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GameServerTest.BeginAuthSession fix
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@ -1,6 +1,7 @@
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using System;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Steamworks.Data;
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namespace Steamworks
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{
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@ -46,7 +47,7 @@ namespace Steamworks
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//
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// Clientside calls this function, gets ticket
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//
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var clientTicket = SteamUser.GetAuthSessionTicket( SteamClient.SteamId );
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var clientTicket = SteamUser.GetAuthSessionTicket( NetIdentity.LocalHost );
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//
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// The client sends this data to the server along with their steamid
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