Remove old app

This commit is contained in:
Garry Newman 2019-04-14 21:39:44 +01:00
parent c2a9c7b226
commit a2cd4b099c
2 changed files with 0 additions and 139 deletions

View File

@ -61,7 +61,6 @@ public partial class Client : BaseSteamworks
public Voice Voice { get; private set; }
public ServerList ServerList { get; private set; }
public LobbyList LobbyList { get; private set; }
public App App { get; private set; }
public Achievements Achievements { get; private set; }
public Stats Stats { get; private set; }
public MicroTransactions MicroTransactions { get; private set; }
@ -107,7 +106,6 @@ public Client( uint appId ) : base( appId )
Voice = new Voice( this );
ServerList = new ServerList( this );
LobbyList = new LobbyList(this);
App = new App( this );
Stats = new Stats( this );
Achievements = new Achievements( this );
MicroTransactions = new MicroTransactions( this );
@ -195,12 +193,6 @@ public override void Dispose()
LobbyList = null;
}
if ( App != null )
{
App.Dispose();
App = null;
}
if ( Stats != null )
{
Stats.Dispose();

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@ -1,131 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SteamNative;
namespace Facepunch.Steamworks
{
public class App : IDisposable
{
internal Client client;
internal App( Client c )
{
client = c;
client.RegisterCallback<SteamNative.DlcInstalled_t>( DlcInstalled );
}
public delegate void DlcInstalledDelegate( uint appid );
/// <summary>
/// Triggered after the current user gains ownership of DLC and that DLC is installed.
/// </summary>
public event DlcInstalledDelegate OnDlcInstalled;
private void DlcInstalled( DlcInstalled_t data )
{
if ( OnDlcInstalled != null )
{
OnDlcInstalled( data.AppID );
}
}
public void Dispose()
{
client = null;
}
/// <summary>
/// Mark the content as corrupt, so it will validate the downloaded files
/// once the app is closed. This is good to call when you detect a crash happening
/// or a file is missing that is meant to be there.
/// </summary>
public void MarkContentCorrupt( bool missingFilesOnly = false )
{
client.native.apps.MarkContentCorrupt( missingFilesOnly );
}
/// <summary>
/// Tell steam to install the Dlc specified by the AppId
/// </summary>
public void InstallDlc( uint appId )
{
client.native.apps.InstallDLC( appId );
}
/// <summary>
/// Tell steam to uninstall the Dlc specified by the AppId
/// </summary>
public void UninstallDlc(uint appId)
{
client.native.apps.UninstallDLC( appId );
}
/// <summary>
/// Get the purchase time for this appid. Will return DateTime.MinValue if none.
/// </summary>
public DateTime PurchaseTime(uint appId)
{
var time = client.native.apps.GetEarliestPurchaseUnixTime(appId);
if ( time == 0 ) return DateTime.MinValue;
return Utility.Epoch.ToDateTime( time );
}
/// <summary>
/// Checks if the active user is subscribed to a specified AppId.
/// Only use this if you need to check ownership of another game related to yours, a demo for example.
/// </summary>
public bool IsSubscribed(uint appId)
{
return client.native.apps.BIsSubscribedApp(appId);
}
/// <summary>
/// Returns true if specified app is installed.
/// </summary>
public bool IsInstalled(uint appId)
{
return client.native.apps.BIsAppInstalled(appId);
}
/// <summary>
/// Returns true if specified app is installed.
/// </summary>
public bool IsDlcInstalled( uint appId )
{
return client.native.apps.BIsDlcInstalled( appId );
}
/// <summary>
/// Returns the appid's name
/// Returns error if the current app Id does not have permission to use this interface
/// </summary>
public string GetName( uint appId )
{
var str = client.native.applist.GetAppName( appId );
if ( str == null ) return "error";
return str;
}
/// <summary>
/// Returns the app's install folder
/// Returns error if the current app Id does not have permission to use this interface
/// </summary>
public string GetInstallFolder( uint appId )
{
return client.native.applist.GetAppInstallDir( appId );
}
/// <summary>
/// Returns the app's current build id
/// Returns 0 if the current app Id does not have permission to use this interface
/// </summary>
public int GetBuildId( uint appId )
{
return client.native.applist.GetAppBuildId( appId );
}
}
}