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SteamParamStringArray
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Facepunch.Steamworks/Structs/SteamParamStringArray.cs
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45
Facepunch.Steamworks/Structs/SteamParamStringArray.cs
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using System;
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using System.Runtime.InteropServices;
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using Steamworks.Data;
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namespace Steamworks.Ugc
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{
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internal struct SteamParamStringArray : IDisposable
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{
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public SteamParamStringArray_t Value;
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IntPtr[] NativeStrings;
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IntPtr NativeArray;
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public static SteamParamStringArray From( string[] array )
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{
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var a = new SteamParamStringArray();
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a.NativeStrings = new IntPtr[array.Length];
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for ( int i = 0; i < a.NativeStrings.Length; i++ )
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{
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a.NativeStrings[i] = Marshal.StringToHGlobalAnsi( array[i] );
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}
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var size = Marshal.SizeOf( typeof( IntPtr ) ) * a.NativeStrings.Length;
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a.NativeArray = Marshal.AllocHGlobal( size );
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Marshal.Copy( a.NativeStrings, 0, a.NativeArray, a.NativeStrings.Length );
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a.Value = new SteamParamStringArray_t
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{
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Strings = a.NativeArray,
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NumStrings = array.Length
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};
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return a;
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}
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public void Dispose()
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{
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foreach ( var x in NativeStrings )
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Marshal.FreeHGlobal( x );
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Marshal.FreeHGlobal( NativeArray );
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}
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}
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}
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