diff --git a/Facepunch.Steamworks/SteamClient.cs b/Facepunch.Steamworks/SteamClient.cs index 3a86aef..d81cfb8 100644 --- a/Facepunch.Steamworks/SteamClient.cs +++ b/Facepunch.Steamworks/SteamClient.cs @@ -35,7 +35,6 @@ namespace Steamworks // Dispatch.Init(); Dispatch.ClientPipe = SteamAPI.GetHSteamPipe(); - Console.WriteLine( $"Dispatch.ClientPipe = {Dispatch.ClientPipe.Value}" ); AddInterface(); AddInterface(); diff --git a/Facepunch.Steamworks/SteamNetworkingSockets.cs b/Facepunch.Steamworks/SteamNetworkingSockets.cs index 6e2b38f..ee08e16 100644 --- a/Facepunch.Steamworks/SteamNetworkingSockets.cs +++ b/Facepunch.Steamworks/SteamNetworkingSockets.cs @@ -41,8 +41,6 @@ namespace Steamworks internal static void SetSocketInterface( uint id, SocketInterface iface ) { if ( id == 0 ) throw new System.ArgumentException( "Invalid Socket" ); - - Console.WriteLine( $"Installing Socket For {id}" ); SocketInterfaces[id] = iface; } #endregion diff --git a/Facepunch.Steamworks/SteamServer.cs b/Facepunch.Steamworks/SteamServer.cs index 4c1fd68..19b22d3 100644 --- a/Facepunch.Steamworks/SteamServer.cs +++ b/Facepunch.Steamworks/SteamServer.cs @@ -91,7 +91,6 @@ namespace Steamworks // Dispatch.Init(); Dispatch.ServerPipe = SteamGameServer.GetHSteamPipe(); - Console.WriteLine( $"Dispatch.ServerPipe = {Dispatch.ServerPipe.Value}" ); AddInterface(); AddInterface();