Marshal.GetDelegateForFunctionPointer<FRequestPrices>( Marshal.ReadIntPtr( VTable, 208 ) );
_GetNumItemsWithPrices = Marshal.GetDelegateForFunctionPointer<FGetNumItemsWithPrices>( Marshal.ReadIntPtr( VTable, 216 ) );
_GetItemsWithPrices = Marshal.GetDelegateForFunctionPointer<FGetItemsWithPrices>( Marshal.ReadIntPtr( VTable, 224 ) );
_GetItemPrice = Marshal.GetDelegateForFunctionPointer<FGetItemPrice>( Marshal.ReadIntPtr( VTable, 232 ) );
_StartUpdateProperties = Marshal.GetDelegateForFunctionPointer<FStartUpdateProperties>( Marshal.ReadIntPtr( VTable, 240 ) );
_RemoveProperty = Marshal.GetDelegateForFunctionPointer<FRemoveProperty>( Marshal.ReadIntPtr( VTable, 248 ) );
_SetProperty1 = Marshal.GetDelegateForFunctionPointer<FSetProperty1>( Marshal.ReadIntPtr( VTable, 256 ) );
_SetProperty2 = Marshal.GetDelegateForFunctionPointer<FSetProperty2>( Marshal.ReadIntPtr( VTable, 264 ) );
_SetProperty3 = Marshal.GetDelegateForFunctionPointer<FSetProperty3>( Marshal.ReadIntPtr( VTable, 272 ) );
_SetProperty4 = Marshal.GetDelegateForFunctionPointer<FSetProperty4>( Marshal.ReadIntPtr( VTable, 280 ) );
_SubmitUpdateProperties = Marshal.GetDelegateForFunctionPointer<FSubmitUpdateProperties>( Marshal.ReadIntPtr( VTable, 288 ) );
_GetResultStatus = Marshal.GetDelegateForFunctionPointer<FGetResultStatus>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_GetResultItems = Marshal.GetDelegateForFunctionPointer<FGetResultItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetResultItemProperty = Marshal.GetDelegateForFunctionPointer<FGetResultItemProperty>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetResultTimestamp = Marshal.GetDelegateForFunctionPointer<FGetResultTimestamp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_CheckResultSteamID = Marshal.GetDelegateForFunctionPointer<FCheckResultSteamID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_DestroyResult = Marshal.GetDelegateForFunctionPointer<FDestroyResult>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetAllItems = Marshal.GetDelegateForFunctionPointer<FGetAllItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetItemsByID = Marshal.GetDelegateForFunctionPointer<FGetItemsByID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_SerializeResult = Marshal.GetDelegateForFunctionPointer<FSerializeResult>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_DeserializeResult = Marshal.GetDelegateForFunctionPointer<FDeserializeResult>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GenerateItems = Marshal.GetDelegateForFunctionPointer<FGenerateItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GrantPromoItems = Marshal.GetDelegateForFunctionPointer<FGrantPromoItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_AddPromoItem = Marshal.GetDelegateForFunctionPointer<FAddPromoItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_AddPromoItems = Marshal.GetDelegateForFunctionPointer<FAddPromoItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_ConsumeItem = Marshal.GetDelegateForFunctionPointer<FConsumeItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_ExchangeItems = Marshal.GetDelegateForFunctionPointer<FExchangeItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_TransferItemQuantity = Marshal.GetDelegateForFunctionPointer<FTransferItemQuantity>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_SendItemDropHeartbeat = Marshal.GetDelegateForFunctionPointer<FSendItemDropHeartbeat>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_TriggerItemDrop = Marshal.GetDelegateForFunctionPointer<FTriggerItemDrop>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_TradeItems = Marshal.GetDelegateForFunctionPointer<FTradeItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_LoadItemDefinitions = Marshal.GetDelegateForFunctionPointer<FLoadItemDefinitions>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetItemDefinitionIDs = Marshal.GetDelegateForFunctionPointer<FGetItemDefinitionIDs>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetItemDefinitionProperty = Marshal.GetDelegateForFunctionPointer<FGetItemDefinitionProperty>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_RequestEligiblePromoItemDefinitionsIDs = Marshal.GetDelegateForFunctionPointer<FRequestEligiblePromoItemDefinitionsIDs>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_GetEligiblePromoItemDefinitionIDs = Marshal.GetDelegateForFunctionPointer<FGetEligiblePromoItemDefinitionIDs>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_StartPurchase = Marshal.GetDelegateForFunctionPointer<FStartPurchase>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_RequestPrices = Marshal.GetDelegateForFunctionPointer<FRequestPrices>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_GetNumItemsWithPrices = Marshal.GetDelegateForFunctionPointer<FGetNumItemsWithPrices>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_GetItemsWithPrices = Marshal.GetDelegateForFunctionPointer<FGetItemsWithPrices>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_GetItemPrice = Marshal.GetDelegateForFunctionPointer<FGetItemPrice>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_StartUpdateProperties = Marshal.GetDelegateForFunctionPointer<FStartUpdateProperties>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_RemoveProperty = Marshal.GetDelegateForFunctionPointer<FRemoveProperty>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_SetProperty1 = Marshal.GetDelegateForFunctionPointer<FSetProperty1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
_SetProperty2 = Marshal.GetDelegateForFunctionPointer<FSetProperty2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 264 ) ) );
_SetProperty3 = Marshal.GetDelegateForFunctionPointer<FSetProperty3>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 272 ) ) );
_SetProperty4 = Marshal.GetDelegateForFunctionPointer<FSetProperty4>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 280 ) ) );
_SubmitUpdateProperties = Marshal.GetDelegateForFunctionPointer<FSubmitUpdateProperties>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 288 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,44 +13,44 @@ internal class ISteamMatchmaking : SteamInterface
public override void InitInternals()
{
_GetFavoriteGameCount = Marshal.GetDelegateForFunctionPointer<FGetFavoriteGameCount>( Marshal.ReadIntPtr( VTable, 0 ) );
_GetFavoriteGame = Marshal.GetDelegateForFunctionPointer<FGetFavoriteGame>( Marshal.ReadIntPtr( VTable, 8 ) );
_AddFavoriteGame = Marshal.GetDelegateForFunctionPointer<FAddFavoriteGame>( Marshal.ReadIntPtr( VTable, 16 ) );
_RemoveFavoriteGame = Marshal.GetDelegateForFunctionPointer<FRemoveFavoriteGame>( Marshal.ReadIntPtr( VTable, 24 ) );
_RequestLobbyList = Marshal.GetDelegateForFunctionPointer<FRequestLobbyList>( Marshal.ReadIntPtr( VTable, 32 ) );
_AddRequestLobbyListStringFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListStringFilter>( Marshal.ReadIntPtr( VTable, 40 ) );
_AddRequestLobbyListNumericalFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListNumericalFilter>( Marshal.ReadIntPtr( VTable, 48 ) );
_AddRequestLobbyListNearValueFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListNearValueFilter>( Marshal.ReadIntPtr( VTable, 56 ) );
_AddRequestLobbyListFilterSlotsAvailable = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListFilterSlotsAvailable>( Marshal.ReadIntPtr( VTable, 64 ) );
_AddRequestLobbyListDistanceFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListDistanceFilter>( Marshal.ReadIntPtr( VTable, 72 ) );
_AddRequestLobbyListResultCountFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListResultCountFilter>( Marshal.ReadIntPtr( VTable, 80 ) );
_AddRequestLobbyListCompatibleMembersFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListCompatibleMembersFilter>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetLobbyByIndex = Marshal.GetDelegateForFunctionPointer<FGetLobbyByIndex>( Marshal.ReadIntPtr( VTable, 96 ) );
_CreateLobby = Marshal.GetDelegateForFunctionPointer<FCreateLobby>( Marshal.ReadIntPtr( VTable, 104 ) );
_JoinLobby = Marshal.GetDelegateForFunctionPointer<FJoinLobby>( Marshal.ReadIntPtr( VTable, 112 ) );
_LeaveLobby = Marshal.GetDelegateForFunctionPointer<FLeaveLobby>( Marshal.ReadIntPtr( VTable, 120 ) );
_InviteUserToLobby = Marshal.GetDelegateForFunctionPointer<FInviteUserToLobby>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetNumLobbyMembers = Marshal.GetDelegateForFunctionPointer<FGetNumLobbyMembers>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetLobbyMemberByIndex = Marshal.GetDelegateForFunctionPointer<FGetLobbyMemberByIndex>( Marshal.ReadIntPtr( VTable, 144 ) );
_GetLobbyData = Marshal.GetDelegateForFunctionPointer<FGetLobbyData>( Marshal.ReadIntPtr( VTable, 152 ) );
_SetLobbyData = Marshal.GetDelegateForFunctionPointer<FSetLobbyData>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetLobbyDataCount = Marshal.GetDelegateForFunctionPointer<FGetLobbyDataCount>( Marshal.ReadIntPtr( VTable, 168 ) );
_GetLobbyDataByIndex = Marshal.GetDelegateForFunctionPointer<FGetLobbyDataByIndex>( Marshal.ReadIntPtr( VTable, 176 ) );
_DeleteLobbyData = Marshal.GetDelegateForFunctionPointer<FDeleteLobbyData>( Marshal.ReadIntPtr( VTable, 184 ) );
_GetLobbyMemberData = Marshal.GetDelegateForFunctionPointer<FGetLobbyMemberData>( Marshal.ReadIntPtr( VTable, 192 ) );
_SetLobbyMemberData = Marshal.GetDelegateForFunctionPointer<FSetLobbyMemberData>( Marshal.ReadIntPtr( VTable, 200 ) );
_SendLobbyChatMsg = Marshal.GetDelegateForFunctionPointer<FSendLobbyChatMsg>( Marshal.ReadIntPtr( VTable, 208 ) );
_GetLobbyChatEntry = Marshal.GetDelegateForFunctionPointer<FGetLobbyChatEntry>( Marshal.ReadIntPtr( VTable, 216 ) );
_RequestLobbyData = Marshal.GetDelegateForFunctionPointer<FRequestLobbyData>( Marshal.ReadIntPtr( VTable, 224 ) );
_SetLobbyGameServer = Marshal.GetDelegateForFunctionPointer<FSetLobbyGameServer>( Marshal.ReadIntPtr( VTable, 232 ) );
_GetLobbyGameServer = Marshal.GetDelegateForFunctionPointer<FGetLobbyGameServer>( Marshal.ReadIntPtr( VTable, 240 ) );
_SetLobbyMemberLimit = Marshal.GetDelegateForFunctionPointer<FSetLobbyMemberLimit>( Marshal.ReadIntPtr( VTable, 248 ) );
_GetLobbyMemberLimit = Marshal.GetDelegateForFunctionPointer<FGetLobbyMemberLimit>( Marshal.ReadIntPtr( VTable, 256 ) );
_SetLobbyType = Marshal.GetDelegateForFunctionPointer<FSetLobbyType>( Marshal.ReadIntPtr( VTable, 264 ) );
_SetLobbyJoinable = Marshal.GetDelegateForFunctionPointer<FSetLobbyJoinable>( Marshal.ReadIntPtr( VTable, 272 ) );
_GetLobbyOwner = Marshal.GetDelegateForFunctionPointer<FGetLobbyOwner>( Marshal.ReadIntPtr( VTable, 280 ) );
_SetLobbyOwner = Marshal.GetDelegateForFunctionPointer<FSetLobbyOwner>( Marshal.ReadIntPtr( VTable, 288 ) );
_SetLinkedLobby = Marshal.GetDelegateForFunctionPointer<FSetLinkedLobby>( Marshal.ReadIntPtr( VTable, 296 ) );
_GetFavoriteGameCount = Marshal.GetDelegateForFunctionPointer<FGetFavoriteGameCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_GetFavoriteGame = Marshal.GetDelegateForFunctionPointer<FGetFavoriteGame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_AddFavoriteGame = Marshal.GetDelegateForFunctionPointer<FAddFavoriteGame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_RemoveFavoriteGame = Marshal.GetDelegateForFunctionPointer<FRemoveFavoriteGame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_RequestLobbyList = Marshal.GetDelegateForFunctionPointer<FRequestLobbyList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_AddRequestLobbyListStringFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListStringFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_AddRequestLobbyListNumericalFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListNumericalFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_AddRequestLobbyListNearValueFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListNearValueFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_AddRequestLobbyListFilterSlotsAvailable = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListFilterSlotsAvailable>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_AddRequestLobbyListDistanceFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListDistanceFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_AddRequestLobbyListResultCountFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListResultCountFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_AddRequestLobbyListCompatibleMembersFilter = Marshal.GetDelegateForFunctionPointer<FAddRequestLobbyListCompatibleMembersFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetLobbyByIndex = Marshal.GetDelegateForFunctionPointer<FGetLobbyByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_CreateLobby = Marshal.GetDelegateForFunctionPointer<FCreateLobby>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_JoinLobby = Marshal.GetDelegateForFunctionPointer<FJoinLobby>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_LeaveLobby = Marshal.GetDelegateForFunctionPointer<FLeaveLobby>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_InviteUserToLobby = Marshal.GetDelegateForFunctionPointer<FInviteUserToLobby>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_GetNumLobbyMembers = Marshal.GetDelegateForFunctionPointer<FGetNumLobbyMembers>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetLobbyMemberByIndex = Marshal.GetDelegateForFunctionPointer<FGetLobbyMemberByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_GetLobbyData = Marshal.GetDelegateForFunctionPointer<FGetLobbyData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_SetLobbyData = Marshal.GetDelegateForFunctionPointer<FSetLobbyData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetLobbyDataCount = Marshal.GetDelegateForFunctionPointer<FGetLobbyDataCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetLobbyDataByIndex = Marshal.GetDelegateForFunctionPointer<FGetLobbyDataByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_DeleteLobbyData = Marshal.GetDelegateForFunctionPointer<FDeleteLobbyData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_GetLobbyMemberData = Marshal.GetDelegateForFunctionPointer<FGetLobbyMemberData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_SetLobbyMemberData = Marshal.GetDelegateForFunctionPointer<FSetLobbyMemberData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_SendLobbyChatMsg = Marshal.GetDelegateForFunctionPointer<FSendLobbyChatMsg>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_GetLobbyChatEntry = Marshal.GetDelegateForFunctionPointer<FGetLobbyChatEntry>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_RequestLobbyData = Marshal.GetDelegateForFunctionPointer<FRequestLobbyData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_SetLobbyGameServer = Marshal.GetDelegateForFunctionPointer<FSetLobbyGameServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_GetLobbyGameServer = Marshal.GetDelegateForFunctionPointer<FGetLobbyGameServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_SetLobbyMemberLimit = Marshal.GetDelegateForFunctionPointer<FSetLobbyMemberLimit>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_GetLobbyMemberLimit = Marshal.GetDelegateForFunctionPointer<FGetLobbyMemberLimit>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
_SetLobbyType = Marshal.GetDelegateForFunctionPointer<FSetLobbyType>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 264 ) ) );
_SetLobbyJoinable = Marshal.GetDelegateForFunctionPointer<FSetLobbyJoinable>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 272 ) ) );
_GetLobbyOwner = Marshal.GetDelegateForFunctionPointer<FGetLobbyOwner>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 280 ) ) );
_SetLobbyOwner = Marshal.GetDelegateForFunctionPointer<FSetLobbyOwner>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 288 ) ) );
_SetLinkedLobby = Marshal.GetDelegateForFunctionPointer<FSetLinkedLobby>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 296 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,23 +13,23 @@ internal class ISteamMatchmakingServers : SteamInterface
public override void InitInternals()
{
_RequestInternetServerList = Marshal.GetDelegateForFunctionPointer<FRequestInternetServerList>( Marshal.ReadIntPtr( VTable, 0 ) );
_RequestLANServerList = Marshal.GetDelegateForFunctionPointer<FRequestLANServerList>( Marshal.ReadIntPtr( VTable, 8 ) );
_RequestFriendsServerList = Marshal.GetDelegateForFunctionPointer<FRequestFriendsServerList>( Marshal.ReadIntPtr( VTable, 16 ) );
_RequestFavoritesServerList = Marshal.GetDelegateForFunctionPointer<FRequestFavoritesServerList>( Marshal.ReadIntPtr( VTable, 24 ) );
_RequestHistoryServerList = Marshal.GetDelegateForFunctionPointer<FRequestHistoryServerList>( Marshal.ReadIntPtr( VTable, 32 ) );
_RequestSpectatorServerList = Marshal.GetDelegateForFunctionPointer<FRequestSpectatorServerList>( Marshal.ReadIntPtr( VTable, 40 ) );
_ReleaseRequest = Marshal.GetDelegateForFunctionPointer<FReleaseRequest>( Marshal.ReadIntPtr( VTable, 48 ) );
_GetServerDetails = Marshal.GetDelegateForFunctionPointer<FGetServerDetails>( Marshal.ReadIntPtr( VTable, 56 ) );
_CancelQuery = Marshal.GetDelegateForFunctionPointer<FCancelQuery>( Marshal.ReadIntPtr( VTable, 64 ) );
_RefreshQuery = Marshal.GetDelegateForFunctionPointer<FRefreshQuery>( Marshal.ReadIntPtr( VTable, 72 ) );
_IsRefreshing = Marshal.GetDelegateForFunctionPointer<FIsRefreshing>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetServerCount = Marshal.GetDelegateForFunctionPointer<FGetServerCount>( Marshal.ReadIntPtr( VTable, 88 ) );
_RefreshServer = Marshal.GetDelegateForFunctionPointer<FRefreshServer>( Marshal.ReadIntPtr( VTable, 96 ) );
_PingServer = Marshal.GetDelegateForFunctionPointer<FPingServer>( Marshal.ReadIntPtr( VTable, 104 ) );
_PlayerDetails = Marshal.GetDelegateForFunctionPointer<FPlayerDetails>( Marshal.ReadIntPtr( VTable, 112 ) );
_ServerRules = Marshal.GetDelegateForFunctionPointer<FServerRules>( Marshal.ReadIntPtr( VTable, 120 ) );
_CancelServerQuery = Marshal.GetDelegateForFunctionPointer<FCancelServerQuery>( Marshal.ReadIntPtr( VTable, 128 ) );
_RequestInternetServerList = Marshal.GetDelegateForFunctionPointer<FRequestInternetServerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_RequestLANServerList = Marshal.GetDelegateForFunctionPointer<FRequestLANServerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_RequestFriendsServerList = Marshal.GetDelegateForFunctionPointer<FRequestFriendsServerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_RequestFavoritesServerList = Marshal.GetDelegateForFunctionPointer<FRequestFavoritesServerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_RequestHistoryServerList = Marshal.GetDelegateForFunctionPointer<FRequestHistoryServerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_RequestSpectatorServerList = Marshal.GetDelegateForFunctionPointer<FRequestSpectatorServerList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_ReleaseRequest = Marshal.GetDelegateForFunctionPointer<FReleaseRequest>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetServerDetails = Marshal.GetDelegateForFunctionPointer<FGetServerDetails>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_CancelQuery = Marshal.GetDelegateForFunctionPointer<FCancelQuery>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_RefreshQuery = Marshal.GetDelegateForFunctionPointer<FRefreshQuery>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_IsRefreshing = Marshal.GetDelegateForFunctionPointer<FIsRefreshing>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetServerCount = Marshal.GetDelegateForFunctionPointer<FGetServerCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_RefreshServer = Marshal.GetDelegateForFunctionPointer<FRefreshServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_PingServer = Marshal.GetDelegateForFunctionPointer<FPingServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_PlayerDetails = Marshal.GetDelegateForFunctionPointer<FPlayerDetails>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_ServerRules = Marshal.GetDelegateForFunctionPointer<FServerRules>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_CancelServerQuery = Marshal.GetDelegateForFunctionPointer<FCancelServerQuery>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,15 +13,15 @@ internal class ISteamMusic : SteamInterface
public override void InitInternals()
{
_BIsEnabled = Marshal.GetDelegateForFunctionPointer<FBIsEnabled>( Marshal.ReadIntPtr( VTable, 0 ) );
_BIsPlaying = Marshal.GetDelegateForFunctionPointer<FBIsPlaying>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetPlaybackStatus = Marshal.GetDelegateForFunctionPointer<FGetPlaybackStatus>( Marshal.ReadIntPtr( VTable, 16 ) );
_Play = Marshal.GetDelegateForFunctionPointer<FPlay>( Marshal.ReadIntPtr( VTable, 24 ) );
_Pause = Marshal.GetDelegateForFunctionPointer<FPause>( Marshal.ReadIntPtr( VTable, 32 ) );
_PlayPrevious = Marshal.GetDelegateForFunctionPointer<FPlayPrevious>( Marshal.ReadIntPtr( VTable, 40 ) );
_PlayNext = Marshal.GetDelegateForFunctionPointer<FPlayNext>( Marshal.ReadIntPtr( VTable, 48 ) );
_SetVolume = Marshal.GetDelegateForFunctionPointer<FSetVolume>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetVolume = Marshal.GetDelegateForFunctionPointer<FGetVolume>( Marshal.ReadIntPtr( VTable, 64 ) );
_BIsEnabled = Marshal.GetDelegateForFunctionPointer<FBIsEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_BIsPlaying = Marshal.GetDelegateForFunctionPointer<FBIsPlaying>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetPlaybackStatus = Marshal.GetDelegateForFunctionPointer<FGetPlaybackStatus>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_Play = Marshal.GetDelegateForFunctionPointer<FPlay>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_Pause = Marshal.GetDelegateForFunctionPointer<FPause>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_PlayPrevious = Marshal.GetDelegateForFunctionPointer<FPlayPrevious>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_PlayNext = Marshal.GetDelegateForFunctionPointer<FPlayNext>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_SetVolume = Marshal.GetDelegateForFunctionPointer<FSetVolume>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetVolume = Marshal.GetDelegateForFunctionPointer<FGetVolume>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,28 +13,28 @@ internal class ISteamNetworking : SteamInterface
public override void InitInternals()
{
_SendP2PPacket = Marshal.GetDelegateForFunctionPointer<FSendP2PPacket>( Marshal.ReadIntPtr( VTable, 0 ) );
_IsP2PPacketAvailable = Marshal.GetDelegateForFunctionPointer<FIsP2PPacketAvailable>( Marshal.ReadIntPtr( VTable, 8 ) );
_ReadP2PPacket = Marshal.GetDelegateForFunctionPointer<FReadP2PPacket>( Marshal.ReadIntPtr( VTable, 16 ) );
_AcceptP2PSessionWithUser = Marshal.GetDelegateForFunctionPointer<FAcceptP2PSessionWithUser>( Marshal.ReadIntPtr( VTable, 24 ) );
_CloseP2PSessionWithUser = Marshal.GetDelegateForFunctionPointer<FCloseP2PSessionWithUser>( Marshal.ReadIntPtr( VTable, 32 ) );
_CloseP2PChannelWithUser = Marshal.GetDelegateForFunctionPointer<FCloseP2PChannelWithUser>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetP2PSessionState = Marshal.GetDelegateForFunctionPointer<FGetP2PSessionState>( Marshal.ReadIntPtr( VTable, 48 ) );
_AllowP2PPacketRelay = Marshal.GetDelegateForFunctionPointer<FAllowP2PPacketRelay>( Marshal.ReadIntPtr( VTable, 56 ) );
_CreateListenSocket = Marshal.GetDelegateForFunctionPointer<FCreateListenSocket>( Marshal.ReadIntPtr( VTable, 64 ) );
_CreateP2PConnectionSocket = Marshal.GetDelegateForFunctionPointer<FCreateP2PConnectionSocket>( Marshal.ReadIntPtr( VTable, 72 ) );
_CreateConnectionSocket = Marshal.GetDelegateForFunctionPointer<FCreateConnectionSocket>( Marshal.ReadIntPtr( VTable, 80 ) );
_DestroySocket = Marshal.GetDelegateForFunctionPointer<FDestroySocket>( Marshal.ReadIntPtr( VTable, 88 ) );
_DestroyListenSocket = Marshal.GetDelegateForFunctionPointer<FDestroyListenSocket>( Marshal.ReadIntPtr( VTable, 96 ) );
_SendDataOnSocket = Marshal.GetDelegateForFunctionPointer<FSendDataOnSocket>( Marshal.ReadIntPtr( VTable, 104 ) );
_IsDataAvailableOnSocket = Marshal.GetDelegateForFunctionPointer<FIsDataAvailableOnSocket>( Marshal.ReadIntPtr( VTable, 112 ) );
_RetrieveDataFromSocket = Marshal.GetDelegateForFunctionPointer<FRetrieveDataFromSocket>( Marshal.ReadIntPtr( VTable, 120 ) );
_IsDataAvailable = Marshal.GetDelegateForFunctionPointer<FIsDataAvailable>( Marshal.ReadIntPtr( VTable, 128 ) );
_RetrieveData = Marshal.GetDelegateForFunctionPointer<FRetrieveData>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetSocketInfo = Marshal.GetDelegateForFunctionPointer<FGetSocketInfo>( Marshal.ReadIntPtr( VTable, 144 ) );
_GetListenSocketInfo = Marshal.GetDelegateForFunctionPointer<FGetListenSocketInfo>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetSocketConnectionType = Marshal.GetDelegateForFunctionPointer<FGetSocketConnectionType>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetMaxPacketSize = Marshal.GetDelegateForFunctionPointer<FGetMaxPacketSize>( Marshal.ReadIntPtr( VTable, 168 ) );
_SendP2PPacket = Marshal.GetDelegateForFunctionPointer<FSendP2PPacket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_IsP2PPacketAvailable = Marshal.GetDelegateForFunctionPointer<FIsP2PPacketAvailable>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_ReadP2PPacket = Marshal.GetDelegateForFunctionPointer<FReadP2PPacket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_AcceptP2PSessionWithUser = Marshal.GetDelegateForFunctionPointer<FAcceptP2PSessionWithUser>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_CloseP2PSessionWithUser = Marshal.GetDelegateForFunctionPointer<FCloseP2PSessionWithUser>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_CloseP2PChannelWithUser = Marshal.GetDelegateForFunctionPointer<FCloseP2PChannelWithUser>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetP2PSessionState = Marshal.GetDelegateForFunctionPointer<FGetP2PSessionState>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_AllowP2PPacketRelay = Marshal.GetDelegateForFunctionPointer<FAllowP2PPacketRelay>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_CreateListenSocket = Marshal.GetDelegateForFunctionPointer<FCreateListenSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_CreateP2PConnectionSocket = Marshal.GetDelegateForFunctionPointer<FCreateP2PConnectionSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_CreateConnectionSocket = Marshal.GetDelegateForFunctionPointer<FCreateConnectionSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_DestroySocket = Marshal.GetDelegateForFunctionPointer<FDestroySocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_DestroyListenSocket = Marshal.GetDelegateForFunctionPointer<FDestroyListenSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_SendDataOnSocket = Marshal.GetDelegateForFunctionPointer<FSendDataOnSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_IsDataAvailableOnSocket = Marshal.GetDelegateForFunctionPointer<FIsDataAvailableOnSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_RetrieveDataFromSocket = Marshal.GetDelegateForFunctionPointer<FRetrieveDataFromSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_IsDataAvailable = Marshal.GetDelegateForFunctionPointer<FIsDataAvailable>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_RetrieveData = Marshal.GetDelegateForFunctionPointer<FRetrieveData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetSocketInfo = Marshal.GetDelegateForFunctionPointer<FGetSocketInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_GetListenSocketInfo = Marshal.GetDelegateForFunctionPointer<FGetListenSocketInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetSocketConnectionType = Marshal.GetDelegateForFunctionPointer<FGetSocketConnectionType>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetMaxPacketSize = Marshal.GetDelegateForFunctionPointer<FGetMaxPacketSize>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,35 +13,35 @@ internal class ISteamNetworkingSockets : SteamInterface
public override void InitInternals()
{
_CreateListenSocketIP = Marshal.GetDelegateForFunctionPointer<FCreateListenSocketIP>( Marshal.ReadIntPtr( VTable, 0 ) );
_ConnectByIPAddress = Marshal.GetDelegateForFunctionPointer<FConnectByIPAddress>( Marshal.ReadIntPtr( VTable, 8 ) );
_CreateListenSocketP2P = Marshal.GetDelegateForFunctionPointer<FCreateListenSocketP2P>( Marshal.ReadIntPtr( VTable, 16 ) );
_ConnectP2P = Marshal.GetDelegateForFunctionPointer<FConnectP2P>( Marshal.ReadIntPtr( VTable, 24 ) );
_AcceptConnection = Marshal.GetDelegateForFunctionPointer<FAcceptConnection>( Marshal.ReadIntPtr( VTable, 32 ) );
_CloseConnection = Marshal.GetDelegateForFunctionPointer<FCloseConnection>( Marshal.ReadIntPtr( VTable, 40 ) );
_CloseListenSocket = Marshal.GetDelegateForFunctionPointer<FCloseListenSocket>( Marshal.ReadIntPtr( VTable, 48 ) );
_SetConnectionUserData = Marshal.GetDelegateForFunctionPointer<FSetConnectionUserData>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetConnectionUserData = Marshal.GetDelegateForFunctionPointer<FGetConnectionUserData>( Marshal.ReadIntPtr( VTable, 64 ) );
_SetConnectionName = Marshal.GetDelegateForFunctionPointer<FSetConnectionName>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetConnectionName = Marshal.GetDelegateForFunctionPointer<FGetConnectionName>( Marshal.ReadIntPtr( VTable, 80 ) );
_SendMessageToConnection = Marshal.GetDelegateForFunctionPointer<FSendMessageToConnection>( Marshal.ReadIntPtr( VTable, 88 ) );
_FlushMessagesOnConnection = Marshal.GetDelegateForFunctionPointer<FFlushMessagesOnConnection>( Marshal.ReadIntPtr( VTable, 96 ) );
_ReceiveMessagesOnConnection = Marshal.GetDelegateForFunctionPointer<FReceiveMessagesOnConnection>( Marshal.ReadIntPtr( VTable, 104 ) );
_ReceiveMessagesOnListenSocket = Marshal.GetDelegateForFunctionPointer<FReceiveMessagesOnListenSocket>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetConnectionInfo = Marshal.GetDelegateForFunctionPointer<FGetConnectionInfo>( Marshal.ReadIntPtr( VTable, 120 ) );
_GetQuickConnectionStatus = Marshal.GetDelegateForFunctionPointer<FGetQuickConnectionStatus>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetDetailedConnectionStatus = Marshal.GetDelegateForFunctionPointer<FGetDetailedConnectionStatus>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetListenSocketAddress = Marshal.GetDelegateForFunctionPointer<FGetListenSocketAddress>( Marshal.ReadIntPtr( VTable, 144 ) );
_CreateSocketPair = Marshal.GetDelegateForFunctionPointer<FCreateSocketPair>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetIdentity = Marshal.GetDelegateForFunctionPointer<FGetIdentity>( Marshal.ReadIntPtr( VTable, 160 ) );
_ReceivedRelayAuthTicket = Marshal.GetDelegateForFunctionPointer<FReceivedRelayAuthTicket>( Marshal.ReadIntPtr( VTable, 168 ) );
_FindRelayAuthTicketForServer = Marshal.GetDelegateForFunctionPointer<FFindRelayAuthTicketForServer>( Marshal.ReadIntPtr( VTable, 176 ) );
_ConnectToHostedDedicatedServer = Marshal.GetDelegateForFunctionPointer<FConnectToHostedDedicatedServer>( Marshal.ReadIntPtr( VTable, 184 ) );
_GetHostedDedicatedServerPort = Marshal.GetDelegateForFunctionPointer<FGetHostedDedicatedServerPort>( Marshal.ReadIntPtr( VTable, 192 ) );
_GetHostedDedicatedServerPOPID = Marshal.GetDelegateForFunctionPointer<FGetHostedDedicatedServerPOPID>( Marshal.ReadIntPtr( VTable, 200 ) );
_GetHostedDedicatedServerAddress = Marshal.GetDelegateForFunctionPointer<FGetHostedDedicatedServerAddress>( Marshal.ReadIntPtr( VTable, 208 ) );
_CreateHostedDedicatedServerListenSocket = Marshal.GetDelegateForFunctionPointer<FCreateHostedDedicatedServerListenSocket>( Marshal.ReadIntPtr( VTable, 216 ) );
_RunCallbacks = Marshal.GetDelegateForFunctionPointer<FRunCallbacks>( Marshal.ReadIntPtr( VTable, 224 ) );
_CreateListenSocketIP = Marshal.GetDelegateForFunctionPointer<FCreateListenSocketIP>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_ConnectByIPAddress = Marshal.GetDelegateForFunctionPointer<FConnectByIPAddress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_CreateListenSocketP2P = Marshal.GetDelegateForFunctionPointer<FCreateListenSocketP2P>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_ConnectP2P = Marshal.GetDelegateForFunctionPointer<FConnectP2P>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_AcceptConnection = Marshal.GetDelegateForFunctionPointer<FAcceptConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_CloseConnection = Marshal.GetDelegateForFunctionPointer<FCloseConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_CloseListenSocket = Marshal.GetDelegateForFunctionPointer<FCloseListenSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_SetConnectionUserData = Marshal.GetDelegateForFunctionPointer<FSetConnectionUserData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetConnectionUserData = Marshal.GetDelegateForFunctionPointer<FGetConnectionUserData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_SetConnectionName = Marshal.GetDelegateForFunctionPointer<FSetConnectionName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetConnectionName = Marshal.GetDelegateForFunctionPointer<FGetConnectionName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_SendMessageToConnection = Marshal.GetDelegateForFunctionPointer<FSendMessageToConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_FlushMessagesOnConnection = Marshal.GetDelegateForFunctionPointer<FFlushMessagesOnConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_ReceiveMessagesOnConnection = Marshal.GetDelegateForFunctionPointer<FReceiveMessagesOnConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_ReceiveMessagesOnListenSocket = Marshal.GetDelegateForFunctionPointer<FReceiveMessagesOnListenSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetConnectionInfo = Marshal.GetDelegateForFunctionPointer<FGetConnectionInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_GetQuickConnectionStatus = Marshal.GetDelegateForFunctionPointer<FGetQuickConnectionStatus>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_GetDetailedConnectionStatus = Marshal.GetDelegateForFunctionPointer<FGetDetailedConnectionStatus>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetListenSocketAddress = Marshal.GetDelegateForFunctionPointer<FGetListenSocketAddress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_CreateSocketPair = Marshal.GetDelegateForFunctionPointer<FCreateSocketPair>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetIdentity = Marshal.GetDelegateForFunctionPointer<FGetIdentity>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_ReceivedRelayAuthTicket = Marshal.GetDelegateForFunctionPointer<FReceivedRelayAuthTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_FindRelayAuthTicketForServer = Marshal.GetDelegateForFunctionPointer<FFindRelayAuthTicketForServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_ConnectToHostedDedicatedServer = Marshal.GetDelegateForFunctionPointer<FConnectToHostedDedicatedServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_GetHostedDedicatedServerPort = Marshal.GetDelegateForFunctionPointer<FGetHostedDedicatedServerPort>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_GetHostedDedicatedServerPOPID = Marshal.GetDelegateForFunctionPointer<FGetHostedDedicatedServerPOPID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_GetHostedDedicatedServerAddress = Marshal.GetDelegateForFunctionPointer<FGetHostedDedicatedServerAddress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_CreateHostedDedicatedServerListenSocket = Marshal.GetDelegateForFunctionPointer<FCreateHostedDedicatedServerListenSocket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_RunCallbacks = Marshal.GetDelegateForFunctionPointer<FRunCallbacks>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,23 +13,23 @@ internal class ISteamNetworkingUtils : SteamInterface
public override void InitInternals()
{
_GetLocalPingLocation = Marshal.GetDelegateForFunctionPointer<FGetLocalPingLocation>( Marshal.ReadIntPtr( VTable, 0 ) );
_EstimatePingTimeBetweenTwoLocations = Marshal.GetDelegateForFunctionPointer<FEstimatePingTimeBetweenTwoLocations>( Marshal.ReadIntPtr( VTable, 8 ) );
_EstimatePingTimeFromLocalHost = Marshal.GetDelegateForFunctionPointer<FEstimatePingTimeFromLocalHost>( Marshal.ReadIntPtr( VTable, 16 ) );
_ConvertPingLocationToString = Marshal.GetDelegateForFunctionPointer<FConvertPingLocationToString>( Marshal.ReadIntPtr( VTable, 24 ) );
_ParsePingLocationString = Marshal.GetDelegateForFunctionPointer<FParsePingLocationString>( Marshal.ReadIntPtr( VTable, 32 ) );
_CheckPingDataUpToDate = Marshal.GetDelegateForFunctionPointer<FCheckPingDataUpToDate>( Marshal.ReadIntPtr( VTable, 40 ) );
_IsPingMeasurementInProgress = Marshal.GetDelegateForFunctionPointer<FIsPingMeasurementInProgress>( Marshal.ReadIntPtr( VTable, 48 ) );
_GetPingToDataCenter = Marshal.GetDelegateForFunctionPointer<FGetPingToDataCenter>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetDirectPingToPOP = Marshal.GetDelegateForFunctionPointer<FGetDirectPingToPOP>( Marshal.ReadIntPtr( VTable, 64 ) );
_GetPOPCount = Marshal.GetDelegateForFunctionPointer<FGetPOPCount>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetPOPList = Marshal.GetDelegateForFunctionPointer<FGetPOPList>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetLocalTimestamp = Marshal.GetDelegateForFunctionPointer<FGetLocalTimestamp>( Marshal.ReadIntPtr( VTable, 88 ) );
_SetDebugOutputFunction = Marshal.GetDelegateForFunctionPointer<FSetDebugOutputFunction>( Marshal.ReadIntPtr( VTable, 96 ) );
_SetConfigValue = Marshal.GetDelegateForFunctionPointer<FSetConfigValue>( Marshal.ReadIntPtr( VTable, 104 ) );
_GetConfigValue = Marshal.GetDelegateForFunctionPointer<FGetConfigValue>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetConfigValueInfo = Marshal.GetDelegateForFunctionPointer<FGetConfigValueInfo>( Marshal.ReadIntPtr( VTable, 120 ) );
_GetFirstConfigValue = Marshal.GetDelegateForFunctionPointer<FGetFirstConfigValue>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetLocalPingLocation = Marshal.GetDelegateForFunctionPointer<FGetLocalPingLocation>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_EstimatePingTimeBetweenTwoLocations = Marshal.GetDelegateForFunctionPointer<FEstimatePingTimeBetweenTwoLocations>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_EstimatePingTimeFromLocalHost = Marshal.GetDelegateForFunctionPointer<FEstimatePingTimeFromLocalHost>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_ConvertPingLocationToString = Marshal.GetDelegateForFunctionPointer<FConvertPingLocationToString>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_ParsePingLocationString = Marshal.GetDelegateForFunctionPointer<FParsePingLocationString>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_CheckPingDataUpToDate = Marshal.GetDelegateForFunctionPointer<FCheckPingDataUpToDate>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_IsPingMeasurementInProgress = Marshal.GetDelegateForFunctionPointer<FIsPingMeasurementInProgress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetPingToDataCenter = Marshal.GetDelegateForFunctionPointer<FGetPingToDataCenter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetDirectPingToPOP = Marshal.GetDelegateForFunctionPointer<FGetDirectPingToPOP>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetPOPCount = Marshal.GetDelegateForFunctionPointer<FGetPOPCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetPOPList = Marshal.GetDelegateForFunctionPointer<FGetPOPList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetLocalTimestamp = Marshal.GetDelegateForFunctionPointer<FGetLocalTimestamp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_SetDebugOutputFunction = Marshal.GetDelegateForFunctionPointer<FSetDebugOutputFunction>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_SetConfigValue = Marshal.GetDelegateForFunctionPointer<FSetConfigValue>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_GetConfigValue = Marshal.GetDelegateForFunctionPointer<FGetConfigValue>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetConfigValueInfo = Marshal.GetDelegateForFunctionPointer<FGetConfigValueInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_GetFirstConfigValue = Marshal.GetDelegateForFunctionPointer<FGetFirstConfigValue>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,12 +13,12 @@ internal class ISteamParentalSettings : SteamInterface
public override void InitInternals()
{
_BIsParentalLockEnabled = Marshal.GetDelegateForFunctionPointer<FBIsParentalLockEnabled>( Marshal.ReadIntPtr( VTable, 0 ) );
_BIsParentalLockLocked = Marshal.GetDelegateForFunctionPointer<FBIsParentalLockLocked>( Marshal.ReadIntPtr( VTable, 8 ) );
_BIsAppBlocked = Marshal.GetDelegateForFunctionPointer<FBIsAppBlocked>( Marshal.ReadIntPtr( VTable, 16 ) );
_BIsAppInBlockList = Marshal.GetDelegateForFunctionPointer<FBIsAppInBlockList>( Marshal.ReadIntPtr( VTable, 24 ) );
_BIsFeatureBlocked = Marshal.GetDelegateForFunctionPointer<FBIsFeatureBlocked>( Marshal.ReadIntPtr( VTable, 32 ) );
_BIsFeatureInBlockList = Marshal.GetDelegateForFunctionPointer<FBIsFeatureInBlockList>( Marshal.ReadIntPtr( VTable, 40 ) );
_BIsParentalLockEnabled = Marshal.GetDelegateForFunctionPointer<FBIsParentalLockEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_BIsParentalLockLocked = Marshal.GetDelegateForFunctionPointer<FBIsParentalLockLocked>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_BIsAppBlocked = Marshal.GetDelegateForFunctionPointer<FBIsAppBlocked>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_BIsAppInBlockList = Marshal.GetDelegateForFunctionPointer<FBIsAppInBlockList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_BIsFeatureBlocked = Marshal.GetDelegateForFunctionPointer<FBIsFeatureBlocked>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_BIsFeatureInBlockList = Marshal.GetDelegateForFunctionPointer<FBIsFeatureInBlockList>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,18 +13,18 @@ internal class ISteamParties : SteamInterface
public override void InitInternals()
{
_GetNumActiveBeacons = Marshal.GetDelegateForFunctionPointer<FGetNumActiveBeacons>( Marshal.ReadIntPtr( VTable, 0 ) );
_GetBeaconByIndex = Marshal.GetDelegateForFunctionPointer<FGetBeaconByIndex>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetBeaconDetails = Marshal.GetDelegateForFunctionPointer<FGetBeaconDetails>( Marshal.ReadIntPtr( VTable, 16 ) );
_JoinParty = Marshal.GetDelegateForFunctionPointer<FJoinParty>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetNumAvailableBeaconLocations = Marshal.GetDelegateForFunctionPointer<FGetNumAvailableBeaconLocations>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetAvailableBeaconLocations = Marshal.GetDelegateForFunctionPointer<FGetAvailableBeaconLocations>( Marshal.ReadIntPtr( VTable, 40 ) );
_CreateBeacon = Marshal.GetDelegateForFunctionPointer<FCreateBeacon>( Marshal.ReadIntPtr( VTable, 48 ) );
_OnReservationCompleted = Marshal.GetDelegateForFunctionPointer<FOnReservationCompleted>( Marshal.ReadIntPtr( VTable, 56 ) );
_CancelReservation = Marshal.GetDelegateForFunctionPointer<FCancelReservation>( Marshal.ReadIntPtr( VTable, 64 ) );
_ChangeNumOpenSlots = Marshal.GetDelegateForFunctionPointer<FChangeNumOpenSlots>( Marshal.ReadIntPtr( VTable, 72 ) );
_DestroyBeacon = Marshal.GetDelegateForFunctionPointer<FDestroyBeacon>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetBeaconLocationData = Marshal.GetDelegateForFunctionPointer<FGetBeaconLocationData>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetNumActiveBeacons = Marshal.GetDelegateForFunctionPointer<FGetNumActiveBeacons>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_GetBeaconByIndex = Marshal.GetDelegateForFunctionPointer<FGetBeaconByIndex>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetBeaconDetails = Marshal.GetDelegateForFunctionPointer<FGetBeaconDetails>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_JoinParty = Marshal.GetDelegateForFunctionPointer<FJoinParty>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetNumAvailableBeaconLocations = Marshal.GetDelegateForFunctionPointer<FGetNumAvailableBeaconLocations>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetAvailableBeaconLocations = Marshal.GetDelegateForFunctionPointer<FGetAvailableBeaconLocations>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_CreateBeacon = Marshal.GetDelegateForFunctionPointer<FCreateBeacon>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_OnReservationCompleted = Marshal.GetDelegateForFunctionPointer<FOnReservationCompleted>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_CancelReservation = Marshal.GetDelegateForFunctionPointer<FCancelReservation>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_ChangeNumOpenSlots = Marshal.GetDelegateForFunctionPointer<FChangeNumOpenSlots>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_DestroyBeacon = Marshal.GetDelegateForFunctionPointer<FDestroyBeacon>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetBeaconLocationData = Marshal.GetDelegateForFunctionPointer<FGetBeaconLocationData>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,35 +13,35 @@ internal class ISteamRemoteStorage : SteamInterface
public override void InitInternals()
{
_FileWrite = Marshal.GetDelegateForFunctionPointer<FFileWrite>( Marshal.ReadIntPtr( VTable, 0 ) );
_FileRead = Marshal.GetDelegateForFunctionPointer<FFileRead>( Marshal.ReadIntPtr( VTable, 8 ) );
_FileWriteAsync = Marshal.GetDelegateForFunctionPointer<FFileWriteAsync>( Marshal.ReadIntPtr( VTable, 16 ) );
_FileReadAsync = Marshal.GetDelegateForFunctionPointer<FFileReadAsync>( Marshal.ReadIntPtr( VTable, 24 ) );
_FileReadAsyncComplete = Marshal.GetDelegateForFunctionPointer<FFileReadAsyncComplete>( Marshal.ReadIntPtr( VTable, 32 ) );
_FileForget = Marshal.GetDelegateForFunctionPointer<FFileForget>( Marshal.ReadIntPtr( VTable, 40 ) );
_FileDelete = Marshal.GetDelegateForFunctionPointer<FFileDelete>( Marshal.ReadIntPtr( VTable, 48 ) );
_FileShare = Marshal.GetDelegateForFunctionPointer<FFileShare>( Marshal.ReadIntPtr( VTable, 56 ) );
_SetSyncPlatforms = Marshal.GetDelegateForFunctionPointer<FSetSyncPlatforms>( Marshal.ReadIntPtr( VTable, 64 ) );
_FileWriteStreamOpen = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamOpen>( Marshal.ReadIntPtr( VTable, 72 ) );
_FileWriteStreamWriteChunk = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamWriteChunk>( Marshal.ReadIntPtr( VTable, 80 ) );
_FileWriteStreamClose = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamClose>( Marshal.ReadIntPtr( VTable, 88 ) );
_FileWriteStreamCancel = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamCancel>( Marshal.ReadIntPtr( VTable, 96 ) );
_FileExists = Marshal.GetDelegateForFunctionPointer<FFileExists>( Marshal.ReadIntPtr( VTable, 104 ) );
_FilePersisted = Marshal.GetDelegateForFunctionPointer<FFilePersisted>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetFileSize = Marshal.GetDelegateForFunctionPointer<FGetFileSize>( Marshal.ReadIntPtr( VTable, 120 ) );
_GetFileTimestamp = Marshal.GetDelegateForFunctionPointer<FGetFileTimestamp>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetSyncPlatforms = Marshal.GetDelegateForFunctionPointer<FGetSyncPlatforms>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetFileCount = Marshal.GetDelegateForFunctionPointer<FGetFileCount>( Marshal.ReadIntPtr( VTable, 144 ) );
_GetFileNameAndSize = Marshal.GetDelegateForFunctionPointer<FGetFileNameAndSize>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetQuota = Marshal.GetDelegateForFunctionPointer<FGetQuota>( Marshal.ReadIntPtr( VTable, 160 ) );
_IsCloudEnabledForAccount = Marshal.GetDelegateForFunctionPointer<FIsCloudEnabledForAccount>( Marshal.ReadIntPtr( VTable, 168 ) );
_IsCloudEnabledForApp = Marshal.GetDelegateForFunctionPointer<FIsCloudEnabledForApp>( Marshal.ReadIntPtr( VTable, 176 ) );
_SetCloudEnabledForApp = Marshal.GetDelegateForFunctionPointer<FSetCloudEnabledForApp>( Marshal.ReadIntPtr( VTable, 184 ) );
_UGCDownload = Marshal.GetDelegateForFunctionPointer<FUGCDownload>( Marshal.ReadIntPtr( VTable, 192 ) );
_GetUGCDownloadProgress = Marshal.GetDelegateForFunctionPointer<FGetUGCDownloadProgress>( Marshal.ReadIntPtr( VTable, 200 ) );
_GetUGCDetails = Marshal.GetDelegateForFunctionPointer<FGetUGCDetails>( Marshal.ReadIntPtr( VTable, 208 ) );
_UGCRead = Marshal.GetDelegateForFunctionPointer<FUGCRead>( Marshal.ReadIntPtr( VTable, 216 ) );
_GetCachedUGCCount = Marshal.GetDelegateForFunctionPointer<FGetCachedUGCCount>( Marshal.ReadIntPtr( VTable, 224 ) );
_FileWrite = Marshal.GetDelegateForFunctionPointer<FFileWrite>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_FileRead = Marshal.GetDelegateForFunctionPointer<FFileRead>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_FileWriteAsync = Marshal.GetDelegateForFunctionPointer<FFileWriteAsync>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_FileReadAsync = Marshal.GetDelegateForFunctionPointer<FFileReadAsync>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_FileReadAsyncComplete = Marshal.GetDelegateForFunctionPointer<FFileReadAsyncComplete>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_FileForget = Marshal.GetDelegateForFunctionPointer<FFileForget>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_FileDelete = Marshal.GetDelegateForFunctionPointer<FFileDelete>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_FileShare = Marshal.GetDelegateForFunctionPointer<FFileShare>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_SetSyncPlatforms = Marshal.GetDelegateForFunctionPointer<FSetSyncPlatforms>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_FileWriteStreamOpen = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamOpen>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_FileWriteStreamWriteChunk = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamWriteChunk>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_FileWriteStreamClose = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamClose>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_FileWriteStreamCancel = Marshal.GetDelegateForFunctionPointer<FFileWriteStreamCancel>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_FileExists = Marshal.GetDelegateForFunctionPointer<FFileExists>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_FilePersisted = Marshal.GetDelegateForFunctionPointer<FFilePersisted>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetFileSize = Marshal.GetDelegateForFunctionPointer<FGetFileSize>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_GetFileTimestamp = Marshal.GetDelegateForFunctionPointer<FGetFileTimestamp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_GetSyncPlatforms = Marshal.GetDelegateForFunctionPointer<FGetSyncPlatforms>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetFileCount = Marshal.GetDelegateForFunctionPointer<FGetFileCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_GetFileNameAndSize = Marshal.GetDelegateForFunctionPointer<FGetFileNameAndSize>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetQuota = Marshal.GetDelegateForFunctionPointer<FGetQuota>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_IsCloudEnabledForAccount = Marshal.GetDelegateForFunctionPointer<FIsCloudEnabledForAccount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_IsCloudEnabledForApp = Marshal.GetDelegateForFunctionPointer<FIsCloudEnabledForApp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_SetCloudEnabledForApp = Marshal.GetDelegateForFunctionPointer<FSetCloudEnabledForApp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_UGCDownload = Marshal.GetDelegateForFunctionPointer<FUGCDownload>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_GetUGCDownloadProgress = Marshal.GetDelegateForFunctionPointer<FGetUGCDownloadProgress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_GetUGCDetails = Marshal.GetDelegateForFunctionPointer<FGetUGCDetails>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_UGCRead = Marshal.GetDelegateForFunctionPointer<FUGCRead>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_GetCachedUGCCount = Marshal.GetDelegateForFunctionPointer<FGetCachedUGCCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
// PublishWorkshopFile is deprecated
// CreatePublishedFileUpdateRequest is deprecated
// UpdatePublishedFileFile is deprecated
@ -66,7 +66,7 @@ public override void InitInternals()
// SetUserPublishedFileAction is deprecated
// EnumeratePublishedFilesByUserAction is deprecated
// EnumeratePublishedWorkshopFiles is deprecated
_UGCDownloadToLocation = Marshal.GetDelegateForFunctionPointer<FUGCDownloadToLocation>( Marshal.ReadIntPtr( VTable, 424 ) );
_UGCDownloadToLocation = Marshal.GetDelegateForFunctionPointer<FUGCDownloadToLocation>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 424 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,15 +13,15 @@ internal class ISteamScreenshots : SteamInterface
public override void InitInternals()
{
_WriteScreenshot = Marshal.GetDelegateForFunctionPointer<FWriteScreenshot>( Marshal.ReadIntPtr( VTable, 0 ) );
_AddScreenshotToLibrary = Marshal.GetDelegateForFunctionPointer<FAddScreenshotToLibrary>( Marshal.ReadIntPtr( VTable, 8 ) );
_TriggerScreenshot = Marshal.GetDelegateForFunctionPointer<FTriggerScreenshot>( Marshal.ReadIntPtr( VTable, 16 ) );
_HookScreenshots = Marshal.GetDelegateForFunctionPointer<FHookScreenshots>( Marshal.ReadIntPtr( VTable, 24 ) );
_SetLocation = Marshal.GetDelegateForFunctionPointer<FSetLocation>( Marshal.ReadIntPtr( VTable, 32 ) );
_TagUser = Marshal.GetDelegateForFunctionPointer<FTagUser>( Marshal.ReadIntPtr( VTable, 40 ) );
_TagPublishedFile = Marshal.GetDelegateForFunctionPointer<FTagPublishedFile>( Marshal.ReadIntPtr( VTable, 48 ) );
_IsScreenshotsHooked = Marshal.GetDelegateForFunctionPointer<FIsScreenshotsHooked>( Marshal.ReadIntPtr( VTable, 56 ) );
_AddVRScreenshotToLibrary = Marshal.GetDelegateForFunctionPointer<FAddVRScreenshotToLibrary>( Marshal.ReadIntPtr( VTable, 64 ) );
_WriteScreenshot = Marshal.GetDelegateForFunctionPointer<FWriteScreenshot>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_AddScreenshotToLibrary = Marshal.GetDelegateForFunctionPointer<FAddScreenshotToLibrary>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_TriggerScreenshot = Marshal.GetDelegateForFunctionPointer<FTriggerScreenshot>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_HookScreenshots = Marshal.GetDelegateForFunctionPointer<FHookScreenshots>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_SetLocation = Marshal.GetDelegateForFunctionPointer<FSetLocation>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_TagUser = Marshal.GetDelegateForFunctionPointer<FTagUser>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_TagPublishedFile = Marshal.GetDelegateForFunctionPointer<FTagPublishedFile>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_IsScreenshotsHooked = Marshal.GetDelegateForFunctionPointer<FIsScreenshotsHooked>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_AddVRScreenshotToLibrary = Marshal.GetDelegateForFunctionPointer<FAddVRScreenshotToLibrary>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,87 +13,87 @@ internal class ISteamUGC : SteamInterface
public override void InitInternals()
{
_CreateQueryUserUGCRequest = Marshal.GetDelegateForFunctionPointer<FCreateQueryUserUGCRequest>( Marshal.ReadIntPtr( VTable, 0 ) );
_CreateQueryUGCDetailsRequest = Marshal.GetDelegateForFunctionPointer<FCreateQueryUGCDetailsRequest>( Marshal.ReadIntPtr( VTable, 24 ) );
_SendQueryUGCRequest = Marshal.GetDelegateForFunctionPointer<FSendQueryUGCRequest>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetQueryUGCResult = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCResult>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetQueryUGCPreviewURL = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCPreviewURL>( Marshal.ReadIntPtr( VTable, 48 ) );
_GetQueryUGCMetadata = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCMetadata>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetQueryUGCChildren = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCChildren>( Marshal.ReadIntPtr( VTable, 64 ) );
_GetQueryUGCStatistic = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCStatistic>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetQueryUGCNumAdditionalPreviews = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCNumAdditionalPreviews>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetQueryUGCAdditionalPreview = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCAdditionalPreview>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetQueryUGCNumKeyValueTags = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCNumKeyValueTags>( Marshal.ReadIntPtr( VTable, 96 ) );
_GetQueryUGCKeyValueTag = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCKeyValueTag>( Marshal.ReadIntPtr( VTable, 104 ) );
_ReleaseQueryUGCRequest = Marshal.GetDelegateForFunctionPointer<FReleaseQueryUGCRequest>( Marshal.ReadIntPtr( VTable, 112 ) );
_AddRequiredTag = Marshal.GetDelegateForFunctionPointer<FAddRequiredTag>( Marshal.ReadIntPtr( VTable, 120 ) );
_AddExcludedTag = Marshal.GetDelegateForFunctionPointer<FAddExcludedTag>( Marshal.ReadIntPtr( VTable, 128 ) );
_SetReturnOnlyIDs = Marshal.GetDelegateForFunctionPointer<FSetReturnOnlyIDs>( Marshal.ReadIntPtr( VTable, 136 ) );
_SetReturnKeyValueTags = Marshal.GetDelegateForFunctionPointer<FSetReturnKeyValueTags>( Marshal.ReadIntPtr( VTable, 144 ) );
_SetReturnLongDescription = Marshal.GetDelegateForFunctionPointer<FSetReturnLongDescription>( Marshal.ReadIntPtr( VTable, 152 ) );
_SetReturnMetadata = Marshal.GetDelegateForFunctionPointer<FSetReturnMetadata>( Marshal.ReadIntPtr( VTable, 160 ) );
_SetReturnChildren = Marshal.GetDelegateForFunctionPointer<FSetReturnChildren>( Marshal.ReadIntPtr( VTable, 168 ) );
_SetReturnAdditionalPreviews = Marshal.GetDelegateForFunctionPointer<FSetReturnAdditionalPreviews>( Marshal.ReadIntPtr( VTable, 176 ) );
_SetReturnTotalOnly = Marshal.GetDelegateForFunctionPointer<FSetReturnTotalOnly>( Marshal.ReadIntPtr( VTable, 184 ) );
_SetReturnPlaytimeStats = Marshal.GetDelegateForFunctionPointer<FSetReturnPlaytimeStats>( Marshal.ReadIntPtr( VTable, 192 ) );
_SetLanguage = Marshal.GetDelegateForFunctionPointer<FSetLanguage>( Marshal.ReadIntPtr( VTable, 200 ) );
_SetAllowCachedResponse = Marshal.GetDelegateForFunctionPointer<FSetAllowCachedResponse>( Marshal.ReadIntPtr( VTable, 208 ) );
_SetCloudFileNameFilter = Marshal.GetDelegateForFunctionPointer<FSetCloudFileNameFilter>( Marshal.ReadIntPtr( VTable, 216 ) );
_SetMatchAnyTag = Marshal.GetDelegateForFunctionPointer<FSetMatchAnyTag>( Marshal.ReadIntPtr( VTable, 224 ) );
_SetSearchText = Marshal.GetDelegateForFunctionPointer<FSetSearchText>( Marshal.ReadIntPtr( VTable, 232 ) );
_SetRankedByTrendDays = Marshal.GetDelegateForFunctionPointer<FSetRankedByTrendDays>( Marshal.ReadIntPtr( VTable, 240 ) );
_AddRequiredKeyValueTag = Marshal.GetDelegateForFunctionPointer<FAddRequiredKeyValueTag>( Marshal.ReadIntPtr( VTable, 248 ) );
_RequestUGCDetails = Marshal.GetDelegateForFunctionPointer<FRequestUGCDetails>( Marshal.ReadIntPtr( VTable, 256 ) );
_CreateItem = Marshal.GetDelegateForFunctionPointer<FCreateItem>( Marshal.ReadIntPtr( VTable, 264 ) );
_StartItemUpdate = Marshal.GetDelegateForFunctionPointer<FStartItemUpdate>( Marshal.ReadIntPtr( VTable, 272 ) );
_SetItemTitle = Marshal.GetDelegateForFunctionPointer<FSetItemTitle>( Marshal.ReadIntPtr( VTable, 280 ) );
_SetItemDescription = Marshal.GetDelegateForFunctionPointer<FSetItemDescription>( Marshal.ReadIntPtr( VTable, 288 ) );
_SetItemUpdateLanguage = Marshal.GetDelegateForFunctionPointer<FSetItemUpdateLanguage>( Marshal.ReadIntPtr( VTable, 296 ) );
_SetItemMetadata = Marshal.GetDelegateForFunctionPointer<FSetItemMetadata>( Marshal.ReadIntPtr( VTable, 304 ) );
_SetItemVisibility = Marshal.GetDelegateForFunctionPointer<FSetItemVisibility>( Marshal.ReadIntPtr( VTable, 312 ) );
_SetItemTags = Marshal.GetDelegateForFunctionPointer<FSetItemTags>( Marshal.ReadIntPtr( VTable, 320 ) );
_SetItemContent = Marshal.GetDelegateForFunctionPointer<FSetItemContent>( Marshal.ReadIntPtr( VTable, 328 ) );
_SetItemPreview = Marshal.GetDelegateForFunctionPointer<FSetItemPreview>( Marshal.ReadIntPtr( VTable, 336 ) );
_SetAllowLegacyUpload = Marshal.GetDelegateForFunctionPointer<FSetAllowLegacyUpload>( Marshal.ReadIntPtr( VTable, 344 ) );
_RemoveItemKeyValueTags = Marshal.GetDelegateForFunctionPointer<FRemoveItemKeyValueTags>( Marshal.ReadIntPtr( VTable, 352 ) );
_AddItemKeyValueTag = Marshal.GetDelegateForFunctionPointer<FAddItemKeyValueTag>( Marshal.ReadIntPtr( VTable, 360 ) );
_AddItemPreviewFile = Marshal.GetDelegateForFunctionPointer<FAddItemPreviewFile>( Marshal.ReadIntPtr( VTable, 368 ) );
_AddItemPreviewVideo = Marshal.GetDelegateForFunctionPointer<FAddItemPreviewVideo>( Marshal.ReadIntPtr( VTable, 376 ) );
_UpdateItemPreviewFile = Marshal.GetDelegateForFunctionPointer<FUpdateItemPreviewFile>( Marshal.ReadIntPtr( VTable, 384 ) );
_UpdateItemPreviewVideo = Marshal.GetDelegateForFunctionPointer<FUpdateItemPreviewVideo>( Marshal.ReadIntPtr( VTable, 392 ) );
_RemoveItemPreview = Marshal.GetDelegateForFunctionPointer<FRemoveItemPreview>( Marshal.ReadIntPtr( VTable, 400 ) );
_SubmitItemUpdate = Marshal.GetDelegateForFunctionPointer<FSubmitItemUpdate>( Marshal.ReadIntPtr( VTable, 408 ) );
_GetItemUpdateProgress = Marshal.GetDelegateForFunctionPointer<FGetItemUpdateProgress>( Marshal.ReadIntPtr( VTable, 416 ) );
_SetUserItemVote = Marshal.GetDelegateForFunctionPointer<FSetUserItemVote>( Marshal.ReadIntPtr( VTable, 424 ) );
_GetUserItemVote = Marshal.GetDelegateForFunctionPointer<FGetUserItemVote>( Marshal.ReadIntPtr( VTable, 432 ) );
_AddItemToFavorites = Marshal.GetDelegateForFunctionPointer<FAddItemToFavorites>( Marshal.ReadIntPtr( VTable, 440 ) );
_RemoveItemFromFavorites = Marshal.GetDelegateForFunctionPointer<FRemoveItemFromFavorites>( Marshal.ReadIntPtr( VTable, 448 ) );
_SubscribeItem = Marshal.GetDelegateForFunctionPointer<FSubscribeItem>( Marshal.ReadIntPtr( VTable, 456 ) );
_UnsubscribeItem = Marshal.GetDelegateForFunctionPointer<FUnsubscribeItem>( Marshal.ReadIntPtr( VTable, 464 ) );
_GetNumSubscribedItems = Marshal.GetDelegateForFunctionPointer<FGetNumSubscribedItems>( Marshal.ReadIntPtr( VTable, 472 ) );
_GetSubscribedItems = Marshal.GetDelegateForFunctionPointer<FGetSubscribedItems>( Marshal.ReadIntPtr( VTable, 480 ) );
_GetItemState = Marshal.GetDelegateForFunctionPointer<FGetItemState>( Marshal.ReadIntPtr( VTable, 488 ) );
_GetItemInstallInfo = Marshal.GetDelegateForFunctionPointer<FGetItemInstallInfo>( Marshal.ReadIntPtr( VTable, 496 ) );
_GetItemDownloadInfo = Marshal.GetDelegateForFunctionPointer<FGetItemDownloadInfo>( Marshal.ReadIntPtr( VTable, 504 ) );
_DownloadItem = Marshal.GetDelegateForFunctionPointer<FDownloadItem>( Marshal.ReadIntPtr( VTable, 512 ) );
_BInitWorkshopForGameServer = Marshal.GetDelegateForFunctionPointer<FBInitWorkshopForGameServer>( Marshal.ReadIntPtr( VTable, 520 ) );
_SuspendDownloads = Marshal.GetDelegateForFunctionPointer<FSuspendDownloads>( Marshal.ReadIntPtr( VTable, 528 ) );
_StartPlaytimeTracking = Marshal.GetDelegateForFunctionPointer<FStartPlaytimeTracking>( Marshal.ReadIntPtr( VTable, 536 ) );
_StopPlaytimeTracking = Marshal.GetDelegateForFunctionPointer<FStopPlaytimeTracking>( Marshal.ReadIntPtr( VTable, 544 ) );
_StopPlaytimeTrackingForAllItems = Marshal.GetDelegateForFunctionPointer<FStopPlaytimeTrackingForAllItems>( Marshal.ReadIntPtr( VTable, 552 ) );
_AddDependency = Marshal.GetDelegateForFunctionPointer<FAddDependency>( Marshal.ReadIntPtr( VTable, 560 ) );
_RemoveDependency = Marshal.GetDelegateForFunctionPointer<FRemoveDependency>( Marshal.ReadIntPtr( VTable, 568 ) );
_AddAppDependency = Marshal.GetDelegateForFunctionPointer<FAddAppDependency>( Marshal.ReadIntPtr( VTable, 576 ) );
_RemoveAppDependency = Marshal.GetDelegateForFunctionPointer<FRemoveAppDependency>( Marshal.ReadIntPtr( VTable, 584 ) );
_GetAppDependencies = Marshal.GetDelegateForFunctionPointer<FGetAppDependencies>( Marshal.ReadIntPtr( VTable, 592 ) );
_DeleteItem = Marshal.GetDelegateForFunctionPointer<FDeleteItem>( Marshal.ReadIntPtr( VTable, 600 ) );
_CreateQueryUserUGCRequest = Marshal.GetDelegateForFunctionPointer<FCreateQueryUserUGCRequest>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_CreateQueryUGCDetailsRequest = Marshal.GetDelegateForFunctionPointer<FCreateQueryUGCDetailsRequest>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_SendQueryUGCRequest = Marshal.GetDelegateForFunctionPointer<FSendQueryUGCRequest>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetQueryUGCResult = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCResult>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetQueryUGCPreviewURL = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCPreviewURL>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetQueryUGCMetadata = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCMetadata>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetQueryUGCChildren = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCChildren>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetQueryUGCStatistic = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCStatistic>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetQueryUGCNumAdditionalPreviews = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCNumAdditionalPreviews>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetQueryUGCAdditionalPreview = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCAdditionalPreview>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetQueryUGCNumKeyValueTags = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCNumKeyValueTags>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_GetQueryUGCKeyValueTag = Marshal.GetDelegateForFunctionPointer<FGetQueryUGCKeyValueTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_ReleaseQueryUGCRequest = Marshal.GetDelegateForFunctionPointer<FReleaseQueryUGCRequest>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_AddRequiredTag = Marshal.GetDelegateForFunctionPointer<FAddRequiredTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_AddExcludedTag = Marshal.GetDelegateForFunctionPointer<FAddExcludedTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_SetReturnOnlyIDs = Marshal.GetDelegateForFunctionPointer<FSetReturnOnlyIDs>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_SetReturnKeyValueTags = Marshal.GetDelegateForFunctionPointer<FSetReturnKeyValueTags>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_SetReturnLongDescription = Marshal.GetDelegateForFunctionPointer<FSetReturnLongDescription>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_SetReturnMetadata = Marshal.GetDelegateForFunctionPointer<FSetReturnMetadata>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_SetReturnChildren = Marshal.GetDelegateForFunctionPointer<FSetReturnChildren>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_SetReturnAdditionalPreviews = Marshal.GetDelegateForFunctionPointer<FSetReturnAdditionalPreviews>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_SetReturnTotalOnly = Marshal.GetDelegateForFunctionPointer<FSetReturnTotalOnly>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_SetReturnPlaytimeStats = Marshal.GetDelegateForFunctionPointer<FSetReturnPlaytimeStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_SetLanguage = Marshal.GetDelegateForFunctionPointer<FSetLanguage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_SetAllowCachedResponse = Marshal.GetDelegateForFunctionPointer<FSetAllowCachedResponse>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_SetCloudFileNameFilter = Marshal.GetDelegateForFunctionPointer<FSetCloudFileNameFilter>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_SetMatchAnyTag = Marshal.GetDelegateForFunctionPointer<FSetMatchAnyTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_SetSearchText = Marshal.GetDelegateForFunctionPointer<FSetSearchText>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_SetRankedByTrendDays = Marshal.GetDelegateForFunctionPointer<FSetRankedByTrendDays>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_AddRequiredKeyValueTag = Marshal.GetDelegateForFunctionPointer<FAddRequiredKeyValueTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_RequestUGCDetails = Marshal.GetDelegateForFunctionPointer<FRequestUGCDetails>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
_CreateItem = Marshal.GetDelegateForFunctionPointer<FCreateItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 264 ) ) );
_StartItemUpdate = Marshal.GetDelegateForFunctionPointer<FStartItemUpdate>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 272 ) ) );
_SetItemTitle = Marshal.GetDelegateForFunctionPointer<FSetItemTitle>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 280 ) ) );
_SetItemDescription = Marshal.GetDelegateForFunctionPointer<FSetItemDescription>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 288 ) ) );
_SetItemUpdateLanguage = Marshal.GetDelegateForFunctionPointer<FSetItemUpdateLanguage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 296 ) ) );
_SetItemMetadata = Marshal.GetDelegateForFunctionPointer<FSetItemMetadata>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 304 ) ) );
_SetItemVisibility = Marshal.GetDelegateForFunctionPointer<FSetItemVisibility>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 312 ) ) );
_SetItemTags = Marshal.GetDelegateForFunctionPointer<FSetItemTags>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 320 ) ) );
_SetItemContent = Marshal.GetDelegateForFunctionPointer<FSetItemContent>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 328 ) ) );
_SetItemPreview = Marshal.GetDelegateForFunctionPointer<FSetItemPreview>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 336 ) ) );
_SetAllowLegacyUpload = Marshal.GetDelegateForFunctionPointer<FSetAllowLegacyUpload>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 344 ) ) );
_RemoveItemKeyValueTags = Marshal.GetDelegateForFunctionPointer<FRemoveItemKeyValueTags>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 352 ) ) );
_AddItemKeyValueTag = Marshal.GetDelegateForFunctionPointer<FAddItemKeyValueTag>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 360 ) ) );
_AddItemPreviewFile = Marshal.GetDelegateForFunctionPointer<FAddItemPreviewFile>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 368 ) ) );
_AddItemPreviewVideo = Marshal.GetDelegateForFunctionPointer<FAddItemPreviewVideo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 376 ) ) );
_UpdateItemPreviewFile = Marshal.GetDelegateForFunctionPointer<FUpdateItemPreviewFile>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 384 ) ) );
_UpdateItemPreviewVideo = Marshal.GetDelegateForFunctionPointer<FUpdateItemPreviewVideo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 392 ) ) );
_RemoveItemPreview = Marshal.GetDelegateForFunctionPointer<FRemoveItemPreview>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 400 ) ) );
_SubmitItemUpdate = Marshal.GetDelegateForFunctionPointer<FSubmitItemUpdate>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 408 ) ) );
_GetItemUpdateProgress = Marshal.GetDelegateForFunctionPointer<FGetItemUpdateProgress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 416 ) ) );
_SetUserItemVote = Marshal.GetDelegateForFunctionPointer<FSetUserItemVote>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 424 ) ) );
_GetUserItemVote = Marshal.GetDelegateForFunctionPointer<FGetUserItemVote>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 432 ) ) );
_AddItemToFavorites = Marshal.GetDelegateForFunctionPointer<FAddItemToFavorites>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 440 ) ) );
_RemoveItemFromFavorites = Marshal.GetDelegateForFunctionPointer<FRemoveItemFromFavorites>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 448 ) ) );
_SubscribeItem = Marshal.GetDelegateForFunctionPointer<FSubscribeItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 456 ) ) );
_UnsubscribeItem = Marshal.GetDelegateForFunctionPointer<FUnsubscribeItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 464 ) ) );
_GetNumSubscribedItems = Marshal.GetDelegateForFunctionPointer<FGetNumSubscribedItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 472 ) ) );
_GetSubscribedItems = Marshal.GetDelegateForFunctionPointer<FGetSubscribedItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 480 ) ) );
_GetItemState = Marshal.GetDelegateForFunctionPointer<FGetItemState>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 488 ) ) );
_GetItemInstallInfo = Marshal.GetDelegateForFunctionPointer<FGetItemInstallInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 496 ) ) );
_GetItemDownloadInfo = Marshal.GetDelegateForFunctionPointer<FGetItemDownloadInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 504 ) ) );
_DownloadItem = Marshal.GetDelegateForFunctionPointer<FDownloadItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 512 ) ) );
_BInitWorkshopForGameServer = Marshal.GetDelegateForFunctionPointer<FBInitWorkshopForGameServer>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 520 ) ) );
_SuspendDownloads = Marshal.GetDelegateForFunctionPointer<FSuspendDownloads>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 528 ) ) );
_StartPlaytimeTracking = Marshal.GetDelegateForFunctionPointer<FStartPlaytimeTracking>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 536 ) ) );
_StopPlaytimeTracking = Marshal.GetDelegateForFunctionPointer<FStopPlaytimeTracking>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 544 ) ) );
_StopPlaytimeTrackingForAllItems = Marshal.GetDelegateForFunctionPointer<FStopPlaytimeTrackingForAllItems>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 552 ) ) );
_AddDependency = Marshal.GetDelegateForFunctionPointer<FAddDependency>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 560 ) ) );
_RemoveDependency = Marshal.GetDelegateForFunctionPointer<FRemoveDependency>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 568 ) ) );
_AddAppDependency = Marshal.GetDelegateForFunctionPointer<FAddAppDependency>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 576 ) ) );
_RemoveAppDependency = Marshal.GetDelegateForFunctionPointer<FRemoveAppDependency>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 584 ) ) );
_GetAppDependencies = Marshal.GetDelegateForFunctionPointer<FGetAppDependencies>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 592 ) ) );
_DeleteItem = Marshal.GetDelegateForFunctionPointer<FDeleteItem>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 600 ) ) );
#if PLATFORM_WIN64
_CreateQueryAllUGCRequest1 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest1>( Marshal.ReadIntPtr( VTable, 16 ) );
_CreateQueryAllUGCRequest2 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest2>( Marshal.ReadIntPtr( VTable, 8 ) );
_CreateQueryAllUGCRequest1 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_CreateQueryAllUGCRequest2 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
#else
_CreateQueryAllUGCRequest1 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest1>( Marshal.ReadIntPtr( VTable, 8 ) );
_CreateQueryAllUGCRequest2 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest2>( Marshal.ReadIntPtr( VTable, 16 ) );
_CreateQueryAllUGCRequest1 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_CreateQueryAllUGCRequest2 = Marshal.GetDelegateForFunctionPointer<FCreateQueryAllUGCRequest2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
#endif
}
internal override void Shutdown()

View File

@ -13,36 +13,36 @@ internal class ISteamUser : SteamInterface
public override void InitInternals()
{
_GetHSteamUser = Marshal.GetDelegateForFunctionPointer<FGetHSteamUser>( Marshal.ReadIntPtr( VTable, 0 ) );
_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, 16 ) );
_InitiateGameConnection = Marshal.GetDelegateForFunctionPointer<FInitiateGameConnection>( Marshal.ReadIntPtr( VTable, 24 ) );
_TerminateGameConnection = Marshal.GetDelegateForFunctionPointer<FTerminateGameConnection>( Marshal.ReadIntPtr( VTable, 32 ) );
_TrackAppUsageEvent = Marshal.GetDelegateForFunctionPointer<FTrackAppUsageEvent>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetUserDataFolder = Marshal.GetDelegateForFunctionPointer<FGetUserDataFolder>( Marshal.ReadIntPtr( VTable, 48 ) );
_StartVoiceRecording = Marshal.GetDelegateForFunctionPointer<FStartVoiceRecording>( Marshal.ReadIntPtr( VTable, 56 ) );
_StopVoiceRecording = Marshal.GetDelegateForFunctionPointer<FStopVoiceRecording>( Marshal.ReadIntPtr( VTable, 64 ) );
_GetAvailableVoice = Marshal.GetDelegateForFunctionPointer<FGetAvailableVoice>( Marshal.ReadIntPtr( VTable, 72 ) );
_GetVoice = Marshal.GetDelegateForFunctionPointer<FGetVoice>( Marshal.ReadIntPtr( VTable, 80 ) );
_DecompressVoice = Marshal.GetDelegateForFunctionPointer<FDecompressVoice>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetVoiceOptimalSampleRate = Marshal.GetDelegateForFunctionPointer<FGetVoiceOptimalSampleRate>( Marshal.ReadIntPtr( VTable, 96 ) );
_GetAuthSessionTicket = Marshal.GetDelegateForFunctionPointer<FGetAuthSessionTicket>( Marshal.ReadIntPtr( VTable, 104 ) );
_BeginAuthSession = Marshal.GetDelegateForFunctionPointer<FBeginAuthSession>( Marshal.ReadIntPtr( VTable, 112 ) );
_EndAuthSession = Marshal.GetDelegateForFunctionPointer<FEndAuthSession>( Marshal.ReadIntPtr( VTable, 120 ) );
_CancelAuthTicket = Marshal.GetDelegateForFunctionPointer<FCancelAuthTicket>( Marshal.ReadIntPtr( VTable, 128 ) );
_UserHasLicenseForApp = Marshal.GetDelegateForFunctionPointer<FUserHasLicenseForApp>( Marshal.ReadIntPtr( VTable, 136 ) );
_BIsBehindNAT = Marshal.GetDelegateForFunctionPointer<FBIsBehindNAT>( Marshal.ReadIntPtr( VTable, 144 ) );
_AdvertiseGame = Marshal.GetDelegateForFunctionPointer<FAdvertiseGame>( Marshal.ReadIntPtr( VTable, 152 ) );
_RequestEncryptedAppTicket = Marshal.GetDelegateForFunctionPointer<FRequestEncryptedAppTicket>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetEncryptedAppTicket = Marshal.GetDelegateForFunctionPointer<FGetEncryptedAppTicket>( Marshal.ReadIntPtr( VTable, 168 ) );
_GetGameBadgeLevel = Marshal.GetDelegateForFunctionPointer<FGetGameBadgeLevel>( Marshal.ReadIntPtr( VTable, 176 ) );
_GetPlayerSteamLevel = Marshal.GetDelegateForFunctionPointer<FGetPlayerSteamLevel>( Marshal.ReadIntPtr( VTable, 184 ) );
_RequestStoreAuthURL = Marshal.GetDelegateForFunctionPointer<FRequestStoreAuthURL>( Marshal.ReadIntPtr( VTable, 192 ) );
_BIsPhoneVerified = Marshal.GetDelegateForFunctionPointer<FBIsPhoneVerified>( Marshal.ReadIntPtr( VTable, 200 ) );
_BIsTwoFactorEnabled = Marshal.GetDelegateForFunctionPointer<FBIsTwoFactorEnabled>( Marshal.ReadIntPtr( VTable, 208 ) );
_BIsPhoneIdentifying = Marshal.GetDelegateForFunctionPointer<FBIsPhoneIdentifying>( Marshal.ReadIntPtr( VTable, 216 ) );
_BIsPhoneRequiringVerification = Marshal.GetDelegateForFunctionPointer<FBIsPhoneRequiringVerification>( Marshal.ReadIntPtr( VTable, 224 ) );
_GetMarketEligibility = Marshal.GetDelegateForFunctionPointer<FGetMarketEligibility>( Marshal.ReadIntPtr( VTable, 232 ) );
_GetHSteamUser = Marshal.GetDelegateForFunctionPointer<FGetHSteamUser>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_BLoggedOn = Marshal.GetDelegateForFunctionPointer<FBLoggedOn>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetSteamID = Marshal.GetDelegateForFunctionPointer<FGetSteamID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_InitiateGameConnection = Marshal.GetDelegateForFunctionPointer<FInitiateGameConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_TerminateGameConnection = Marshal.GetDelegateForFunctionPointer<FTerminateGameConnection>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_TrackAppUsageEvent = Marshal.GetDelegateForFunctionPointer<FTrackAppUsageEvent>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetUserDataFolder = Marshal.GetDelegateForFunctionPointer<FGetUserDataFolder>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_StartVoiceRecording = Marshal.GetDelegateForFunctionPointer<FStartVoiceRecording>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_StopVoiceRecording = Marshal.GetDelegateForFunctionPointer<FStopVoiceRecording>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetAvailableVoice = Marshal.GetDelegateForFunctionPointer<FGetAvailableVoice>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_GetVoice = Marshal.GetDelegateForFunctionPointer<FGetVoice>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_DecompressVoice = Marshal.GetDelegateForFunctionPointer<FDecompressVoice>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetVoiceOptimalSampleRate = Marshal.GetDelegateForFunctionPointer<FGetVoiceOptimalSampleRate>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_GetAuthSessionTicket = Marshal.GetDelegateForFunctionPointer<FGetAuthSessionTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_BeginAuthSession = Marshal.GetDelegateForFunctionPointer<FBeginAuthSession>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_EndAuthSession = Marshal.GetDelegateForFunctionPointer<FEndAuthSession>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_CancelAuthTicket = Marshal.GetDelegateForFunctionPointer<FCancelAuthTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_UserHasLicenseForApp = Marshal.GetDelegateForFunctionPointer<FUserHasLicenseForApp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_BIsBehindNAT = Marshal.GetDelegateForFunctionPointer<FBIsBehindNAT>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_AdvertiseGame = Marshal.GetDelegateForFunctionPointer<FAdvertiseGame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_RequestEncryptedAppTicket = Marshal.GetDelegateForFunctionPointer<FRequestEncryptedAppTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetEncryptedAppTicket = Marshal.GetDelegateForFunctionPointer<FGetEncryptedAppTicket>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetGameBadgeLevel = Marshal.GetDelegateForFunctionPointer<FGetGameBadgeLevel>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_GetPlayerSteamLevel = Marshal.GetDelegateForFunctionPointer<FGetPlayerSteamLevel>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_RequestStoreAuthURL = Marshal.GetDelegateForFunctionPointer<FRequestStoreAuthURL>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_BIsPhoneVerified = Marshal.GetDelegateForFunctionPointer<FBIsPhoneVerified>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_BIsTwoFactorEnabled = Marshal.GetDelegateForFunctionPointer<FBIsTwoFactorEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_BIsPhoneIdentifying = Marshal.GetDelegateForFunctionPointer<FBIsPhoneIdentifying>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_BIsPhoneRequiringVerification = Marshal.GetDelegateForFunctionPointer<FBIsPhoneRequiringVerification>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_GetMarketEligibility = Marshal.GetDelegateForFunctionPointer<FGetMarketEligibility>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,62 +13,62 @@ internal class ISteamUserStats : SteamInterface
public override void InitInternals()
{
_RequestCurrentStats = Marshal.GetDelegateForFunctionPointer<FRequestCurrentStats>( Marshal.ReadIntPtr( VTable, 0 ) );
_UpdateAvgRateStat = Marshal.GetDelegateForFunctionPointer<FUpdateAvgRateStat>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetAchievement = Marshal.GetDelegateForFunctionPointer<FGetAchievement>( Marshal.ReadIntPtr( VTable, 48 ) );
_SetAchievement = Marshal.GetDelegateForFunctionPointer<FSetAchievement>( Marshal.ReadIntPtr( VTable, 56 ) );
_ClearAchievement = Marshal.GetDelegateForFunctionPointer<FClearAchievement>( Marshal.ReadIntPtr( VTable, 64 ) );
_GetAchievementAndUnlockTime = Marshal.GetDelegateForFunctionPointer<FGetAchievementAndUnlockTime>( Marshal.ReadIntPtr( VTable, 72 ) );
_StoreStats = Marshal.GetDelegateForFunctionPointer<FStoreStats>( Marshal.ReadIntPtr( VTable, 80 ) );
_GetAchievementIcon = Marshal.GetDelegateForFunctionPointer<FGetAchievementIcon>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetAchievementDisplayAttribute = Marshal.GetDelegateForFunctionPointer<FGetAchievementDisplayAttribute>( Marshal.ReadIntPtr( VTable, 96 ) );
_IndicateAchievementProgress = Marshal.GetDelegateForFunctionPointer<FIndicateAchievementProgress>( Marshal.ReadIntPtr( VTable, 104 ) );
_GetNumAchievements = Marshal.GetDelegateForFunctionPointer<FGetNumAchievements>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetAchievementName = Marshal.GetDelegateForFunctionPointer<FGetAchievementName>( Marshal.ReadIntPtr( VTable, 120 ) );
_RequestUserStats = Marshal.GetDelegateForFunctionPointer<FRequestUserStats>( Marshal.ReadIntPtr( VTable, 128 ) );
_GetUserAchievement = Marshal.GetDelegateForFunctionPointer<FGetUserAchievement>( Marshal.ReadIntPtr( VTable, 152 ) );
_GetUserAchievementAndUnlockTime = Marshal.GetDelegateForFunctionPointer<FGetUserAchievementAndUnlockTime>( Marshal.ReadIntPtr( VTable, 160 ) );
_ResetAllStats = Marshal.GetDelegateForFunctionPointer<FResetAllStats>( Marshal.ReadIntPtr( VTable, 168 ) );
_FindOrCreateLeaderboard = Marshal.GetDelegateForFunctionPointer<FFindOrCreateLeaderboard>( Marshal.ReadIntPtr( VTable, 176 ) );
_FindLeaderboard = Marshal.GetDelegateForFunctionPointer<FFindLeaderboard>( Marshal.ReadIntPtr( VTable, 184 ) );
_GetLeaderboardName = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardName>( Marshal.ReadIntPtr( VTable, 192 ) );
_GetLeaderboardEntryCount = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardEntryCount>( Marshal.ReadIntPtr( VTable, 200 ) );
_GetLeaderboardSortMethod = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardSortMethod>( Marshal.ReadIntPtr( VTable, 208 ) );
_GetLeaderboardDisplayType = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardDisplayType>( Marshal.ReadIntPtr( VTable, 216 ) );
_DownloadLeaderboardEntries = Marshal.GetDelegateForFunctionPointer<FDownloadLeaderboardEntries>( Marshal.ReadIntPtr( VTable, 224 ) );
_DownloadLeaderboardEntriesForUsers = Marshal.GetDelegateForFunctionPointer<FDownloadLeaderboardEntriesForUsers>( Marshal.ReadIntPtr( VTable, 232 ) );
_GetDownloadedLeaderboardEntry = Marshal.GetDelegateForFunctionPointer<FGetDownloadedLeaderboardEntry>( Marshal.ReadIntPtr( VTable, 240 ) );
_UploadLeaderboardScore = Marshal.GetDelegateForFunctionPointer<FUploadLeaderboardScore>( Marshal.ReadIntPtr( VTable, 248 ) );
_AttachLeaderboardUGC = Marshal.GetDelegateForFunctionPointer<FAttachLeaderboardUGC>( Marshal.ReadIntPtr( VTable, 256 ) );
_GetNumberOfCurrentPlayers = Marshal.GetDelegateForFunctionPointer<FGetNumberOfCurrentPlayers>( Marshal.ReadIntPtr( VTable, 264 ) );
_RequestGlobalAchievementPercentages = Marshal.GetDelegateForFunctionPointer<FRequestGlobalAchievementPercentages>( Marshal.ReadIntPtr( VTable, 272 ) );
_GetMostAchievedAchievementInfo = Marshal.GetDelegateForFunctionPointer<FGetMostAchievedAchievementInfo>( Marshal.ReadIntPtr( VTable, 280 ) );
_GetNextMostAchievedAchievementInfo = Marshal.GetDelegateForFunctionPointer<FGetNextMostAchievedAchievementInfo>( Marshal.ReadIntPtr( VTable, 288 ) );
_GetAchievementAchievedPercent = Marshal.GetDelegateForFunctionPointer<FGetAchievementAchievedPercent>( Marshal.ReadIntPtr( VTable, 296 ) );
_RequestGlobalStats = Marshal.GetDelegateForFunctionPointer<FRequestGlobalStats>( Marshal.ReadIntPtr( VTable, 304 ) );
_RequestCurrentStats = Marshal.GetDelegateForFunctionPointer<FRequestCurrentStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_UpdateAvgRateStat = Marshal.GetDelegateForFunctionPointer<FUpdateAvgRateStat>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetAchievement = Marshal.GetDelegateForFunctionPointer<FGetAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_SetAchievement = Marshal.GetDelegateForFunctionPointer<FSetAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_ClearAchievement = Marshal.GetDelegateForFunctionPointer<FClearAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetAchievementAndUnlockTime = Marshal.GetDelegateForFunctionPointer<FGetAchievementAndUnlockTime>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_StoreStats = Marshal.GetDelegateForFunctionPointer<FStoreStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_GetAchievementIcon = Marshal.GetDelegateForFunctionPointer<FGetAchievementIcon>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetAchievementDisplayAttribute = Marshal.GetDelegateForFunctionPointer<FGetAchievementDisplayAttribute>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_IndicateAchievementProgress = Marshal.GetDelegateForFunctionPointer<FIndicateAchievementProgress>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_GetNumAchievements = Marshal.GetDelegateForFunctionPointer<FGetNumAchievements>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetAchievementName = Marshal.GetDelegateForFunctionPointer<FGetAchievementName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_RequestUserStats = Marshal.GetDelegateForFunctionPointer<FRequestUserStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_GetUserAchievement = Marshal.GetDelegateForFunctionPointer<FGetUserAchievement>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_GetUserAchievementAndUnlockTime = Marshal.GetDelegateForFunctionPointer<FGetUserAchievementAndUnlockTime>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_ResetAllStats = Marshal.GetDelegateForFunctionPointer<FResetAllStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_FindOrCreateLeaderboard = Marshal.GetDelegateForFunctionPointer<FFindOrCreateLeaderboard>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_FindLeaderboard = Marshal.GetDelegateForFunctionPointer<FFindLeaderboard>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_GetLeaderboardName = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardName>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_GetLeaderboardEntryCount = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardEntryCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_GetLeaderboardSortMethod = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardSortMethod>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_GetLeaderboardDisplayType = Marshal.GetDelegateForFunctionPointer<FGetLeaderboardDisplayType>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_DownloadLeaderboardEntries = Marshal.GetDelegateForFunctionPointer<FDownloadLeaderboardEntries>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_DownloadLeaderboardEntriesForUsers = Marshal.GetDelegateForFunctionPointer<FDownloadLeaderboardEntriesForUsers>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
_GetDownloadedLeaderboardEntry = Marshal.GetDelegateForFunctionPointer<FGetDownloadedLeaderboardEntry>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 240 ) ) );
_UploadLeaderboardScore = Marshal.GetDelegateForFunctionPointer<FUploadLeaderboardScore>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 248 ) ) );
_AttachLeaderboardUGC = Marshal.GetDelegateForFunctionPointer<FAttachLeaderboardUGC>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 256 ) ) );
_GetNumberOfCurrentPlayers = Marshal.GetDelegateForFunctionPointer<FGetNumberOfCurrentPlayers>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 264 ) ) );
_RequestGlobalAchievementPercentages = Marshal.GetDelegateForFunctionPointer<FRequestGlobalAchievementPercentages>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 272 ) ) );
_GetMostAchievedAchievementInfo = Marshal.GetDelegateForFunctionPointer<FGetMostAchievedAchievementInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 280 ) ) );
_GetNextMostAchievedAchievementInfo = Marshal.GetDelegateForFunctionPointer<FGetNextMostAchievedAchievementInfo>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 288 ) ) );
_GetAchievementAchievedPercent = Marshal.GetDelegateForFunctionPointer<FGetAchievementAchievedPercent>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 296 ) ) );
_RequestGlobalStats = Marshal.GetDelegateForFunctionPointer<FRequestGlobalStats>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 304 ) ) );
#if PLATFORM_WIN64
_GetStat1 = Marshal.GetDelegateForFunctionPointer<FGetStat1>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetStat2 = Marshal.GetDelegateForFunctionPointer<FGetStat2>( Marshal.ReadIntPtr( VTable, 8 ) );
_SetStat1 = Marshal.GetDelegateForFunctionPointer<FSetStat1>( Marshal.ReadIntPtr( VTable, 32 ) );
_SetStat2 = Marshal.GetDelegateForFunctionPointer<FSetStat2>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, 144 ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetGlobalStat1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat1>( Marshal.ReadIntPtr( VTable, 320 ) );
_GetGlobalStat2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat2>( Marshal.ReadIntPtr( VTable, 312 ) );
_GetGlobalStatHistory1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory1>( Marshal.ReadIntPtr( VTable, 336 ) );
_GetGlobalStatHistory2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory2>( Marshal.ReadIntPtr( VTable, 328 ) );
_GetStat1 = Marshal.GetDelegateForFunctionPointer<FGetStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetStat2 = Marshal.GetDelegateForFunctionPointer<FGetStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_SetStat1 = Marshal.GetDelegateForFunctionPointer<FSetStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_SetStat2 = Marshal.GetDelegateForFunctionPointer<FSetStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetGlobalStat1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 320 ) ) );
_GetGlobalStat2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 312 ) ) );
_GetGlobalStatHistory1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 336 ) ) );
_GetGlobalStatHistory2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 328 ) ) );
#else
_GetStat1 = Marshal.GetDelegateForFunctionPointer<FGetStat1>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetStat2 = Marshal.GetDelegateForFunctionPointer<FGetStat2>( Marshal.ReadIntPtr( VTable, 16 ) );
_SetStat1 = Marshal.GetDelegateForFunctionPointer<FSetStat1>( Marshal.ReadIntPtr( VTable, 24 ) );
_SetStat2 = Marshal.GetDelegateForFunctionPointer<FSetStat2>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, 136 ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, 144 ) );
_GetGlobalStat1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat1>( Marshal.ReadIntPtr( VTable, 312 ) );
_GetGlobalStat2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat2>( Marshal.ReadIntPtr( VTable, 320 ) );
_GetGlobalStatHistory1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory1>( Marshal.ReadIntPtr( VTable, 328 ) );
_GetGlobalStatHistory2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory2>( Marshal.ReadIntPtr( VTable, 336 ) );
_GetStat1 = Marshal.GetDelegateForFunctionPointer<FGetStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetStat2 = Marshal.GetDelegateForFunctionPointer<FGetStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_SetStat1 = Marshal.GetDelegateForFunctionPointer<FSetStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_SetStat2 = Marshal.GetDelegateForFunctionPointer<FSetStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetUserStat1 = Marshal.GetDelegateForFunctionPointer<FGetUserStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_GetUserStat2 = Marshal.GetDelegateForFunctionPointer<FGetUserStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_GetGlobalStat1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 312 ) ) );
_GetGlobalStat2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStat2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 320 ) ) );
_GetGlobalStatHistory1 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory1>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 328 ) ) );
_GetGlobalStatHistory2 = Marshal.GetDelegateForFunctionPointer<FGetGlobalStatHistory2>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 336 ) ) );
#endif
}
internal override void Shutdown()

View File

@ -13,36 +13,36 @@ internal class ISteamUtils : SteamInterface
public override void InitInternals()
{
_GetSecondsSinceAppActive = Marshal.GetDelegateForFunctionPointer<FGetSecondsSinceAppActive>( Marshal.ReadIntPtr( VTable, 0 ) );
_GetSecondsSinceComputerActive = Marshal.GetDelegateForFunctionPointer<FGetSecondsSinceComputerActive>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetConnectedUniverse = Marshal.GetDelegateForFunctionPointer<FGetConnectedUniverse>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetServerRealTime = Marshal.GetDelegateForFunctionPointer<FGetServerRealTime>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetIPCountry = Marshal.GetDelegateForFunctionPointer<FGetIPCountry>( Marshal.ReadIntPtr( VTable, 32 ) );
_GetImageSize = Marshal.GetDelegateForFunctionPointer<FGetImageSize>( Marshal.ReadIntPtr( VTable, 40 ) );
_GetImageRGBA = Marshal.GetDelegateForFunctionPointer<FGetImageRGBA>( Marshal.ReadIntPtr( VTable, 48 ) );
_GetCSERIPPort = Marshal.GetDelegateForFunctionPointer<FGetCSERIPPort>( Marshal.ReadIntPtr( VTable, 56 ) );
_GetCurrentBatteryPower = Marshal.GetDelegateForFunctionPointer<FGetCurrentBatteryPower>( Marshal.ReadIntPtr( VTable, 64 ) );
_GetAppID = Marshal.GetDelegateForFunctionPointer<FGetAppID>( Marshal.ReadIntPtr( VTable, 72 ) );
_SetOverlayNotificationPosition = Marshal.GetDelegateForFunctionPointer<FSetOverlayNotificationPosition>( Marshal.ReadIntPtr( VTable, 80 ) );
_IsAPICallCompleted = Marshal.GetDelegateForFunctionPointer<FIsAPICallCompleted>( Marshal.ReadIntPtr( VTable, 88 ) );
_GetAPICallFailureReason = Marshal.GetDelegateForFunctionPointer<FGetAPICallFailureReason>( Marshal.ReadIntPtr( VTable, 96 ) );
_GetAPICallResult = Marshal.GetDelegateForFunctionPointer<FGetAPICallResult>( Marshal.ReadIntPtr( VTable, 104 ) );
_RunFrame = Marshal.GetDelegateForFunctionPointer<FRunFrame>( Marshal.ReadIntPtr( VTable, 112 ) );
_GetIPCCallCount = Marshal.GetDelegateForFunctionPointer<FGetIPCCallCount>( Marshal.ReadIntPtr( VTable, 120 ) );
_SetWarningMessageHook = Marshal.GetDelegateForFunctionPointer<FSetWarningMessageHook>( Marshal.ReadIntPtr( VTable, 128 ) );
_IsOverlayEnabled = Marshal.GetDelegateForFunctionPointer<FIsOverlayEnabled>( Marshal.ReadIntPtr( VTable, 136 ) );
_BOverlayNeedsPresent = Marshal.GetDelegateForFunctionPointer<FBOverlayNeedsPresent>( Marshal.ReadIntPtr( VTable, 144 ) );
_CheckFileSignature = Marshal.GetDelegateForFunctionPointer<FCheckFileSignature>( Marshal.ReadIntPtr( VTable, 152 ) );
_ShowGamepadTextInput = Marshal.GetDelegateForFunctionPointer<FShowGamepadTextInput>( Marshal.ReadIntPtr( VTable, 160 ) );
_GetEnteredGamepadTextLength = Marshal.GetDelegateForFunctionPointer<FGetEnteredGamepadTextLength>( Marshal.ReadIntPtr( VTable, 168 ) );
_GetEnteredGamepadTextInput = Marshal.GetDelegateForFunctionPointer<FGetEnteredGamepadTextInput>( Marshal.ReadIntPtr( VTable, 176 ) );
_GetSteamUILanguage = Marshal.GetDelegateForFunctionPointer<FGetSteamUILanguage>( Marshal.ReadIntPtr( VTable, 184 ) );
_IsSteamRunningInVR = Marshal.GetDelegateForFunctionPointer<FIsSteamRunningInVR>( Marshal.ReadIntPtr( VTable, 192 ) );
_SetOverlayNotificationInset = Marshal.GetDelegateForFunctionPointer<FSetOverlayNotificationInset>( Marshal.ReadIntPtr( VTable, 200 ) );
_IsSteamInBigPictureMode = Marshal.GetDelegateForFunctionPointer<FIsSteamInBigPictureMode>( Marshal.ReadIntPtr( VTable, 208 ) );
_StartVRDashboard = Marshal.GetDelegateForFunctionPointer<FStartVRDashboard>( Marshal.ReadIntPtr( VTable, 216 ) );
_IsVRHeadsetStreamingEnabled = Marshal.GetDelegateForFunctionPointer<FIsVRHeadsetStreamingEnabled>( Marshal.ReadIntPtr( VTable, 224 ) );
_SetVRHeadsetStreamingEnabled = Marshal.GetDelegateForFunctionPointer<FSetVRHeadsetStreamingEnabled>( Marshal.ReadIntPtr( VTable, 232 ) );
_GetSecondsSinceAppActive = Marshal.GetDelegateForFunctionPointer<FGetSecondsSinceAppActive>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_GetSecondsSinceComputerActive = Marshal.GetDelegateForFunctionPointer<FGetSecondsSinceComputerActive>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetConnectedUniverse = Marshal.GetDelegateForFunctionPointer<FGetConnectedUniverse>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetServerRealTime = Marshal.GetDelegateForFunctionPointer<FGetServerRealTime>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetIPCountry = Marshal.GetDelegateForFunctionPointer<FGetIPCountry>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetImageSize = Marshal.GetDelegateForFunctionPointer<FGetImageSize>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetImageRGBA = Marshal.GetDelegateForFunctionPointer<FGetImageRGBA>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetCSERIPPort = Marshal.GetDelegateForFunctionPointer<FGetCSERIPPort>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetCurrentBatteryPower = Marshal.GetDelegateForFunctionPointer<FGetCurrentBatteryPower>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetAppID = Marshal.GetDelegateForFunctionPointer<FGetAppID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_SetOverlayNotificationPosition = Marshal.GetDelegateForFunctionPointer<FSetOverlayNotificationPosition>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_IsAPICallCompleted = Marshal.GetDelegateForFunctionPointer<FIsAPICallCompleted>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetAPICallFailureReason = Marshal.GetDelegateForFunctionPointer<FGetAPICallFailureReason>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_GetAPICallResult = Marshal.GetDelegateForFunctionPointer<FGetAPICallResult>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_RunFrame = Marshal.GetDelegateForFunctionPointer<FRunFrame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetIPCCallCount = Marshal.GetDelegateForFunctionPointer<FGetIPCCallCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_SetWarningMessageHook = Marshal.GetDelegateForFunctionPointer<FSetWarningMessageHook>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_IsOverlayEnabled = Marshal.GetDelegateForFunctionPointer<FIsOverlayEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_BOverlayNeedsPresent = Marshal.GetDelegateForFunctionPointer<FBOverlayNeedsPresent>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_CheckFileSignature = Marshal.GetDelegateForFunctionPointer<FCheckFileSignature>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_ShowGamepadTextInput = Marshal.GetDelegateForFunctionPointer<FShowGamepadTextInput>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetEnteredGamepadTextLength = Marshal.GetDelegateForFunctionPointer<FGetEnteredGamepadTextLength>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetEnteredGamepadTextInput = Marshal.GetDelegateForFunctionPointer<FGetEnteredGamepadTextInput>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_GetSteamUILanguage = Marshal.GetDelegateForFunctionPointer<FGetSteamUILanguage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_IsSteamRunningInVR = Marshal.GetDelegateForFunctionPointer<FIsSteamRunningInVR>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_SetOverlayNotificationInset = Marshal.GetDelegateForFunctionPointer<FSetOverlayNotificationInset>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_IsSteamInBigPictureMode = Marshal.GetDelegateForFunctionPointer<FIsSteamInBigPictureMode>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_StartVRDashboard = Marshal.GetDelegateForFunctionPointer<FStartVRDashboard>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_IsVRHeadsetStreamingEnabled = Marshal.GetDelegateForFunctionPointer<FIsVRHeadsetStreamingEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_SetVRHeadsetStreamingEnabled = Marshal.GetDelegateForFunctionPointer<FSetVRHeadsetStreamingEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
}
internal override void Shutdown()
{

View File

@ -13,10 +13,10 @@ internal class ISteamVideo : SteamInterface
public override void InitInternals()
{
_GetVideoURL = Marshal.GetDelegateForFunctionPointer<FGetVideoURL>( Marshal.ReadIntPtr( VTable, 0 ) );
_IsBroadcasting = Marshal.GetDelegateForFunctionPointer<FIsBroadcasting>( Marshal.ReadIntPtr( VTable, 8 ) );
_GetOPFSettings = Marshal.GetDelegateForFunctionPointer<FGetOPFSettings>( Marshal.ReadIntPtr( VTable, 16 ) );
_GetOPFStringForApp = Marshal.GetDelegateForFunctionPointer<FGetOPFStringForApp>( Marshal.ReadIntPtr( VTable, 24 ) );
_GetVideoURL = Marshal.GetDelegateForFunctionPointer<FGetVideoURL>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_IsBroadcasting = Marshal.GetDelegateForFunctionPointer<FIsBroadcasting>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetOPFSettings = Marshal.GetDelegateForFunctionPointer<FGetOPFSettings>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetOPFStringForApp = Marshal.GetDelegateForFunctionPointer<FGetOPFStringForApp>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
}
internal override void Shutdown()
{

View File

@ -24,5 +24,15 @@ internal static class Platform
#endif
public const int StructPackSize = 4;
public static int MemoryOffset( int memLocation )
{
#if PLATFORM_WIN64 || PLATFORM_POSIX64
return memLocation;
#else
return memLocation / 2;
#endif
}
}
}

View File

@ -111,7 +111,7 @@ void WriteFunctionPointerReader( CodeParser.Class clss )
continue;
}
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {standardLocations[i]} ) );" );
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( {standardLocations[i]} ) ) );" );
}
}
@ -122,13 +122,13 @@ void WriteFunctionPointerReader( CodeParser.Class clss )
foreach ( var i in different )
{
var func = clss.Functions[i];
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {windowsLocations[i]} ) );" );
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( {windowsLocations[i]} ) ) );" );
}
WriteLine( "#else" );
foreach ( var i in different )
{
var func = clss.Functions[i];
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, {standardLocations[i]} ) );" );
WriteLine( $"_{func.Name} = Marshal.GetDelegateForFunctionPointer<F{func.Name}>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( {standardLocations[i]} ) ) );" );
}
WriteLine( "#endif" );
}