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Added AppId check to Workshop.onItemInstalled, like with onDownloadResult
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@ -67,7 +67,7 @@ public void Dispose()
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private void onItemInstalled( SteamNative.ItemInstalled_t obj, bool failed )
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{
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if ( OnItemInstalled != null )
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if ( OnItemInstalled != null && obj.AppID == Client.Instance.AppId )
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OnItemInstalled( obj.PublishedFileId );
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}
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