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Compile fix
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@ -98,7 +98,7 @@ namespace Steamworks
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if ( _properties!= null && _properties.TryGetValue( name, out string val ) )
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return val;
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uint _ = (uint)Helpers.MaxMemorySize;
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uint _ = (uint)Helpers.MemoryBufferSize;
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if ( !SteamInventory.Internal.GetItemDefinitionProperty( Id, name, out var vl, ref _ ) )
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return null;
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